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Pathfinder Society Scenario #3-09: The Quest for Perfection—Part I: The Edge of Heaven (PFRPG) PDF

Pathfinder Society Scenario #3-09: The Quest for Perfection—Part I: The Edge of Heaven (PFRPG) PDF
***½( ) (based on 13 ratings)

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A Pathfinder Society Scenario designed for Levels 1–5.

In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.

The Edge of Heaven is the first scenario in the three-part The Quest for Perfection campaign arc. It is followed by Pathfinder Society Scenario #3-11: The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Society Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.

Written by Jerall Toi, RPG Superstar 2011 runner up.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Product Reviews (13)



1 to 5 of 13 << first < prev | 1 | 2 | 3 | next > last >>

Average product rating: ***½( ) (based on 13 ratings)


****( )

A challenging start to the adventure arc


Ran this low tier and players were fairly challenged. A very nice introduction to Tianxia with a good range of terrain and monster challenges. Final fight was suitably difficult for fatigued characters.



****( )

A bit rough for new players


Although I personally like this series and have played and ran both, the first is pretty tough on new players or those accustomed to more rp than combat. Other than that, as a GM I loved the setting and feared it equally as a player. Its a fun, emotion inducing romp into one of the best multi-arc stories yet written.



***( )( )

There were a few enjoyable details in this scenario that my character had fun with, but overall this is not the most memorable of scenarios. I feel like the writer really wanted to set a scenario in Tian Xia (instead of having a strong story idea) and wrote this scenario as a result. The setting was cool but the environmental effects, which are rarely used, were downright dangerous. Some of the fights were pretty challenging. There wasn't a whole lot of roleplay and this scenario just wasn't that intriguing for me. I only ran all the parts to get the boon.



***( )( )

Player Review (mid-low tier, playe multiple times)

Significantly better than it's sequel, but still kind of meh overall. In my first play through, a snowcat dropped (and nearly outright killed) a (not level 1) player right at the start, before anyone could act. DM allowed us to rush to him and cast a spell which woud have been far out of range, but that seemed a little odd right off the bat. The next encounter is absolutely dreadful, every time I have played. It takes forever before the player's can actually do anything. The monsters are essentually out of reach for even spells and long distance ranged attacks, and the party basically waits their turn to climb (40 or 50ft) up while being attacked.

Nothing about this scenario really says Tian Xia to me it could really take place anywhere, and really would probably be much better to be placed anywhere else to draw the characters in rather than the fairly obvious railroad. Not terrible, and in my opinion better than it's later sequel scenarios. A good DM can add a lot of flavor and some extra RP. One thing I really liked was how the final BBEG is so played up and given such a mystic.



***( )( )

Lacking in flavor.


I played this scenario as a level 1 Druid. Overall, this was not bad, but I wanted more from the location. More emphasis on the local people/culture. The tallest mountain in the world is cool and all, but as far as flavor text is concerned...blegh. That being said, the combat was fun and well paced and the faction missions added to the feel of the scenario.


1 to 5 of 13 << first < prev | 1 | 2 | 3 | next > last >>
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