The Righteous Shall Rise...

Game Master verdigris

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Male Human [HP 29/29] AC 21 (Flat 21 / Touch 10/ CMD 14) [F +6, R +1, W+10] Perception +13

Grasker caught up with the group during round 1 from his reverie in the other room, then takes a swipe against the swift shuffling zombies.

AoO
Radiance : 1d20 + 8 ⇒ (8) + 8 = 161d8 + 2 ⇒ (3) + 2 = 5

As the deadites reach their positions Grasker will strike again.

Round 2, vs Z3
Radiance: 1d20 + 8 ⇒ (3) + 8 = 111d8 + 2 ⇒ (2) + 2 = 4


Map

ELi misses as the Zombies go streaming by, but manages a solid hit against Z3, laying it to rest.

Grasker does just hte opposite, striking hard during the flurry of movement but missing as they settle. -5 on Z4, Z4 is still up

The zombies moan and grope for the stomachs of the holy warriors, perhaps trying to replace their own that befoul the basin inside.

Round 3

Cole Zeff: 1d20 + 3 ⇒ (15) + 3 = 18
undead thing 3: 1d20 + 2 ⇒ (6) + 2 = 18-
undead thing 4: 1d20 + 2 ⇒ (4) + 2 = 18-- (-11hp)
undead thing 5: 1d20 + 2 ⇒ (16) + 2 = 17+
undead thing 6: 1d20 + 2 ⇒ (15) + 2 = 17
undead thing 2: 1d20 + 2 ⇒ (15) + 2 = 17
Serra Iondri Phaer: 1d20 + 2 ⇒ (14) + 2 = 16
undead thing 1: 1d20 + 2 ⇒ (13) + 2 = 15
Beagan Berelcar: 1d20 + 3 ⇒ (10) + 3 = 13
Elyanius Myoch: 1d20 + 0 ⇒ (12) + 0 = 12
Grasker: 1d20 + 0 ⇒ (3) + 0 = 3

Cole is up


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

Round: 3, Initiative: 18

Status:
AC: 17 (f13/t14)
HP: 28/28 +17 temp
Weapon Equipped = Bow
Cold Iron Arrows = 20/26 (4 misses)
Silver Blunt Arrows = 18/18
Cold Iron, Adamantine Blanch Arrows = 20/20
+1, Outsider Bane, Cold Iron Blanch Arrows = 10/10
+1, Holy, Cold Iron Blanch Arrows = 5/5
Unknown Magic Arrow = 1/1
Conditions = Bolstering (1/19m)
Ranger Focus = 1/2 (ex, swift, +2 attack/damage)
Child of the Crusade = 1/1 (free, reroll failed save to be demonically possessed or incapacitated)
Silver Dragon Scale = 1/3 (standard, bolstering)
Bow Attack Mods: BAB +4, Dex +3, Bow +1, (Deadly Aim -1), (Rapid Shot -2)
Bow Damage Mods: Bow +1, Composite Bow +2, (Deadly Aim +2)
Spells (caster level 1, concentration +3)
Level 1 (DC 13) Aspect of the Falcon

Cole stays right where he is and starts with the zombie in front of him (Z4). If he’s so lucky as to get a kill, he carries on to one of the creatures on Grasker (Z1).
Bow (magic, cold iron): 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27 (point blank, bolstering)
damage: 1d8 + 5 + 1 ⇒ (5) + 5 + 1 = 11 (point blank)

Bow (magic, cold iron): 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13 (point blank, bolstering)
damage: 1d8 + 5 + 1 ⇒ (1) + 5 + 1 = 7 (point blank)

EDIT:
Critical Bow (magic, cold iron): 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25 (point blank, bolstering)
damage: 2d8 + 10 + 2 ⇒ (2, 3) + 10 + 2 = 17 (point blank)

Assuming Z4 drops, Cole steps a little closer to Grasker and the rest of the enemies.


Map

I spoke too soon. Z4 is also dust.

Cole strikes Z4 at the crack in his skull, sending him scattering into dust.

His next arrow just misses Z1, however.


Map

Zombie 6 slams into Grasker twice.

attack, Z6: 1d20 + 4 ⇒ (6) + 4 = 101d6 + 4 ⇒ (5) + 4 = 9
attack, Z6: 1d20 + 4 ⇒ (18) + 4 = 221d6 + 4 ⇒ (3) + 4 = 7

Z2 shuffles around for better positioning and tries to knock the gnome from the back of his mount.

attack, Z2: 1d20 + 4 ⇒ (15) + 4 = 191d6 + 4 ⇒ (6) + 4 = 10
attack, Z2: 1d20 + 4 ⇒ (5) + 4 = 91d6 + 4 ⇒ (1) + 4 = 5

Serra is up!


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Round 3, Init 16

Serra chides Cole as the archer stands in front of the meleeing knight.

"Watch your steps, Cole. We need knights in this war too."

Uttering a silent oath, Serra draws his wand instead of engaging in his deadly melee.

"KHAZ-mook!"

2d4 + 2 ⇒ (4, 1) + 2 = 7 force damage (to the most damaged zombie)


Map

Serra's keen sight just picks up Z6 menacing Grasker beyond the wall. His holy wand is able to end the threat, dropping Z6 into a pile of poor dead former crusader.

Z1 takes this opportunity to try to maul Grasker. Unfortunately he can't seem to find the man.

attack from Z1: 1d20 + 4 ⇒ (9) + 4 = 131d6 + 4 ⇒ (3) + 4 = 7
attack from Z1: 1d20 + 4 ⇒ (7) + 4 = 111d6 + 4 ⇒ (5) + 4 = 9

Beagan, Xanthos, Eli and Grasker are up


Male Human: AC 22 (t10, ff17)/ CMD 19/ HP:68/ Perc +13 / +3 F +2 R +10 W

Round 3, Init 12

Status:

AC = 19
HP = 31/31
Weapon Equipped = MW Cold Iron Lucerne Hammer
Condition(s) = Bull's Strength, Shield of Faith

Eli casts his gaze towards the next undead to still stand in affront to the gods. How easy would that it were I, standing there, mocking life with my entrails strewn about? There is no mercy, save for finishing them off. He picks his hammer back up, unused to the weight of the morningstar. He flicks the ironhead at the poor soul, but something in its face saps some of the will to crush it from Eli's spirit.

Hammer v Z2: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13 for 1d12 + 3 + 2 ⇒ (6) + 3 + 2 = 11 damage


Map

Eli misses and for a moment, the undead creature seems even sadder than before.

Beagan and Grasker are up!


Male Human [HP 29/29] AC 21 (Flat 21 / Touch 10/ CMD 14) [F +6, R +1, W+10] Perception +13

Round 3

Grasker moves slightly to make room and turns on Z2
Radiance: 1d20 + 8 ⇒ (14) + 8 = 221d8 + 2 ⇒ (3) + 2 = 5


Male Gnome Fallen Paladin 7 / AC 22

Round 3, Init 13

Status:

HP: 27/37
AC: 19 / 17 ff / 14 touch
CMD: 13

Init: +3
Fort: +5 | Ref: +3 | Will: +2
Per: +0 | Know nature: +6 | Know planes: +7

Holy Flames: 28/50
Equipped: Shield (Sword sheathed)

Calistria's Presto-Changeo Trick: 1/1
Dancing Holy Flames: 1/1
Flare Holy Flames: 1/1
Big R's Holy Flameball:0/1
Call upon Big R to protect/rejuvenate mount/protect from evil, shield: 0/4
Call upon Big R to send assistance: 6/7
Scale = 3/3

At will: Read Holy Writing, Detect Blessings, Guide the Faithful, Resist the Enemy, See the Faithful

Xanthos Status:

Xanthos’ full stats

HP: 22/25
AC: 22 ( touch 12, flat-footed 20) (+2 Dex, +6 natural, +4 Mage Armor)

Fort +4, Ref +5, Will +1

Init +2; Senses darkvision 60 ft.

Acrobatics +8 (+12 jump), Climb +6, Intimidate +5, Knowledge Planes +3, Perception +6, Sense Motive +4, Stealth +2

The Zombie slams into Beagan and the Gnome is rather rattled, squeezing to stay on his mount.

Xanthos ignores the flailing of his rider and steps up to attack the Zombie in front of Grasker.

Xanthos - Full Attack on Z1 - Power Attack
Bite: 1d20 + 5 - 1 ⇒ (19) + 5 - 1 = 231d8 + 3 + 3 ⇒ (2) + 3 + 3 = 8
Claw: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 211d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Claw: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 211d4 + 2 + 2 ⇒ (4) + 2 + 2 = 8

"Cole, are you a knight, too? I didn't know dead-eye archers could be knights. Maybe I should practice with my bow!"
Rocked by the hit, Beagan attempts to smash fire into the moving corpse.

Ride: 1d20 + 6 ⇒ (2) + 6 = 8 (fails)
Holy Fire - Melee Touch: 1d20 + 5 ⇒ (14) + 5 = 191d6 + 5 ⇒ (5) + 5 = 10
Xanthos' fierce bite and claw prevents the Gnome from getting his firey hands on the foe.


Map

Xanthos, unable to hold his true feelings in any longer, shreds the remaining two zombies.

The pause in the immediate conflict allows the sounds of the altercations outside to filter in. Irabeth's diversionary forces are hard at work.

In the room, it is a sad, awful affair, with crusader innards befouling the basin. Even so, with the destruction of the zombies, the stench is already beginning to clear.

and we are out of initiative.


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Serra spends a few seconds regaining his breath after the short battle, leaning over on his knees and panting. Sweat drops from his be-matted brow. He take a swig of water from his waterskin, letting it slosh down his overtaxed chain armor adding wetness to the strain of the links.

"Those zombies...so quick...so deadly...are we all okay?" Serra asks, taking his ranseur and moving to guard the stairs while others heal.

"We are mostly done, let us complete this so we might cleanse this place of the evil and bury those crusaders who gave their lives here."


Map

Serra:
Kastor pats himself down, looking for injuries. Finding none, he breathes a sigh of relief. A moment later, though, it turns to a cry of horror. " Look it this! This is their insides, Sir. We have to give them back their insides! I bet this used to be such a pretty pool too, and now it's full of insides that shouldn't be outside."


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Serra goes to look at the basins, trusting his squire's judgment.

1d20 + 11 ⇒ (9) + 11 = 20 Know (Arcana)
1d20 + 12 ⇒ (10) + 12 = 22 Know (Religion)


Map

Serra recognizes the basin for what it is, or rather was, before it was so abused. with the masterwork of the carving and the fine alabaster stone, the shape of it, it must surely be a scrying pool. At this size, and with the carvings, it was probably devoted to Iomedae, and used by her priests.


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Serra, while keeping an eye towards the stairs, begins to clean the basin.

"Twould be nice to have fresh clean water here, I think. Maybe someday...." Serra says after realizing that maybe if he wasn't such a sweaty fat ass he wouldn't have drunk all his water and there would be enough to fill the basin.


Male Gnome Fallen Paladin 7 / AC 22

Serra's question strikes him as a bit absurd. Nobody's skin was flayed alive. No one fell writhing in agony. None were knocked unconscious and revived for another beating. How could someone not be o.k.? And then he spots the basin. Well, those guys aren't. Having one's body raised to serve extreme evil isn't o.k. Could be worse. Much worse than being a Zombie. But still not o.k.

Taking the fire burning in his hands, Began has Xanthos trot to the fouled basin and nudges Serra out of the way for a moment.

"বিগ রাঃ এর পবিত্র ফায়ার তাদের সত্য পুরস্কার এই ওয়ারিয়র্স বিলি, এবং সমস্ত বিশ্বাসঘাতক করিতে ফন্ট ধোয়া মে."

Celestial:
"May Big R's Holy Fire deliver these warriors to their true reward, and cleanse the font of all treacherous evil."

The Gnome begins burning the befoulment on the basin, the fire flaring from his hand. 3 blasts of fire: 3d6 + 15 ⇒ (3, 4, 2) + 15 = 24

Once the flame is consumed, he'll return to more mundane ways to restore Iomedae's blessings.


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Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Serra tries *not* to think of delicious BBQ as the scent of Beagan's BBQing reaches his nostrils and his tummy rumbles.

Wouldn't be proper, I wouldn't...
...to stop for dinner now, huh?
No, fatso, it wouldn't.

Serra keeps an eye on the stairs.

"Thank you, Sir. Later, I'll bring water for that basin."


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

Cole helps remove the slop from the basin. He places the various bits of scorched meat and whatnot with the bodies of the zombies.

As soon as we leave they're just going to undo all our work. We should hurry.

He washes his hands with his own waterskin, and casts Create Water into the receptacle. Just a couple gallons appear - but it's at least fresh and clean.

"Irabeth's diversionary forces can't keep it up forever. Let's get moving."

He gathers his misses and replenishes his quiver.
low is bad: 1d2 ⇒ 1
low is bad: 1d2 ⇒ 2
low is bad: 1d2 ⇒ 2

"Let's go check out that last door before we ascend."


Map

As Cole casts create water into the basin, and turns to go check out the last room, a familiar face appears in the door. Laina grins as she sees the group still all in one peace. She turns and whispers loudly towards the stairs.

"They're up here!"

A clatter of feet follows the call, as several others join her. Some they recognize -Irabeth, Laina, Graf, and the old man from the infirmary, now looking somewhat less firm.


"Bless Iomedae, you live! Is all well? The fighting has turned in this direction, but we've forces below to hold the door."


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

"Laina! What are you doing out here you insane little girl!"

Cole moves across the room to have a more protective stance near his niece.

Relax you old fool, she's taken care of herself and her mom mostly very well without you.

Cole takes a step back and relaxes a bit, but he's not happy with the intrusion.

If Irabeth could be here, why are we?

Something seems odd to Cole, but he puts aside the thought for the moment. He waits for someone more diplomatic to talk to Irabeth though he's still on the balls of his feet.


Map

"I am NOT a little Girl!" Laina hisses at the old man, whatever joy she'd felt in seeing him alive and well dampened by his outburst in front of the Captain.

She moves back out to the hallway to listen for any approaching conflict from below.


Male Human: AC 22 (t10, ff17)/ CMD 19/ HP:68/ Perc +13 / +3 F +2 R +10 W

Eli looks up from Beagan's work, turns his attention to Irabeth when she arrives. "We're not done here. We have yet to check out the third floor. We've found what appears to be your sword as well. I think someone has it on themselves."

"Irabeth, your assistance is welcome, but we dare not delay any longer. We've accounted for several collectives of cultists and tieflings, and have slain one leader. I feel as though we've not met up yet with the prime mover here."

Without hesitation, Eli bounds up the stairs, magics for protection and strength still actively coursing through his muscles and over his armor.


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Serra, about to hand Irabeth her sword back, sees Eli's bounding and react accordingly, following the man up the stairs.

About time someone went up.


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

Cole glares at Laina a lingering moment as she leaves and follows the others up the stairs.


Her eyes flare at the mention of her sword. "I never thought to see it again." and apparently, she still doesn't as the others rush for the stairs.

"Very well then, let's go." She turns to Graf and the others. "You stay here. Yell if you hear anything. I'm going with the others."


Map

And with that, Eli, Serra, Cole and Irabeth head up the stairs. As they approach the landing, they hear a gasp, drawing their attention back into the room below.

The basin begins to shimmer in front of Beagan and Grasker, an image beginning to emerge, a vision with full color and motion.

This circular room’s original purpose is unclear, but now it seems to be a trophy hall of some sort. A low stone pedestal sits on the floor in the middle of the chamber under a domed ceiling. Atop the pedestal is an iron, barbed cage—and within the cage sits a chunk of softly glowing white stone. A creature - perhaps she was half elf once, but now she seems something else, or other, her body wasting away in shapes malevolent in their passing - guards the cage, a scythe in her hand. She appears to be listening to something, and casting spells of some sort.

The image pulls back then, out the door and into another room. Twin minotaurs stand guard outside the door, sharpening their axes upon their horns. Black bat wings stretch and fold behind them, and long fangs glimmer in their mouth. Surely these are no simple minotaurs, but something bred in the very abyss itself.

The image slips outward again, down the stairs, to the landing, past Cole, Irabeth, Serra and Eli to the basin where Grasker and Beagan stare in amazement at the image.For a moment it is a mirror within a mirror within a mirror, and then the tiny bit of water Cole added drains away.


Map

Oh yes, you can level up now.


Male Human [HP 29/29] AC 21 (Flat 21 / Touch 10/ CMD 14) [F +6, R +1, W+10] Perception +13

Gasker will concentrate and Detect Evil on the new arrivals, before heading up with the push of adventurers.

"What are you doing here Irabeth? Why did you bring wounded and children to join this fight against deadly demons?"

Sense Motive: 1d20 + 9 ⇒ (20) + 9 = 29

He will use wand charges before continuing as well.

2d8 + 3 ⇒ (3, 2) + 3 = 8


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16
GM_Verdigris wrote:
This circular room’s original purpose is unclear, but now it seems to be a trophy hall of some sort. A low stone pedestal...

Serra stops his climb up the stairs (and hence not letting others go past him) as he watches the vision.

"Ely, look!"

Serra takes in the image with different eyes...eyes with more experience upon them. Weeks of battling demonkind, his talks with Aya, his reading...pieces come together in his mind.

1d20 + 10 ⇒ (10) + 10 = 20 Know (Planes) - half elf
1d20 + 10 ⇒ (20) + 10 = 30 Know (Planes) - minodemons

He slides out Irabeth's old sword and hands it to her, hilt first. "Your old blade, m'Liege. I have a feeling you'll be needing this."


Map

slight retro to answer Grasker prior to the vision

Irabeth and the others new comers bristle at Grasker's tone. "I came to check on your progress and your needs. This is too important to just hope. As for the rest of my companions; they have each shown themselves valiant and creative in battle and have joined me on the way. "

"Quiet, Grasker. You were always a pompous idiot, but must you prove it public?!?!" The old man growls. "If you have need of our services, Captain," he says, turning to Irabeth, "I will be outside with Laine."

There is a mix of honest frustration and irritation, exhaustion. This is an important mission; they've come to make sure it is successful.


Male Human [HP 29/29] AC 21 (Flat 21 / Touch 10/ CMD 14) [F +6, R +1, W+10] Perception +13

Grasker, nonplussed, heads upstairs.


Map

Serra:
Serra knows nothing of the elf, not being from around here and all, but he recalls reading about both minotaurs and half fiends, so he assumes they will have these sorts of defensive abilities:

Defensive Abilities natural cunning*; DR 5/magic; Immune poison; Resist acid 10, cold 10, electricity 10, fire 10; SR 17


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

"That room, Irabeth, do you recognize it? Do you know where that is?"


Map

"It is the Observation Bell, and the other with the horned creatures is the hall of the Faithful Fallen. They know we are here. Are you all well. I have none of the Lady's Grace left to me today, but I do have a potion or two left."

She sighs as the old man dresses down Grasker in front of all.

"That is not well done, of any of us. It has been a long day of it and nerves are frayed, but let us not help the demons fracture our cause."

She instructs the others, Graf, Laina, and the old man to hold the downstairs. Shen everyone is ready, prepares to head upstairs with the others.


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Serra follows Ely and the others up the stairs, wishing he had time to prepare better...then finds time to become Assimarra, glittering skinned champion of Terendelev: arms of sculpted marble, slender and beautifully proportioned, with graceful feathered hair.

Serra almost floats up the stairs after the others.


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Male Gnome Fallen Paladin 7 / AC 22

Despite the fascinating scene shimmering around him, Beagan's eyes keep going to his sword arm, flexing and re-flexing his hand like he's trying to shake something out of it.

Stress: 1d10 ⇒ 6

"우리는 우리의 힘이 필요합니다. 부정 여왕이 악마를 전투 나 준비를 준비합니다."

Infernal:

"We will need our strength for this. Unholy Queen, prepare me to battle these demons."

Xanthos' eyes widen, shifting unsteadily on his paws, as two runes begin glowing on the Gnome's forehead on either side of Ragathiel's R.
왕 복수

Infernal:
"Queen's vegeance."

He calls upon the supernatural to empower him, and red liquid begins to swirl in his flexing hand. He lays his hands on himself, and his wounds begin to heal. (Casts Infernal Healing.)

He stops flexing his hand and retrieves his sword, ready to head upstairs.


Male Human: AC 22 (t10, ff17)/ CMD 19/ HP:68/ Perc +13 / +3 F +2 R +10 W

Eli stops in his tracks long enough to recognize the battle ready to play out, courtesy of the scrying pool. Winged minotaurs and a Corrupted? This is our final purge of the Garrison. They wait for us above, mean for us to be tired of will and magic, letting their minions wear us down. Well, let's see how worn down we are.

Remembering the ineffectualness of his hammer against the winged peryton, Eli draws forth the last of his magics to imbue his iron with a weave to avoid that frustration again. Cast Magic Weapon

He turns back to the others, regarding them before the onslaught awaiting them upstairs.

Eli reaches to calm Xanthos, wishing him only peace and strength. Cast William's Strength on both Bunny and himself

"Are we ready for this? The three of them, against our six? I can weave a magic over someone's weapon, if they shared my lack of confidence during our scuffle with that winged minion in the other room."


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16
Elyanias Myoch wrote:
"Are we ready for this? The three of them, against our six? I can weave a magic over someone's weapon, if they shared my lack of confidence during our scuffle with that winged minion in the other room."

Serra nods at Ely's preparations, hitching up his pants under this armor.

"We'll need magic on our weapons to beat the minotaur demons, should they be upstairs. Be prepared...knowing is half the battle."

Serra trusts in the magic of his scale and that of his ranseur.


Map

Touched by Serra's offer of the use of her sword, Irabeth hesitates. "Thank you, Sir Serra. Are all others appropriately equipped? If so, I would be honored. If not, then I will use my own sword and consider my father's blade in good hands."

If any one else would like to use the +1 evil outsider bane sword instead, Irabeth would gladly hand it over and use the one she came in with.

initiative:
Cole Zeff: 1d20 + 3 ⇒ (2) + 3 = 5
Elyanius Myoch: 1d20 + 0 ⇒ (3) + 0 = 3
Beagan Berelcar: 1d20 + 3 ⇒ (9) + 3 = 12
Serra Iondri Phaer: 1d20 + 2 ⇒ (17) + 2 = 19
Grasker: 1d20 + 0 ⇒ (7) + 0 = 7
Elyanius Myoch: 1d20 + 0 ⇒ (1) + 0 = 1
Cole Zeff: 1d20 + 3 ⇒ (13) + 3 = 16
Irabeth: 1d20 - 1 ⇒ (17) - 1 = 16
Minotaur 1: 1d20 + 2 ⇒ (2) + 2 = 4
Minotaur 2: 1d20 + 2 ⇒ (10) + 2 = 12

Serra Iondri Phaer: 1d20 + 2 ⇒ (17) + 2 = 19
Cole Zeff: 1d20 + 3 ⇒ (13) + 3 = 16
Irabeth: 1d20 - 1 ⇒ (17) - 1 = 16
Beagan Berelcar: 1d20 + 3 ⇒ (9) + 3 = 12
Minotaur 2: 1d20 + 2 ⇒ (10) + 2 = 12
Grasker: 1d20 + 0 ⇒ (7) + 0 = 7
Minotaur 1: 1d20 + 2 ⇒ (2) + 2 = 4
Elyanius Myoch: 1d20 + 0 ⇒ (3) + 0 = 3


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Round 1, Init 19

Oooh...this is poor initiative rolling. Usually minotaurs like their main course in the main part of the meal, not as the amuse bouche. Serra ain't going up first and making them angier.

Serra bravely moves up and calls upon one of his mother's favorite tricks...

1d10 ⇒ 9 not 1

Serra casts Grease, no SR, DC 15 Reflex or fall prone, on the two minojerks. Area is marked in green. Link to spell. They may need an acrobatics check to walk through it.

...and is rewarded with slick surface under those cloven hooves.


Male Gnome Fallen Paladin 7 / AC 22

(Ninja'ed - pre-battle comment)

Under Eli's reaffirming touch, Xanthos' ruffled fur seems to smooth a bit, steeling his claws for the coming battle and trying to ignore the uneasy feeling on his back.

"나는 마법에 대해서 잘 모르지만, 나는 복수의 신들 지침 거룩한 글에 호출 할 수 있습니다!"

Infernal:
"I don't know about magic, but I can call upon the holy writings for guidance from the gods of vengeance!"

Upon hearing Serra's admonition and Irabeth's offer, he looks at his poisoned sword and compares it to the Demon Bane blade. As he resheathes the cold iron blade, some of the stress seems to leave his body. "It is I who would be honored, to use something blessed rather than cursed."


Map

reflex 1: 1d20 + 6 ⇒ (1) + 6 = 7

reflex 2: 1d20 + 6 ⇒ (6) + 6 = 12

Both minotaurs fall on their rumps, their bellows shaking the walls.

Cole is up!


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

Round: 1, Initiative: 16

Status:
AC: 17 (f13/t14)
HP: 34/34 +17 temp
Weapon Equipped = Bow
Cold Iron Arrows = 25/26
Silver Blunt Arrows = 18/18
Cold Iron, Adamantine Blanch Arrows = 20/20
+1, Outsider Bane, Cold Iron Blanch Arrows = 10/10
+1, Holy, Cold Iron Blanch Arrows = 5/5
Unknown Magic Arrow = 1/1
Conditions = Bolstering (5/19m), Aspect of the Falcon (1/2m)
Ranger Focus = 1/2 (ex, swift, +4 attack/damage)
Child of the Crusade = 1/1 (free, reroll failed save to be demonically possessed or incapacitated)
Silver Dragon Scale = 1/3 (standard, bolstering)
Bow Attack Mods: BAB +5, Dex +3, Bow +1, Weapon Focus +1, (Deadly Aim -2), (Rapid Shot -2)
Bow Damage Mods: Bow +1, Composite Bow +2, (Deadly Aim +4)
Spells (caster level 2, concentration +4)
Level 0 (DC 12) Create Water (0/1)
Level 1 (DC 13) Aspect of the Falcon

A bit of retro for me too I’m afraid. Thanks!
Cole stops a moment and casts Aspect of the Falcon on himself at the bottom of the stairs before rushing up to join the others.

At the top of the stairs, Cole attempts to get some measure of his opponents.
Knowledge Planes(?): 1d20 + 9 ⇒ (6) + 9 = 15

Question (if any):
1) What is their DR?
2) What are their special attacks?
3) What are their melee attacks? (i.e. if we remove their weapons (disarm) are they severely weakened)

On seeing the Minotaur so roughly treated at the hands of Serra (well done!) he moves into the room and shoots (M2)! (Note they have a +4 to their AC for being prone against me.)
Bow (magic, cold iron): 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27 (point blank, aspect)
damage: 1d8 + 7 + 1 ⇒ (3) + 7 + 1 = 11 (point blank)


Map

Unfortunately, Cole knows nothing about the twin minotaurs with large bat wings and blood red fur. (-11hp to M2)

Cole Rushes in and shoots M2 while he's down! (are we sure which group is the good guys here?)

Irabeth rushes up the stairs as well, sword drawn. double move, it's all she's got. "Prepare to die, foul creatures!"

Beagan is up!


Male Gnome Fallen Paladin 7 / AC 22

Round 1, Init 12

Status:

HP: 45/45
AC: 17 / 15 ff / 14 touch
CMD: 13

Init: +3
Fort: +5 | Ref: +3 | Will: +2
Per: +0 | Know nature: +6 | Know planes: +7

Equipped: Demon Bane Sword (Shield dropped)

Calistria's Presto-Changeo Trick: 1/1
Dancing Holy Flames: 1/1
Flare Holy Flames: 1/1
Big R's Holy Flameball:0/1
Call upon Big R to protect/rejuvenate mount/protect from evil, shield: 0/4
Call upon Big R to send assistance: 6/7
Smite/Lay On Hands/Protect: 4/4
Channel: 4/4
Scale = 3/3

At will: Read Holy Writing, Detect Blessings, Guide the Faithful, Resist the Enemy, See the Faithful

Holy Spark, Save Ally, Enhance Strike, Virtue

Xanthos Status:

Xanthos’ full stats

HP: 22/25
AC: 22 ( touch 12, flat-footed 20) (+2 Dex, +6 natural, +4 Mage Armor)

Fort +4, Ref +5, Will +1

Init +2; Senses darkvision 60 ft.

Acrobatics +8 (+12 jump), Climb +6, Intimidate +5, Knowledge Planes +3, Perception +6, Sense Motive +4, Stealth +2

Stress: 1d10 ⇒ 4

Hearing the sounds of battle ahead and taking in the full meaning of Serra's warning, Beagan juggles swords and wiggles his hand out of his shield to drop the heavy steel circle to the ground with a clatter. Gripping the Demon Bane sword in one hand, his other arm reaches back to his battered pack and a scroll slips suddenly into his grasp.

Still somewhat unsettled, Xanthos doesn't wait for Beagan's direction but starts climbing the stairs and moving towards the over-sized foes, closing to threaten their prostrate forms. (Double move)

"Za ka zabi da ba daidai ba gefen halittu, mixed halittu! Ya kamata ka rungumi da tsarki na farko a maimakon da taint na Abyss!"

Sylvan:
[b]"You chose the wrong side of the worlds, mixed creatures! You should have embraced the purity of the First instead of the taint of the Abyss!"

The Gnome is awkwardly holding the Demon Bane blade in one hand and a scroll in the other


Map

Btw, it was pointed out to me that I did not mention the minotaurs great axes. They each have one.

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