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It does tend to play fast as long as the GM is willing to handwave the more mundane aspects of exploration.

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By the way, I've never seen an Occultist or a Brawler play before and I have been looking at both classes recently. I am excited to see them in action!

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Made it home and checked Bala's chronicles. He did not have a set of Thieves' Tools, but he did have the cash for them. Since we haven't entered the dungeon yet, and I did ask for time to check his sheets, I've amended his character page to reflect the purchase of Concealable Masterwork Thieves' Tools.
+13 to Disable Device will hopefully be enough....

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Xiao isn't really representative of a brawler though. He only has a 1 level dip for Improved Unarmed Strike. The brawler archetype he has trades away martial flexibility, which is considered the hallmark ability of the brawler class, for extra sneak attack dice. (The archetype is one of the few things that stacks the sneak attack dice, not the class levels, so as a Brawler 1/Ninja X, I actually get extra sneak attack dice one level earlier than a single-class ninja of the same total level.)

GMG |

Made it home and checked Bala's chronicles. He did not have a set of Thieves' Tools, but he did have the cash for them. Since we haven't entered the dungeon yet, and I did ask for time to check his sheets...
This is exactly the reason why I halt before starting the scenario proper. Always give your players a clear opportunity to do the things they want to do before actually starting. That way you also have less arguments like this "I wanted to purchase this or that, but you started so quickly"

GMG |

Given that placing the fog of war on this map will be a real pain I have decided not to do that. Instead I will let you find a map quickly. That way I do not have to hide each room individually, but can hide most of the map at the start and then reveal everything.
I could have done this OOC, but I prefer to solve things IC if I can.

GMG |

I have waited with a proper start since you did not put on any light. Obviously the orcs do not need it since they have darkvision and they will easily notice you if you put on a light. However that is something the characters do not know.
I could have assumed you would have put on a light, however that would ignore any special abilities you might have that I do not know about. That is why I want to have either confirmation that you do not light anything or a confirmation that you forgot.
You might have also noticed that I changed the order of initiative and perception checks on the (now) second slide. I change this to alphabetical to have the same order every-time the roll is called fo. It is as arbitrary as keeping it in the original order, but it satisfies my OCD to have it like this.

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Aryxis will purchase "alexandrite gem (750 gp; glows as affected by continual flame heightened to a 3rd-level spell [CL 5th])" off of his Wounded Wisp chronicle by spending 2 PP.
Then he will wear it around his neck like an amulet.

GMG |

Purchasing it is fine Aryxis.
Note that it is specified as a gem, I am not sure you can wear it around your neck. Those characters of mine that have one usually carry it, dropping it if they need both hands. I am fine with you having it around your neck for this adventure, but might rule different in another scenario.

GMG |

Xiao, can you show me how the snag net is legal for PFS?
It seems to be an item from the strix section in the Advanced Race Guide
In Chapter 3, nothing from the duergar, gillmen, merfolk, strix, and svirfneblin, entries are currently legal for play.
If it is indeed something that is not allowed you can replace it with a standard net.

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Probably not then. I have to admit I didn't actually look in the book and none of the websites list which race the items are associated with. I do have a regular net.

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Actually it's from more than the Advanced Race Guide.
Ranged Tactics Toolbox pg. 33, Ultimate Equipment pg. 21, Advanced Race Guide pg. 1
Oddly enough RTT requires that you have Ultimate Equipment in order to use it. But I have all 3 of those books and UE is a legal source for snag net.

GMG |

I got ninja-ed by the frog ;-). This is what I posted in reply to this message
That is why Archives of Nethys is a better source than d20pfsrd.
I just looked at that and noted that the Snag net seems to be legal. Further research shows that it is legal if it comes from Ultimate Equipment. It might also be legal in the Ranged Tactics Toolbox, but that is a book I don't own, so I can't research that.
The next question is whether you own the resource. I normally do not check for that, but when a question like this comes up I tend to follow through completely.
You can either send me a picture of the book, with a note in the picture that it is for this specific game and the date or a picture of your "my downloads" page where the PDF is shown. The easiest way to do it is to put it in a google doc and send me the link through PM. If the book you have is Ranged Tactics then please open it to the page the snag net is on, so I can double check that that is indeed in Additional Resources.
- - -
My thoughts
This is one of the aspects I like least about GMing PFS. However I agree with the policies that are in place to keep the organized campaign a level playing field for all. As such I think it is our duty to point out things that are unclear or at odds with these policies. That means I need to do that as well.

GMG |

Sorry guys for disappearing like that. Somehow it seems I have displeasured Urgathoa, she sent a nasty plague my way.
I am recovering now. Unfortunately that does not mean I will rejoin you as I will be leaving for a family holiday tomorrow. I will be back on March 6th and hope I am fully recovered at that time.

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I, too, would like to be free at the end of March...
We have three fights left, if we move at a normal speed, we could do it. Especially since two of them we will steam roll in one or two rounds like the first fight.

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I have my home game tonight and then I will be on the road tomorrow due to a death in the family. Expect nothing further from me until Monday.

GMG |

My condolences Xiao.
I think we will manage to be done by the end of March (depending on when end of March starts).

GMG |

As for this encounter:
The orcs know you are there, as they have seen your sources of light. That means I could have either gave you upfront knowledge how many rounds of buffing you could take or do it as i did.
In my opinion giving you knowledge about the time to buff is not 'realistic' and it is also very hard for players not to start metagaming then.
An alternative is to ask you to spell out each round of actions, in my experience this can take quite a while of discussion between players, time that would not be there if time is measured in combat rounds.
Therefore I leave it to the players to announce what they intend and then randomize the number of rounds. Of course I then have to make it clear what went through and what you did not have time for.
In this case I ruled that a quick whispered discussion of tactics took one round, casting the invisibility and shield was done in the second round (because I saw no clear "NAME uses his time to do...")

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The blue orc is dazed from the ear piercing scream so he can't take actions. Presumably that includes AoO's? So it should be safe to stand up.
Aryxis would dearly love to take a swing at the orc but there is currently no room :P

GMG |

I agree that a dazed character can not make an attack of opportunity.
A dazed creature cannot make attacks of opportunity.
Masika wrote:It's an action. It's not a free or a standard or a full-round or an immediate or a swift action, but it IS still an action. Since it's something you're doing.The other issue is that coms with AoO...
Is an AoO an action? I believe no.

GMG |

One of you contacted me about the current encounter by PM, asking me if I had everything correct. I doublechecked and I have replaced the two war-drummers with two orc scouts!
Unfortunately the scouts are CR5 while the drummers are CR3, so it is only fair to adjust the challenge. I do not want to just replace the scouts with the drummer as if nothing happened: the way they act in the encounter is completely different.
What I will do:
- Adjust the hitpoints of the scouts to the same level as the drummers
- Apply the sickened condition to the scouts
- Ignore the flaming arrows in their equipment
I think this won't make this fight a cake-walk, but also not make it overly hard on you to overcome this fight.

GMG |

You can also post a conditional action:

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There should be another +2 on Seltyiels attack from having an orc bane weapon if that makes a difference .

Seltyiel by Redelia |
I did not use spell combat, I only used spellstrike, which (at least if the pregen text is correct) does not have a penalty to the attack.
so the attack should have had +2 for flanking and +2 for orc bane, but no penalty.

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Dealing with a dead boiler in my house and a lack of heat or hot water. I probably won't be online much today, so please bot as needed. I will try to check in tonight.

GMG |

Redelia, I am sorry.
As you all probably noticed I killed Seltyiel. I think I made no errors, but please doublecheck for me. I don't like to kill PCs, but on the other hand it is part of the game, so if it happens it happens.
I have halted the game for now so that you can look into the details and I can answer your questions. We will continue once we are satisfied that this was the luck of the dice and I did not act against the rules and / or unfairly towards you.

GMG |

If you want to raise Seltyiel the costs for your character would be:
Raise dead: 5450 -/- 3000 (4th level pregen equipment) = 2450
You can pay in PP at the rate of 1 PP covers 375 GP. Note that at least half of the cost of the raise dead of a pregen needs to be paid in GP, but that is covered by selling Seltyiel's equipment.
You can also use the gold from the chronicle you will receive to offset the cost. Take your time thinking about it.

Seltyiel by Redelia |
I think I will pay for the raise dead magic.
Things are a little complicated in this case, because the character is a bundle of pregen and GM credits. If I were to build the character, it would be level 3 with one chronicle already held for level 4. Can I spend money from that held chronicle as well as the money from this game's chronicle as resurrection costs, since in a sense the character will not die until this chronicle is applied, or do I need to pay for it out of chronicles that are not and will not be held?
I will be using gold to pay for the raise dead, and PP for the two castings of restoration.

GMG |

You need to pay for the raise dead from the chronicles that have been applied and/or this chronicle. You can not use gold from chronicles that have not been applied yet.

GMG |

As some of you have let me know you want to be finished by the end of March I have started working on chronicles.
That means now is also the time to let me know if you want to contribute to Selthyiel's raise dead and by how much you want to contribute.

Seltyiel by Redelia |
Some of you have offered, either in private or by posting, to contribute to the raise dead cost. I would indeed like help if any of you are willing; I can pay for it, but am concerned by the impact this may have on the playability of the character.
The character is intended to be a grippli magus who also uses agile tongue to apply spells. I've already applied the race boon, but the character has not been played yet.

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I could chip in 500 gp.

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I'm in for 500 also.
Sorry for the posting delay, folks. Long flights (no wifi on the airplanes I fly), minimum length layovers, horrible internet in the hotels in China.

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I'm in for 500 also.
Sorry for the posting delay, folks. Long flights (no wifi on the airplanes I fly), minimum length layovers, horrible internet in the hotels in China.
Respect. Travel sucks, sometimes. I hope you're having a good time where you're at.
*quickly looks up alkali flasks. * I need to buy this on every martial character....