Blink and Witch Hex's uneffected ?


Rules Questions


10 people marked this as FAQ candidate. Answered in the FAQ. 2 people marked this as a favorite.

Blink says that spells have a 20% missfire chance

does that then mean Su hexes are not effected ? in which case making blink a very powerful defensive spell for witches with no downside.

or is there some errata i've missed ?


It might be leftover of times when PCs had much lower access to supernatural abilities and no one thought about blink-granting magic items for Paladins and Monks.

I think that 20% chance of blinking during own activity should apply not only to attack rolls and spells but to most effects generated by blinking character that affect others.

Sczarni RPG Superstar 2012 Top 32

Su = Supernatural and not considered a spell and would not be affected.


then its a RAI vs RAW and basically "ask your GM"


Drejk wrote:

It might be leftover of times when PCs had much lower access to supernatural abilities and no one thought about blink-granting magic items for Paladins and Monks.

I think that 20% chance of blinking during own activity should apply not only to attack rolls and spells but to most effects generated by blinking character that affect others.

I guess another question would be, can you Hex someone from the etheral plane ? I mean its not like a fireball thats a physical manifestation


Ethereal Plane is different plane than Material. I always assume that abilities do not reach between planes unless they specificially say they do. You cannot cast spells from Ethereal Plane on material targets without special feat or ability either, even if no physical effect is produced.


Drejk wrote:
Ethereal Plane is different plane than Material. I always assume that abilities do not reach between planes unless they specificially say they do. You cannot cast spells from Ethereal Plane on material targets without special feat or ability either, even if no physical effect is produced.

Hexing someone even from a differnt plane seems very witch like from a fluff standpoint


Phasics wrote:
Drejk wrote:
Ethereal Plane is different plane than Material. I always assume that abilities do not reach between planes unless they specificially say they do. You cannot cast spells from Ethereal Plane on material targets without special feat or ability either, even if no physical effect is produced.
Hexing someone even from a differnt plane seems very witch like from a fluff standpoint

True, but would you really want to be on the receiving end of attacks from a witch who you can't find without magic and can't get to without it either? What, cleric didn't prep planeshift that morning? Too bad, the witch will just throw hexes and spells on you when you can't go after her. Hope the wizard has a teleport so you can evade her....


Lathiira wrote:
Phasics wrote:
Drejk wrote:
Ethereal Plane is different plane than Material. I always assume that abilities do not reach between planes unless they specificially say they do. You cannot cast spells from Ethereal Plane on material targets without special feat or ability either, even if no physical effect is produced.
Hexing someone even from a differnt plane seems very witch like from a fluff standpoint
True, but would you really want to be on the receiving end of attacks from a witch who you can't find without magic and can't get to without it either? What, cleric didn't prep planeshift that morning? Too bad, the witch will just throw hexes and spells on you when you can't go after her. Hope the wizard has a teleport so you can evade her....

true but we're not talking about a witch who is spending 100% of her time etheral and attacking those on the material plane, just talking about a witch who's using the blink spell, she's still vunerable 50% of the time.


"X happens if you allow this rule" is largely irrelevant.

The fact of the matter is- Blink isn't limited to PC's only. Su abilities aren't limited to monsters only- and even if they are.. Its not exactly some far fetched thing to imagine that Blink would be cast by a critter with a Su ability. They specifically detailed what the spell does- it gives spells a failure chance.

Su aren't spells so they don't apply. Houserule it if you want to, but "Omg they didn't have witches in mind when they wrote Blink!" isn't really a valid argument.

RAW and RAI match. It effects spells.

-S


Selgard wrote:

They specifically detailed what the spell does- it gives spells a failure chance.

RAW and RAI match. It effects spells.

Yes, it specifically details what the spell does - but I have to disagree that RAW and RAI match - it has absolutely nothing with a failure chance. Blink description is clear that all spells cast while blinking work, except they might be completed while ethereal which has high chance of rendering them less than useful:

Quote:
Your own spells have a 20% chance to activate just as you go ethereal, in which case they typically do not affect the Material Plane (but they might affect targets on the Ethereal Plane).

Limiting the chance to physical attacks and spells is inconsequence in development of the blink.


might be an FAQ candidate


RAW: They work.

RAI: In my own opinion Su was left out because a lot of blink because many Su powers are 'always on' or self only (E.G. Monks: Ki pool unaffected, Wholeness of busy can be used)... But what about Quivering Palm, does that render the Monk's attack impossible to miss if he's blinking?

Using a standard action agressively while blinking I think would always result in a chance that you blink out as you complete your action, and thus have a miss chance. At least in a witches case they can always retry, because hexes don't have a limit of uses per day - where a wizard/sorc/whatever failing a spell - the spell is gone.


hmmmm Hex working while ethereal/blinking

This topic deserves to be a FAQ candidate...

How are people playing this during their games ?

Silver Crusade

Kruggh wrote:

hmmmm Hex working while ethereal/blinking

This topic deserves to be a FAQ candidate...

How are people playing this during their games ?

I have the HEX affected by blink. If both physical attack and spell are I see no reason why hexes shouldn't. I don't think a hex should tranverse the ethereal plane (nothing says they do), therefore if the character blinks while hexing, it will not affect the target on the material plane. (And hopefully there is no wandering creature walking by in the ethereal plane at just the right moment.)


At the top of this thread, i can read "Answered in the FAQ" but i cant see any reference about the official answer...

Anyone has a link or know what is the official point of view on this topic ?

Thank you


I can not find it in the faq can someone post a link please.


Kruggh wrote:

At the top of this thread, i can read "Answered in the FAQ" but i cant see any reference about the official answer...

Anyone has a link or know what is the official point of view on this topic ?

Thank you

last bump before i give up finding the info...


Any more infos/news about this ?


Here's a reason why Su abilities wouldn't be affected by the 20% chance of blink: Spells, you start them and it takes a few seconds to finish, leaving enough chance to go etherial in the meantime and ruin it.
Su abilities aren't spells, the character using it has alot more control over it. Yes its usually a standard action too to use them, but they can probably time the exact moment on when it hits, and chose to fire it when on the material plane.

However a Dev answer would be nice on this.


noticed this has now got the "Answered in FAQ" tag

does anyone know which FAQ it got answered in ? I'm having a hell of a time finding it

thanks


I'm looking here APG FAQ and I'm not seeing an answer to this although its been listed as answered in FAQ in this post.

help ?


If you are on the Ethereal Plane the moment you target with your hex, you have broken line of effect, and thus it would not work.


StreamOfTheSky wrote:
If you are on the Ethereal Plane the moment you target with your hex, you have broken line of effect, and thus it would not work.

is that your opinion or did you find where its mentioned in the FAQ ?

it would also have ramifications for cackle


Common sense, mostly.

http://www.d20pfsrd.com/magic#TOC-Aiming-a-Spell

http://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Line-of-Effect

How are you having line of effect from another plane? The targeting rules are put under spells, but there's nothing to say for or against if the same rules don't apply to Su abilities, and it'd be silly if they didn't. Hexes are still targeted effects. This reminds me of people saying all the things you can do when dead because death doesn't explicitly say you can't...


StreamOfTheSky wrote:

Common sense, mostly.

http://www.d20pfsrd.com/magic#TOC-Aiming-a-Spell

http://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Line-of-Effect

How are you having line of effect from another plane? The targeting rules are put under spells, but there's nothing to say for or against if the same rules don't apply to Su abilities, and it'd be silly if they didn't. Hexes are still targeted effects. This reminds me of people saying all the things you can do when dead because death doesn't explicitly say you can't...

Well two things

First if you look at the first post you'll see its been tagged with "Answered in FAQ" so there is an offical answer ...somewhere I still can't find it.

Second it specifically calls out a weakness of spells that they might finish just as you go etheral , however Su does not share this weakness, spells can be interrupted/provoke AoO's Su's can't.


StreamOfTheSky wrote:
If you are on the Ethereal Plane the moment you target with your hex, you have broken line of effect, and thus it would not work.

True, though we still don't know whether "targeting" works the same for hexes as for physical attacks and spells. Of course it may be reasonable to think so (though my DM suggested that - if there's no official answer - he could give a 10% failure chance on the ground that there is more control on SU abilities). But what about cackling, which is a move action, and affects all hexes of a certain kind within 30 feet? Is there any "targeting" in cackling? This is where the witch could lose most from blinking: if her cackling was "lost"...


I hadn't read the last replies. Is there an official answer? I'm not the first not to have found it...


Soul Devourer wrote:
I hadn't read the last replies. Is there an official answer? I'm not the first not to have found it...

well post has been tagged with "Answered in FAQ" but I'll be damned if I can find it


did somebody on Paizo's rules team accidentally hit the wrong button when THEY meant to hit FAQ / Favorite?

EDIT: why in the hell dont' threads that are marked as 'answered in FAQ' have that 'answered in FAQ' text just link directly to where it's answered?


Quandary wrote:

did somebody on Paizo's rules team accidentally hit the wrong button when THEY meant to hit FAQ / Favorite?

EDIT: why in the hell dont' threads that are marked as 'answered in FAQ' have that 'answered in FAQ' text just link directly to where it's answered?

would certainly make finding such FAQ's a lot easier since there's no way to tell with book FAQ its been put in.


i posted[ in the webpage feedback forum about that, faq/favorite that post if you want to chip in :-)


Sure and I checked every books FAQ page again just to be sure and nope it ain't there maybe they clicked the wrong thing when they responed.

maybe they meant to use the "No answer Needed" one.


Talonhawke wrote:

Sure and I checked every books FAQ page again just to be sure and nope it ain't there maybe they clicked the wrong thing when they responed.

maybe they meant to use the "No answer Needed" one.

that would be unfortunate seems like a decent FAQ candidate


Any updates on this? I'm starting a new witch, and the answer to this determines whether I would want a patron that gives blink or not.

It's one thing if I waste a turn on a targeted hex failing, but I can't afford to have cackle fail 20% of the time and have all my hexes vanish.

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