GM Batpony's PFS PBP DwK (Beginner table) (Inactive)

Game Master Batpony

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Liberty's Edge

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Mosquito Witch Handouts

Welcome to PFS and PBP!

This is the discussion thread where you can chat about matters related to the game. The actual game will happen on the gameplay thread that you can find in one of the tabs above this.

If you haven't yet, do take time to read my profile by clicking on my name, as it gives you a good expectation of what to expect and what I expect in a game.

Before we start, I'll need some information pertaining to your character for reporting purposes, so please post the relevant information below in this thread.

Name:
PFS ID and #: eg. 123456-7
Character name and level:
Faction:
Day job roll:

Some things that you should have for PBP:

You should upload a character sheet for your character in it's profile. This is for GM's to do any verifications, plus since we've a lot of new folks, I'd like to do a quick run through as well to ensure it's all in order. :)

Here is a link to my character to illustrate an example. It need not be in the same format as mine, but ensure the relevant details are there or at least linked!
Batpony's Character.

Another item that you should have on your character is a quick reference header, you'll notice that in a lot of PBP characters. It should include at minimum your race classes, levels, HP, ACs and CMD, Saves, Perception, Initiative. Do include other things you think might be useful for GMs to note. I'll post an example shortly!

If any of that already confuses you! Do ask question. I'm here to help!

Also do visit GM Lithrac's profile page for some useful links for PBP!

Quick and Dirty rules about formatting for PBP:

General black text is to describe what is happening in game.

"Bolded text, typically depict speech"

Italics are for internal monologues or thoughts your character might have

Blue text is for "Out of Character" stuff. Maybe you need a clarification, or a question...etc. But is not directly part of the game/character interaction

First of all, don't worry so much about getting it right the first time! I will guide you as much as I can through the game, and the most important thing of all is to have fun!

Silver Crusade

Ifrit Immolator Inquistor 6 | HP:39/39 | AC:19 T:15 FF:14 | CMB:4 CMD:19 | Saves F:+7 R:+8 W:+8 | Init:+6 | Per:+10 | Judge 1/2 Flaming 5/6 Determination 1/2| Spells 2 1/2 1 5/5 | -1str |

GM Batpony here with an example of character headers.

Also, the gameplay thread is open to post. So once you are ready, go ahead and post up! Once everyone has done so we'll start the game immediately!

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

Name:
PFS ID and #: PFS 273096-1
Character name and level: Edmund DeCarth, 1.1
Faction: Silver Crusade
Day job roll: None

Character quick reference and profile set up. Let me know if something doesn't look like.

I also have some gp left from my first session with the character. When is my drop dead date for deciding to spend it or hold it? I need to look through the supplies/magic items to figure out what is worth spending money on right now.

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

Aside (I'll try to avoid ooc tags in the gameplay thread):

How is Edmund being grafted in? His backstory is actually from the Verduran Woods, so he would be pretty familiar with Cassomir. Perhaps that is the best way in for him?

I'll add more to the opening once I have a better idea how I fit with the rest of the party (are there any returners from I and II?) and how I am being grafted in. I just wanted to post to make sure the thread would show up in my active campaigns.

Scarab Sages

Male Human Bard 2 | HP 17/17 | AC 17 Tch 13 FF n/a | CMD 15 | F+1 R+6 W+3 | Init +5 | Perc +6 SM +0 | Speed 30ft | Archaeologist's Luck: 6/6 Spells 1st: 3/3 | Active conditions: none

Name: Elinnea
PFS ID and #: 270121-2
Character name and level: Nadric Yarrow, level 1
Faction: Scarab Sages
Day job roll: Perform (flute): 1d20 + 6 ⇒ (3) + 6 = 9

Nadric takes up a position on a street corner to inspire passers by with his virtuosity, but the weather makes the intonation of his flute fluctuate wildly and only a few people toss him some coins out of pity.

Liberty's Edge

Mosquito Witch Handouts

@Edmund, the introduction will take a couple of days, so during that time you would still be able to safely make purchases. As long as you're in the city, you'll likely be able to make purchases.

With regards to being grafted it, you're all part of the Pathfinder Society Organization. Essentially you are all agents who are drafted into missions as and when the missions are available, this scenario is no different than most.

Sovereign Court

I'm sorry I have had a family crisis develop. I will need to pull out of this game. I am so sorry. I hope you have a good one.

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8
GM Batpony wrote:

@Edmund, the introduction will take a couple of days, so during that time you would still be able to safely make purchases. As long as you're in the city, you'll likely be able to make purchases.

With regards to being grafted it, you're all part of the Pathfinder Society Organization. Essentially you are all agents who are drafted into missions as and when the missions are available, this scenario is no different than most.

Thanks Batpony. I know that is how Pathfinder usually runs, but I was unsure if coming into the middle of a campaign arc would change that.

I am picking up the following items and adding them to my character sheet:

Holy Water (25 gp)
Acid Flask x2 (20gp)
Holy Weapon Balm (30gp)

@Fox- I am sorry to hear that. I hope everything is ok.

Grand Lodge

Male LN Oread Unchained Monk 1 | HP 11/12 | AC 21* T 20* FF 18* | CMB +5, CMD 21 | F: +3, R: +4, W: +4 | Init: +2 | Perc: +7, SM: +7, Darkvision 60ft. | Move. 20ft.
Skills:
Acrobatics +6, Bluff -3, Climb +4, Diplomacy -3, Escape Artist +2, Heal +3, Intimidate -3, Perception +7, Sense Motive +7, Stealth +6, Survival +3, Swim +4

Name: Isin Ghar
PFS ID and #: 276330-5
Character name and level: Kazmoro, level 1
Chronicles: None
Faction: Grand Lodge
Day job roll: None

As mentioned I will not be using Dusk for this chronicle as he has been recruited for another game. Please welcome Kazmoro, an oread unchained monk. He is starting his career as a PFS agent. Character details in alias, and I am still working on Background, Appearance and Personality.

Grand Lodge

Male Gnome Arcanist 1 | HP 7/7 | AC: 11 T: 11 FF: 11 | CMB: -3 | CMD: 7 | Saves F: +1 R: 0 W: +1 | Initiative: 0 | Perception: 1 | level 1 spell slots: 2/3 | Arcane Reservoir: 2/4

Name: Rodolfo
PFS ID and #: 279607-1
Character name and level: Zarzuket (Arcanist 1)
Faction: Grand Lodge
Day job roll: Profession (cook): 1d20 + 5 ⇒ (17) + 5 = 22

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

PFS ID and #: eg. 224344-5
Character name and level: Celas Grirsk 1
Faction: Grand Lodge
Day job roll: Cook: 1d20 + 6 ⇒ (14) + 6 = 20

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

Edmund is not a traditional face character, but he does have very high bonuses for the key face traits. His Diplomacy, Intimidate, and Bluff are all Wisdom based scores and not Charisma based (From his archetype and inquisition). The archetype describes him as having a "will bent toward subterfuge" and his inquisition states "You use duplicity, stealth, and the heretics’ own arguments to root them out and bring them to justice."

Character wise, he is very willing to play second fiddle to a more traditional face (He isn't much of a talker. More of the "speak softly" type). Or, if needed, he can take the lead. It really doesn't matter to me.

DM allowing (of course) I have no problem if you assume Edmund to "aid another" across any of the key face rolls. Chipping into conversation with a corroborating story (Diplomacy), a helpful lie (Bluff), or even a stern gaze (Intimidate). I wouldn't feel the need to post in character for each such roll as that would just slow down a pbp game.

Here are the dice expressions for Edmund's Aid Another (again, DM allowing)
[dice= Edmund Aid Another Diplomacy, Intimidate] 1d20 +7
[dice= Edmund Aid Another Bluff] 1d20 +6

Liberty's Edge

Mosquito Witch Handouts

I'm okay with this! Feel free to do this to help keep the flow of the game. I will to myself in situations that make sense.

Liberty's Edge

Mosquito Witch Handouts

Heads up everyone, within a day or so a new player will be joining us. He is a relatively new player and had signed up for a potentially deadly tier 4-5 with 4 player adjustments due to midtier, since we are one player free I opened this up to him instead.

Dark Archive

Male Human M Human Sorcerer (Infernal Bloodline) 2 [HP 17/17, AC 13 /ff 11 /t 12, Fort +2, Ref +2, Will +3, Init +3, Per 0, Spd 30'

Hello, hello. Here I am!

Let me know how and when you want me to introduce myself in the gameplay thread. My character is new but I've got a few games under my belt both in PFS and PBP.

Name: Ebon Fist
PFS ID and #: eg. 143948-1
Character name and level: Razka Croyle 1st level Sorcerer
Faction: Dark Archive
Day job roll: Day jobs are for plebians.

Looking forward to playing with you guys in an adventure where I'm much less likely to get on-shotted.

Grand Lodge

Male LN Oread Unchained Monk 1 | HP 11/12 | AC 21* T 20* FF 18* | CMB +5, CMD 21 | F: +3, R: +4, W: +4 | Init: +2 | Perc: +7, SM: +7, Darkvision 60ft. | Move. 20ft.
Skills:
Acrobatics +6, Bluff -3, Climb +4, Diplomacy -3, Escape Artist +2, Heal +3, Intimidate -3, Perception +7, Sense Motive +7, Stealth +6, Survival +3, Swim +4

I accidentally moved the map around after writing my Perception and Initiative scores as I was scrolling down. I think I put it back correctly but please check.

Sorry.

Scarab Sages

Male Human Bard 2 | HP 17/17 | AC 17 Tch 13 FF n/a | CMD 15 | F+1 R+6 W+3 | Init +5 | Perc +6 SM +0 | Speed 30ft | Archaeologist's Luck: 6/6 Spells 1st: 3/3 | Active conditions: none

Greetings Razka!

Scarab Sages

Male Human Bard 2 | HP 17/17 | AC 17 Tch 13 FF n/a | CMD 15 | F+1 R+6 W+3 | Init +5 | Perc +6 SM +0 | Speed 30ft | Archaeologist's Luck: 6/6 Spells 1st: 3/3 | Active conditions: none

@Razka I assume this would be a good chance to catch up with the group, as we prepare to go into the building

Liberty's Edge

Mosquito Witch Handouts

I have sent Razka a PM informing him the same.

With regards to being light on melee, since this scenario is written for 4 players and you have 2 extra players, I wouldn't worry too much. :) but it'll be interesting to see how it plays out!

Grand Lodge

Male Gnome Arcanist 1 | HP 7/7 | AC: 11 T: 11 FF: 11 | CMB: -3 | CMD: 7 | Saves F: +1 R: 0 W: +1 | Initiative: 0 | Perception: 1 | level 1 spell slots: 2/3 | Arcane Reservoir: 2/4

Sorry about the ladder. I've actually avoided the knowledge checks for not being able to see them but forgot about the fog when it came to the ladder...

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

I think all I can do is laugh.

My last 6 d20 rolls: 5,1,3,3,10,5

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.
Edmund DeCarth wrote:

I think all I can do is laugh.

My last 6 d20 rolls: 5,1,3,3,10,5

You haven't sacrificed enough to the god of t~%$ and wine!

Liberty's Edge

Mosquito Witch Handouts

Hey all, I need to apologize upfront. I have my weekly Thursday night AP GM session coming up. While it usually does not interfere with my PBP games, due to a recent food poisoning, and work-training this week, I've found myself backlogged in prepping for it.

As a result, I will have limited to no updates on my games from here on until Friday morning (Malaysia). I expect things to be back to normal immediately on Friday as it is a public holiday here.

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

Get better! We don't need you getting sicker on us!

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

No worries. It will give Edmund a little extra time to practice his archery...

archery range: 10d20 ⇒ (16, 5, 9, 9, 12, 19, 10, 14, 16, 15) = 125

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.
Edmund DeCarth wrote:

No worries. It will give Edmund a little extra time to practice his archery...

archery range: 10d20 ⇒ (1, 20, 2, 8, 10, 3, 17, 11, 2, 17) = 91

And Celas will head there and attempt to beat you! (Now that's some horrid numbers there!!!!!

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8
Celas Grirsk wrote:
Edmund DeCarth wrote:

No worries. It will give Edmund a little extra time to practice his archery...

[dice=archery range]10d20

And Celas will head there and attempt to beat you! (Now that's some horrid numbers there!!!!!

Still beats the flurry of arrows that Edmund put into the wall during combat! I am just lucky I didn't hit one of you guys!

Scarab Sages

Male Human Bard 2 | HP 17/17 | AC 17 Tch 13 FF n/a | CMD 15 | F+1 R+6 W+3 | Init +5 | Perc +6 SM +0 | Speed 30ft | Archaeologist's Luck: 6/6 Spells 1st: 3/3 | Active conditions: none

Hullo, I'm alive! Sorry for the unannounced break - I was traveling and wasn't able to log in for the last week. Let me just catch up on reading all your posts and I'll jump back in.

Grand Lodge

Male Gnome Arcanist 1 | HP 7/7 | AC: 11 T: 11 FF: 11 | CMB: -3 | CMD: 7 | Saves F: +1 R: 0 W: +1 | Initiative: 0 | Perception: 1 | level 1 spell slots: 2/3 | Arcane Reservoir: 2/4

Should we discuss who has the potions? Or is it just something the whole group has access to?

Grand Lodge

Male LN Oread Unchained Monk 1 | HP 11/12 | AC 21* T 20* FF 18* | CMB +5, CMD 21 | F: +3, R: +4, W: +4 | Init: +2 | Perc: +7, SM: +7, Darkvision 60ft. | Move. 20ft.
Skills:
Acrobatics +6, Bluff -3, Climb +4, Diplomacy -3, Escape Artist +2, Heal +3, Intimidate -3, Perception +7, Sense Motive +7, Stealth +6, Survival +3, Swim +4

Kazmoro needs some healing and wouldn't mind a potion. If no objections he will take one and consume it while we walk around the city.

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

I would say Kazmoro drinks one, keeps one. And then Zarzuket and Celas keeping one. Nadric and myself have some amount of healing available to us (I have one more cure light wounds left)

Grand Lodge

Male Gnome Arcanist 1 | HP 7/7 | AC: 11 T: 11 FF: 11 | CMB: -3 | CMD: 7 | Saves F: +1 R: 0 W: +1 | Initiative: 0 | Perception: 1 | level 1 spell slots: 2/3 | Arcane Reservoir: 2/4

Ok. I'll keep one then.

Liberty's Edge

Mosquito Witch Handouts

Razka, with regards to the wand of CLW, the more popular alternative is to spend 2PP for a free purchase up to 750gp (Under the section Spellcasting Services in your PFS guild guide), which will allow you to buy a wand of 50 charges for free. :)

Since we have everyone offering their wands for the spell, we'll need to clarify who minuses a charge from their wand. So I'll take the first person that post after this post of mine in the discussion thread as the volunteer to minus the charge!

Dark Archive

Male Human M Human Sorcerer (Infernal Bloodline) 2 [HP 17/17, AC 13 /ff 11 /t 12, Fort +2, Ref +2, Will +3, Init +3, Per 0, Spd 30'

Yes, I was just using the Magic Missile wand as an example that no one does.

And the wand from the Welcome to Pathfinder Society Boon is free, though it only has 5 charges. Each person can get that Boon for their -1 character. It's not much but 5 free CLW's aren't so bad...

And I will allow that wand to be the one that the necessary CLW spell comes from.

Grand Lodge

Male Gnome Arcanist 1 | HP 7/7 | AC: 11 T: 11 FF: 11 | CMB: -3 | CMD: 7 | Saves F: +1 R: 0 W: +1 | Initiative: 0 | Perception: 1 | level 1 spell slots: 2/3 | Arcane Reservoir: 2/4

Zarzuket is actually my first character but I think I missed the boon... CLW does seem like a good option...

Liberty's Edge

Mosquito Witch Handouts

Alchemical reagents are explained here and can be accessed by two sources, adventurers armory and alchemy manual. Both are extremely good sources in my opinion, and I owned them both.

Grand Lodge

Male Gnome Arcanist 1 | HP 7/7 | AC: 11 T: 11 FF: 11 | CMB: -3 | CMD: 7 | Saves F: +1 R: 0 W: +1 | Initiative: 0 | Perception: 1 | level 1 spell slots: 2/3 | Arcane Reservoir: 2/4

Yeah... I got several uses of silver for increasing the dc to disbelieve the ilusions... Which as I understand are just silver coins he's consuming for the spells...
There are some very interesting uses for those things...

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

GM- I have always seen it ruled that using an acid flask to add damage is a focus (F), not a material (M) component.

CRB wrote:


Material (M)
A material component consists of one or more physical substances or objects that are annihilated by the spell energies in the casting process. Unless a cost is given for a material component, the cost is negligible. Don’t bother to keep track of material components with negligible cost. Assume you have all you need as long as you have your spell component pouch.

Focus (F)
A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. As with material components, the cost for a focus is negligible unless a price is given. Assume that focus components of negligible cost are in your spell component pouch.

Nethys, under acid wrote:


Acid Splash (F): The spell deals +1 point of damage.
Acid Splash (M): The spell lasts 1 round longer than normal.

You can choose to expend the acid flask as a material component to have the spell deal damage on two consecutive rounds. However, just having the vial in your possession, you can use it as a focus an infinite number of times.

Liberty's Edge

Mosquito Witch Handouts

Hah! My mistake, I was thinking of material component. Thanks for correcting me.

Scarab Sages

Male Human Bard 2 | HP 17/17 | AC 17 Tch 13 FF n/a | CMD 15 | F+1 R+6 W+3 | Init +5 | Perc +6 SM +0 | Speed 30ft | Archaeologist's Luck: 6/6 Spells 1st: 3/3 | Active conditions: none

Quick clarifying question: is the intention to go on to part 4 after this? I'd like to figure out if Nadric will be available for another session, or if I should consider him reserved for a while.

Liberty's Edge

Mosquito Witch Handouts

The intention is to go immediately too part 4, but if you would like to use another character or drop out for another scenario. By all means! I am very flexible.

Scarab Sages

Male Human Bard 2 | HP 17/17 | AC 17 Tch 13 FF n/a | CMD 15 | F+1 R+6 W+3 | Init +5 | Perc +6 SM +0 | Speed 30ft | Archaeologist's Luck: 6/6 Spells 1st: 3/3 | Active conditions: none

Ok, thanks! I should be able to continue either with Nadric or another level 1 character. I'll let you know when we get closer to the time.

Scarab Sages

Male Human Bard 2 | HP 17/17 | AC 17 Tch 13 FF n/a | CMD 15 | F+1 R+6 W+3 | Init +5 | Perc +6 SM +0 | Speed 30ft | Archaeologist's Luck: 6/6 Spells 1st: 3/3 | Active conditions: none

Not to derail the gameplay thread any further... I had the quiver of standard arrows out and normally draw from that one, but the quiver of blunt arrows was stored in my bag. Is it possible to wear more than one quiver at once? If so I'll do that and stop worrying about which I have out, but it seems like that would diminish the worth of an efficient quiver.

Dark Archive

Male Human M Human Sorcerer (Infernal Bloodline) 2 [HP 17/17, AC 13 /ff 11 /t 12, Fort +2, Ref +2, Will +3, Init +3, Per 0, Spd 30'

I'm pretty sure you can wear a reasonable number of quivers (2 or 3 but not 10).

The efficient quiver is useful because it lets you carry a some spears/bows, lots of arrows, and a bunch of javelins without having to deal with the encumbrance.

I'm planning on getting one for my flinger, eventually.

Liberty's Edge

Mosquito Witch Handouts

I'm with Razka, and the general consensus on the board would seem so to.

On the other hand, I have an archer with 7 assortment of arrows, totalling 60 arrows all in all. Those weight add up especially when those arrows include trip, or silver, or cold iron... with low strength, the efficient quiver helps to ensure i'm not encumbered and can continue storing more ridiculous arrows!

As a player, I take encumbrance very seriously!

Scarab Sages

Male Human Bard 2 | HP 17/17 | AC 17 Tch 13 FF n/a | CMD 15 | F+1 R+6 W+3 | Init +5 | Perc +6 SM +0 | Speed 30ft | Archaeologist's Luck: 6/6 Spells 1st: 3/3 | Active conditions: none

Ah okay, thanks. Eventually I’ll get this archer job figured out. :)

Grand Lodge

Male Gnome Arcanist 1 | HP 7/7 | AC: 11 T: 11 FF: 11 | CMB: -3 | CMD: 7 | Saves F: +1 R: 0 W: +1 | Initiative: 0 | Perception: 1 | level 1 spell slots: 2/3 | Arcane Reservoir: 2/4

Sorry for not being able to play this weekend guys, I'll be catching up soon

Liberty's Edge

Mosquito Witch Handouts

With regards to chronicles, if you do not know what they are or what to do with them, do let me know so I can provide the overview and briefing.

If you'd like me to include additional information, do let me know as well, I typically provide the GM relevant areas and let the players input the rest, which is typical practice around pbp from my experience. But I'll be happy to put in more if requested.

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

Celas is updated at level 2, ready to go!

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

I am still getting used to this price/cost limit based on fame- but I want to make sure I understand and don't mess this up. Am I correct in understanding that I have 4 options for purchasing

Option #1: PP purchase (2 points = 750gp) which doesn't have to be on the "always available" list. This is how I purchased the bow after chronicle #1 for Edmund. Fame limits do not apply here

Option #2: "Always available" which can be purchased so long as you have the money. Fame restrictions do not apply here

Option #3: From a chronicle sheet- Items here can be purchased prior to fame levels, as long as you have the appropriate gp

Option #4: Fame level restricted cost, so I can buy ANYTHING so long as its value is less than my fame limits. Since Edmund now has a fame of 4, he is still one power point away from being able to buy anything 500gp or less.

Thanks!

Also: Can I cross off a Silver Crusade Faction for defeating an evil divine caster?

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