Wolfsnap
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| 1 person marked this as a favorite. |
This book is definitely Hero-focused, but not completely at the expense of battle tactics. The idea is to create an encounter where you have two armies clashing on the tabletop, and it is up to the heroes to influence the outcome one way or another. The goal was to find a way to preserve the sense of huge armies clashing, but still allow the Player Characters to make maximum use of their abilities, and give them a direct impact on the ebb and flow of the battle.
Think of the battle scenes from "The Lord of the Rings": Aragorn charges into a horde of Orcs and practically holds them up all by himself. The Witch King swoops down on the armies of men and casually slaughters dozens at a stroke. These events have a great impact on the field, but there are still huge forces pushing against one another, and the outcome will still rely on a certain amount of tactical thinking and maneuvering of forces.
The first section of the book deals with the way military units operate on the tabletop and how creatures make up units, and units make up an army. It describes how units of creatures move and fight against one another, and what the broad tactical concerns are.
The remainder of the book focuses on adding characters to the mix, and how their fancy abilities can be used to in the context of the battle: how they can influence friendly troops, slaughter their enemies, and challenge enemy commanders. We kept the rules as close as we could to standard Pathfinder combat, and our intent was to make sure a character is never in a position where he or she can't use a class feature, spell, or item to have an effect on events.
Wolfsnap
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Is this book compatible with the mass combat rules from ultimate Campaign?
This book presents an alternate approach to the mass combat system in Ultimate Campaign. That system is much more abstract: encounters take place between extremely homogenous "armies" and the influence of the Player Characters is largely mathematical. You do not get a real sense that the characters are in control of the ebb and flow of battle.
In this new system, mass combat is MUCH closer to a normal Pathfinder encounter, with certain modifications relating to scale being the primary difference. Combat takes place on the battle-mat. Opposing forces are represented by multiple figures or tokens, grouped together in "cohorts" and military "units". Player characters can bring their various powers and abilities to bear across the entire battle, not just one circumscribed portion of it. A well-placed fireball, a heroic charge, the correct prayer in the correct place, etc - all of these can have a direct impact on the fight and either win or lose the day. This is a much more dramatic take on mass combat with more opportunities for role-play.
To give you an example, there's a special mechanic for martial characters called "bloodbath" which proved extremely popular in play-testing. Characters can use this mechanic to wade into a unit of enemy troops and focus all their efforts on killing as many of the enemy as possible. It brings to mind the battlefield exploits of Conan, or Elric, or dare I say it: Belkar Bitterleaf.
In short, you get the drama of fantasy warfare, and not just the bookkeeping.
| Ed Reppert |
This book presents an alternate approach to the mass combat system in Ultimate Campaign. That system is much more abstract: encounters take place between extremely homogenous "armies" and the influence of the Player Characters is largely mathematical. You do not get a real sense that the characters are in control of the ebb and flow of battle.In this new system, mass combat is MUCH closer to a normal Pathfinder encounter, with certain modifications relating to scale being the primary difference. Combat takes place on the battle-mat. Opposing forces are represented by multiple figures or tokens, grouped together in "cohorts" and military "units". Player characters can bring their various powers and abilities to bear across the entire battle, not just one circumscribed portion of it. A well-placed fireball, a heroic charge, the correct prayer in the correct place, etc - all of these can have a direct impact on the fight and either win or lose the day. This is a much more dramatic take on mass combat with more opportunities for role-play.
To give you an example, there's a special mechanic for martial characters called "bloodbath" which proved extremely popular in play-testing. Characters can use this mechanic to wade into a unit of enemy troops and focus all their efforts on killing as many of the enemy as possible. It brings to mind the battlefield exploits of Conan, or Elric, or dare I say it: Belkar Bitterleaf.
In short, you get the drama of fantasy warfare, and not just the bookkeeping.
Sounds fun! My first reaction was "Chain Mail to D&D to AD&D to D&D3.5 to Pathfinder to Chain Mail" but sounds like, in the words of Chiun, Master of Sinanju, "No. I am better than that." :-)
Wolfsnap
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Sounds fun! My first reaction was "Chain Mail to D&D to AD&D to D&D3.5 to Pathfinder to Chain Mail" but sounds like, in the words of Chiun, Master of Sinanju, "No. I am better than that." :-)
Ha! You're not too far wrong, as far as inspiration goes. In fact "Chainmail" gets name-dropped in the book. Although the system is still basically a variant on traditional Pathfinder, there is a definite sense of "coming full circle".
Wolfsnap
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| Liz Courts Webstore Gninja Minion |
Unfortunately I don't have any control over how the paizo store manages these things, but if you send a message to Liz Courts she may be able to work something out for you. I'm certainly not opposed to pro-rating the book for those people who bought the PDF.
You tell me what you want to do, Wolfsnap, and I'll figure out if we can do it or not. Your product, you make the rules. :D
Wolfsnap
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Wolfsnap wrote:Unfortunately I don't have any control over how the paizo store manages these things, but if you send a message to Liz Courts she may be able to work something out for you. I'm certainly not opposed to pro-rating the book for those people who bought the PDF.You tell me what you want to do, Wolfsnap, and I'll figure out if we can do it or not. Your product, you make the rules. :D
If that's the case, then anyone who bought the PDF before the print version was available should be able to pay the difference for a Print/PDF bundle. Hopefully that won't be a problem.
| Ed Reppert |
Huh. That worked better than expected. If you purchased the PDF before September 5th, you should be able to add the print edition to the shopping cart.
Yep, worked fine for the "about war" book. Now can you do the same for the "about alignment" one, please?
I see there's another one about mounted combat. Don't have that pdf, guess I'll just have to get the bundle. :-)
@Wolfsnap: This is really good stuff, thanks for writing! :-)
Wolfsnap
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Ed- Thank you! I'm glad you like them!
The Alignment book was released last year and has been in and out of print since then. Generally a release will hit the Paizo store in PDF form first, and Paizo gets the print versions in stock just after PaizoCon or GenCon (which I attend). The vast majority of people buy only the PDF, which is why its more readily available. However, you can always get a print copy of EVERYTHING from Dire Destiny Books by going to our store at Lulu.com, where you can get all of our books via Print-on-demand:
I will note that Paizo.com is the ONLY place you can get a PDF/Print Bundle, but only when they have print books in stock. They're kind of like pupkin-spice lattes that way. :)
| Eric Hinkle |
Ed- Thank you! I'm glad you like them!
The Alignment book was released last year and has been in and out of print since then. Generally a release will hit the Paizo store in PDF form first, and Paizo gets the print versions in stock just after PaizoCon or GenCon (which I attend). The vast majority of people buy only the PDF, which is why its more readily available. However, you can always get a print copy of EVERYTHING from Dire Destiny Books by going to our store at Lulu.com, where you can get all of our books via Print-on-demand:
I will note that Paizo.com is the ONLY place you can get a PDF/Print Bundle, but only when they have print books in stock. They're kind of like pupkin-spice lattes that way. :)
Thanks for sharing that link.
Wolfsnap
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Congratulations to all of the participants who successfully fought "The Battle of Solly's Farm" at Paizocon 2015! Both Groups used their superior ranged abilities to their advantage over the Orcs, however in the second session the heroes failed their scouting roll and the enemy stole a march on them, which cost them dearly as the orcs plowed into a weak flank. Sacrifice prevented total disaster however, as a brave hero met his end while challenging the Orc Warlord to single combat in order to stall their implacable advance! The heroes in the first session were the more aggressive, as several of them waded into the enemy to successfully use the "Bloodbath" mechanic to decimate entire units of their foes, including a particularly brave wizard who managed to take down some 50 orcs with an ingenious use of the "Ray of Frost" spell!
RyanH
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I was in the second session defending Solly's farm ... it was a blast! I briefly review the game in this article (near the bottom)
I also posted some pictures on flickr
RyanH
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@Wolfsnap ... check this out. Very portable, beautiful terrain. Would be perfect for running demos at conventions and such.
PEDION Modular Prepainted Terrain System for RPGs & Wargames
Wolfsnap
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@Wolfsnap ... check this out. Very portable, beautiful terrain. Would be perfect for running demos at conventions and such.
PEDION Modular Prepainted Terrain System for RPGs & Wargames
Hey, that does look pretty cool! Thanks for the heads-up!
Wolfsnap
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Is this still available in print?
Print-on-demand copies can always be ordered from our store at lulu.com