Sable Company Elite Marine

Ex Bop's page

27 posts. Organized Play character for Saiman.


Full Name

Ex Bop

Race

Human

Classes/Levels

Ranger/L1, HP:10/12, AC: 17(Touch:14, FF:13), Saves: Fort +3, Ref: +6, Will+1, Init+6, Acrobatics+8, Handle Animal+5, Heal+5, Know: Dungeon+5, Know: Geo+5, Know: Nature+5, Perception+5, Stealth+8, Survival+5

Gender

Male

Size

Medium

Age

18

Special Abilities

Favored Enemy(Humans), Track +1, Wild Empathy +1, Captain's Blade(Acrobatics), Reactionary

Alignment

Chaotic Neutral

Languages

Common, Osirani

Strength 11
Dexterity 19
Constitution 12
Intelligence 12
Wisdom 12
Charisma 10

About Ex Bop

Ex Bop would rather be in nature and a city or town as he has seen how people treat each other he'd rather not be around them.

Ex Bop
Male human (Osirian) Ranger 1.1
CN humanoid (human)
XP: 1, PP 0, Fame 2
Init: +6 Senses:Perception +5
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Defense
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AC: 17 (+3 Armor, +4 Dex), Touch: 14, Flat-Footed: 13
HP: 12
Fortitude: +3, Reflex: +6, Will: +1
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Offense
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Speed: 30 feet
Melee: Masterwork Rapier +2, d6 Offhand: Rapier +1, d6
Ranged: Light Crossbow +5, d8
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Stats
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Str 11, Dex 19, Con 12, Int 12, Wis 12, Cha 10
Base Attack +1, CMB 1, CMD 15
Feats: Armor Prof. (Light, Medium), Martial Weapon Prof.-All, Shield Prof., Simple Weapon Prof.-All, Two Weapon Fighting, Weapon Finesse
Traits: Captain's Blade(+1 to Acrobatics on a ship on water), Reactionary
Skills:Handle Animal +4 (1 rank plus 3 for class skill)
Heal: +5 (1 rank plus 3 for class skill, +1 Wisdom
Know: Dungeon: +5 1 rank, 3 class Skill, +1 Int (+2 vs FavorEnemy Humans)
Know: Geography: +5 1 rank, 3 class skill, +1 Int (+2 vs FavorEnemy Humans)
Know: Nature: +5 1 rank, 3 class skill, +1 Int (+2 vs FavorEnemy Humans)
Perception: +5 1 rank, 3 class skill, +1 Wisdom (+2 vs FavorEnemy Humans)
Sense Motive +1 +1 Wisdom (+2 vs FavorEnemy Humans)
Stealth +8 1 rank, 3 class skill, +4 Dex
Survival +5 1 rank, 3 class skill, +1 Wisdom (+2 vs FavorEnemy Humans)
Languages: Common, Osirini
SQ: Favored Enemy (Human), Track +1, Wild Empathy +1
COMBAT GEAR: 2 Holy Water, 2 Acid, 2 Alchemist Fire, MW Rapier, Rapier, L. Crossbow, 20 bolts, MW Studded Leather Armor
OTHER GEAR: Belt Pouch, Wand Cure Light Wounds, 69 gp