JORDON NARCISO CR 3
Male Human (Varisian) Bard (Songhealer) 4
CG Medium Humanoid (Human)
Init +2;
Senses Perception +8
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DEFENSE
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AC 12, touch 12, flat-footed 10. . (+2 Dex)
hp 23 (4d8)
Fort +1,
Ref +6,
Will +6
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OFFENSE
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Spd 30 ft.
Melee Masterwork Longspear +3 (1d8-1/20/x3) and
. . Unarmed Strike +2 (1d3-1/20/x2)
Special Attacks Bardic Performance (standard action) (20 rounds/da, Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (DC 16), Bardic Performance: Inspire Competence +2, Bardic Performance: Inspire Courage +1
Bard (Songhealer) Spells Known (CL 4, +2 melee touch, +5 ranged touch):
2 (2/day)
Cure Moderate Wounds (DC 16), Gallant Inspiration (DC 16)
1 (4/day)
Cure Light Wounds (DC 15), Hypnotism (DC 15), Memory Lapse (DC 15), Saving Finale (DC 15)
0 (at will)
Message, Daze (DC 14), Ghost Sound (DC 14), Mending, Lullaby (DC 14), Summon Instrument
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STATISTICS
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Str 9,
Dex 14,
Con 11,
Int 13,
Wis 14,
Cha 18
Base Atk +3;
CMB +2;
CMD 14
Feats Bard Weapon Proficiencies, Extra Performance, Godless Healing, Spellsong
Traits Caretaker, Charming
Skills Acrobatics +7, Bluff +11, Diplomacy +11, Disguise +19, Heal +11, Knowledge (Local) +8, Knowledge (Religion) +7, Linguistics +5, Perception +8, Perform (Act) +9, Perform (Keyboard Instruments) +13, Sense Motive +7, Sleight of Hand +9, Spellcraft +6
Languages Common, Draconic, Elven, Varisian
SQ Bardic Knowledge +2 (Ex), Enhance Healing (4/day) (Su), Godless Healing (1/day) (Su), Well Versed (Ex)
Combat Gear Masterwork Longspear;
Other Gear Courtier's outfit, Gold jewellery, Hat of Disguise, Healer's kit (10 uses), Musical instrument, masterwork: Accordion, Necklace of Fireballs I, Spell component pouch, Wand of Cure Light Wounds, Wine (Fine, bottle)
200 gp
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SPECIAL ABILITIES
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Bardic Knowledge +2 (Ex) Add + 2 to all knowledge skill checks.
Bardic Performance (standard action) (20 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (DC 16) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Competence +2 (Su) +2 competence bonus for one ally on a skill check.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.
Enhance Healing (4/day) (Su) Cause spell completion/trigger healing to function at bard CL.
Godless Healing (1/day) (Su) Move, at 50% or less Hp heal 1d8 + level damage.
Spellsong Combine spellcasting and bardic performance
Well Versed (Ex) +4 save vs. bardic performance, sonic, and language-dependent effects.
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