while I bought some adventure paths on the 1e sale, which will probably supply me with enough material to last till I get a spruce suit. are there guidelines on how to convert a 2e adventure to 1e rules? for „I‘m too old for a new ruleset“ people like me. or is it as simple as looking up the monsters by name or CR in the 1e bestuaries?
roysier wrote: It looks like I'm in a minority. But I never liked the PF2 rules. 3 and 4 hour combats starting around level 10 are boring as hell. So, it looks like Paizo has nothing more to interest customers like me with this cut over. well, you are not alone at least. I was expecting this to happen in a few years as a sort of Pathfinder 2.5 / Starfinder 2.0 consolidated edition. ether way: It’s not for me.
Fumarole wrote: This is a photo I took of our game last night. Our GM (who is a player in the game I run) puts in massive effort for his games, and we players are highly appreciative of his efforts. No VTT or AI will ever be able to replace this experience for me. that’s impressive it also is „one sample“ which makes for a poor statistic ;-)AI DM doesn‘t need to be THAT good
I‘m wondering about the lack of mention of older editions:
6e going full VTT might be a good opportunity to make the rules so old school (complicated) that P&P is just unfeasible.
Watching 5e played on Youtube…
When your DM is an IA and the dice are digital, this „dumbing down for fast play“ is not required at all.
SlowFlake wrote: Genuine question - why ORC and not just publish rules under Creative Commons? the OGL was created to separate the rules (the precise wording of the rules) from the other IP. „Floating Disk“ is OGL„Tensers Floating Disc“ is IP „a round, concave, floating force field“ is probably generic enough to not be copyrightable, but rather a mouth full.
thank you Paizo for your announcement to fight for the OGL if required. after watching a couple of videos on this debate and looking at the monetizing plans of Hasbro I couldn’t help to get a „One China“ policy vibe on the „One D&D“ title… or a bit of Tolkien for that matter: One D&D (by WOTC)
One Ring to find them all…
Logan Harper She/Her wrote:
great, thanks just don’t run out of the other minis in my order meanwhile :-) while I still have one Heroes & Monsters „gnome fighter“
TomParker wrote:
I don’t even understand the larger base: with digital sculpting it should be trivial to get the center of gravity sorted out accordingly. I‘ll not buy oversized bases, but I hope they have at least put some sort of marking on the base to show where the appropriate size ends.
Terevalis Unctio of House Mysti wrote: Would it be benefical from now one to just go directly to Wizkid's site for up to date information? Kor - OrcScrollkeeper does a good job of consolidating all available information: https://www.minisgallery.com/index.php?id=pathfinder-battles-bestiary-unlea shed
Lelomenia wrote: .. but i think it’s misleading to imply that it’s just as effective as any other approach. wasn’t implying that, just pointing out that the difference gets smaller with time, relatively speaking. sure, at low levels those 4,5 damage on the biggest weapon in the books is about half your potential.but looking at the lvl13 char sheet I see: furious nodachi with +22 to damage and a crit range of 15-20 the player stopped caring about those -2 to str a long time ago.
Derklord wrote: How important is the axe? A mounted build on a charge-happy class not using a lance is practically a crime. eh, the lance needs the charge I‘d councel with the DM first if its a „charge rich“ campaign.you don’t want to build a „one trick pig“ when that one trick only shows up once per encounter, if you’re lucky.
elipsion wrote: BUT the halflings -2 str is a real bummer, it's "just" -3 to damage compared to a race with +2: -1 from -2 str-1 from the other one getting +2 str -1 average from the small weapon the difference is only rally matters much at lower levels and the "to hit" disadvantage is compensated by the size bonus. my co player has a gripli with the following progession:
ability boost on strength for every level
his damage output is, quite frankly, obscene
ckdragons wrote: They could have very easily renamed it Old White Dragon. Very lazy. Like the medium-sized cyclops on a large base, or the gnome on a medium base. gnome on a medium base (factory error) isn’t as much of a problem as anything else with a larger base: at least small and medium bases both take up only one 5ft square on the battle map.anything medium or larger and we need to shuffle minis around, have them partially rest on others bases etc. With 3D CAD models it should be trivial to design a miniature that is balanced on the properly sized base.
Yoshua wrote: The Adult White Dragon is DEFINITELY on a huge base, but it is a 'Large' monster. Wizkids have changed the way they base Large Mini's in awkward/flying poses, for stability they will put them on Huge bases. Oh dear, Now I remember commenting on this in the past:Enlarging the base for balance is depressingly lazy.
if you are in Hamburg Germany, please don’t read on, chances are you might become one of my players.
I‘m home brewing a campaign along the crusader road and am wondering just how usefull „antimagic“ weapons and/or shields would be further up north, or how much of an essential ingredient to the success of WotR they could be made out to be.
I‘d use the weapons, shields and other magic items to power a McGuffin in the hands of BBEG and leave them sucked to sort of negative levels of magic with a function similar to a Brooch of Shielding.They‘d absorb magic (not just magic missils) aimed at the wielder, but instead of crumbling to dust they are slowly restored to their former function. They are mostly dragon bane type of weapons or energy damage blocking and plenty are cold iron.
please change from „suspended“ Pathfinder Battles to „canceled“. Reason:
Pretty much in that order, got enough minis that I can no longer justify a subscription. It didn’t help that the discount for the „Premium Figure“ is way lower than it was for the „Case Incentive“
Marco Massoudi wrote: ... I did complain about the lateness of previews for the last three or four sets before this one, though. ... for what it’s worth: I can remember a time when previews started shortly after the release of a set.First with renders, then with paint masters and finally photos to fill the time till release. With that policy in place we could have the bulk of the previews already, at least with renders. My enthusiasm for my subscription dwindled as the previews got later and later and this set I had to pull the emergency break, mainly because January I‘m generally short on money but also because the deal I got from the subscription changed dramatically over time. I want to know what I get in advance, I need time to think about which of the minis I need for my campaigns (or just want to own because they are cool) and I need time to think about what to do with the minis I don’t want and don’t need. This massive info dump, and it was similar for the last set, is nearly as bad as a blind subscription.
Elfteiroh wrote:
Thank you, but that’s a pass then: Spoiler: I have never had a campaign actually make it to the last book.
Mark Moreland wrote:
very confusing is that armed combat or unarmed combat?
Fumarole wrote: I think over-sized bases is far more of an issue than clear bases. I don't think I've ever had a mini that was close to toppling over due to a too-small base. It's a terrible, terrible idea. the medium earth elementals had a strong tendency to fall over till I turned them on their bases. with digital sculpts it should be no problem to keep the center of mass on the center of the base.from an engineering point of view fixing balance with an oversized base feels just lazy.
Yoshua wrote:
it‘s entirely from the perspective of someone whose character is about to be chewed up ;-) from a DM perspective I‘ll absolutely have to try and convert it to 1e.
Mark Moreland wrote:
from a player perspective, I don’t like that sculpt at all
David knott 242 wrote:
on the one hand yes his assesment based on Covid impacting sales through tanking the economy is likely correct. Previews past the „order buy“ date are not helping.otoh, it’s generally difficult to please someone who already has (almost) everything.
Patrick Levasseur wrote: these, thanks to the symbol on the shield, aren't generic enough to be use in any size town. I think it’s not so much the shield that make them not usable in any town but the quality of the uniforms. They look like there should be a little pot installed at the bottom of the mantle, to catch the gold they practically ooze from every seam and brass button.as for the symbol..
Liane Merciel wrote: Hey hey! I'm happy people liked the story. [...] I‘m a bit confused about this blog: did you write an intro to the pocked edition for the AP or a novel based on the AP? I liked Nightglass and Nightblade, so even though I’m currently playing RotR I‘d buy the novel if you wrote it with Shalelu as the main protagonist.
Marco Massoudi wrote:
which is a bit of a shame: I was more willing to spend 60$ on a gargantuan figure or a set of huges than on a set of scenery. Getting them at incentive discount was real sweet.
Berk the Black wrote:
yeah, that H&M black dragon was rather cute for a huge. I‘m still thinking about re-basing it to large.
About Sarina vanHoekBorn in Cassomir to parents of low rank within the bureaucracy, Sarina decided at an early age that she would not share her parents' path. This decision led to a falling out with her family by the time she was 15 years old and she was cast out from the family. While the move did hurt her, she does not hold this decision against her parents but instead holds a grudge against the inherent problems of the bureaucracy that runs the day to day affairs of Taldor. She fended for herself on the streets of Cassomir for a little over a year, by thievery and performance, before moving on to the capital city of Oppara in search of a change of scenery and something more than Cassomir could offer. Within several months of moving to the capital, she learned of the heir apparent, Princess Eutropia, and her views of the current state of affairs. The revelation of one of the nobility holding a view akin to her own brought a bit of light to Sarina's bleak vision of Taldor government. She decided she would do whatever she could to aid the recovery of Taldor while supporting the vision of the heir apparent, though she had no clue as to how to accomplish this goal. It was during the last year of her stay in Oppara that she stumbled upon her answer in a rather unusual manner: the Pathfinder Society. She was in the midst of a time of economic hardship that she "acquired" the belt pouch of the venture-captain of Oppara. Within she found a Wayfinder and, realizing the implication of the item, hunted down her former mark. She approached the venture-captain cautiously, claiming to have "found" the pouch he had "dropped". Though he made no sign of it at the time, the venture-captain saw through the ruse instantly. Intrigued by a thief returning freely gained coin, he invited Sarina to dine with him as a sign of his appreciation for the return of his "lost" property. The meal turned into the equivalent of a mutual "interview", both feeling out the nature of the other and their views, drives and ambitions. By the end of the meal, Sarina was certain of two things: that the life of a Pathfinder was what she sought and that such a move was the will of Pharasma. After all, why else would she have been cast on to the rough trail she had tread for the previous four years if not to find the answer Pharasma had laid out for her? Sarina is of slight build, standing 5'4" and sporting short sandy blond hair which complement her dark green eyes. Her dress is relatively common, with colors primarily in greens and browns, but she favors a dark grey cloak to aid in her alternative night time "activities". While she has thieving skills, Sarina prefers to earn her living by playing music in local taverns and inns, relying on her other skills only when money becomes short. This is not for the illegality of the actions themselves, but simply because she prefers playing her flute to skulking around dark alleys. She will converse freely about minor topics, but when it comes to any personal information (her past, her political views, her religion, her family), she is very reserved. She does not trust people easily due to the falling out with her family, but once a person has gained her trust, she is loyal to them through even the worst of times. Never having had any significant amount of currency on hand, Sarina tends to spend her money thriftily, buying only what is needed or she deems as a practical purchase. If she were to encounter a windfall, she most likely would have no idea what to do with it, though a sizable portion would go towards her parents. Not so much out of love or pity, but more to prove to her parents that she was able to survive and do well outside the bureaucracy to which they, in her view, enslaved themselves. Early on in her career as a Pathfinder, Sarina undertook an odd mission to steal the turban from the head of a Qadiran representative at the Grand Convocation in 4709 AR. Certain her faction leaders were attempting to give her an assignment that was sure to fail, she relished the dropped jaws when she presented the turban a short while later. In recognition of her success, she was raised in social status and given the title of Abraduchess. While the title has proven useful several times over her career, her attitude towards the bureaucracy and her her support for the ascension of Princess Eutropia to Taldor's first Crown Princess has not changed. She still defends Taldor from those who fling insults as she views her home country as a bastion of honor and sees the future of Taldor as one of ascension. |