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Played this scenario for the first time yesterday and even with a sub par GM, it was clear this module was well thought out, intelligent and in many ways a master piece. I think it's a shame it's being retired.
The only flaw and the reason it loses one star is the overuse of Undead, which hurt some characters (like my Bone Oracle, and the rogue) disproportionately. Overall, good job.
Ran it, and was not impressed. The author obviously is used to players who show no creativity or initiative and it's written with that in mind. There are no alternatives to 'what if the party does x.'
Encounters were weak and as a DM I had to do a lot of improv if they left the southwest tower.
Paizo has a lot of Pathfinder Society Scenerios that are actually good or even great. This is not one of them.