Inquisitors make amazing damage dealers, in my current shattered star campaign my Inquisitor/Grey Gardener is consistently one of the top damage dealers in combat, and since I'm playing him as Lawful Neutral, he's also pretty fun in the RP sequences. The point of the class to me seems like a very flexible divine caster, you'll never have the spellcasting ability of a full spellcaster, but you do get a lot of interesting tricks to set up combat in your favor.
Also lets look at art for the pathfinder iconic inquisitor here and the character from pop culture who I see as the archetype for the entire class here. Notice what they have in common? Awesome hats!!!!
I like your idea of Jonathon Rhys Meyes as Asmodeus, but the less anything makes me think of Firefly, the better
I have always liked the cavalier class, but rarely see my players choose it on account of the mount, so I took the marshal class from 3.5 which i enjoyed thoroughly and mashed them together. Forgive me if this has been done before, but as I am thinking about allowing this in the Wrath campaign I will be running soon and was looking for a little feedback.
Some cavaliers care not for personal glory, they understand that the true road to victory lies with the help of a group of stalwart companions. These soldiers, dubbed commandants use all their skill and knowledge to push their compatriots to the pinnacle of performance in combat. To be a commandant is to know that you are a small, yet extremely vital part of something greater.
Aura of Command (Ex): The commandant exerts an effect on allies in his vicinity. He can produce different effects, or auras, over the course of his career. The commandant may project one minor aura and (starting at 2nd level) one major aura at a time.
Hold the Line (Ex): At 3rd level, a commandant has mastered the ability to use his force of will to help his allies defend against anything the enemy can throw at them. He gains Coordinated Defense (Advanced Player's Guide page 156) as a bonus feat. In addition three times per day he may extend this feat as an immediate action to all allies affected by his aura for one round. This ability replaces cavalier's charge
Press the Advantage (Ex): Starting at 4th level, a commandant can direct and motivate his allies to act immediately. Once per day, as a standard action, he may grant an extra move action to any or all of his allies within 30 feet (but not to himself). Each of the affected allies takes this extra move action immediately, acting in their current initiative order. This extra action does not affect the allies' initiative count; the round continues normally after the commandant's turn is over (this may mean, for example, that an ally whose initiative count immediately follows the commandant's may get an extra move action from the commandant, followed directly by a full round worth of actions on the ally's turn.)
Battle Insight (Ex): At 11th level, as a swift action, a commandant can grant his Charisma modifier as an insight bonus on the attack rolls made by a single ally within line of sight that can both see and hear the commandant. That ally gains the bonus until the end of the commandant’s next turn. The commandant can use this ability a number of times per day equal to 3 + his Charisma modifier. This ability replaces mighty charge.
Flash of Brilliance (Ex): At 20th level the commandant can, in a moment of clarity, push his companions farther than they could ever imagine. As standard action, for a single round, all allies (But not the commandant himself.) within 60 feet gain the benefits of all the commandant's major auras. This ability can be used once a day + the commandant's Charisma modifiers. This ability replaces supreme charge.
On a side-note if anyone can come up with a better name feel free to let me know. Oh, and if this belongs in the conversion sub-forum feel free to move it there.
I agree with your choices except for Jareth, his class is either just pure DM fiat or he had 20+ levels of David Bowie.
Smug Narcissist wrote:
I'm gonna have to agree with you on this one GoT is a fantasy series non fantasy fans can watch and say that they like fantasy
Lumiere Dawnbringer wrote:
I understand the point you're making but if a player at my table wants to name their character Infantryfox, is allow them to write whatever they want on their sheet, that doesn't mean I or anyone else at the table will use it as we pretty much just use everyone's real name.
Are these your rules for your own characters? Cause giving your players a list of rules, no how matter how stringent is stupid. As a DM you can already veto race, class, or a myriad of other choices what exactly is the point of restricting their names?
As a DM I don't feel I should have any say in what another player names his character. The fact that some people think they have the right to tell someone they can't name their character what they want seems a little arrogant to me.
Rebel Arch wrote:
I'm pretty sure that's not the point he was trying to make.
This rule would be like saying Vincent Van Gogh wouldn't be human he'd be a member of the Artist race, sorcerers aren't their own race they are just people born with a natural talent that they have dedicated their life to mastering
I know exactly what you mean, I have a friend who is probably exactly the type of person you're describing
The Chort wrote:
Well if you decide to lose some of those house rules i think you'll have to figure out what type of campaign you want to run, then look over the rules to see which ones don't fit in and cut them out. Then sit down with your players and discuss any changes you want to make.
Vulnerable to Fire wrote:
How in the hell is a 1st level party supposed to do anything but run away from an adult dragon? Though I get the feeling you wouldn't even allow that because I'm sure you'd have the dragon wake up chase down the party and have a snack.
But then what can we argue about besides paladins, alignments and monks?
I'm really not all that familiar with what Inquisitors are good at. Are they more of a damage oriented divine class, with some spellcasting?
They specialize in being BAMF's and also getting a sweet-ass hat as a class ability
Gentlemen, check the OPs profile. 7 posts all in this thread, nothing else there. The name? Vulnerable to Fire... need I say more? It starts with a "T".
Yeah but I got nothing better to do while I'm stuck at work...
Yeah her Merry Gentry series was well after she devolved into smut, but I would reccomend giving at least the first two or three Anita Blake series a read, like I said they have an interesting take on the fact that vampires are "out of the coffin" so to speak and just recently(in the first book at least) have gained the right to vote.