Labyrinth Souls (Inactive)

Game Master Mighty Glacier

On a hiatus until further notice

SOULS: -91

DAY 6


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Thanks for submitting feedback, it really helped find the weak spots of the campaign. I hope the following patch will improve the game!

Patch 1.1

Every PC now has unlimited respawns. When a character respawns for the first time, the character takes a penalty to hit points, losing 2 hit points per level. Any additional respawn caused by death will not further decrease hit points. Instead, each additional respawn causes the character's Strength, Dexterity, Intelligence, Wisdom or Charisma score to permanently decrease by 1, chosen randomly. (Note: this is not ability drain, but an actual decrease in the score). Whenever a party defeats a boss, all characters who participated in the fight fully regain all hit points lost, and negate 1 point of ability decrease.

Instead of collecting a daily soul tax which penalizes the entire group, covenant "Order of Sheep" now increases the number of souls needed to level up by 25%. For example, if a 2nd level Sheep character wanted to reach 3rd level, he would need 30 x 1.25 = 37(.5) souls instead of 30 souls. And as usual, Sheep do not suffer any penalties for dying.

Balanced bosses. Not necessarily on the easier side, but definitely more on the fair side. (I have all bosses planned on paper and stats for the nearest four, in case you were wondering.)

Also:
Removed stunlocks?


Male Fetchling Rogue 2 | HP (09/09) | AC 14/<T14>/<F10> | Saves <F+0>/<R+6>/<W+0> | Init +3 | Percep +5 | SMotive +0 Acrobatics +8 (2), Bluff +7 (2), Disable Device +7 (1), Disguise +6 (1), Escape Artist +7 (1), Perform |Dance| +6 (1), Perception +5 (2), Sleight of Hand +8 (2), Stealth +10 (2), Use Magic Device +7 (2)

Sorry! My week has been quite hectic recently with schooling and tutoring entering the equation. Everything has sorta turned to shambles with me... Much like Ushio.

If i may still come back, May I?

If no, as to posting arrangements and time constraints and so forth, I absolutely understand. It was fun playing Ushio while he lasted.

Whatever the case, Congrats on the first boss guys! I looked at the posts and wow, he was tough! Elyna almost didn't make it either!


You're still in the game, silly. Welcome back. Your respawn time (2 hours) is almost up, so you'll be respawning pretty soon. If you feel like posting something, feel free to roleplay your decision to respawn while in some sort of death-limbo, as (vaguely) described in this post.

By the way if any of you ever feel like changing your character, you are always entitled to one free rebuild. Let me know if a need arises.


28/28 HP

Do we get a refund at all on the souls we already gave over to the order of sheeple?

And I was wondering if you could give us some insight on how the shade orb works. It looks like it could be cool, and I need it for covenant devotion, but I don't imagine it works exactly like it does in Dark Souls.

Ushio, feel free to take a level out of our souls. We already set some aside for you. Pahleg as well once we get to a resting point.


Oh right, the refund. You owe them 1 soul. It applies retroactively. By having one level-up (20 souls) when as a Sheep you should've spent 25% more (25 souls). You already paid 4 souls, so you're 1 soul short. Or maybe we'll just forget it and keep it simple.

The shade orb works more or less like this:
1) Select a boss you want to help NPCs with. Right now the only boss you know is the scorpion, but you can also select "any boss", in which case you'd get to battle a boss you haven't faced before (about the same level as the scorpion). It's up to you.
2) Specify your shade contract. This is free-form, and completely up to you. It could be "15% of the reward", "give me a rare item!" or something else. Of course, if the contract is unreasonable no one will summon you.
3) In time you'll be summoned. This is the moment the shade orb is consumed. The rest of the party goes on doing things while Kekkle is fighting for his life somewhere else. (Thank god for PbP for allowing to split the party!)

The shade business likely won't disturb the game too much. Shade Orbs are very rare and each shade session increases your rank in Order of Sheep by one.

I dunno, if this mechanic ends up being unfun or boring or otherwise bad we can just forget it. But I think it's worth experimenting!


28/28 HP

Fair enough, forget I brought it up!

Is there any limits on to when I can be summoned? Like if I were in the middle of a boss fight myself? Is there any penalty for dying as a shade (even as order of the sheep I still have to wait for a respawn)?

It sounds like a cool mechanic! I'm glad the party isn't forced to wait around for me to be done before continuing on!


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Male Aasimar Cleric 4 | AC 15, Touch 10, FF 15 | HP 35/35 | F +7, R +2, W +8 | Init +0 | Perc +5

I seriously love this game.

Also, I say we rest now. I'm completely out of spells and mostly out of channels. Also we can try to learn what the ring does and we can level up.


Kekkle Smoughbon wrote:

Fair enough, forget I brought it up!

Is there any limits on to when I can be summoned? Like if I were in the middle of a boss fight myself? Is there any penalty for dying as a shade (even as order of the sheep I still have to wait for a respawn)?

Well... technically there isn't any limit, but I can guarantee that the moment you are summoned won't be a total BS moment like in the middle of combat.

Dying as a shade has the regular penalties, except as a Sheep you suffer none. Oh, and you do have to wait 1d6 hours if you do die. That time is universal and can never be shortened.

Kekkle Smoughbon wrote:
It sounds like a cool mechanic! I'm glad the party isn't forced to wait around for me to be done before continuing on!
Pahleg wrote:
I seriously love this game.

*blush*


Male Fetchling Rogue 2 | HP (09/09) | AC 14/<T14>/<F10> | Saves <F+0>/<R+6>/<W+0> | Init +3 | Percep +5 | SMotive +0 Acrobatics +8 (2), Bluff +7 (2), Disable Device +7 (1), Disguise +6 (1), Escape Artist +7 (1), Perform |Dance| +6 (1), Perception +5 (2), Sleight of Hand +8 (2), Stealth +10 (2), Use Magic Device +7 (2)

ALRIGHTY!
Now, where were those penalties on first death?...

*Flip *Flip *Flip
... *Flip *Flip
... ... *Flip *Flip *Flip
Where did that page go....?
... ... ... ... *Flip *Flip *Flip *Flip


28/28 HP

Top of this page, actually.

Quote:
Every PC now has unlimited respawns. When a character respawns for the first time, the character takes a penalty to hit points, losing 2 hit points per level. Any additional respawn caused by death will not further decrease hit points. Instead, each additional respawn causes the character's Strength, Dexterity, Intelligence, Wisdom or Charisma score to permanently decrease by 1, chosen randomly. (Note: this is not ability drain, but an actual decrease in the score). Whenever a party defeats a boss, all characters who participated in the fight fully regain all hit points lost, and negate 1 point of ability decrease.


Male Fetchling Rogue 2 | HP (09/09) | AC 14/<T14>/<F10> | Saves <F+0>/<R+6>/<W+0> | Init +3 | Percep +5 | SMotive +0 Acrobatics +8 (2), Bluff +7 (2), Disable Device +7 (1), Disguise +6 (1), Escape Artist +7 (1), Perform |Dance| +6 (1), Perception +5 (2), Sleight of Hand +8 (2), Stealth +10 (2), Use Magic Device +7 (2)

... ... Duly noted XD
Thank you


28/28 HP

I'll do a rebuild once we make sure Ushio is Ushio.


Male Fetchling Rogue 2 | HP (09/09) | AC 14/<T14>/<F10> | Saves <F+0>/<R+6>/<W+0> | Init +3 | Percep +5 | SMotive +0 Acrobatics +8 (2), Bluff +7 (2), Disable Device +7 (1), Disguise +6 (1), Escape Artist +7 (1), Perform |Dance| +6 (1), Perception +5 (2), Sleight of Hand +8 (2), Stealth +10 (2), Use Magic Device +7 (2)

Ushio will still be Ushio... What amount of him comes back though, i cannot vouch for.


28/28 HP

Alright, new Kekkle is ready to rock and roll!

To get

1) Medium Armor

2) Shortsword

3) Lvl 3

4) Seek the sun

Pahleg, remember to level up when you rest.

Ulrich, I've got an enlarge person spell for ya whenever you need it, just say the word.

Where do ya'll want to go from here? I want to try and see how far we can go upwards. Maybe this labyrinth goes above ground.


Male Aasimar Cleric 4 | AC 15, Touch 10, FF 15 | HP 35/35 | F +7, R +2, W +8 | Init +0 | Perc +5
Kekkle wrote:
Seek the sun

Do you want some help with that? Maybe some...

J-J-J-JOLLY COOPERATION?!?


28/28 HP
Pahleg wrote:
Kekkle wrote:
Seek the sun

Do you want some help with that? Maybe some...

J-J-J-JOLLY COOPERATION?!?

YOU KNOW IT BRAH


Male Aasimar Cleric 4 | AC 15, Touch 10, FF 15 | HP 35/35 | F +7, R +2, W +8 | Init +0 | Perc +5

Pahleg is leveled up. Extra channel so now I can heal 14d6 per day instead of 5d6. Also have some real spellcasting now so I will be more cleric and less fighter who can heal.


female Gnome Kineticist 4 | HP (45(41)/45) | AC/Touch/Flat 18/14/15 | Fort/Ref/Will +9/+7/+2 | Init +5 | Percep +9

Wait, so who gets to level up this time around?


28/28 HP

Pahleg and Ushio is all we had budgeted for, it'll put us down 26. After that it's you, and then myself or Ulrich depending on need.

GM, where did we find that second suit of Hollow Soldier Armor? I may want to take a detour.


Male Human Fighter 4, AC 20, Touch 10 (12), FF 19; HP 21/41(47), Fort +8 Ref +1, Will 0; Initiative 0; Perception -2, Bravery +1 (+1 saves vs. fear); Hellfire Private (Order of the Bonfire) 3 Con damage
Kekkle Smoughbon wrote:

Pahleg and Ushio is all we had budgeted for, it'll put us down 26. After that it's you, and then myself or Ulrich depending on need.

GM, where did we find that second suit of Hollow Soldier Armor? I may want to take a detour.

Pahleg is wearing it, I believe. There is plenty of leather armor and an unclaimed buckler.


28/28 HP
Ulrich of Ravensmount wrote:
Kekkle Smoughbon wrote:

Pahleg and Ushio is all we had budgeted for, it'll put us down 26. After that it's you, and then myself or Ulrich depending on need.

GM, where did we find that second suit of Hollow Soldier Armor? I may want to take a detour.

Pahleg is wearing it, I believe. There is plenty of leather armor and an unclaimed buckler.

Ahhh, that's right. I recall that discussion now.


Male Human Fighter 4, AC 20, Touch 10 (12), FF 19; HP 21/41(47), Fort +8 Ref +1, Will 0; Initiative 0; Perception -2, Bravery +1 (+1 saves vs. fear); Hellfire Private (Order of the Bonfire) 3 Con damage

Also- for 3 souls we can buy a suit of studded leather- I'm guessing they're all medium sized armors unless stated otherwise? We could get that for Ushio's AC.

Also- identify the ring! We spent so much on it!


Oh, forgot to mention. Any weapon or armor that is listed as infinite quantity "/" means it can be purchased for either medium or small characters. Stuff with limited quantity are medium unless stated otherwise. Sorry Elyna for not saying earlier!


Male Human Fighter 4, AC 20, Touch 10 (12), FF 19; HP 21/41(47), Fort +8 Ref +1, Will 0; Initiative 0; Perception -2, Bravery +1 (+1 saves vs. fear); Hellfire Private (Order of the Bonfire) 3 Con damage

Ahh, so maybe we can retroactively get stuff for Elyna from the merchants? It looks like the options are studded leather or a breastplate for armor and a few different martial weapons.


28/28 HP

I'd rather you or Pahleg upgraded to a breastplate and I got the hand-me-down scale mail for now. After we armed Elyna, of course.


Male Aasimar Cleric 4 | AC 15, Touch 10, FF 15 | HP 35/35 | F +7, R +2, W +8 | Init +0 | Perc +5

Man, I just keep feeling so bad about how greedy I'm being and how you guys keep wanting to buff me. I know it makes sense logically, and that crunch-wise it's a smart move to make sure the healer is powerful, but I still feel bad.


28/28 HP

Nyet, we've all been very diplomatic up to now and you've gotten the souls you've gotten because everyone has agreed to lend them.

For example, you and Ulrich get first pick of armor in this case because I can cast Shield on myself, which'll keep me decently protected until I get something for meself.

As an aside, I'm still at 7 hp from our last scrap.


Male Fetchling Rogue 2 | HP (09/09) | AC 14/<T14>/<F10> | Saves <F+0>/<R+6>/<W+0> | Init +3 | Percep +5 | SMotive +0 Acrobatics +8 (2), Bluff +7 (2), Disable Device +7 (1), Disguise +6 (1), Escape Artist +7 (1), Perform |Dance| +6 (1), Perception +5 (2), Sleight of Hand +8 (2), Stealth +10 (2), Use Magic Device +7 (2)

Hey, I'm going to be doing some airplane travel to Washington tonight, so i won't be posting for, like, 12 hours or so. I'm still packing, but have no worries, all is good. Post for everyone soon.

I'll get my character updated quite soon, expected in next post.


Ulrich of Ravensmount wrote:
Ahh, so maybe we can retroactively get stuff for Elyna from the merchants? It looks like the options are studded leather or a breastplate for armor and a few different martial weapons.

Definitely. You may make any retroactive purchases related to Elyna's armor now.

Ushio Takei wrote:

Hey, I'm going to be doing some airplane travel to Washington tonight, so i won't be posting for, like, 12 hours or so. I'm still packing, but have no worries, all is good. Post for everyone soon.

I'll get my character updated quite soon, expected in next post.

Quite alright. Happy travel!


Male Fetchling Rogue 2 | HP (09/09) | AC 14/<T14>/<F10> | Saves <F+0>/<R+6>/<W+0> | Init +3 | Percep +5 | SMotive +0 Acrobatics +8 (2), Bluff +7 (2), Disable Device +7 (1), Disguise +6 (1), Escape Artist +7 (1), Perform |Dance| +6 (1), Perception +5 (2), Sleight of Hand +8 (2), Stealth +10 (2), Use Magic Device +7 (2)

Ushio Is Level 2!
Updated correctly? Quite certain. 90% Positive.


16 skill ranks, when you get 8+0 per level...
8+5+2*0-4 = 9 hp...

Looks good, but where are you putting your FCB?


28/28 HP

While I was looking for the Hellfire outpost on B15 I noticed there was a fog wall we completely skipped. Anyone up for checking it out when we get the chance?


Male Human Fighter 4, AC 20, Touch 10 (12), FF 19; HP 21/41(47), Fort +8 Ref +1, Will 0; Initiative 0; Perception -2, Bravery +1 (+1 saves vs. fear); Hellfire Private (Order of the Bonfire) 3 Con damage

I'm down for a boss rush.


Oh yes, that boss. It's quite neat, and offers a big piece of lore at this point.

Hey, maybe you could use the legless corporal as a meat shield!


Male Aasimar Cleric 4 | AC 15, Touch 10, FF 15 | HP 35/35 | F +7, R +2, W +8 | Init +0 | Perc +5

Let's explore a little more. Some more souls and equipment before dying again.


Male Human Fighter 4, AC 20, Touch 10 (12), FF 19; HP 21/41(47), Fort +8 Ref +1, Will 0; Initiative 0; Perception -2, Bravery +1 (+1 saves vs. fear); Hellfire Private (Order of the Bonfire) 3 Con damage

Elyna, don't forget that we can retroactively arm and armor you from the skeleton merchant's stores- anything that's infinite in stock can be found in Small.


Male Fetchling Rogue 2 | HP (09/09) | AC 14/<T14>/<F10> | Saves <F+0>/<R+6>/<W+0> | Init +3 | Percep +5 | SMotive +0 Acrobatics +8 (2), Bluff +7 (2), Disable Device +7 (1), Disguise +6 (1), Escape Artist +7 (1), Perform |Dance| +6 (1), Perception +5 (2), Sleight of Hand +8 (2), Stealth +10 (2), Use Magic Device +7 (2)
GM MG wrote:

16 skill ranks, when you get 8+0 per level...

8+5+2*0-4 = 9 hp...

Looks good, but where are you putting your FCB?

FCB? Hmm, i guess i haven't thought about that in this character... Sadly. I'll throw it into health, god knows i will kinda need it.

But, as well, The last couple days have been jam packed with stuff and a second to myself is what i get when exhausted from the 'sights to see' and 'places to be' in Washington.
So I don't think that i'll be posting again till I get back to my more homey state. For now, management of even internet posts has been awful for me.

... See you all in a few days... Thursday i'm guessing... Feel free to use Ushio as cannon fodder or scout until i get back. No worries if injury comes to him, i won't be displeased or like "Why'd you do that?". It is absolutely fine; I will in earnest try and make up for my missing participation when i get back. You know, if it is still possible; Who knows with the deadliness of this game XD


Due to his extended absence, XenoCide78 (Goramar) is no longer a player in this game.

It's sad, Goramar was my second favorite character in the recruitment stage, but he last posted... Aug 4th. Please stay, you guys!


Male Aasimar Cleric 4 | AC 15, Touch 10, FF 15 | HP 35/35 | F +7, R +2, W +8 | Init +0 | Perc +5

You mean daddy has favorites?

*innocent eyes*


Male Aasimar Cleric 4 | AC 15, Touch 10, FF 15 | HP 35/35 | F +7, R +2, W +8 | Init +0 | Perc +5

I have a very busy few days. Pahleg will cast spiritual weapon and then use his reach to stab the creature, but if anybody takes significant damage he will heal them.

Will also get a response to the death up later.


28/28 HP

I've been tracking the Ogre's AC and I'm 99% sure it's 17 which is a bit of a pain for us to break (with the exception of Elyna). Instead of making a bunch of attacks that don't have a chance of connecting we should try and use Aid Another, I think.

I've included damage rolls on my last post. Pahleg goes just before me. If he were to succeed an Aid Another action it would put me at just high enough to damage the Ogre.

Also, GM, I think you lost track of the Spiritual Weapon in the last post.


Oh right, you're absolutely correct. It lasts three rounds, so there's two attacks missing. I also forgot the burning fire damage...

Attack 1: 1d20 + 5 ⇒ (19) + 5 = 24 Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Um, the ogre is KO'd.

I am reminded of this OotS strip...


Male Human Fighter 4, AC 20, Touch 10 (12), FF 19; HP 21/41(47), Fort +8 Ref +1, Will 0; Initiative 0; Perception -2, Bravery +1 (+1 saves vs. fear); Hellfire Private (Order of the Bonfire) 3 Con damage

The joys of 3E/Pathfinder!


28/28 HP

¯\_(ツ)_/¯

Guess I'll be holding onto these charges for a while then.


So, anyway, *cough*...

Prior the fight, Pahleg made a pretty good post:

Pahleg wrote:
Memory magic perhaps? Very disconcerting. Pahleg is very torn on the situation. He wants to help the man and his allies, but he doesn't know enough about this Furnace and Hellfire to know if it's something evil that should actually be destroyed. But his thoughts are torn when he hears footsteps and he turns. "Somebody is approaching from behind us."

I think you as a party could take time to discuss some things. Some things that may "make you go 'hmmmmm'":

1) Now that you've heard a bit more of Hellfire's side of the story do you still wish to follow them?
2) What's up with the Explorers' Guild, anyway?
3) There's been some closed doors around here... one near Felisse's lab, another near the corporal's resting place...
4) The fog wall near the bookshelf room is also there...
5) What's with the whole memory thing?
6) The area where the crestfallen person died was left pretty much unexplored.
7) Felisse mentioned something about other covenants
8) Should at least someone pay attention to the item description lore?


28/28 HP

I'm paying attention to the item descriptions! It's the only thing I really remember well at this point.

I've still got some investigation to do with this prison and the Corporal.


28/28 HP

Unless someone has some serious objections, I'm assuming one of you will let me into the cell to speak with the woman.


Busy week?


28/28 HP

We've got enough souls now that Elyna can level up.


Lately I've been feeling the current souls system is lacking, but can't put my finger on it. Maybe it's that players can't buy as much because "XP souls" are more important. Maybe it's that the party shares its souls instead of individual soul wallets. Opinions?

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