|Paizo Pathfinder® Paizo Games|
|Pathfinder Adventure Card Game Pathfinder Roleplaying Game Pathfinder Adventures Pathfinder Campaign Setting Pathfinder Player Companion Pathfinder Accessories Pathfinder Miniatures Pathfinder Fiction Pathfinder Society Pathfinder Roleplaying Game Compatible Products Pathfinder Apparel & Gifts Pathfinder Licensed Products|
Pathfinder Society Scenario #12: Stay of Execution (OGL) PDF (Retired)
Paizo Inc.(based on 8 ratings)
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, 6–7).
When a petty thief named Hadge gets a lucky break and makes off with a powerful divination focus of the Pathfinder Society's masked leadership, you and your fellow Pathfinders set out to the sparsely populated Taldor frontier to find him and recover the focus. When the local governor tosses Hadge into the brutal Porthmos Prison for a minor crime, your mission suddenly becomes a jail break. Will you free Hadge and uncover the location of the focus before the gangs of Porthmos tear him apart?
Written by Alison McKenzie
This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the 3.5 edition of the world’s most popular fantasy roleplaying game.
This scenario was retired from Pathfinder Society Organized Play on November 15, 2010. After November 15, 2010, it will no longer be legal for Pathfinder Society Organized Play and will no longer be available in the Pathfinder Society Organized Play reporting system.
Will be added to your My Downloads Page immediately upon purchase of Retired. This product has been retired.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
A different Create Pit vs Reflex Save question,
Old School vs. Modern Gaming (Swords & Wizardry vs. Pathfinder),
What is the current best Jack of all trades build?,
Does "Guns Everywhere" change the combat dynamic?,