Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ

MendedWall12's page

2,124 posts. Alias of Hoary and Wizened.


1 to 50 of 2,124 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Syrus Terrigan wrote:
Are we going to develop intra-party relationships organically, or are we going to roll for them per the background generation process?

I wanted to address this separately.

For characters that have established an existence in the Vale via their background, I'd assume that they at least know of each other, and I leave it up to them, here in the discussion thread, to decide the specifics of that knowledge. There are also several important NPCs, that Valers (that's what they call themselves) would know about, and I'll do my best to get a post of those people up with brief descriptions this week sometime. As for those coming to the Vale from distances in quest to help them with their troubles, those PC relationships will definitely have to formulate organically. However, that gives us a great opportunity for some practice roleplay posts here in the discussion forum. I would wait to post conversations between Goruck, Kairon, and Illiam though, because if Yirangle's character really is a Paladin, he may be on that voyage as well, coming from Almas.

Speaking of roleplay I wanted to give a couple of pointers/tips.

First, narration for your characters actions should be written just as normal text.

Your character's thoughts, though, should be put in italics.

To do that you simply put [i]These are my characters thoughts.[/i

But again, close the brackets.

Character's speaking out loud is written in bold.

Hey, Goruck, you giant behemoth, you're blocking my view of the river!

That is done much the same except [b] is what goes in the brackets[/b

I'm sure there are other pointers I'll give as time goes on, but wanted to get that out of the way right away. Hopefully we'll be able to start some "practice" roleplay posts here in the discussion thread before too far into the week.

Still waiting on Yirangle's character, he said he was leaning Paladin last time he posted about it I think. I'm glad everybody is so excited about it, but I did give a deadline of this coming Friday so I don't want to rush anyone. Especially since I know very well how weekends can pull you away from posting. So all told we're looking at: Cleric, Hunter, Samurai (Shogun), Witch, Wizard, Arcanist, Sorcerer, and potential Paladin... I totally know that people drop out. In the two campaigns that I've had experience in more people dropped out than stayed. So I am absolutely leaning towards one big group. Warforged is right that in this medium larger groups aren't really a bad thing at all, because I'll have time between posts to look at rules, plan, etc. So, don't hold me to it, but right now I'd say that's my strong leaning.

@Chillel: Droskar's Crag is one of the taller peaks in all of the Five King's Mountains range (so yes, lots of snow). It was once home to a thriving Dwarven mining settlement, and there are still a few pockets of humanoids eeking out an existence mining the various caves and empty lava-tubes that wind their way beneath the mountain. Droskar's Crag hasn't erupted in well over a thousand years, but it still produces steam geysers, and occasional rumbles of the earth at varying places throughout the Vale.

Dolok Pickering wrote:
MendedWall12 wrote:
Chillel, looking at your PDF it looks like Hero Lab is telling you that you still have a language to learn? Right now you have common and undercommon.
I noticed the Validation report says one more language, but with a + 4 int Shouldn't she get 4 more languages besides common?

Yep, yep, yep! You're right it says, "one or more languages." So yes, Chillel should be able to pick 4 languages in addition to the racial languages she was granted.

@Warforged: At this time I don't want to mess with any of the unchained rules. I'm just not familiar enough with them. I've heard the background skills have a lot of merit, and I'll definitely be reading up on them in the future, but for right now, let's leave that system out. Thanks!

I'm stoked about this group of players and characters. I didn't really think I'd get this kind of turn out for a totally newbs campaign. Still have to deliberate about whether to go two separate campaigns, or one massive, dangerous, deadly one. :)

Edit: @Warforged: You just made me realize that I never even talked about HP rules. The way we do it at my table is you automagically get the maximum at every level. I hate rolling HP because when a one comes up it is so disappointing. We never really discussed that, but from what I can see everybody took full HP at first level anyway. :) So, yes, animal companions same story, full HP. Just one caveat to that, what's good for the goose is good for the gander. All monsters will have their maximum HD worth of HP. ;)

Thanks for linkifying that Yirangle. Are you still thinking Paladin?

Chillel, looking at your PDF it looks like Hero Lab is telling you that you still have a language to learn? Right now you have common and undercommon.

That got me thinking about one of my houserules that you guys can take or leave as you will. I don't restrict languages. My imagination of Golarion is that just about every language is capable of being studied in any of the larger cities. If a person had a particular draw to a certain language they could certainly find time to learn it in their adolescent years. So, no restrictions on those bonus languages from high intelligence scores! :)

Illiam, when I said, "blasters" I hadn't looked at anybody's spells. I guess when I say "blaster" I mean somebody that is doing their thing from afar, not wading into combat. I see you took some great interruption, debuff spells: sleep, grease. Those spells can come in terribly handy in a lot of circumstances! :)

@Warforged: Of course you are welcome to join the fun. However, with the new influx of talent, I'm leaning very strongly towards two separate groups. We could split things up pretty evenly with two arcane casters per group, and still have two very viable groups, at least from what I've seen so far. I don't know if that potential split of the group will make you change your ideas for using that oh so sexy array. ;) Regardless, create away. I'll make my final judgment about running two small groups, or one HUGE group (which will require a LOT of adjustment to the published material) after all the characters are finalized.

@Goruck/Hawksw0rd: Totally dig the Shogun archetype from Rite Publishing. I tend to like Rite's stuff. I use their 101 New Skills book at every game. Shogun away!!! :)

LOVE all the tasty background choices people are making. So many narrative hooks in so many different places. Keep it up people! I'm having tons of fun already and we haven't even started "playing" yet. :)

Also, just wanted to say, with four blasters, a cleric, and two ridiculously statted up martials, I'm going to have to be making some adjustments to the module in order to make sure it is actually challenging for you all. Don't worry, I'm an expert at making things way too hard, way too quickly. Mwa ha ha ha ha ha ha ha ha ha!

I'm just kidding.

Or am I...

Syrus Terrigan wrote:

Cleric starting gp -- 4d6

So 170 to start.

And now a healer. :) Unless you were going to take an archetype that gets rid of channeling?

Syrus, one of Sarenrae's major hubs of worship is Absalom which is just south of Andoran's capital city of Almas. Clearly there would be spread of the Dawnflower's faithful into the southern reaches of Andoran. I'd guess there's even a temple to Sarenrae in Almas, and since I'm the GM it appears as though that is now the truth for this campaign. Ah the power of the GM paintbrush. :)

I'm still going to research this over the weekend, because I can, and I like looking through my books. :) But if you wanted to get going on writing a backstory and that is a key element, go ahead and assume a thriving temple to Sarenrae in Almas. That temple would be receiving a regular influx of faithful servants from Absalom working to spread the faith. Might be that the church is sending an envoy to Falcon's Hollow, because they heard of some trouble occurring there. Might be they sent a cleric and purchased the bodyguard duties of a Samurai. Might be that a certain halfling wizard heard about their boat going up the Andoshen and found a hiding spot in the cargo hold.


Syrus Terrigan wrote:
Anybody got a fix on a religious colony associated with Sarenrae somewhere in Nirmathas or Andoran?

Syrus, I don't have my books here. It might look a little funny if I was looking through Pathfinder books at work... :P

I'll do some research on this question this weekend, and post whatever I find. Since characters aren't due until next week Friday, we've got some time. Something is tickling my brain about Saranrae having some followers in that vicinity. I'll let you know what I come up with.

Great balls on fire! That first array!!! I mean, I've only ever dreamed about arrays like that. An 18, a 17, and nothing less than a 12? Looks like our Samurai is going to be familiarizing his enemies with his code of honor, and by code of honor I mean the sharp part of his Katana!

Nice! Well there's our martial.

Illiam Taal wrote:
My backstory takes place in a largish city that has a criminal organization and probably a sea port. My character had to leave this city (probably stowing away on a ship) and can't go back because he cheated someone high-up in the organization. I'm not familiar enough with the setting to figure out a city that would fit this story, but there must be several. Can you suggest one?

Absolutely. Perfect city that fits that description is Augustana. Hailing from Augustana would give Illiam a perfect reason to head to Falcon's Hollow, major expeditions for darkwood lumber go back and forth on a major north-south road there all the time. That wouldn't be stowing away though... :) Unless he stowed away in a wagon.

Only other suggestion would be the capital of Andoran, Almas. Almas is a bit further away, but still a port town, and there is traffic that heads up and down the Andoshen river that Illiam could have actually stowed away on. :)

Stormstrider wrote:

Ok, After MUCH trial and error I think I finally have the tag line fixed! (I really hope so!)

Also my character sheet is fully updated & re-posting here:

Now ... to work on my backstory!

Oh, and how do I go about getting an avatar image? - Never
mind! I got it! :)

Looks great. I would hate for you to have gone through all that work on your main account page, though... Didn't you want to create an alias and actually name it "Dolok?"

Edit: If not, I think you can change the username on your primary account and create another alias and name that one Stormstrider... For messageboard use purposes.

I thought I'd post a link to the Darkmoon Vale entry on the Pathfinder wiki. It isn't super detailed but it might help some people with their character or background choices. Again, if there's something you really want/need to know about the area, let me know, as I have the actual supplement, Guide to Darkmoon Vale.

If you have a Google account you can just upload the PDF to your Google Drive, turn the sharing to "anyone with the link can view," and copy paste the shareable link right into Chillel's profile. :) That's how I do it.

Also... Much respect to you for your years of gaming. You'll have to give me some private message feedback throughout the game, to let me know if I'm doing a good job. :)

Chillel wrote:

Proudly displaying my new name, image and character image, Joynt Jezebel becomes Chillel.

This allows the GM to see my character, yes? I will add a background soon.

Yes! Excellent. A few things. The more detail you can add to that profile the easier it will be for me to access what I need during the game. Secondly, if you have the capability of linking to a PDF sheet of any kind that makes things extremely easy. Lastly, if you have the time and energy, I'd love for you to put the "quick-look" info into the Race, Class/Levels, and Gender boxes. If you take a look at Aghon's profile (which you can do by just clicking on his name) you'll get an idea of what I mean. Not a requirement, but it does make some things very quick and easy for game purposes.

Excellent avatar image! :) I'm a little worried now about how in the multiverse I'm going to get this party of arcane casters to meet up and join into any semblance of a team... I've got some ideas cooking, but they all depend on your roleplay.

Can't wait to see the background!

Stormstrider wrote:
MendedWall12 wrote:

It looks like you put the tagline information I requested just into a post. That info you coded there can be placed into the "Race, Classes/Levels," and "Gender" boxes on the character's profile. Since you already put it into a post, you should be able to just hit "Reply" to your own post and copy the code right out of it, and paste it into the appropriate boxes on the profile. I know it looks like those boxes aren't big enough but they actually expand to fit A LOT of text. Let me know if you need some help figuring that out.
I'm trying to do this but I had already filled in my profile manually & now it won't let me make any changes to it? Please help! I CERTAINLY want to do things the DM's way & help out the DM anyway I can!

Might be better to just make a new alias. That has to be done by clicking on the "My Account" button at the top of the page. Among the areas on the left hand side of that page (you may have to enter your credentials again to get there) is the "messageboard aliases" section. Just click the "create new alias" button, and then you should be able to create a fully customized profile. That alias' profile should be completely editable at any time. You just need to click the "edit profile" button when you are "in" that alias. Or you can go back to the "My Account" page and click the "edit" button next to that alias.

Hope that helps. If you need extra walk-through or just want me to post some pictures of the areas I'm talking about, let me know.


Mondoo wrote:
Yes it is a Hero Lab Statbox. Also any tips one makeing backrounds i always have a Porblom with that?

Just saw this edit. I always suggest using Pathfinder's Ultimate Campaign Background Generator rules for people that have trouble with backstory. It's amazing what rolling some dice, and collecting tidbits of a character's past, will do to spark the narrative ideas.


I love that you used skill points on some knowledge skills! Opportunity there to incorporate that study into Dugle's background. Not that I want to tell you what to put in your background, but it just got me thinking about why this Azlanti Arcanist has a hobby of studying architecture (engineering) and below ground expeditions (dungeoneering). I'm a geek when it comes to stuff like that. I love to take those little elements and try and make them part of a character's story. :)

Edit: Also, as a GM I really try and reward choices like that. I can't promise anything, because we're running a published adventure, but if I see opportunity arise, I'll definitely try and see that Dugle gets a chance to use those knowledge skills to benefit the party. :)

Oh! Forgot to address your question Mondoo, about Azlanti. Yes, of course! Azlanti is nothing more than an ethnicity of the human race, so, yes totally allowed.

Mondoo wrote:
Yes it is a Hero Lab Statbox.

Those are so nice, aren't they?! Hero Lab continues to be some of my best money spent on this hobby. :)

You'd think I worked for them with all my plugs for them. :P

I don't, btw. Just really like how nice that software is to use, and how easy it makes character creation, leveling, and use.


Profile looks very much like a Hero Lab exported stat block, is it? If not, what did you use to produce such a clean stat block?


It looks like you put the tagline information I requested just into a post. That info you coded there can be placed into the "Race, Classes/Levels," and "Gender" boxes on the character's profile. Since you already put it into a post, you should be able to just hit "Reply" to your own post and copy the code right out of it, and paste it into the appropriate boxes on the profile. I know it looks like those boxes aren't big enough but they actually expand to fit A LOT of text. Let me know if you need some help figuring that out.

Also, as a reminder/FYI for everyone. I guess I wasn't explicitly clear in the guidelines that I want every character to have a fully narrated background tale before I'll give them approval. Still plenty of time left as we still have some people that expressed interest that haven't even popped up in the discussion thread. I'm hoping at least two more people show up as it would be nice to have a martial class and a healer on board...

Let me know any questions whenever they arise. I may not get back to you right away, but I WILL get back to you.

Joynt Jezebel wrote:

I have finished my character except for equipment and background.

Is it possible to take a character's stats and put them here- and how do you do it.

Or should I send the character to MendedWall for approval?

Please excuse my ignorance. I am kinda new to PbP.

Ha! That's the point isn't it? Right?! The point is to be new here, and figure all these things out, so you can go out and join other PBPs in the future with confidence. :)

So! Creating a PBP character is as simple as adding an alias to your profile here on You should, hopefully, unless the name is taken already, which does happen, be able to name the alias the name of the character. Then, on that alias' profile you should take some time to fill in the various sections with as much information as you are comfortable adding in. I linked to this template that shows exactly how to "code" your "Race," "Class/Levels," and "Gender" boxes to their full efficiency, and also provide some nice "quick-look" information for the GM. Otherwise, if you want to take a look at my character Aghon, it should give you an idea of what a profile for a PBP character should have in it. Realize that Aghon's statblock was created by Hero Lab for me, which made it A LOT easier to post there. A couple of the other players already have some of their character's profiles completed so you can look at theirs as well.

As always, let me know when any questions pop up. Remember, in this campaign, the only stupid question is a question that didn't get asked. :)


One set of clothes free, yes! For character wealth you have to do the multiplying by 10 all by yourself. I know, math, right?! So just roll whatever the dice are and then multiply the result by ten. Go ahead and roll your wealth again since that previous roll was obviously not correct.

Also, yes, assign stats where desired. So Dolok, the 18 Charisma sorcerer, with diplomacy as a class skill, will make an excellent party face, as long as he doesn't start everything on fire. :)

No worries about Hero Lab, like I said, I don't expect everybody to spend money. That myth weavers sheet looks just fine to me. A little less easy to read perhaps, but all the information is there. You can directly link to that link in your character's Alias, once that is created.

Mondoo wrote:


Thanks for the tip on the rolling i never knew about this.

We're accomplishing goal three! :)

@Joynt Jezebel: Your three arrays and Stromstrider's look much more like what I'm used to seeing. Much more in keeping with a 20 point buy. Depending on what race and class you were thinking, I might lean towards array two...? Man that's a tough call. Each of those arrays have their own merits and drawbacks.

Oh, also wanted to say, Stormstrider's arrays are much more in keeping with my experience for rolling 2d6+6. I'd say Yirangle's rolls are the epic exception to the general rule for rolling. Good for him!

Stormstrider wrote:

Hmmmm ... 1st array or 2nd array? Tough decision.

Ok, I think I'm going with the first array - only way to get an 18!

Just to be clear you do allow the bloodlines for sorcerers right?

Yes! Another great question. That got me thinking, I probably should make it clear that I'll allow anything Paizo (with the exception of those things I've already ruled out obviously) without questioning it. If, however, people wanted to grab some third party content for character creation, I'd want to have a discussion about it ahead of time. I won't say no to third party content, but I would definitely want to take a look at it first to make sure it fits with our campaign goals.

When you close the brackets it looks like this:

Example: 1d6 + 3 ⇒ (6) + 3 = 9

Sweet! Rolled a six.

Don't forget you can also hit the "Preview" button before you submit, just in case your rolls will affect an outcome and you want to narrate that outcome. :)

Stormstrider wrote:
As I said I'm new to PBP. Is there a way in here to roll the dice or our we doing our own rolls & then just copying the info in to here or what? I hope this doesn't seem like a dumb question.

Not a dumb question at all! The Paizo forums are equipped with a dice rolling mechanic.

It works like this:


Except you close the brackets after the backslash-dice expression.

So to roll stat arrays you'd do something like this:

Array one:

Array two:

Array three:

But again, you need to put the closed brackets on all those /dice boxes. :) Hope that helps.

And for future reference, in this campaign, the only stupid questions are questions that didn't get asked. :) :) :)


Sweet tender bat guano! That second array is the equivalent of a 40 point buy????!!!!!!

If people who are rolling for stats are rolling consistently high numbers like that, I'm definitely going to up the ante for the point buy. I'll wait and see if any others that roll get such high numbers before making that call though.

That's straight up, off the chain, ridiculous! Good on you Yirangle. I mean, good on the party, really. You said you were thinking about a martial character? I'm guessing that frontline fighter, damage soaking barbarian, or righteous paladin will be well equipped to layeth the smack downeth.

Illiam Taal wrote:
You said 25-point buy in the last post in recruitment and 20 here. Which is it?

Yep, good question. I decided on 20 point buy. That's why that's what I posted here.

Mondoo wrote:
I look forward to the Guidelines.

Look forward no longer. They are HERE!

Get those creative juices flowing. :)


Mended Wall’s Character Creation Guidelines

We are starting at level 1.

Stat Generation
You have two choices: 1) 20 point buy, or 2) 2d6+6 roll three sets of six, pick your favorite set.
You must choose the method of generation before beginning character creation. Anyone choosing to roll must do the dice rolling here in the Discussion Thread. If you need help with the point buy here’s a helpful link. I’m going to put an 18 limit on all stats BEFORE racial bonuses. So, yes, you could potentially start with a 20 in a stat, and I’m prepared to adjust the game accordingly.

As previously mentioned, no evil alignments will be accepted. Anything on the Chaotic/Neutral ~ Good spectrum is fine.

I’m pretty familiar with running a lot of different races, even races that were made with Pathfinder’s Race Builder rules, but since this is a campaign for beginners, and because I’m not allowing evil alignments I have decided to restrict people to the Core Rulebook races. If that hinders your creative juices I apologize, but I want this campaign to be as easy for me to adjudicate as it is for others to enjoy. 

There are just a few restrictions here. Obviously, because of alignment restrictions, no Antipaladins allowed. I’m also going to block the gunslinger, because: no guns, and the Summoner class, for no other reason than I dislike it. In addition I’m going to restrict the unchained classes. I’m not familiar enough with those unchained rules to mess with it at this time. Everything else is fair game. I’ll let you know right now that I’m much more familiar with the Core classes, but I’ve run a witch, a samurai, and even a ninja. Haven’t run any occult classes or any of the hybrid classes, but I am willing to give anything a shot. I’m also fine with any archetypes.

Two Traits and one Drawback
I LOVE the Traits and Drawbacks for the purposes of creating a fully fleshed out character at inception. GM favor points (these are invisible and arbitrary “points” that may or not amount to any real in game benefit) available for anyone that uses the background generation rules to gain access to story traits! If you would prefer not to have your character have a Drawback, then you may instead choose to select only one Trait. Those that select two Traits, must also choose a drawback. Also! You may only select one trait that augments starting character wealth.

Starting Wealth
Two choices: either choose the average starting wealth for your class, or actually roll for the starting wealth here in the Discussion thread.

Posting Your Character
Ultimately what I’d like to see is a complete character sheet for your character with an appropriate alias/avatar. I usually use Hero Lab which has a great stat-block output option, in conjunction with the ability to print a PDF of the complete character sheet. I’ve also used Google Drive to upload a viewable copy of the PDF for all to look at. In addition, if you find yourself up to the task, it is very helpful for the GM if you use the Paizo: Race, Class, and Gender boxes to their full potential. Another community member has created this great Tagline Template document, that shows what to put in what boxes with helpful font clarity. I’m not requiring it, because I know how difficult and time consuming it is, BUT I will be giving preferential treatment to those that can figure it out. ;-P

I’ll be posting a dot from one of my PBP characters here, so you can see what I’m talking about.

I do believe that covers everything. If I remember something, or somebody points out something I missed (which happens pretty often actually) I’ll adjust the rules as necessary. As always, if at any time you have questions, don’t hesitate to ask, either here in the discussion thread, or just PM me. Looking forward to some great characters!

I know how busy life can get. Trust me, I know. So, because of that, and because I don’t want you to feel rushed, I’m going to place the deadline for characters at Friday October 28th. (11:59 GMT -6:00) If it looks like everyone that wants to participate has a character in before then, we can always get things going early, but I don’t want anyone to feel rushed.

Cheers! And Happy character creation.

Yeah, that right there is why I like rolling (especially that method) more than point buy. It usually does a good job of creating variance, some strength some weakness, and, with racial bonuses applied, almost always gets at least one 18.

I plan on posting a nice long Character Creation Guidelines post later this afternoon, but I have decided to allow both my favored rolling method, or a 25 point buy. Whichever the player prefers, with the caveat that the player must choose which method FIRST, not roll three sets, and then decide they want to point buy. :) Syrus, if you want to pick one of those three sets for your character, please do

Syrus Terrigan wrote:

Mended --

I guess I'm kinda in a "nervous hen" mode, or something; I hope it's not bothersome. I want to ask -- Are there any general baselines you're willing to divulge at this point pertaining to the game world? Since I know next to nothing about the module you've mentioned, could you tell me in which part of Golarion it transpires? That will help me get some seed ideas for backstory . . . .

Maybe I'm too excited about this opportunity . . . . :D

** spoiler omitted **

Syrus, no problem whatsoever! I love where your head's at, thinking of tying your character to the region somehow. Awesome! Hollow's Last Hope takes place in and outside of Falcon's Hollow. Which is in the northern extremity of Andoran, right near Droskar's Crag. The town itself is nestled next to the River Foam, between the Darkmoon Wood, and the Wolfrun Hills. If you have money to spare, and want a very detailed account of the area there is a great player resource called Guide to Darkmoon Vale. If you don't have money and want more information about population, flora, fauna, etcetera, just let me know, as I own that guide.

I partially picked the module because it is free (so afterwards players can take a look at it), because I've run it before, and partially because it is small enough in scope to help us all get our PBP feet wet. If the group is going well, we finish the module, and still want to continue, I'd be happy to discuss picking another module or even perhaps an Adventure Path, and continuing to game together.

I'll be honest and say I didn't even know Android was a playable race. Definitely don't want those in, for the same reason as guns. Looks like we have more leaning towards point buy than rolling at this point. Still some people that expressed interest in joining that haven't chimed in. I'll give them a day or so to express their opinions. If not, then I'll put together the character creation guidelines and we'll go from there. Thanks everybody that did offer their preferences.

Joynt Jezebel wrote:

Well, there goes my character concept of a chaotic evil arsonist pedophile who compulsively parks illegally.

Having everyone good or neutral is what the PFS do and should make things workable.

Parks his/her horse and wagon illegally? Unicorn? Pegasus? Dragon?

I mean, parking illegally in Golarion doesn't even seem like an offense that would register with most work-a-day town guards... Does it?

Joynt Jezebel wrote:

I think we should have some guidelines for alignment too. Just to avoid inevitable inter party conflict.

From what I have heard of PbP campaigns, and I have done very little online play, players dropping out is really common. So starting with a too many could fix itself fairly quickly.

Both excellent points. Bad assumption on my part, but everybody I've ever played with has had characters aligned towards the good side.

I'll go ahead and make that just a decree from the GM in order to remove the choice.

No evil alignments will be accepted for play in the campaign.

There that takes care of that. :)

I did think about the dropout rate, especially with this being most people's very first foray into PBP... I guess we'll see who actually submits a character, and I can make my decision from there. I don't want to necessarily turn people away, but I also don't want to try and run my first real PBP campaign of any length with nine characters. :)

Good morrow gamers! So Monday has arrived, and it looks to me like all those that are regular board visitors and wanted to chime in, have done so. Which means it's time to progress forward to character creation discussion.

As I said, the way we usually do it at my table is the 2d6+6 roll three sets of six and pick a set that works for you. A few people have said they'd prefer point buy for equality's sake. So that's our first question to answer as a collective group.

So please post your answer to this question:
What stat generation method do you like the most?

In addition to that, I mentioned I don't like guns, which means that I'd much rather not have any of the classes that rely heavily on guns. I also am not a huge fan of the Summoner class, but did say that if somebody was dead set on it, I'd give it a go.

So second question for you all:
Are there any races or classes that you wish to have excluded for the campaign?

Once we have a consensus on these two questions, I'll post a lengthy wall of text on my expectations for character creation. I hate to exclude anybody from this, but with nine people expressing interest I do believe I'm going to have to make a selection after character creation and move on with that group. If all nine people put up great characters, and I feel like I can possibly do it, I might actually create another campaign and try and run them both at the same time... but I'll make that decision later on.

Mondoo wrote:

So i have had experience with the 2d6+6 before. and it is very unstable

for example you might roll two 1s and so you would end up with 8 sure that can happen with the race bonuses but you would normally pick lets say a halfing to be a spell caster so with the bonus of its sats you get 8 str so then a spell caster does not need that much str so you would put your worst roll into it witch in this case is 8 so then you have 8 - the 2 from the race bonus and you have a 6 on str i am just saying that is really low.

That's why we've always rolled three separate arrays of six, and you can pick which of the three sets makes you the happiest. In my experience there's always one set that is feasible out of the three. Also I'm not saying that's what we're doing for this PBP, just that that's what I have the most experience with. :) On Monday, when I have a good idea of total number of participants, we can start talking about character creation rules as a group. :)

I'd definitely pick array two out of that set! :) I mean... an 18, two 17s and a 16, with nothing lower than 11 before racial bonuses get added? Dang, now I wish I was creating an actual character. :)

@Mondoo definitely NOT PFS. :)

@Joynt Jezebel, I'm going to wait until Monday to see if anyone else wants to give this a shot, before we talk about character creation rules. I want the character creation to be enjoyable for everyone. At my home table we usually roll for stats: 2d6+6, roll three sets of six, assign as pleasurable, before picking race.

Like this:
Possible Array One
Character Stat 1: 2d6 + 6 ⇒ (4, 3) + 6 = 13
Character Stat 2: 2d6 + 6 ⇒ (5, 3) + 6 = 14
Character Stat 3: 2d6 + 6 ⇒ (2, 6) + 6 = 14
Character Stat 4: 2d6 + 6 ⇒ (1, 3) + 6 = 10
Character Stat 5: 2d6 + 6 ⇒ (1, 5) + 6 = 12
Character Stat 6: 2d6 + 6 ⇒ (4, 5) + 6 = 15

Possible Array Two
Character Stat 1: 2d6 + 6 ⇒ (4, 6) + 6 = 16
Character Stat 2: 2d6 + 6 ⇒ (3, 4) + 6 = 13
Character Stat 3: 2d6 + 6 ⇒ (5, 6) + 6 = 17
Character Stat 4: 2d6 + 6 ⇒ (6, 5) + 6 = 17
Character Stat 5: 2d6 + 6 ⇒ (6, 6) + 6 = 18
Character Stat 6: 2d6 + 6 ⇒ (3, 2) + 6 = 11

Possible Array Three
Character Stat 1: 2d6 + 6 ⇒ (1, 3) + 6 = 10
Character Stat 2: 2d6 + 6 ⇒ (1, 5) + 6 = 12
Character Stat 3: 2d6 + 6 ⇒ (5, 3) + 6 = 14
Character Stat 4: 2d6 + 6 ⇒ (4, 5) + 6 = 15
Character Stat 5: 2d6 + 6 ⇒ (1, 4) + 6 = 11
Character Stat 6: 2d6 + 6 ⇒ (4, 3) + 6 = 13

But I'd certainly be open to alternative rolling methods, point buys, or even a set array to pick from for all characters. Whatever everyone that chooses to continue agrees on, we'll do. :)

For starting wealth, I've rolled it, taken the average, or just assigned a number because of campaign necessity.

I like traits and drawbacks too, but, again, all that can be agreed upon once I know we have a solid group going forward.

Oh!!! I completely forgot to mention that one of the reasons I love this game is because of the heroic narrative it helps to tell. So one of my personal goals would be to have rich narrative content for my posts as a GM. Because of that I'd also love to have some nice complex backgrounds for characters. I've found the random background system from Ultimate Campaign does a really good job of helping to create a rich and complex background for characters. I don't know that I'd impose that on everyone, but I'd certainly be looking favorably on characters that had interesting backgrounds. :)

Syrus Terrigan wrote:

I've been TTRPG'ing for a long while -- player and GM/DM, both --, and I would be interested in giving PbP a shot. Never tried it before (kinda skipped straight to roll20 just last week, but one 5E game just isn't gonna cut it for me).

That being said -- what general targets/goals could you share with us about this game? Y'know -- just your expectations and such, primarily. Even if you don't bring me into the game, having an idea going forward of what other GMs/DMs would expect would be helpful.

Great question!

  • Goal number one would be everyone has fun!
  • Secondarily to that would be the freedom and forgiveness to make mistakes. This is, after all, a place to get everyone's proverbial PBP feet wet, and we all need to be on board with allowing mistakes and being able to laugh at ourselves without hurting each other's pride.
  • Goal three would be, obviously, learning. This is going to be a campaign where we all figure out what works and what doesn't, and also figure out if PBP is a medium we enjoy gaming on. I'd rather not have a revolving door of characters, but if some people realize after giving it a go, that this isn't for them, and other people are really enjoying it, we might open up recruitment again to other players. Also, as part and parcel of the learning experience I expect we'll have some solid discussions about rules and their adjudication in the discussion thread. I can already think of a few of my usual houserules that I'll want to run by everyone before we actually start gaming.
  • As far as actual gaming content goes, I can say that as a GM I strongly dislike guns, even "emerging" guns, so if that turns anyone off, I guess I'll have to live with that. I'm also not really fond of the Summoner class, but if somebody was really dead set on it, I'd give it a go. I'm sure there are a couple other things I can't think of right now that I dislike insofar as character creation goes, but we could discuss those as they come up. Since a major goal is learning, I would be willing to try just about anything.

That's about all I can think of right now, but hopefully that gives everyone a good idea of the overarching campaign goals? If not and people have specific questions or points of discussion don't hesitate to bring them up. I'm going to let the interest check thread sit open over the weekend I think, and then address moving forward on Monday for those that are still interested.


Just wanted to say that I'm encouraged by the responses so far, but I am planning on leaving the interest check thread open for at least a few more days to try and give everyone that wants it a chance to chime in.

Joynt Jezebel wrote:

I am interested as well.

But the idea is going no-where w/o a GM.

I'm the GM. :)

As the title implies, I'm looking to start up a PBP campaign for PBP newbies. I have just a teensy-weensy bit of PBP GMing experience, and only slightly more as a player, but I am willing to GM a campaign for a group of interested PBP virgins. This would be using the Pathfinder ruleset, in the Golarion setting. I'm thinking we'd start with a low level module like D0 Hollow's Last Hope, which I have actually run at a real table before. But, the finer details can be agreed upon by the entire group once the group has been established.

Also, as noted in the title, right now this is just an interest check. Right now I just want to hear two things: 1) I am a PBP newbie, 2) I am interested in being a player in your newbing noobs campaign, should it go past the interest check phase.


Were the ogres slow because of their undeadness? I ran 4e for about a year, and it seemed like every time the PCs came up against something slow they could dispatch it easily from a distance. Also what Steve said, the leveling in 4 was weird, in that the PCs were way more powerful at early levels than you'd be used to.

Columbus, tho original murder-hobo!

Excellent advice, and that just furthers the reasons that my table would be very happy to adopt E6. High level monsters become consuming story elements, not just mounds of flesh and treasure. Thanks Headfirst for the great advice!

My table has been thinking an awful lot lately about implementing an E6 restriction on our game. The one question I have that I haven't seen really addressed (could just be I'm not looking in the right places, if that's the case please point me in the right direction) is how this affects the use of the Bestiaries? Do all the monsters that are APL +4 just get tossed out summarily? Or do those monsters get weakened by taking away HD above 6, and removing powers that would obviously be overpowered given the power level of the PCs?

I get the PC end of E6, and I can definitely see the benefit of level capping at six for PCs and NPCs, but the affect that has on the Bestiary is my main concern.

Steve Geddes wrote:
HolmesandWatson wrote:
I need to dig into the S&W rules. The Goblin Shaman had a Sleep spell, with no save. It can't just put the whole party to sleep, ending the adventure...

At low levels just about any encounter can result in a TPK - whether by auto-win spells like sleep/magic missile or just by a series of not-that-unlikely rolls in regular combat.

FWIW, if I had a party all overwhelmed by a sleep spell, rather than ending the adventure I'd try and find a plausible rationale to change the adventure from "kill all the goblins" to "escape from looming execution and then kill all the goblins".

This absolutely. Take away their gear, put them in a goblin dungeon or other secure area, and maybe have them taken out one at a time and interrogated with nonlethal damage. At least it provides the opportunity to do something, and I've found that in these desperate situations players are far more likely to look "off the character sheet" for creative ways to succeed.

I also need to say, I would have houseruled that spell to have a Will save, for myself, if not for the PCs. There's nothing worse as a GM than to have a nice encounter all set up and have the PCs just wipe it off the game board with one spell. Obviously the players would feel the same way about their PCs.

1 to 50 of 2,124 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2016 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.