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RainyDayNinja's Untitled Campaign (Inactive)

Game Master RainyDayNinja


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RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

After a half-day's journey on the back of a farmer's horse cart, the crowd for the harvest festival comes into view as the sun sets behind the thatch-roofed buildings. Tents cover the town square, filled with teeming masses of people laughing, eating, and drinking. Mirella, the plump barmaid at the Glutonous Gorgon, scurries back and forth between the crowd and the pavilion set up in front of the tavern building, carrying a tray full of clay pitchers of mead. The largest tent is set up over a

As soon as you climb out of the cart and thank the farmer, a voice calls out for your attention from the ground. In front of you, barely coming up to the waist of a normal human, is a harried-looking halfling woman with a clipboard.

"Are you here for the competition?" she asks. Without waiting for an answer, she exclaims "Thank Abadar! We had some no-shows, so in half an hour we were going to run out of acts. Let me get you registered, then you can prepare. It's ten gold pieces to enter, and I need your group's name and your set list."

She looks up at you expectantly. "So what do I call you?"


Male Half-Elf Urban Barbarian 1/Archaeologist Bard 3

"What can you call us? What can you call US?!" Rekkstuff said instantly, stepping to the front of the group in a hurry. He was indeed the blondest, blue eyed-est, swaggeriest, downright rockingist metal hunk of half-elf ever since the invention of steel. Even his piercings had piercings, or so could be assumed by the metal earring he wore that had a second metal hoop in it. He drew his guitar much as a fighter might draw an axe. He pointed it forward, over the halfling's head and towards the stage. "We're the greatest band to ever hit the stage! We're the king of the kings! The creme of the creme! The cherry of cherries, and the band of bands! The lord of lords! The alpha and the omega! Why, we're..!"

Rekkstuff paused for a moment, as a horrid realization came to him. He had forgotten what they were actually called.

He backed away to the rest of the group. "Psst. Guys." he whispered as discreetly as he could (which wasn't at all discreet). "What'd we decide our name was? Wasn't it, like, the +1's?"


HP 36/38, AC 19/15/15

Dot - post to come later


Male Human (Varisian) Songhealer Bard 4

Jordon speaks in response to Rekkstuff, though he directs his speech to the halfling. He stands with good posture, his eyes closed and a dignified air about him which does not suit the place nor his company at all. "We call ourselves..." He begins, rather queietly and politely. However, he suddenly hunches his back, shakes his fist out in front of him, and says in the most dramatic and intense voice he can muster: "Squealy Nord." He keeps a grim expression on his face for a few seconds, trying to make the name sound important, before dropping the act and taking a more regular stance. He smiles at the rest of the band, and pats the pig on the head. Then he reaches into his coin pouch, pulls out a platinum, and flicks it through the air, intending for it to land atop the halfling's clipboard. It misses however, and he quickly bends down to pick it up and clean off the mud before handing it to her, looking rather embarrassed.

Jordon looks like a comedic spoof of a nobleman. He wears what would be a fine dress outfit, if not for the garish and clashing yellows on greens on black. He has mismatched and jangly silver jewellery all over, except for on his hands (needing to keep them free for playing). A black beret with a red feather protruding from it rests atop his brown shoulder-length hair. His demeanor is rather easygoing, and he sports a small grin.


HP 36/38, AC 19/15/15

Following the two ostentatious gents before him is a fairly non-descript and plainly dressed gnome. His short hair and short beard are well groomed, though plain, and he has a slightly confused absent look upon his face. Currently lodged upon his forehead is a set of black-out goggles, though he is free of any other adornment at present.

Wearing black leather armor over an outfit of green and brown, he carries a sack in his left hand and a black leather lead in his right. At the end of the lead is a shaggy coated pig that is being stubbornly dragged along behind him.

Leaving the words to his taller and more impressive compatriots, Tobar scans the crowd - seeing if he can identify some of the competition; or if there are any agents in the audience...

Knowledge (Local): 1d20 + 12 ⇒ (13) + 12 = 25
Perception: 1d20 + 9 ⇒ (17) + 9 = 26

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

Tobar:
You don't notice anyone in the crowd who looks like an out-of-towner. However you do remember a semi-famous ballad that was written a number of years ago by a singer from right here in Pennerville. Perhaps the locals would appreciate hearing it again.

The halfling woman rolls her eyes and scribbles something onto her clipboard. She glances up at the stage as the current act stops playing, then turns back to all of you. "OK, just get me the set list when you're done playing. There's one more act, then you're up, so do whatever you need to do to get ready."

You don't need the actual names of the songs, but now is the chance to do any skill checks beforehand that you think could help the show.


Male Human (Varisian) Songhealer Bard 4

Jordon quickly paints his face up white using some of the group's makeup. As soon as he is finished, his demeanor is changed, his face seeming much more serious now, and his mouth staying silent and shut. He limbers up his fingers, ready and waiting to play.

No skills I can think of that would be useful beforehand.


HP 36/38, AC 19/15/15

Moving backstage, Tobar prepares. On his face he adds two black teardrops, one for each eye as though they were dripping down his cheeks. His teeth are altered so that they seem more pointed and alien than usual. Makeup is applied to his cheeks and neck to make them look more haggard as though he were emaciated.

Part of his leather armor is changed up so that there are protruding cuffs and jagged edges in view. Tobar pulls out his pride and joy, an end blown flute in tan wood and applies prestidigitation to make it appear black with red details around the mouth and finger holes. Lastly, the smoked goggles are dropped across his eyes.

Diguise: 1d20 + 10 ⇒ (2) + 10 = 12 on both Squealy and myself, to enhance the look of otherworldliness. I use prestidigitation as part of this to lengthen and colour my hair and beard red; plus make Squealy's coat a combination of black and red.
Sleight of Hand: 1d20 + 8 ⇒ (2) + 8 = 10 To hide a small packet of red dye in Squealy's coat.
Oh well - at least the 2s are getting weeded out early...

Have a few extra actions to take just before we walk onto stage - but will save that narrative until we've all checked in and been announced by the halfling lady.


Male Half-Elf Urban Barbarian 1/Archaeologist Bard 3

Rekkstuff VanHalen tunes his guitar carefully, playing the opening riff of a somehow nostalgic song. After a few chords, he carefully tweaks his baby, then does it again. Meanwhile, one of the fingers he's not using to chord and strum with is directing around his makeup with Mage Hand, applying the white stage makeup to his face. This was followed by black facepaint for the area around his eyes.

Satisfied with his tuning, he stops strumming the same darn chord over and over again (catchy though it may be), and uses Prestidigitation to apply a fire paint job to his guitar, as well as to clean it off and make sure it is sparkling fresh.

"I'm pretty well set." he finally announced. "So when do we get to make these losers look like losers?"


Male Half-elf Unarmed Fighter 1/Bard 4

Victor quickly spit-polishes the studs on his leather - or at least on the front part that's visible beneath the open shirt of his gaudy entertainers' outfit.
"Hey guys, should I switch it so the leather's on the outside? Or is this good?" he asks his bandmates, before changing his mind and muttering, "Oh, nevermind that - no time for last minute indecision. I've got work to do..."

Okay, question about in-character knowledge. How big of a risk would Victor likely think it would be to cast spells against other performers? High risk? More of a "just don't be too obvious about it, but no one would be completely surprised" level of risk? Or does he expect everybody and their brother to be slinging whatever non-damaging spells they've got at each other?

If spellcasting would be foul play, then Victor steps into a corner where he can focus and begins on some vocal warm-up exercises.

If spellcasting would be generally considered a viable tactic, then he looks for a place where he could see the stage but be relatively unnoticed during this other act's performance (the one before ours) and tries to be stealthy about it.

If I can take 10, then Perception is 16 and stealth is 17. Otherwise:

Perception: 1d20 + 6 ⇒ (7) + 6 = 13
Stealth: 1d20 + 7 ⇒ (20) + 7 = 27

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

You're pretty sure that it would be a disqualifying offense if you cast a spell on another contestant. To be more precise, it would be a disqualifying offense if you GOT CAUGHT casting a spell on another contestant. But at a small-town affair like this, they probably won't be expecting anyone to try.

Victor finds a nice little nook behind the stage where he is mostly hidden, but can watch the current act through the cracks between the cloths hung up to form the back of the stage.


Male human Soundstriker Bard 4

The silent man in the back speaks now. "Save some insanity for the stage, Rekkstuff. It'll be better suited to pleasing the crowd." Roger is wearing a long, grey coat, with a face pale enough to scare a ghost. His eyes sunken, and his lips nearing a hue reserved for the dead, he is one of the more naturally frightening members of the group. His boots thud heavily as he walks, and his bass has a row of 2-3 inch spikes along its bottom edge.

His expression lightens. "Good thing we made it in time, eh? Otherwise these fine people wouldn't get the privilege of hearing Squealy Nord in action."

Sorry for the lateness of my post. Last night the Post Monster got my post, and I've been taking care of my sister all morning.

Edit: I see things have happened since I started writing. I figured that might happen. Oh well.


Male Half-elf Unarmed Fighter 1/Bard 4
RainyDayNinja wrote:

You're pretty sure that it would be a disqualifying offense if you cast a spell on another contestant. To be more precise, it would be a disqualifying offense if you GOT CAUGHT casting a spell on another contestant. But at a small-town affair like this, they probably won't be expecting anyone to try.

Victor finds a nice little nook behind the stage where he is mostly hidden, but can watch the current act through the cracks between the cloths hung up to form the back of the stage.

Alright, in that case, I use my vantage point to observe the current act (in case they do anything dubious or otherwise exploitable) but don't cast any spells or otherwise interfere.


Male Human (Varisian) Songhealer Bard 4

When the band starts warming up, Jordon conjures a simple wooden toy piano and plays a sad little melody, saying nothing and keeping a straight face. Once that's done with, he sits silently with his eyes closed, his fingers slowly stroking the keys but playing nothing. He seems to be psyching himself up for what is his first real gig.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

A smattering of applause punctuates the festival as the last act finishes playing. They quickly leave the stage and make room for you to set up your own instruments. The simple farming folk in the audience look askance at your outlandish clothing and makeup, carrying on their own conversations to fill the silence, and taking advantage of the break to buy something to eat from the various street vendors.

Now comes the Perform checks. You have a 3 song set list this time, so go ahead and make 3 Perform rolls each, and note any one-time bonuses you're using, etc. If you flub a roll, go ahead and let me know if you want to try to use another skill to recover.


HP 36/38, AC 19/15/15

While the rest of the party sets up , Tobar remains offstage with Squealy the pig. When it comes time to enter the stage and start the set, Tobar sends off Squealy...
Handle Animal: 1d20 + 14 ⇒ (20) + 14 = 34 Versatile Performance for Woodwind
...to walk to the center of the stage and stay still. Casting ghost sounds, Tobar makes it sound as though the pig has a deep bestial voice and announces the group in turn as they enter the stage. Feel free to dictate your stage entry theatrics in your own post

Tobar then casts dancing lights and makes it appear as though the four balls of light are emitted from Squealy's mouth - rising up and swirling about the stage. Finally, casting haunted fey aspect Tobar appears on stage last. Striding forth unto the stage his hair writhes as though alive and he looks somewhat like a redcap goblin bedecked in black leather.

Retrieving his flute from where it is tucked into his sleeve, though making it appear as though he has vomited it forth....
Sleight of Hand: 1d20 + 8 ⇒ (15) + 8 = 23 To reflect how cleanly the flute came out.
...bringing the black and red flute to his lips and starting to play a haunting tune...

Perform (Woodwind): 1d20 + 16 ⇒ (1) + 16 = 17 plus whatever bonuses or penalties you think appropriate from the dictation above.
Oh the sweet sweet irony :( - hopefully the hicks are easily impressed... and I'd like to highlight that a roll of 1 is not an auto-fail, just makes success much less likely.

Once other band members start to play, Tobar would change his playing to follow them.

Only expendable used up is the dancing lights.
One of my first level spells is Timely Inspiration - which allows a +1 to be added to a roll as an immediate action. I would intend to use that if any of our perform rolls only fail by a single point. Will leave that in your capable hands RainyDayNinja...


Male Human (Varisian) Songhealer Bard 4

Jordon strides onto the stage after Tobar, his back straight and his face a mask of solemnity. He calmly strolls to stage left and, with a flick of his wrist and a spoken incantation, a toy piano appears. The piano is covered in patterns of green, yellow, and black which match Jordon's outfit, and has "Spectral Hands" written, italicized, on the back of it in bright red paint. It might be an impressive sight, if it were not so tiny. The entire piano is a bit smaller than Squealy, though it has long, stilt-like legs so that the keys come up at just the right height. He stands still, ready and waiting for the drummer to queue them to begin the first song.

Jordon's use will come with Hypnotism for enchanting special effects and Memory Lapse to cover up flukes. For now, I've nothing more to do but make the check.

Perform check the first: 1d20 + 9 ⇒ (7) + 9 = 16


Male human Soundstriker Bard 4

Now, Roger walks in, casting message Pointing to various members of the Audience, and asking them in a hushed voice, "Are you sure you're ready for this?" He will mix up the selected audience members until the drummer queues up the first song.

Perform:Strings #1:1d20 + 10 ⇒ (18) + 10 = 28

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

I actually meant for you to go ahead and make all your Perform checks at once, to save time.


HP 36/38, AC 19/15/15

I saw that, but thought that given this is the first gig, we'd appreciate the chance to do some theatrics as well ;)

Perform #2: 1d20 + 16 ⇒ (18) + 16 = 34
Perform #3: 1d20 + 16 ⇒ (6) + 16 = 22


Male Human (Varisian) Songhealer Bard 4

Perform check the second: 1d20 + 9 ⇒ (19) + 9 = 28
Perform check the third: 1d20 + 9 ⇒ (1) + 9 = 10

The intro to the second song, I'll throw up a hypnotism. It'll fascinate the first few people in front, and just look pretty to everyone else.

Ouch. Guess I really botched the last one.


Male Half-elf Unarmed Fighter 1/Bard 4

Sorry about not posting on Sunday. Found myself extra-busy.

Alright, so Perform #1 for an intro, #2 for a crowd-riling during an instrumental break in the second song, and #3 for a strong exit.

1d20 + 12 ⇒ (17) + 12 = 29

1d20 + 12 ⇒ (17) + 12 = 29

1d20 + 12 ⇒ (8) + 12 = 20


Male Half-Elf Urban Barbarian 1/Archaeologist Bard 3

Rekkstuff VanHalen also followed the others to the stage, carrying his guitar over his shoulder as though it was some kind of axe and he was about to hit someone in the face with it.

Once he did get all the way out, he quickly shifted it into his hands. There were no tricks, partially because his band had those covered and partially because he'd sold his spell component pouch and all the spells he'd wanted to cast had some sort of material component. What he didn't have in cheap tricks he made up for, however, in sheer rock. As the music started playing, however, his furious guitar playing would speak for itself.

Is there anything around for smashing? Smashing is good in act 3. Maybe the piano if there's nothing else. Something needs smashing.

Perform 1:1d20 + 15 ⇒ (19) + 15 = 34 -- In which VanHalen has the most awesome guitar solo.
Perform 2:1d20 + 15 ⇒ (12) + 15 = 27
Perform 3:1d20 + 15 ⇒ (7) + 15 = 22


Male Half orc Savage Skald 2 Mindchemist 1

I am afraid RL attacked. I will need to drop out. Looks like a good group and I exoect I will not be the only lurker. My apologies.
Have a good game.


Male Human (Varisian) Songhealer Bard 4

Smashing the piano during the end of the last song is good. It needs a good smashing, with the awful performance I had on that song.

Sad to see the drummer go Roach, but such is life. Hope that everything's alright.


Male human Soundstriker Bard 4

Perform 2:1d20 + 10 ⇒ (13) + 10 = 23
Perform 3:1d20 + 10 ⇒ (8) + 10 = 18

That's too bad, Roach. Hope everything works out for yo.

Something I just thought about, I'll Disguise Self during the first song to look like Rekkstuff, and we'll play back to back until the solo, at which point, I will remove myself from his spotlight, as any good bassist should.. That was the best of both of our performances, so that works out pretty well.


Male Half-elf Unarmed Fighter 1/Bard 4

Anyone else notice that we ALL went downhill in the third song?


Male Half-Elf Urban Barbarian 1/Archaeologist Bard 3

Very well, then. One smashed piano.

The third song was falling a little flat. Rekkstuff VanHalen could feel it. The first song had wreaked mighty havoc, and the second was decent. But the third.

Something had to be done. They had the pyrotechnics. They had the music. But they were phoning it in. Making errors. Rekkstuff VanHalen did not make mistakes.

The show needed a big finish. Without a bat available to bite the head off of, this left few options. Gods, that piano playing was grating. It was so... So.... mediocre. He need a plan. But that piano.

This piano? This piano! Piano piano plink plink plonk plunk plink THIS STUPID PIANO! I CAN'T THINK LIKE THIS!!

Letting loose a visceral scream (that fit into the song, no less!), Rekkstuff VanHalen flew into his blood rage, choking up on his guitar and spinning towards the piano, striking it at full force.

Rage as free action, controlled for +4 strength. Swift action, Archaeologists luck. Full round action, attack an unattended object and treat the roll as a 20. Assuming a 27 hits...

Guitar damage:1d8 + 7 ⇒ (6) + 7 = 13

Rekkstuff VanHalen then loosed another roar. Again, in time with the music.


Male Half-Elf Urban Barbarian 1/Archaeologist Bard 3

Ack! Roach! Oh well, RL is often a pain. Have a good one, man.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

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As the undertaker wheels Roach's body away in his cart, the festival organizer weaves her way through the quickly-dispersing crowd.

"I'm really sorry about your friend," she says. "I never knew piano wire was under such high tension. But except for the people in the front row who got sprayed with blood, everyone loved your act. You're a shoe-in for the winner of the competition." She tosses 100 gold pieces in a bag to Victor, then turns and starts barking orders to a squad of men with mops and buckets.

The town square is mostly dark now, as the last of the tents and tables are packed away. Above the noise of deconstruction, you hear the faint grunts and cries of someone drift out of an alleyway, mixed with taunts and laughter.

Sorry to hear that, Roach. I've decided to write your character out in style.


Male Half-Elf Urban Barbarian 1/Archaeologist Bard 3

"Great. Now we need a new drummer. Again." Rekkstuff VanHalen says with some annoyance. "Can we at least get one that remembers to duck this time? Seriously, this is, like, the fourth guy we've gone through."

It was then that he heard the insults, grunts, cries and laughter coming from around the corner.

This could only mean one of two things: Either someone was in a fight, or someone was getting him some. Either way, this seemed the best lead on a new drummer. Rekkstuff VanHalen began to walk towards the source of the noise.


HP 36/38, AC 19/15/15

After the gig, Tobar folds down the flaps of his armor and returns his hair to it's short cropped state and normal colouring. Finding some left over food on a table, he gives Squealy a snack as he reattaches the harness "You did good boy.... fine and proper" clear that he thinks the pig had a significant role in their victory.

At the sound of the grunts, Tobar's brow furrows though he follows Rekkstuff to discern who and what is making the disturbance.


Male Human (Varisian) Songhealer Bard 4

Luckily for Jordon, he was fast enough to dodge the high-tension wires as Rekkstuff and his axe greeted them. Unlucky for him, his instrument killed Roach. He maintains a straight face even as arterial blood sprays across him, determined to stay in character no matter what. Ah well, he thinks, He knew the risks of playing in a metal band when he signed on. Poor loss though. Immediately following the performance, Jordon wipes his face clean of the makeup, and returns to his normal demeanor, smiling and joking with the rest of them.

After the performance, Jordon follows behind Rekkstuff, not sure where they're going but not caring all that much.


Male Half-elf Unarmed Fighter 1/Bard 4

"Hold up there, Rekstuff!" Victor calls in an urgent half-whisper, running up to the front of the group. "Your... well, your YOU-ness is why we need a new drummer in the first place. Your stuff is great on stage, but getting a new drummer is a job for the talker, alright? Besides," he continues with a wink, "If things go south, I daresay I'd be better in a fight."

Victor begins cautiously approaching the source of the commotion, ready to either talk or duck, as appropriate.


Male Half-Elf Urban Barbarian 1/Archaeologist Bard 3

"Tch, please." Rekkstuff VanHalen replied with folded arms and a look that screamed 'bull.' "Only thing you're better at's not getting hit. And talking. A lot."

God, sometimes that Victor just wouldn't stop taking sometimes. Still, when it came to finding bandmates, there was certainly no one better. His HIM-ness? What did that even mean? Nevertheless, he slowed down enough to let Victor take point. To be safe, he put a hand on his guitar. Most good drummers were violent, sociopathic creatures, and Rekkstuff VanHalen knew to deal with such creatures with violence.


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Male human Soundstriker Bard 4

Roger chuckles, even with such a grave event having just happened. "Calm down Rekkstuff, you did good. This just isn't where you excel. You'll have plenty of opportunities to show where you excel, just as you did tonight. Then, they'll really see what makes you the rockingest of them all."

God, sometimes that Rekkstuff was so pushy. Still, when it came to putting on a show, there certainly was no better. To assure Rekkstuff, he put a hand on his shoulder. This guitarist was a violent, sociopathic creature, and he knew how to deal with such a creature with flattery.

:P

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

In an especially dark corner of the alleyway, you all spot two human figures kicking and taunting a small dark lump curled up on the ground.

"Hey chump," one of them says, "you think you can just go walking around on our turf without paying the toll?"

They turn when they hear the five of you turn the corner. They look you over from head to toe, sneer, and say, "Why don't you girls go play dress-up somewhere else? We've got business here to take care of."

If things get to that point, I'll go ahead and roll initiative for you all. Also, you each get 1000 XP for winning the competition, and since I'm putting you on the "fast" advancement track, that puts you at 4300 each so far.


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Male Half-elf Unarmed Fighter 1/Bard 4

Victor narrows his eyes and takes a step forward.

"Why don't you make me, motherf*****s? You don't diss my duds. You don't. Diss. THE DUDS!

Breathing hard, Victor raises his fists and tightens his knuckles. Talking is too good for back-alley scum like this.


Male Half-Elf Urban Barbarian 1/Archaeologist Bard 3

"Oh. I'm sorry." Rekkstuff VanHalen says in a tone that implies he is in no way actually sorry. "I thought I just heard two nancy boys who were asking to get their candy apple arses kicked bright red for being a pair of morons."

He points his guitar at the two of them, the menacing glint in his eye the same one as when he broke things on stage, and his wide grin is more than a little unsettling. "Tell ya what. I'll give you one more chance to get that right before you wind up a red stain on my Rickenbacker 4001. What was that you just said? Punk?"

Intimidate. If this counts as influencing a crowd this is at another +1.1d20 + 8 ⇒ (10) + 8 = 18


Male human Soundstriker Bard 4

"You've made a terrible mistake. You aren't going to enjoy anyy of what's about to transpire."

Look of Death Intimidate:1d20 + 10 ⇒ (17) + 10 = 27

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

The lead thug grips his quarterstaff tightly, and stutters, "L-look man, we got no quarrel with you. Just let us get what this guy owes us, and you can go wherever you want."

Initiative!

Roger:1d20 + 1 ⇒ (7) + 1 = 8
Rekkstuff:1d20 + 1 ⇒ (12) + 1 = 13
Victor:1d20 + 2 ⇒ (9) + 2 = 11
Tobar:1d20 + 2 ⇒ (4) + 2 = 6
Jordon:1d20 + 2 ⇒ (1) + 2 = 3
Thugs:1d20 + 2 ⇒ (6) + 2 = 8

Rekkstuff, you're up first. The thugs are 30 feet away and directly adjacent to each other, and to the prone figure behind them.

EDIT: Sorry Roger, I missed your intimidate check.


Male human Soundstriker Bard 4

Nothing from the intimidates?


Male Half-Elf Urban Barbarian 1/Archaeologist Bard 3

Rekkstuff VanHalen charges the second they pull their weapons out, the frightening smile becoming a roar of fury in an instant. His pupils narrow to pinpricks as he brings his guitar to bear against the thug standing right in front of him.

Free action to rage, controlled for +4 strength. Swift to activate archaeologists luck, end it as a free action. Lingering performance will keep the +1 luck going for the next three turns. Charge into a spot adjacent to both enemies, activating crowd control for +1 attack and ac. Charging does cause a -2 ac for the turn. Attack one of the thugs. The closest one.

Guitar vs flat footed ac:1d20 + 10 ⇒ (2) + 10 = 12

Damage:1d8 + 7 ⇒ (5) + 7 = 12

RNG, I despise you.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

Rekkstuff's guitar strikes a glancing blow against the thug, but it's deflected by a metal stud in his leather armor, which tears a long gash in the paint.


Male Half-elf Unarmed Fighter 1/Bard 4

"No sense of tactics..." Victor sighs under his breath, shaking his head at the screaming VanHalen.

Victor advances, hoping to keep Rekkstuff from getting into too much trouble.

"This is for the clothes!" he yells.

Advance 30ft to a space next to Rekkstuff and adjacent to one, but not both, of the thugs. Attack with unarmed strike (don't worry, I have Improved).

1d20 + 5 ⇒ (14) + 5 = 19 vs FF

1d3 + 3 ⇒ (2) + 3 = 5 damage (lethal, not nonlethal)

Use Snake Style versus first attack against me. I presume you'll roll that if need be?

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

The thug grabs at his face, and blood trickles through his fingers. "Thut thun of a bith broke muh fayth!" He sidesteps to get directly in front of Victor and a little away from Rekkstuff, and strikes out angrily with his quarterstaff.

1d20 + 4 ⇒ (18) + 4 = 221d6 + 3 ⇒ (2) + 3 = 5

Sense Motive: 1d20 + 12 ⇒ (2) + 12 = 14

Hit!

The other shifts around to get behind Rekkstuff, and steel flashes in the moonlight as he brandishes a dagger and thrusts it toward the brash guitarist.

1d20 + 4 ⇒ (3) + 4 = 71d4 + 1d6 + 3 ⇒ (2) + (2) + 3 = 7

EDIT: That should have had another +2 from flanking, but still a miss.


Male human Soundstriker Bard 4

Roger points at the thug that shifted around Rekkstuff and mumbles a few magic words.

Hideous laughter, DC 15 will save, or prone and laughing, unable to take actions.

Nothing came from the intimidate? If something did, then he gets a -2 on that save due to the shaken condition.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

1d20 - 2 ⇒ (15) - 2 = 13

The uninjured thug falls to the ground, pounding his fist on the cobblestones, laughing maniacally at some joke only he heard.

Yeah, sorry, he should be shaken. Good thing too, apparently.


Male human Soundstriker Bard 4

He gets another save next round, as a full-round action. If he makes it, he recovers, and can stand up the following round, if not, he has another round of laughter before he can do anything.


HP 36/38, AC 19/15/15

Tobar kneels and unhooks Squealy's harness before giving the porcine terror a slap on the rump and pointing at the prone and giggling thug "Sic him Squealy, bite his nads!"

Handle Animal: 1d20 + 14 ⇒ (14) + 14 = 28 DC 25 to push and animal to do something it's not trained to do.... yet.

Squealy charges forth with a malevolent look upon his black and red furred visage as he lunges at the thug....

Squealy Bite: 1d20 + 1 + 2 + 4 ⇒ (2) + 1 + 2 + 4 = 9 for 1d4 ⇒ 1 +2 for charge and +4 for attacking prone

I've taken the pig stats from here

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