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You could look at world building as a game....or just play a game of world building: Dawn of Worlds game.
I just love that James Jacob's quote basically boils down to "technically you can per RAW but the haft of polearm is not really a good weapon and I would allow someone to trip someone with it but not do damage". So a long pole isn't a good weapon for doing damage. Guess we should houserule staffs and long staffs to be unusable....
I was thinking that also...have it's abilities develop and unlock as the PC levels up. Just remember that this PC will never need to spend money on his weapon....make sure that you adjust accordingly or you will see him get overpaid and have better equipment than others in the group...maybe you could make it a ritual that costs a certain amount (equal to the price or a 50-75% of the price)of the unlocked feature.
Martin Luther King's famous speech discussed the deplorable fact that after a hundred years of legal freedom, "the negro is still not free". That was more than 50 years ago today. Police brutality, uneven judgement, ...[SNIP]........milar situation to what white poor workers do, and would do better to join them in the fight to improve conditions for the poor everywhere in America. But that will not happen, because people who define themselves as...
Well stated. There are people here who are trying to dissect what I posted to figure out what type of racist I am but the truth is that I am not racist. I would rather see racism and discrimination in general addressed for the real problem that it is. It should be about a change in people's attitudes towards other people. It should be about respecting everyone's right to be here. It should be about removing negative perceptions passed down through generations, religious doctrines, and in society. It should not be about giving assistance based on ethnicity but rather based on need.I think 20 or so years of Sissyl's police force training would really go far in turning the system around because the longer the training goes on the more of the older, stuck-in-their-ways cops retire or move on. Would it be perfect? No, nothing is. But it would help a lot. I think that removing police records from a huge amount of minorities, through less profiling and perhaps decriminalization of a certain plant which is where a majority of the arrests come from, will go a long way to elevating minorities job options also.
You want to help the poor, then help them. Just tossing money at the poor isn't a way to help them though. Give a man a fish is what that is.
We need to teach people to fish.
I just love how "we shouldn't discriminate" is all about putting into place laws that benefit the minority in ways that makes them have advantages over more populous groups but never addresses the attitudes towards the discrimination.
I am caucasian and I feel like the government doesn't give a crap about me. If I was from India I could fairly easily get a deferred interest loan to start a business in America. As a caucasian I need collateral, education, a business plan and model to submit, and then I will still get turned down. If I was any number of minorities I may have actually been able to go to college with some fund or a scholarship or somesuch. As a caucasian I better hope mom and dad can help or I need to shoulder the full amount on my back.
The things that are supposed to help the minorities only really serve to widen the divide between the races. We need to change the attitudes.
Mack the Troll wrote:
Wait until after Olympics, national pride in Russia is high, the world is glad all their athletes are back,...perfect timing. He is quite cunning, or his advisors are...it was brilliant timing.
I totally agree here. Pathfinder is not a good system for edge of your seat raw gritty combat. It is more geared toward heroic fantasy.I personally love, and was recently introduced to, Legend of the 5 Rings (1st edition) and I have to say that I have never seen a cooler combat system that makes every hit count. It is a wonderfully easy system and my group is currently trying to figure out how to port it into Pathfinder for when we switch to a Pathfinder campaign soon. It really is awesome.
Bwawahahahahahaaaa!!!I can't believe that in this day and age of online news and everything else that someone still has a view that is literally what the government feeds to the populace. Do a google search on "president violates constitution"....then read until the rosy glasses wither. You can even pick your president to see what they have done.
This site is kinda fun because it tells all about the more historical presidents...good ol' Honest Abe, Coolidge, FDR, Truman, Roosevelt..etc.
Presidents do whatever they want and our election system has been corrupted so much that the American people are puppets and mostly powerless to do anything about it. Don't fool yourself into believe that you hold any power in this country. You won't be allowed the voice to get people to side with you either, so even if you wanted to enact change you will get silenced once you start creating a stir.
Also if an alchemist could make a bunch of mutagens and keep them around why would there be a discovery called "infuse mutagen" that specifically allows that?
And the cost to have EACH extra mutagen: 2 int damage and 1000gp.
You may as well stop arguing, someone found what they think is "murky wording" to allow a loophole rule exploit and no amount of pointing out what the actually says is gonna be accepted. Just because the rule is very clear to state 2 separate things doesn't mean that anyone who doesn't want to will acknowledge that." An alchemist can only maintain one dose of mutagen at a time—if he brews a second dose, any existing mutagen becomes inert."
1st statement. Very clearly says that he can only maintain one and that if he makes a second that the first is null.
"As with an extract or bomb, a mutagen that is not in an alchemist’s possession becomes inert until an alchemist picks it up again."
2nd statement. Very clearly states that the viable mutagen that an alchemist owns will not work once it leaves his possession until he regains it. Or decides to make a second one which then makes the lost one null.
1st statement- doesn't allow for the existence of more than one usable mutagen.
It's very clear except to people who want to be purposely obtuse or wish to use/exploit the loophole. FAQing this is only going to lead to a "no faq necessary" response even if the design team does respond to this.
WHy would anyone want to come back? This world sucks. I'd rather stay on in a world with monsters than come back to the hell we created here. Maybe find a way to bring others over into my new world, but never go back. And I would want to be the Reincarnated druid. Whatever kills you, you come back.
I think some observations on the class are colored by a playtest that includes a dex-based fighter style. If you went with a regular fighting build and focused more on str and wis, with con and Cha being secondary I think most of the complaints being leveled here would disappear. A straight-up strength based fighter/cleric would fair much better IMO.
Tequila Sunrise wrote:
A re-boot is looking pretty good right about now....
Mark Hoover wrote:
I want to put this out there. The adventure is really secondary, I've seen some really basic stuff that ended up being some of the coolest encounters a group has had. The main ingredient is a Good Group. Not a good GM, but the whole group. If they are all out to be cool, inventive and fun then they could make an orc guarding a pie in a 10X10 room into a really awesome encounter.
When the group all strive to make the game fun for everyone the background is secondary.
Now of course once you have this group it is time to turn things around, toss in environmental challenges, odd critters, mysteries(watch any number of tv shows for inspiration), and any type of challenges that are more than "kill monster, loot body, buy better gear, kill better monster, etc". Everything in moderation.
Yup, pretty much my take also.I know he wrote that it's all amicable and such but I wonder if there isn't something coming on the horizon that he didn't want to stick around for, like a new edition of Pathfinder getting ready to start being designed and he didn't like or want to be part of the direction it is looking at taking.
OK So I am just biting nails at the battle going on between Kore and Forgath. So worried that Forgath is gonna die and hoping that he doesn't....it is odd for me to so invested in any comic and yet lately this comic is just getting in me. The storyline between Kin and Minmax, the Goblins themselves and now the epic battle of Kore vs Forgath...I am desperate to know the outcome and wait with a sense of dread and wonder.
I tip at 15% and usually adjust upward from there. On rare occasions I tip lower but that is usually due to really poor service (not food, not atmosphere, but service. I never punish a server for the cook's mistake, that I take to management).
Yeah, my group wanted to own a brewery in Sandpoint and all have rolls in the building up of it. I gave it to them as an inheritance. It was a struggling business with no customer base and they loved it because while going around town they would petition barkeeps to try out the local brews...they invested time in it. I had the business making enough to keep it afloat and put a few coins a month in their pockets (which they tossed back into the business to expand it and even more at times), and eventually when they started going to Magnimar they brought a few casks, got some interested taverns, set up a shipping schedule, hired a few people (including the semi-evil dude...Vandercaskin? who they reformed) to make the deliveries, and started gaining some note in the area as a good brewery. Mostly this had no real in-game effect but it was fun and they enjoyed having that aspect of the game going on. Excellent RP.
Love the link to the ll-928 (I had it). This movie saddens me and not because of anything that has to do with the movie.
Feel free to share anything you wish. I am still trying to figure out how combat works without playing yet...it seems lethal and fun. I just wish I could figure out some of the roll/keep and what modifiers are used things...I have a feeling I am gonna love this system.
Cool. Sounds like just the type of break-from-the-norm I am gonna enjoy. Seems like my more recent games have been the never ending struggle to get better loot and bigger bonuses. I think I will enjoy getting more into a personality and character. Thanks. Little disappointing that I have to wait on getting the rules to see a little char-gen stuff but oh well...
Sounds interesting! Is there any sites that help with Char Gen around that you know about?Is there only Bushi and Shenengi(sp?) to choose from?
Actually had this one time but the dude had taken a picture of himself, in a ratty brown robe with rope belt and crown royal bags on it and a Halloween styrofoam raven with feathers and all on his shoulder while carrying a homemade staff that used a lot of tape....and this was in the game room behind the FLGS where we were gaming, not at a con or anything.
*(walks off singing People are Strange)...
I am joining a new gaming group and they are in the latter stages of a L5R 1st edition game. What is the game like? Character Gen? Equipment? I don't have the rules yet but I was just looking for some thoughts and stuff on the game in general to get my head on straight. Anything interesting from someone's experience with the game, please post, also any links to resources would be cool.
More dice rolled = more predictable damage = my preference.
I sometimes also base the weapon on the PC's alignment....Very Lawful PC=more predictable damage and crits. Very Chaotic= less predictable damage (like a d12 or a lesser amount of dice) and less predictable crits like a X3 or X4.
I personally like the X3 (or better yet, X4)crits. I know that in the long run the larger range of crits is better and make the damage bigger overall but I love that when I do crit it is X3 (or 4) and that usually is really sweet damage that tends to take an enemy out more times than not.
I absolutely agree. But I believe it is more than just this community...the world in general is producing more people with a severe lack of common sense and also tossing in a good portion of self-righteousness and lack of respect for fellow people and their feelings.
Butch A. wrote:
Love the scenarios you pose here.I take the rules as: Regeneration won't cure the suffocation damage but the Frost bite from being glacially frozen is cured, if you hack into it while cutting it free from the ice then the cut heals, and any other damage that happens to not be from suffocation, dehydration and starvation is cured....including that parasitic worm lodged in it's insides that has been feeding and reproducing within the digestive tract of the troll for 5000 years. Could be rot grubs or something worse?
Vivianne Laflamme wrote:
I kind of agree. If Black-Blood Oracles are so rare that I can't be one then an NPC shouldn't be showing up as one. It's bad form and undermined your own position. Not saying that his response wasn't totally out of line also but I feel that the GM brought it on himself and then got really mad about being called out for it. "Do as I say, not as I do" is a crappy parenting style and in general a good way to make people not respect your stance on things.Bottom line: GM should've stuck with BB oracles are too rare and made his NPC something else. Bad form. Player shouldn't have responded the way he did also. Bad form.
If a GM tells me that some class is off limits then I expect to not see it in the campaign. I would be upset if it suddenly showed up in-game but I wouldn't have been so rude in my response.
RedDog? More like lapdog...(joking)Paizo has stripped the abilities that define a rogue and piecemealed them into a ton of different classes, with each ability getting easier and easier to get as more products are produced until now, you can get Trapfinding for a trait. They have undermined the rogue so badly it is ridiculous and given almost everything that makes them rogueish to just about any class that wants them.
People would be screaming if you could take a trait and suddenly Channel Energy, Rage, make Alchemist Bombs, gain an Animal Companion...etc.
Cap. Darling wrote:
The people doing these things are also quite slender in frame with wiry musculature at best....and they train and practice for it....and they aren't wearing adventuring gear like belt pouches, wands, weapons, armor, etc. and sure, you could take it all off and shove it through the ring but that still leave your naked-ish PC with trying to squeeze through a basketball hoop, which a vast portion of our world would find impossible to do due to size/musculature.
Yeah I am 5'8" and 210 lbs, fairly muscular....I locked myself out of my house and tried to crawl through a 18X12 dog door. No go. Shoulders were the real problem, my shoulders don't fold in and are wider than 18" by a few inches. Any dude with a decent strength is probably a bit wide in the shoulders and would likely have similar problems.
Detect Magic wrote:
It is durable, but not particularly powerful. The other improved familiars are still more attractive in my opinion. A faerie dragon, for example, blows this thing out of the water. Thematically, I think the pyre kite is awesome, but mechanically, I'm not seeing anything out of the ordinary, Fake Healer. A couple cure lights and a minor fire shield is hardly overpowered.
Do what you want. Why aren't there any other familiars with regeneration and reincarnation? The answer is that those abilities are very hard to make into a balanced option. They are tricky abilities to gauge in the game and that is why the developers don't have familiars with those abilities.You asked for advice, I gave it. If you want people to just line up and lick your boots while telling you how great your idea is then maybe ask for only yes-man replies.
Dorian 'Grey' wrote:
Heck, take the traits and slap them on a wizard...you want skill points, be an Int caster and focus on stealth spells, detect secret doors, knock, and some others. Alternately you could always just take a level or so of rogue to get some of the basics and maybe consider an arcane trickster build. You wouldn't need to be an Uber caster because you have one already so you could focus on the tricky spells and maybe some summons to help frontline. Could work out fairly cool especially if the party isn't all about optimizing. Sometimes Optimizing can make there be a limitation on functional builds that are fun but not 9th level caster/1000DPR/skillz+35 types...
You are playing with reincarnation and regeneration for a familiar, along with some really nice fire abilities similar to flame shield. I don't know that you really can balance that. I mean even comparing to some of the improved familiars this dude is looking better.
My hope would be that the ultra-violence in video games would get toned down so as to allow the games to be sold in regular stores and you would see more diversity in the games with imagination and such and less of the "we have the besterest rag doll effects and most realistic splatter patterns ever!" that designers are slapping into mediocre games to get the teens on board.
Yup. A massive stigma on sex and how it corrupts the youth in the US and yet the amount of violence and gore that the youth is exposed to is absolutely abhorrent. It's ridiculous.
He is as big as my Kaladrax if you go by most of the descriptions I remember. I think that would be a good stand-in mini for him anyway....As to what size category...RFB(really frickin' big) is what I would go with and make one up that is bigger than the standard sizes for this legend.
I could understand that if I used it in some weird slang way. I used the word PER IT'S DEFINITION; " to seize and take away by force".
Chris Lambertz wrote:
Removed a post and reply. Do not use the word "rape" in this way.
Really? I would love to know how that usage was offensive in any way. You removed an entire post that had many different aspects to it due to one word that was used in a non-offensive way? This is the type of crap moderation that is being complained about here more and more.
3d6+2 and 2d6+6 are two methods I usually offer together with the player taking their choice of method. I have used many others also but whenever I do use dice rolling methods for char-gen, I put an ability bonus limit on the total. For instance I may make the "playable PC" range +5 to +10. Any rolled PCs that don't have ability modifiers that meet that total are unplayable and need to be rerolled. It prevents The One guy getting an 18,17,15,15,14,12 PC while someone else gets a 10,12,14,11,9,13 and having them play together. Everyone ends up with decent, playable stats with variation and similar power-levels.