Lil"Eschie The Emerald Spire-Team I'm good and I know it! (Inactive)

Game Master Escharid Blackrose

Fort Inevitable Map
Emerald Spire-Map
Forest Ambush
Loot-Good team

Davlamin HP 10/10 AC 12/12/10
Warren HP 10/20 AC 20/11/19
Joza HP 10/18 AC 15/12/13
Rahiv HP 18/18 AC 16/13/13
Zinli HP 17/17 AC 16/14/13
Voyla HP 20/20 AC 17/14/13


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Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

Quickly preparing his magic the half elf sends a ray of ice at one of the goblins.

Ray of Frost touch attack: 1d20 + 2 ⇒ (15) + 2 = 17

Ray of Frost damage: 1d3 ⇒ 1

"Be careful! Goblins are quite dangerous when panicked. Although, I agree: get away from her now or I'll send a fireball up your arses!"


Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18

Rahiv levels his crossbow and fires when he can.

Bolt to the Gobbo: 1d20 + 3 ⇒ (17) + 3 = 20

Time for an Ouch: 1d8 ⇒ 6


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

With quarters being cramped, Joza draws her trident and kukri instead of her bow and advances on the two goblins with a look of fury on her face. Under ordinary circumstances she might have allowed them to flee, but not after hurting one of her companions.

Joza will draw her weapons and move up as well, taking a swing at one of them if she can get into melee range.

Attack (Trident; Favored Enemy): 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 24
Damage: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Crit Confirm?: 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12
Damage: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8


Awww..poor goblins.

Between spell,crossbow bolt and trident, the two goblins are down in the blink of an eye.

Perception, Davlamin: 1d20 + 6 ⇒ (5) + 6 = 11
Perception, Ekran: 1d20 + 6 ⇒ (15) + 6 = 21
Perception, Joza: 1d20 + 7 ⇒ (17) + 7 = 24
Perception, Rahiv: 1d20 + 3 ⇒ (3) + 3 = 6
Perception, Voyla: 1d20 + 6 ⇒ (15) + 6 = 21
Perception, Zinli: 1d20 + 8 ⇒ (7) + 8 = 15

Ekran, Joza, Voyla, Zinli:
You hear moaning sounds and shuffling feet downstairs


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

With the two goblins easily taken care of, Joza starts to turn her attention to the wounded Pekoe before the sound of something odd catches her attention. She cocks her head to one side for a moment and listens...

"Sst!" she hisses, raising her hand in warning. "Do you hear that?"

What on earth could that be?


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla speaks in a hushed tone.
"I don't know. Be quiet, maybe we have not been heard. Let's get her and be off."


Female Gnome Gunslinger (Firebrand) (1) (Favored Class; +1 Skill) Level 1 HP 11/11, AC 17/ T 15/ FF 13/ Saves: Fort +3, Ref +5, Will +1 (/+3 against emotion, fear, and illusion spells or effects)/ Perception +7, Init +3/ Grit 0/3

"But what if it is someone that needs help?" Zinli objected.

Does it sound like a person?

"Rahiv, you think you can heal Pekoe?"

The gnome stepped forward, as if to protect her fallen friend. She checked her pistol, verifying if it is loaded, and hold it in a nervous grasp.

"Gobbos don't make that kind of sounds. I don't like that. I don't like that at all."


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla thinks at what Zinli said, and nods.
"Be ready to run away from here."
She moves towards the sound as silently as she is able.
Stealth check: 1d20 + 6 ⇒ (5) + 6 = 11
Perception check: 1d20 + 6 ⇒ (15) + 6 = 21


GM rolls:
1d20 + 0 ⇒ (1) + 0 = 11d20 + 0 ⇒ (4) + 0 = 4

Voyla:
You're not as silent as you use to be. Nevertheless, you get down some stairs, and stops dead in your track. Two other goblins, smelling badly-yes, even worse than the other goblins!- stand guard, groaning, moaning. You soon realise that the goblins move stiffly, and too slowly for "normal" goblins. These two are dead, but still moving...Zombies! They don't seem to have spotted you, fortunatly.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla gets back to her new friends, and signals them to leave, quietly. Once they are a prudent distance away she will tell them what she saw.


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

Joza watches with some concern as Voyla quietly sneaks off to investigate, but she isn't too worried - their new companion seemed plenty capable of being sneaky when the situation called for it. However her expression grows deadly serious as Voyla hastily returns and indicates that they need to leave immediately. Not inclined to argue, Joza simply nods and helps usher the group away from the stairs.

Once they (and Pekoe) are a safe distance away, she frowns as Voyla shares what she saw. "Living dead...I've heard stories but I've never encountered any myself. Their bodies need to be returned to the earth where they belong, but we need to take care of Pekoe first. How does she look?"


She was dying-and got stabilised by Rahiv while Voyla was scouting-and is badly wounded (she's at -6 HP)


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

When Voyla returned and informed the others of the undead, Dav nodded in concern.

"Seems like my theories have gotten worse. We could be dealing with an alliance of evil! Cults, necromancers, and worse are all working together. What terror was released by these fools that the Azlanti sealed away? Whatever or whoever is leading this alliance must be quite powerful. Or am I just being paranoid and running off at the mouth?"

Returning to the question at hand, the sorcerer answered, "My magic is depleted so we need to rest and get Pekoe help. I suggest the temple of Pharasma as they seem to be the most trustworthy."


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla nods.


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

"That seems wise," Joza agrees. "We can't press on with Pekoe as injured as she is and I think Voyla said she needs some more supplies, too. Let's try to get back to Fort Inevitable quickly."


So either you heal Pekoe, or do you drag her around by the tail?^^


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

Well, I was thinking maybe we'd carry her if it came down to it but hopefully Rahiv still has some healing magic left? :)


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

Dav smiled in agreement.

"As always you are full of wisdom my dear Joza. You are quite the leader. It is an honor to adventure beside you."

He smiled as he praised her.


Waiting for Rahiv, if he doesn't post I'll GMPC him tomorrow morning


Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18

Rahiv stepped up to Pekoe and examined her for a bit before doing what he could. A pulse of energy filled them room washing over everyone.

Channel Pos: 1d6 ⇒ 6

Rahiv wiped his brow as he felt the energy leave him. He knew that he was done for the day. He looked at the others expectantly. "I've done all I can for the day, I'm afraid that my reserves are too low to really be of much use apart from a bolt here and there. It would not be unwise to go back to town and resupply as you've said and maybe get a hot meal." he said looking a bit on the pale side.

Sorry sorry, life has been getting in the way lately. But I should be better now. I still have some hard work I need to do on the bike but I think I've narrowed down all my other random life requirements to just that.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla feels much better, fully healed by Rahiv.


Male Human (Taldan) Fighter 1

Well done, Rahiv. The big man places his hand on Rahiv's shoulder

However, I agree that we all could use some repose. Let's make all due haste back to the Fort and pray to all our gods that nothing else happens.

He shifts his eyes to Pekoe lying motionless on the floor.

Here, help me lift her up...

Ekran secures his shield to his back and unsheathes his sword, sticking it into the ground point down. He cradles Pekoe in his off-hand arm and then grasps his sword and rests it on his shoulder.

Gather your things, we shouldn't press our luck. He says the last bit with a pale smile.


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

"A leader? No...just trying to look out for our survival," Joza replies with a shake of her head. But then her expression softens. "But I thank you just the same."

As Rahiv channels healing energy and Ekran gathers up the still-injured Pekoe, Joza hefts her own weapons and nods. "Good; that should put her out of any immediate danger. Now let's get out of here!"


Female Gnome Gunslinger (Firebrand) (1) (Favored Class; +1 Skill) Level 1 HP 11/11, AC 17/ T 15/ FF 13/ Saves: Fort +3, Ref +5, Will +1 (/+3 against emotion, fear, and illusion spells or effects)/ Perception +7, Init +3/ Grit 0/3

Zinli nodded.

"Let's go back..."

She got closer to Joza:

"Ya know, Dav is right. You're a wonderful leader, or guide, or whatever makes you feel more comfortable. We're happy to follow you."


Pekoe is still on wobbly legs at 0 HP, remember you have a CLW wand, but with some help she can walk slowly.

You get out of the Spire, and walk toward the forest, knowing you have a few hours to walk before you get to the Fort.


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

"Indeed. You're quite skilled Joza," Dav said in reply.

Looking back at Pekoe, he added that it would be best to take her to the temple of Pharasma.


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

Whoops, keep forgetting about the wand. I think Rahiv is the only one that can use it without having to make a UMD check so he should carry it if he isn't already.

"Thank you," Joza replies simply, knowing that it would be rude to argue any further against genuine praise. "Keep your eyes open as we go; we don't want to tangle with anything else right now if we can help it."

Perception: 1d20 + 7 ⇒ (20) + 7 = 27


Rahiv uses the magical wand on Pekoe, closing most of her wounds

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

The tiefling grimaces and starts to talk
I'm sorry, I wanted to do something useful while you were away, and so I wandered alone, trying to scout the place and thinking that our foes were all down. I was wrong. One of the goblins had a lucky strike, and I bled and nearly died.

The forest engulf you as you walk and talk, trees are everywhere.

GM rolls:
Stealth, Gob Rider: 1d20 + 14 ⇒ (6) + 14 = 20
Stealth, regular goblins: 1d20 + 10 ⇒ (17) + 10 = 27
Stealth,Geeko: 1d20 + 2 ⇒ (7) + 2 = 9

Perception, Davlamin: 1d20 + 6 ⇒ (17) + 6 = 23
Perception, Ekran: 1d20 + 6 ⇒ (7) + 6 = 13
Perception, Joza: 1d20 + 7 ⇒ (6) + 7 = 13
Perception, Rahiv: 1d20 + 3 ⇒ (9) + 3 = 12
Perception, Voyla: 1d20 + 6 ⇒ (19) + 6 = 25
Perception, Zinli: 1d20 + 8 ⇒ (5) + 8 = 13

Everyone spot a big lizard up into a tree, some 15 feet above you.

Davlamin, Voyla:
You two spot a goblin riding the lizard. He has a readied bow in hand


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

"A goblin archer!"
Do we roll initiative?


Init, Davlamin: 1d20 + 2 ⇒ (3) + 2 = 5
Init, Ekran: 1d20 + 5 ⇒ (19) + 5 = 24
Init, Joza: 1d20 + 2 ⇒ (12) + 2 = 14
Init, Rahiv: 1d20 + 3 ⇒ (5) + 3 = 8
Init, Voyla: 1d20 + 3 ⇒ (10) + 3 = 13
Init, Zinli: 1d20 + 3 ⇒ (11) + 3 = 14

GM rolls:
Init, RegGob: 1d20 + 6 ⇒ (18) + 6 = 24
Init, GobRider: 1d20 + 4 ⇒ (11) + 4 = 15
Init, Geeko: 1d20 + 6 ⇒ (12) + 6 = 18

Before anyone can act, Flat Footed targets
Bow: 1d20 + 4 ⇒ (19) + 4 = 23 Dmg: 1d4 ⇒ 2 Target, 1 Dav 2 Ekran 3 Joza 4 Rahiv 5 Voyla 6 Zinli 7 Pekoe 8 something stupid: 1d8 ⇒ 4

Bow: 1d20 + 4 ⇒ (6) + 4 = 10 Dmg: 1d4 ⇒ 2 Target, 1 Dav 2 Ekran 3 Joza 4 Rahiv 5 Voyla 6 Zinli 7 Pekoe 8 something stupid: 1d8 ⇒ 5

Bow: 1d20 + 4 ⇒ (15) + 4 = 19 Dmg: 1d4 ⇒ 2 Target, 1 Dav 2 Ekran 3 Joza 4 Rahiv 5 Voyla 6 Zinli 7 Pekoe 8 something stupid: 1d8 ⇒ 1

Rahiv and Davlamin are hit by arrows send from bushes. Voyla sees a third arrow flying past over her head

Ekran can act, then foes, will update map later at home


Here's the map!

Notice you don't know yet where the bowmen are hidden...


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

It says I need permission


should be corrected now. sorry.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

I can see it now. Thanks


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

Just before Dav could shout out a warning, Voyla had already warned the group. Of course, the goblin probably decided to abandon its plans of amubsh and just attack, for no sooner had the warning been made, arrows flew from the bush; one striking Rahiv, a second struck the half-elf, and a third barely missing Voyla. Still, the group weren't sure where their attackers were.

"By Calistria's vengeful sting and the rage of Gozreh's winds and waves," the sorcerer yelled. He was badly wounded as he clutched the arrow portraying from his chest.

"Damn. This isn't good," he thought to himself.

I'm not sure if the channel positive energy that Rahiv used earlier put my HP over 6, but just in case it didn't, I'm assuming that my hp was restored to full and with the two damage I took from the goblin's arrow, I'm down to 4 now. If I'm wrong, I'll be sure to fix it.


@Dav: Yes, you were at full HP before the arrow.


Beep Boop

Beep Boop, Ekran Bot Protocol Engaged.

"ANOTHER AMBUSH!?" Ekran bellows as arrows come flying out of the bushes. "Enough is enough!" Unconcerned with the lizard in the trees, he draws his greatsword and moves to close the distance between himself and the area where the archers are likely hiding.

Ekran will draw his weapon and advance towards the bushes since he can't actually see any baddies just yet (and can't reach the goblin lizard-rider).


Bow: 1d20 + 4 ⇒ (13) + 4 = 17Dmg: 1d4 ⇒ 3target: 1d8 ⇒ 5
Bow: 1d20 + 4 ⇒ (3) + 4 = 7Dmg: 1d4 ⇒ 2target: 1d8 ⇒ 5
Bow: 1d20 + 4 ⇒ (14) + 4 = 18Dmg: 1d4 ⇒ 2target: 1d8 ⇒ 1

Voyla is hit by another arrow, and Davlamin too. The wounds are minor, but painful.

The good thing is that you now see the gobelins.

the big lizard stays in the tree, and you notice its rider preparing a kind of vial to throw, looking at Ekran with maleful glee. Not being a masterful tactician, he's giving away his plans

You will burn, Longshanks..Then we will attack you and stab stab stab at you until you die.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla charges against the goblin chief, trying to prevent him from throwing his flask.
Attack Roll (+2 Charge): 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
Damage Roll: 1d6 + 2 ⇒ (6) + 2 = 8
AC 15 for 1 round


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

Round 1

Though she knows it's a risk Joza readies her bow and moves off the road towards the south, hoping to draw the goblin arrows her way instead of her more vulnerable companions.

"Don't let him toss that bottle!" she cries, raising her weapon at the goblin rider.

Attack vs. Goblin Rider (Longbow; Favored Enemy): 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Damage: 1d8 + 2 ⇒ (8) + 2 = 10


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

"I'll do my best!"

Dav quickly cast a spell, causing a ray of frost to shoot towards the goblin rider.

Ray of Frost: 1d20 + 2 ⇒ (20) + 2 = 22

Ray of Frost Damage: 1d3 ⇒ 2

Confirm Spell Critical: 1d20 + 2 ⇒ (1) + 2 = 3

Critical Spell Damage: 1d3 ⇒ 3

Aw! I wish I had gotten a critical!


Sowwy, your new posts didn't show!
@Voyla: you cant charge the lizard-rider, as he is up the tree, 15 feet above the ground.You'll have to use a range weapon, or climb. I let you change your action as needed

Joza arrow miss and get lost in the tree, but Davlamin spell strikes with a deadly accuracy


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Got it, thanks.
Voyla gets her shortbow out, and fires against the creature.
Shortbow attack: 1d20 + 3 ⇒ (19) + 3 = 22
Shortbow damage: 1d6 ⇒ 2


Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18

Rahiv turns about and aims for the Lizard-rider and fires his crossbow.

Crossbow: 1d20 + 3 ⇒ (3) + 3 = 6

Damage if hit: 1d8 ⇒ 2


Female Gnome Gunslinger (Firebrand) (1) (Favored Class; +1 Skill) Level 1 HP 11/11, AC 17/ T 15/ FF 13/ Saves: Fort +3, Ref +5, Will +1 (/+3 against emotion, fear, and illusion spells or effects)/ Perception +7, Init +3/ Grit 0/3

Zinli moved forward, and aimed for the lizard.

In Goblin:

Spoiler:
"Then why don't you get down, and do some proper stabbing!"

If that's possibly, she'll try to aim for the lizard, hoping that it would destabilize its rider.

Attack!!: 1d20 + 7 ⇒ (3) + 7 = 10

Damage: 1d6 + 1 ⇒ (2) + 1 = 3


Voyla hits her target (and she's the only one), so the lizard rider changes his target, and throw the vial on her

throw: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21
fire: 1d6 ⇒ 2

her clothes take fire as the goblin leader shouts to his "troops"

Attack now!

but nothing happens, as the other goblins seem too happy to see Voyla burning..
The lizard rider readies his "lance", so close combat will soon come!


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Out turn again?


Init recap
Ekran (now, can use his previous round delayed action)
Goblins
Goblin Rider+Lizard
Zinli&Joza
Voyla
Rahiv
Davlamin


GMPC ekran
The big fighter moves toward one of the goblins, and strikes, killing it on the spot

1d20 + 4 ⇒ (12) + 4 = 16 Dmg: 1d10 + 3 ⇒ (7) + 3 = 10

He points his bloody sword toward the lizard rider and shouts

Now get down of your tree if you dare, and fight me!

the two remaining goblins tries to hide behind the vegetation, as their leader shouts at them

Cowards! I'll kill big Longshanks!

The lizard mount charges!

Chaaaaaarge! (favored enemy): 1d20 + 5 + 2 + 2 - 1 ⇒ (16) + 5 + 2 + 2 - 1 = 24 Dmg ( Fav Enemy): 1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5

Ekran got hits on his leg, and the goblin rider laugh


Female Gnome Gunslinger (Firebrand) (1) (Favored Class; +1 Skill) Level 1 HP 11/11, AC 17/ T 15/ FF 13/ Saves: Fort +3, Ref +5, Will +1 (/+3 against emotion, fear, and illusion spells or effects)/ Perception +7, Init +3/ Grit 0/3

Zinli grunted when she missed her target. As the goblin leader came nearer, she grabbed the grip of her falchion.

"Right. We'll do it the old-fashioned way!"

Changing weapons and five-foot step

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