[PFS][Private] GM Ilmakis Year of the Shadow Lodge CORE level 1-2 (Inactive)

Game Master Ilmakis

Overseer and chat between tables
Current MAP (Charvion) on google docs


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The Exchange

Female Druid 3 / Barbarian 1| HP: 37/37 | AC: 22 (13 Tch, 1917 Fl) | CMD: 19 | F: +8, R: +4, W: +6 | Init: +2 | Perc: +7 (darkvision), SM: +1 | Active conditions: backskin Half-Orc Betsy the Boar| HP: 26/26 | AC: 23 (13 Tch, 21 Fl) | CMD: 15 | F: +5, R: +4, W: +2 | Init: +1 | Perc: +5(scent, lowlight), SM: +1 | Active conditions: none

Bertha takes another swing.

Attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 2d4 + 6 ⇒ (4, 4) + 6 = 14

Scarab Sages

Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

The osirian wizard casts a spell to dull the goblin's already-dull senses. Daze, DC 15 Will, on any uninjured goblin or on the closest one if they're all injured.

Liberty's Edge

Male Human Ranger/L1, HP:10/12, AC: 17(Touch:14, FF:13), Saves: Fort +3, Ref: +6, Will+1, Init+6, Acrobatics+8, Handle Animal+5, Heal+5, Know: Dungeon+5, Know: Geo+5, Know: Nature+5, Perception+5, Stealth+8, Survival+5

Ex Bop takes another shot at the goblin that seems to take him down.

Attack with X-bow: 1d20 + 5 ⇒ (1) + 5 = 6

Ex Bop curses under his breath for missing again as he reloads.


#3-99 ACTUAL MAP

Only two goblins fell under the attacks of the team despite the efforts of the other.

Will DC15: 1d20 - 1 ⇒ (1) - 1 = 0

Fortunately one goblin seems dazed by Akhenathis' spell ! The others try to retaliate.

G5 Shortbow vs Ex: 1d20 + 4 ⇒ (14) + 4 = 18
damages: 1d4 ⇒ 4

G6 Short sword vs Caellus[/dice: 1d20 + 2 ⇒ (8) + 2 = 10
damages: 1d4 ⇒ 4


#3-99 ACTUAL MAP

Again, one arrow find its way deep in the flesh of a Pathfinder !

Round 3
-- bold may act --
BABS
Graff
Iago (3 damages)
GM
Akhenetis
Ex Bob
(6 damages)
Caellus (2 damages)

Round 4
-- bold may act --
BABS
Graff
Iago
(3 damages)
GM
Akhenetis
Ex Bob (6 damages)
Caellus (2 damages)

Scarab Sages

Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

Akhenethys tries the same spell again, not wanting to spend more of his magic on these vermin. Daze again, this time on the goblin who shot Ex with the arrow.


VC - Sydney, Australia

*******************
OVERSEER ANNOUNCEMENT
*******************


VC - Sydney, Australia

*******************
OVERSEER ANNOUNCEMENT
*******************

The huge dragon is an imposing site, and has brought the small army to a bit of a standstill, some start trying to work out a way around – seeing a chance to make a break for the single door and hopefully passing through it to the safety of the mausoleum.

A half a dozen of the most seasoned Pathfinders instead ready to make their stand, drawing swords and casting spells – their faces set in grim masks of steely resolve.

Alie Saechel
Boswick Bumbleberry
Dwayne the Rock
Oxirane
Rogar Stonehand
Sareth

This is the vanguard leading an assault on the dragon, each one of them heroes towards the twilight of their careers – leading what may be their final charge into glory. Should they fall this day their names will live on in song – and forever be engraved on the Wall of Names.

A small number of other journeymen Pathfinder seem equally set on following up on the charge with their steel also at the ready.

Still waiting on reports, so let your GM know your intent. More to follow...

Liberty's Edge

PFS #76925-37 Male Half Orc Cleric 4 | HP: 27/27| AC: 15/9/15|Init: -1| Perc: +3| Fort: +4| Ref: +1| Will: +6| CMB: +4| CMD: 14| Greataxe: +5;1d12+4| Morningstar: +5;1d8+3| Sling: +1;1d4+3| Channel 2d6 5-4/day| DS +1 Dmg 6/day| BR +1 Dmg 6/day|
Skills:
Acrobatics: -6| Appraise:-1| Bluff:+2| Climb:-2| Diplo:+6| Intimidate: +4| Kn.(Reli): +3| Sense Motive: +3| Stealth: -5| Survival: +3| Swim: -2|

Graff is pretty much distracted by the huge dragon.
His axe swings side by side without any real intent on his target.
Dragons do get your attention and in more ways then one......all bad.
Woo.. Look dragon... 1d20 + 4 ⇒ (3) + 4 = 71d12 + 4 ⇒ (1) + 4 = 5


VC - Sydney, Australia

*******************
OVERSEER ANNOUNCEMENT
*******************

The battle is joined with ferocity, he show is far more spectacular than the entertainment in the Irorium earlier.

The most seasoned Pathfinders appear to be faring well, and a small cohort of around a score are in lending them aid and trying to harry the dragon.

One enterprising group has simply abandoned all due care and has crashed the gates into the mausoleum, leaving the entrance wide open for any who can make it across the courtyard!

GM:
Good morning! :) I have done the rounds of the tables to make sure I have everyones input. Run encounter as normal. Door to mausoleum has been opened

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Iago looks from the dragon to the pathfinders, back to the dragon. "Would either of the gods represented here be adverse to not throwing away our lives? If not, maybe we should make to the Mausoleum like there's a dragon behind us."

The Exchange

Female Druid 3 / Barbarian 1| HP: 37/37 | AC: 22 (13 Tch, 1917 Fl) | CMD: 19 | F: +8, R: +4, W: +6 | Init: +2 | Perc: +7 (darkvision), SM: +1 | Active conditions: backskin Half-Orc Betsy the Boar| HP: 26/26 | AC: 23 (13 Tch, 21 Fl) | CMD: 15 | F: +5, R: +4, W: +2 | Init: +1 | Perc: +5(scent, lowlight), SM: +1 | Active conditions: none

"I concur. I have no need to become a dragon's snack today, and our main goal lies beyond anyway. As much as I would like to help the more experienced Pathfinders, I fear I would not be of much use there."


VC - Sydney, Australia

*******************
OVERSEER ANNOUNCEMENT
*******************

Under heavy attack, the mighty black dragon falters, blood spilling from dozens of wounds. She staggers forward, raises
her wings, lets out an ear-piercing roar, and takes flight, headed for the harbor.

GM:
Dragon is out of the combat from the end of whatever round you are resolving

Liberty's Edge

PFS #76925-37 Male Half Orc Cleric 4 | HP: 27/27| AC: 15/9/15|Init: -1| Perc: +3| Fort: +4| Ref: +1| Will: +6| CMB: +4| CMD: 14| Greataxe: +5;1d12+4| Morningstar: +5;1d8+3| Sling: +1;1d4+3| Channel 2d6 5-4/day| DS +1 Dmg 6/day| BR +1 Dmg 6/day|
Skills:
Acrobatics: -6| Appraise:-1| Bluff:+2| Climb:-2| Diplo:+6| Intimidate: +4| Kn.(Reli): +3| Sense Motive: +3| Stealth: -5| Survival: +3| Swim: -2|

Graff makes a run for teh entrance!
"No Dragon. Doors open! Come on!!!!"

Scarab Sages

Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

Akhenethys runs close behind Graff.


#3-99 ACTUAL MAP

Map to come

The open courtyard is strewn with pools of acid and piled with rubble and other debris. It was lorded over by the dragon Zythrustianax until a team of experienced Pathfinder was able to make him run away.

You are know able to freely open the door to enter the Mausoleum.

Once the doors opened you see several rooms who contain large, steel surgical tables. Their perimeters are lined with additional work areas whose tables are covered with texts, surgical instruments and tools, alembics, scales, abacuses, and similar devices used in alchemical and biological tests. The rooms also hold barrels of wash water, along with bottles of various fluids and salts used in sterilization and embalming. The center of the floor contains a drain for run off, as well as a few
waste buckets.

Nothing of importance is left in these rooms and you have 3 choices :
- The Ossuarium (1)
- The Slabs (2)
- The Incinerators (3)

Where ?: 1d3 ⇒ 3

You decide to go to the incinerators. This chamber contains a massive iron stove, which the necromancers use to burn the remains of their experiments. Ash is gathered, collected, and placed into sample urns. The urns are dated, labeled, and stacked along a wall near the back for later use but again, nothing of value is left here.
One opening lead to the library, but you prefer to not let anything left behind and you return to explore the two other chambers.

Where ?: 1d2 ⇒ 2

Set deep into the building’s rear exterior walls, a pair of plain, iron-shod double doors provide a service entrance into the Slabs, a sort of morgue-like storage area for bodies and parts. The Slabs take up a large section of the rear of the East Wing.


#3-99 ACTUAL MAP

This huge chamber is entirely tiled with plain gray flagstones. It’s uncannily cold, and only a trickle of light slips through a trio of tiny windows, one set into each adjoining wall, just below the eaves. The room is lined and partitioned with rows of massive stone cubicles. The cubicles stand twice the height of a grown human. Each cubical has an iron door with a brass plate on it. The plates are labeled and numbered with a black wax pencil.

The cubicles in the Slabs have been magically augmented to maintain a temperature just above the freezing point. Most of them contain humanoid remains, though a few hold the remains of other creatures. Each cubicle is labeled with a creature type and a date, as well as a brief description of the nature of the cubicle’s contents.
These contents range from entire preserved corpses to various organs or other parts. All of the sampled contents contain at least some soft tissue, as cleaned bones are stored in the Ossuarium instead.

As you enter the chamber, six resting skeletons animates, ready to attack !

Know. Religion DC10:
These creature are skeletons, undead creature resisting to non blundgeoning damages.

GM:
Init Skeletons: 1d20 + 6 ⇒ (6) + 6 = 12
Init Graff: 1d20 - 1 ⇒ (18) - 1 = 17
Init Caellus: 1d20 + 2 ⇒ (7) + 2 = 9
Init Ex: 1d20 + 6 ⇒ (9) + 6 = 15
Init Iago: 1d20 + 1 ⇒ (15) + 1 = 16
Init Akhenethis: 1d20 + 4 ⇒ (14) + 4 = 18
BABS: 1d20 + 2 ⇒ (4) + 2 = 6


#3-99 ACTUAL MAP

You had time to heal after the fight, don't forget to use channel/wand's charges etc... to heal you ! before starting this new fight.

Round 1
-- bold may act --
Akhenetis
Graff
Iago
(3 damages)
Ex Bob (6 damages)
GM
Caellus (2 damages)
BABS

The Exchange

Female Druid 3 / Barbarian 1| HP: 37/37 | AC: 22 (13 Tch, 1917 Fl) | CMD: 19 | F: +8, R: +4, W: +6 | Init: +2 | Perc: +7 (darkvision), SM: +1 | Active conditions: backskin Half-Orc Betsy the Boar| HP: 26/26 | AC: 23 (13 Tch, 21 Fl) | CMD: 15 | F: +5, R: +4, W: +2 | Init: +1 | Perc: +5(scent, lowlight), SM: +1 | Active conditions: none

"YEAH! They routed the dragon!"

Not stopping to cheer but for a moment, Bertha and Betsy run into the building with the others. Looking around frantically for the way, they stumble into the ambush.

oops - just realized I am at the bottom of initiative, so I shall return with actions later...

Silver Crusade

Human Male NG Human Cleric of Shelyn-2 | HP: 13/13 | AC: 17 (11 tch, 13 Fl) | CMB: +3, CMD: 15 | F+4 R+3 W+6 | Init: +2 Perc: +1 SM: +6 | Speed 20ft | Active conditions: none

Caellus channels the healing power of Shelyn to help his comrades. Channel positive energy: 1d6 ⇒ 4

Caellus, stunned by the terrible aura of the dragon, can only stand and watch while the combat occurs. When the beast wings away, he finally comes to his senses and follows his comrades into the open Mausoleum.

Knowledge (religion): 1d20 + 4 ⇒ (4) + 4 = 8

Shcoked by the appearance of moving skeletons, Caellus can't remember any of the information he learned in class. He does, however, know that Shelyn can help him. He moves to put all of the skeletons in range and channels positive energy again. 1d6 ⇒ 4 (Fort DC 12 for half)

Liberty's Edge

Male Human Ranger/L1, HP:10/12, AC: 17(Touch:14, FF:13), Saves: Fort +3, Ref: +6, Will+1, Init+6, Acrobatics+8, Handle Animal+5, Heal+5, Know: Dungeon+5, Know: Geo+5, Know: Nature+5, Perception+5, Stealth+8, Survival+5

My turn R1

Ex Bop takes out his wand of CLW to use on himself.

Use of Happy Stick: 1d8 + 1 ⇒ (2) + 1 = 3


#3-99 ACTUAL MAP

@Ex Bop consider you already have used your wand on yourself earlier. Make your R1 normaly.

Liberty's Edge

PFS #76925-37 Male Half Orc Cleric 4 | HP: 27/27| AC: 15/9/15|Init: -1| Perc: +3| Fort: +4| Ref: +1| Will: +6| CMB: +4| CMD: 14| Greataxe: +5;1d12+4| Morningstar: +5;1d8+3| Sling: +1;1d4+3| Channel 2d6 5-4/day| DS +1 Dmg 6/day| BR +1 Dmg 6/day|
Skills:
Acrobatics: -6| Appraise:-1| Bluff:+2| Climb:-2| Diplo:+6| Intimidate: +4| Kn.(Reli): +3| Sense Motive: +3| Stealth: -5| Survival: +3| Swim: -2|

Knowledge (Religion) 1d20 + 3 ⇒ (16) + 3 = 19
Axe meet Bones 1d20 + 4 ⇒ (10) + 4 = 141d12 + 4 ⇒ (4) + 4 = 8
Edited after GM pointed it out. lol

Graff goes ahead to swing his axe into the rib cage of the closest walking bones as he randomly moves towards the one.


#3-99 ACTUAL MAP

@Graff, you can use d20 rather a d2 for you knowledge religion rolls :P

Graff's axe meet bones but it's not enough to destroy a skeleton as it seems to be quite resistant to his hit.

Round 1
-- bold may act --
Akhenetis
Graff
Iago
Ex Bob

GM
Caellus (will channel)
BABS

Scarab Sages

Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

1d20 + 3 ⇒ (12) + 3 = 15
1d6 ⇒ 3

Akhenethys fires a bolt of acid at the closest skeleton that is not in melee.

-Posted with Wayfinder

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

"Gods, does this ever STOP????"

Greataxe, Power Attack: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20
Damage: 1d12 + 4 + 3 ⇒ (9) + 4 + 3 = 16


#3-99 ACTUAL MAP

Akhenetis moves in the chamber and hit one skeleton with an acid bolt. The skeleton disolve after being hit as another one explode under Iago powerfull strike !

The four remaining skeleton move toward the Pathfinders, trying to rip them apart.

Claw1 vs Graff: 1d20 + 2 ⇒ (3) + 2 = 5
damages: 1d4 + 2 ⇒ (3) + 2 = 5
Claw2 vs Graff: 1d20 + 2 ⇒ (16) + 2 = 18
damages: 1d4 + 2 ⇒ (2) + 2 = 4

Claw1 vs Graff: 1d20 + 2 ⇒ (1) + 2 = 3
damages: 1d4 + 2 ⇒ (4) + 2 = 6

Claw1 vs Iago: 1d20 + 2 ⇒ (1) + 2 = 3
damages: 1d4 + 2 ⇒ (3) + 2 = 5

The last remaining skeleton moves to engage Ex Bop.


#3-99 ACTUAL MAP

GM:
Will: 4d20 ⇒ (17, 1, 20, 20) = 58

Caellus call for Shelyn's power and one skeleton explose while the one already hurt by Graff disolve despite having resisted to Caellus' channeling.

The map will be updated

Round 1
-- bold may act --
Akhenetis
Graff (4 damages)
Iago
Ex Bob
GM
Caellus
BABS

Round 2
-- bold may act --
Akhenetis
Graff
(4 damages)
Iago
Ex Bob

GM
Caellus
BABS

Liberty's Edge

PFS #76925-37 Male Half Orc Cleric 4 | HP: 27/27| AC: 15/9/15|Init: -1| Perc: +3| Fort: +4| Ref: +1| Will: +6| CMB: +4| CMD: 14| Greataxe: +5;1d12+4| Morningstar: +5;1d8+3| Sling: +1;1d4+3| Channel 2d6 5-4/day| DS +1 Dmg 6/day| BR +1 Dmg 6/day|
Skills:
Acrobatics: -6| Appraise:-1| Bluff:+2| Climb:-2| Diplo:+6| Intimidate: +4| Kn.(Reli): +3| Sense Motive: +3| Stealth: -5| Survival: +3| Swim: -2|

Those wounds sting!
No matter, Graff concentrates as he braces his arms for a telling blow and allows his body to whiplash in a full round, changing the hit from the skeleton into one that helps to power his blow!
X the Bones 1d20 + 4 ⇒ (7) + 4 = 111d12 + 4 ⇒ (12) + 4 = 16 <___I'm gonna find a corner somewhere and cry alright?

The Exchange

Female Druid 3 / Barbarian 1| HP: 37/37 | AC: 22 (13 Tch, 1917 Fl) | CMD: 19 | F: +8, R: +4, W: +6 | Init: +2 | Perc: +7 (darkvision), SM: +1 | Active conditions: backskin Half-Orc Betsy the Boar| HP: 26/26 | AC: 23 (13 Tch, 21 Fl) | CMD: 15 | F: +5, R: +4, W: +2 | Init: +1 | Perc: +5(scent, lowlight), SM: +1 | Active conditions: none

Bertha runs into the room, drawing her club, and calling out to her boar-friend, "Come, Betsy, and defend me!"

Handle Animal: 1d20 + 7 ⇒ (12) + 7 = 19

Double move (60') into the room, headed for the back wall to try and get behind the creatures. Once she sees the corner ones, she will engage one of them instead.

Liberty's Edge

Male Human Ranger/L1, HP:10/12, AC: 17(Touch:14, FF:13), Saves: Fort +3, Ref: +6, Will+1, Init+6, Acrobatics+8, Handle Animal+5, Heal+5, Know: Dungeon+5, Know: Geo+5, Know: Nature+5, Perception+5, Stealth+8, Survival+5

Round 1 Since I'm doing it over and my rapiers and xbow probably won't do much to skeletons...

"Sorry, don't have much against skeletons." He states to the party.

Ex Bop backs off the fight with his crossbow in one hand and wand in the other. He uses the wand to feel better about himself.

Happy Stick Attack: 1d8 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

Male Human Ranger/L1, HP:10/12, AC: 17(Touch:14, FF:13), Saves: Fort +3, Ref: +6, Will+1, Init+6, Acrobatics+8, Handle Animal+5, Heal+5, Know: Dungeon+5, Know: Geo+5, Know: Nature+5, Perception+5, Stealth+8, Survival+5

Round 2

Feeling better, Ex Bop drops the wand and tries to use the crossbow on a skeleton, though not expecting success.

Attack: 1d20 + 5 ⇒ (8) + 5 = 13
If Hit: 1d8 ⇒ 1

Ex Bop reloads for another attack, should it come.

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

So if the one I'm in base to base is destroyed, I'll move to the one facing Caellus and Akenethys. Otherwise, here we go again.

Iago keeps on bringing down his weapon. "I'm pretty sure Lady Dralneen and her Dark Archive haven't been allowed to keep undead on Grand Lodge grounds. Anyone feel like something is going very wrong?"

Greataxe, Power Attack: 1d20 + 6 - 1 ⇒ (9) + 6 - 1 = 14
Damage: 1d12 + 4 + 3 ⇒ (2) + 4 + 3 = 9

Scarab Sages

Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

Akhenethys steps back and fires a bolt of positive energy at the undead. Unfortunately, it misses.

shooting into melee: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3


#3-99 ACTUAL MAP

Unfortunately none of the Pathfinder are able to hit a single skeleton.

@BABS you will be able to attack the skeleton attacking Caellus but in the process you will take an AoO from it.
To speed up the process I made the rolls.

AoO Skeleton (claw): 1d20 + 2 ⇒ (17) + 2 = 19
damages: 1d4 + 2 ⇒ (4) + 2 = 6
BABS Club attack: 1d20 + 5 ⇒ (19) + 5 = 24
damages: 1d4 + 6 ⇒ (3) + 6 = 9
Acrobatics: 1d20 + 2 - 3 ⇒ (12) + 2 - 3 = 11

BABS moves in, taking a deep scratch in her flesh but retaliate in strength and in one mighty blow destroy the skeleton !


#3-99 ACTUAL MAP

The two remaining skeletons fight back.

Claw1 vs Graff: 1d20 + 2 ⇒ (11) + 2 = 13
damages: 1d4 + 2 ⇒ (1) + 2 = 3
Claw2 vs Graff: 1d20 + 2 ⇒ (5) + 2 = 7
damages: 1d4 + 2 ⇒ (3) + 2 = 5

Claw1 vs Iago: 1d20 + 2 ⇒ (9) + 2 = 11
damages: 1d4 + 2 ⇒ (4) + 2 = 6
Claw2 vs Iago: 1d20 + 2 ⇒ (15) + 2 = 17
damages: 1d4 + 2 ⇒ (3) + 2 = 5


#3-99 ACTUAL MAP

No skeletons is able to hit the pathfinder this time.

Round 2
-- bold may act --
Akhenetis
Graff (4 damages)
Iago
Ex Bob
GM
Caellus
BABS
(6 damages)

Round 3
-- bold may act --
Akhenetis
Graff
(4 damages)
Iago
Ex Bob

GM
Caellus
BABS (6 damages)

Scarab Sages

Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5

Argh, seriously?

The Exchange

Female Druid 3 / Barbarian 1| HP: 37/37 | AC: 22 (13 Tch, 1917 Fl) | CMD: 19 | F: +8, R: +4, W: +6 | Init: +2 | Perc: +7 (darkvision), SM: +1 | Active conditions: backskin Half-Orc Betsy the Boar| HP: 26/26 | AC: 23 (13 Tch, 21 Fl) | CMD: 15 | F: +5, R: +4, W: +2 | Init: +1 | Perc: +5(scent, lowlight), SM: +1 | Active conditions: none

Couldn't edit the map, and see Babs hasn't been moved, so while I believe she is inside the room, I can't be sure. Assuming she is, she attacks the nearest skeleton with her club.

Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d4 + 6 ⇒ (3) + 6 = 9


#3-99 ACTUAL MAP

The skeleton attacking Graff explodes under BABS' hit !

Unfortunately Akhenethys ray miss his target.

Round 2
-- bold may act --
Akhenetis
Graff (4 damages)
Iago
Ex Bob
GM
Caellus
BABS (6 damages)

Round 3
-- bold may act --
Akhenetis
Graff (4 damages)
Iago
Ex Bob

GM
Caellus
BABS (6 damages)

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Greataxe, Power Attack: 1d20 + 6 - 1 ⇒ (7) + 6 - 1 = 12
Damage: 1d12 + 4 + 3 ⇒ (9) + 4 + 3 = 16

"This one must have been a dancer in life. Stop swerving around the axe-head creature!"

Liberty's Edge

PFS #76925-37 Male Half Orc Cleric 4 | HP: 27/27| AC: 15/9/15|Init: -1| Perc: +3| Fort: +4| Ref: +1| Will: +6| CMB: +4| CMD: 14| Greataxe: +5;1d12+4| Morningstar: +5;1d8+3| Sling: +1;1d4+3| Channel 2d6 5-4/day| DS +1 Dmg 6/day| BR +1 Dmg 6/day|
Skills:
Acrobatics: -6| Appraise:-1| Bluff:+2| Climb:-2| Diplo:+6| Intimidate: +4| Kn.(Reli): +3| Sense Motive: +3| Stealth: -5| Survival: +3| Swim: -2|

"Arrghhh. No matter! It must go down!!!" Graff roars as he advances on the remaining skeleton.

Die Bones Die! 1d20 + 4 ⇒ (2) + 4 = 61d12 + 4 ⇒ (8) + 4 = 12<---How many misses was that already eh Dice Bots?

Liberty's Edge

Male Human Ranger/L1, HP:10/12, AC: 17(Touch:14, FF:13), Saves: Fort +3, Ref: +6, Will+1, Init+6, Acrobatics+8, Handle Animal+5, Heal+5, Know: Dungeon+5, Know: Geo+5, Know: Nature+5, Perception+5, Stealth+8, Survival+5

Ex Bop fires another shot at a skeleton.

Attack: 1d20 + 5 ⇒ (5) + 5 = 10

Silver Crusade

Human Male NG Human Cleric of Shelyn-2 | HP: 13/13 | AC: 17 (11 tch, 13 Fl) | CMB: +3, CMD: 15 | F+4 R+3 W+6 | Init: +2 Perc: +1 SM: +6 | Speed 20ft | Active conditions: none

Caellus steps left to clear the doorway and channels again, bathing the skeletons in the grace of Shelyn.
positive energy damage, DC 12 half: 1d6 ⇒ 5


#3-99 ACTUAL MAP

The last skeleton dissolve under the holy energy Caellus channels.

END OF COMBAT

Silver Crusade

Human Male NG Human Cleric of Shelyn-2 | HP: 13/13 | AC: 17 (11 tch, 13 Fl) | CMB: +3, CMD: 15 | F+4 R+3 W+6 | Init: +2 Perc: +1 SM: +6 | Speed 20ft | Active conditions: none

"Who is hurt?" Caellus yells, drawing his wand and ready to use it.


#3-99 ACTUAL MAP

After tending the wounds of the wounded the Pathfinder look around but find nothing of interest in the chamber.

They continue their exploration toward the Ossuarium.

This cavernous hallway is contains a number of elaborate skeletal displays. The reassembled creations consist of both accurate assemblies and imaginative creation built from the bones of multiple specimens. Several large, glass cylinders contain colonies of dermestid beetles for cleaning bones. Several have actively decaying specimens. Arches along the side lead to small workstations. Near the back sits another, larger work area filled with kilns, a hearth, and some large iron vats. In the middle of the floor, six corpses lie piled together is a pool of blood.

GM:
Init Goblin: 1d20 + 6 ⇒ (7) + 6 = 13
Init Graff: 1d20 - 1 ⇒ (13) - 1 = 12
Init Caellus: 1d20 + 2 ⇒ (12) + 2 = 14
Init Ex: 1d20 + 6 ⇒ (4) + 6 = 10
Init Iago: 1d20 + 1 ⇒ (7) + 1 = 8
Init Akhenethis: 1d20 + 4 ⇒ (20) + 4 = 24
Init BABS: 1d20 + 2 ⇒ (10) + 2 = 12

Perception Graff: 1d20 + 2 ⇒ (9) + 2 = 11
Perception Caellus: 1d20 + 2 ⇒ (14) + 2 = 16
Perception Ex: 1d20 + 5 ⇒ (14) + 5 = 19
Perception Iago: 1d20 + 7 ⇒ (13) + 7 = 20
Perception Akhenethis: 1d20 + 6 ⇒ (2) + 6 = 8
Perception BABS: 1d20 + 6 ⇒ (15) + 6 = 21


#3-99 ACTUAL MAP

Only BABS and Iago are able to see two goblins hiding behind some tanks.

Unfortunately they both act before the Pathfinders, knocking over the dermestid beetle tanks !

The beetles begin to conglomerate in something more dangerous !

The entire room is considered to be under the e ects of a grease spell

Surprise Round !
-- bold may act --
Akhenetis
Caellus
GM
BABS (6 damages)
Graff (4 damages)
Ex Bob
Iago

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Iago fetches a vial of alchemist's fire, and stands ready to toss it at the swarm of beetles.

"This entire affair is really bugging me now."

The Exchange

Female Druid 3 / Barbarian 1| HP: 37/37 | AC: 22 (13 Tch, 1917 Fl) | CMD: 19 | F: +8, R: +4, W: +6 | Init: +2 | Perc: +7 (darkvision), SM: +1 | Active conditions: backskin Half-Orc Betsy the Boar| HP: 26/26 | AC: 23 (13 Tch, 21 Fl) | CMD: 15 | F: +5, R: +4, W: +2 | Init: +1 | Perc: +5(scent, lowlight), SM: +1 | Active conditions: none

Before moving on, Bertha uses her wand of CLW to mend her wounds.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Seeing the swarms, she casts a spell that Produces a Flame in her hand. The throws the fire at the closest swarm.

Ranged Touch Attack: 1d20 + 3 ⇒ (10) + 3 = 13
Fire Damage: 1d6 + 1 ⇒ (4) + 1 = 5

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