Pathfinder Society Scenario #3-09: The Quest for Perfection—Part I: The Edge of Heaven (PFRPG) PDF

3.50/5 (based on 23 ratings)

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A Pathfinder Society Scenario designed for Levels 1–5.

In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.

The Edge of Heaven is the first scenario in the three-part The Quest for Perfection campaign arc. It is followed by Pathfinder Society Scenario #3-11: The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Society Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.

Written by Jerall Toi, RPG Superstar 2011 runner up.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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PZOPSS0309E


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3.50/5 (based on 23 ratings)

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Great RP moments and interesting combats

5/5

Ran this for the first time last night for a table of 6 at the low tier. It was a challenging scenario, in part because we had 2 clerics, a positive-channelling oracle, a fire sorcerer, and a fighter. Lots of healing but less damage potential than many groups - and boy, did they need the healing!

There are fun moments to roleplay near the beginning, especially if you ignore the box text intro and actually play out the interview with V-C Amara Li and then the journey with the mountain guides. This doesn't take long, but really gives a chance for roleplaying with some fun characters. Also, this is likely the PC's first time visiting Tien Xia, so there's a chance to set the scene for the rest of the series and really have fun with the new world they're in.

Combats were challenging for a number of reasons - the environmental conditions force a change of tactics that everyone found refreshing. Individual opponents could deal a lot of damage, so it's a good thing the three healers could keep everyone up. We skipped the optional encounter and I think that's best, since the time is better spent at the beginning as indiciated above.

Overall, another great Season 3 scenario, up there with Frostfur Captives.


Fun, if railroaded

4/5

This is probably the most railroaded scenario I've run so far in PFS. That said, it had a few well-designed encounters (besides some "meh" level ones), and an interesting atmosphere that added a lot to the overall experience.

When reading this scenario, I was thinking to give this 3 stars, but the players really enjoyed it. Looking forward to the next part.

Spoiler:

Played this on subtier 1-2 with 6 PCs, most level 2. In the final encounter, we had one character dead and another one down at negative HPs (although the death was only because the PCs played themselves into a situation where the only reasonable thing for the boss to do was to coup de grace the paralyzed character left standing next to him). This encounter has a fairly high TPK potential for level 1 groups.


Meh

3/5

I really hope the other parts give players a chance to roleplay with something other then a chunk of rock


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Contributor

Announced!

RPG Superstar 2011 Top 8

Congrats, Jerrall! I'm wondering if the other RPG Superstar runner-ups, Cody and Sean, are writing parts 2 and 3?

Paizo Employee Director of Brand Strategy

John Benbo wrote:
Congrats, Jerrall! I'm wondering if the other RPG Superstar runner-ups, Cody and Sean, are writing parts 2 and 3?

That'd be sorta neat, wouldn't it?

RPG Superstar 2011 Top 8

Mark Moreland wrote:
John Benbo wrote:
Congrats, Jerrall! I'm wondering if the other RPG Superstar runner-ups, Cody and Sean, are writing parts 2 and 3?
That'd be sorta neat, wouldn't it?

I guess we'll have to wait and see :).

Lantern Lodge

It'll be interesting to read to see if a mini-campaign could be developed using the 3-part society scenario plus the tournament module and anything else that someone might be able to add to it. I'll have to get this stuff when it becomes available and see If I can do some sort of Tian-Xia mini-campaign.

RPG Superstar 2011 Top 4

Mark Moreland wrote:
John Benbo wrote:
Congrats, Jerrall! I'm wondering if the other RPG Superstar runner-ups, Cody and Sean, are writing parts 2 and 3?
That'd be sorta neat, wouldn't it?

It'd be super duper neat. :)

Liberty's Edge

Having read the blurbs for all three parts, I'm really looking forward to getting the chance to run this series for my newly-formed PFS group.

The Exchange

I'm scheduled to Gm this to Mac Con on the 10th. There's a lot of interest in this, my table is full, and we are looking at opening another. Is the release date still on track? Cheers.

Contributor

RizzotheRat wrote:
I'm scheduled to Gm this to Mac Con on the 10th. There's a lot of interest in this, my table is full, and we are looking at opening another. Is the release date still on track? Cheers.

Both of this month's scenarios are on track for a Wednesday release.

The Exchange

Liz Courts wrote:


Both of this month's scenarios are on track for a Wednesday release.

Awesome. Thanks Liz!

Grand Lodge

Both this mod and 'The Immortal Conundrum' are now showing as 'Unavailable' when their states was previous 'Available Wednesday' and then 'Available Today <my time zone>.' Has something gone awry?

Contributor

Ninjaiguana wrote:
Both this mod and 'The Immortal Conundrum' are now showing as 'Unavailable' when their states was previous 'Available Wednesday' and then 'Available Today <my time zone>.' Has something gone awry?

It means the timestamp for when it was supposed to go live is incorrect. I'll poke it when I get into the office.

Grand Lodge

Liz Courts wrote:
Ninjaiguana wrote:
Both this mod and 'The Immortal Conundrum' are now showing as 'Unavailable' when their states was previous 'Available Wednesday' and then 'Available Today <my time zone>.' Has something gone awry?
It means the timestamp for when it was supposed to go live is incorrect. I'll poke it when I get into the office.

Thanks for the extremely speedy response, Liz! ^_^


For what it's worth, this happens every time something is due to go live; I've noticed it the past few months for PFS Scenarios. I suspect there's something in the code that says if the "on sale" date is the same as the current date, but the object isn't actually for sale yet, then list it as "Unavailable."

Contributor

Feegle wrote:
I suspect there's something in the code that says if the "on sale" date is the same as the current date, but the object isn't actually for sale yet, then list it as "Unavailable."

Correct!

Sovereign Court

Hey when exactly is this going to be available? I'm running in 3 and a half hours and this is the one I'm planning on running... Any idea when it'll be available for purchase?

Contributor

Now available!

RPG Superstar 2010 Top 32, 2011 Top 4

While I'm not a normal PFSS purchaser, I had to buy this (and Part 2 next month), both out of a sense of solidarity and genuine curiosity about what I'd written a piece of. After the fact, I have no issues with that; four bucks well spent. This is all kinds of fun stuff, even just reading. Well done, Jerall. I only hope Part III doesn't look shoddy in comparison. ;-)

Grand Lodge

This was a fun scenario! Can't wait until Part 2 is released.


A little tweak I added that made for some fun roleplay for this adventure:

Spoiler:

I had the two guides (actually, I changed it to 1 guide as well) be a bit fearful of the monsters and the encounter with the snow leopard sent him over the edge. That night, while the PCs slept, he tried to sneak away as he was too scared to continue. He did leave his map case behind for the PCs.

The PCs of course heard him and we had an interesting discussion on whether or not to let him leave. Lilly, the big hearted fighter with the even bigger sword, insisted the poor man be allowed to return to his village.

Liberty's Edge

Some questions on running this adventure:

Questions players should not read:

* The text says "The two guides can provide the PCs with simple maps" from Base Camp to Two Brothers. Unfortunately no map of the route is provided to the GM. Certainly with this being a linear adventure, I could probably put something together, but does anyone have a well thought map they could share?

* Any hints on time and distances?

* In convention PFS play, how best to deal with the fact that most PCs at the table will neither be equipped for climbing nor cold temperatures? Should Amara Li provide?

RPG Superstar 2011 Top 4

Answers players should not read:

I used the following distances in an earlier draft, that didn't make it to the final product:

Base Camp - Overhang Ambush 1 mile*
Overhang Ambush - Path of Many Shrines 2 miles*
Path of Many Shrines - Two Brothers 1 mile*
Two Brothers - Monastery 1 mile**

*Difficult mountainous terrain (1/2 speed)
**Extremely difficult mountainous terrain (1/4 speed).

The players can make purchases in Goka, before setting out.

Grand Lodge

Anyone have an opinion on how difficult the Tier 4-5 scenario is? Can a table of 5-6 level 3 characters handle it?

Paizo Employee Director of Brand Strategy

Spoiler:
They certainly can, but the final boss can hit really hard, and the economy of actions won't help save a PC if it gets a full attack off against someone who can't take the damage. I think you'll find the other encounters manageable with a large party of 3rd-level PCs, but if their APL is 3, they should be able to choose whether they play up or down without your input.

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