DM NomadSage's Jade Regent (Inactive)

Game Master nomadicc

Epilogue...


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AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Dungeoneering: 1d20 + 7 ⇒ (16) + 7 = 23

Under water Kiyomi swears, but thankfully for her honor, no one can see it!

She kicks strongly, pulling herself onto the nearest dry land.

Not sure if I can take any more actions!


There's no dry land in the next room, though you could latch onto the columns. Air walk should still be active.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round 1
AC:21/23, hp:100/100, Ki 4/10, Stun 3/10, Fire 6/10, airwalk, dragon style

Assuming dragon stance as he erupts from the water, Heng races over the subterranean water to engage the snake woman.
I think it's straight enough to charge. Let me know if she has reach and I'll roll an acrobatics check.

Flurry 1: 1d20 + 14 + 1 + 2 ⇒ (13) + 14 + 1 + 2 = 30
damage: 1d10 + 8 + 1 + 3 ⇒ (8) + 8 + 1 + 3 = 20 + cold: 1d6 ⇒ 3


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Definitely air walking! If I still have an action, draw and restring my bow!


No reach but she has mirror images. You can roll a d5 (1 hits) or I'll get it in the summary.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Malnival continues to frog kick.

Liberty's Edge

M Half-Orc Holy Mystic Monk

hall of mirrors: 1d5 ⇒ 4

Pop!


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Round 1

Status:

HP = 67/82
AC/T/FF = 22/14/19 (+2 BoF)(25% ignore sneak/critical)
Weapon Equipped = +1 Light Crossbow
Bolts = 35/35
Speed = 15'
Channel = 1/6 (6d6)
Energy Body = 11/11
Oracle Spells Known (CL 10):
5 2/4 Cure Light Wounds, Mass, Break Enchantment*, Breath of Life*, Wall of Stone
4 1/6 Blessing of Fervor, Cure Critical Wounds*, Restoration*, Air Walk, Holy Smite*
3 1/7 Cure Serious Wounds*, Dispel Magic, Invisibility Purge, Neutralize Poison*, Stone Shape, Magic Circle Against Evil
2 1/7 Aid, Restoration, Lesser*, Resist Energy*, Cure Moderate Wounds*, Shield Other*, Spiritual Weapon, Ghostbane Dirge*
1 4/8 Bless, Detect Evil, Detect Undead, Command*, Cure Light Wounds*, Burning Disarm*, Sun Metal*
0 Stabilize, Purify Food and Drink*, Create Water, Detect Magic, Mending, Guidance, Light, Spark*
* Save DC = 15 + Level
Status Effects = Bless

So sorry for the delay guys, my daughter was home sick with RSV the last two days so I've been spending all my time with her.

Harlan continues to move through the tunnel, looking for some dry land.

Liberty's Edge

M Half-Orc Holy Mystic Monk
DM NomadSage wrote:
There's no dry land in the next room, though you could latch onto the columns. Air walk should still be active.

Harlan- lookup! lookup! Hope she's doing better.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Doh! Sorry. Yeah, she's feeling better now. I'll move through the tunnel and stand next to Kiyomi.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity stumbles up out of the water a few feet.

Suishen:

"I'm really blind now, where and what is our assailant?"

-Posted with Wayfinder


Round One
Initiative Order: Malnival [21], Kiyomi, Harlan [20], Heng, Kelda [16], Parity [12] \\ Naga [23]

Unaware of any trouble on the far side, Malnival and Kelda wait a few moments for Kiyomi and Harlan to move ahead, then dive into the watery tunnel. Only a few feet in, they hit the wall of magical silence.

Ahead, in the silence, Kiyomi swims urgently to the surface then steps out onto the air above. Seeing trouble, she recovers her bow and quickly restrings it. Harlan swims up beside her.

Heng runs forward, quickly traversing the cavern and swinging at the serpent-woman. His fist passes through an illusory double, dispelling it but causing the monster no harm.

Parity steps forward slowly, hand held forward like an uneasy blind man.

Parity:
A half-turn left, and forward. Take your steps carefully, to avoid the column... a little more right! Suishen tries to guide you free of the silence.

Moving half-speed, you clear the silence at W-22.

The serpent-woman barks a magical word and eyes Heng. His fleeting chance to counter happens just before his air walking magic is dispelled.

To the north, a second woman-headed serpent pops from the water, its eyes locked on Kiyomi. Just a glance is enough to pull her in. (DC 20 Will save vs charm person effect)

Heng earns an AoO vs the naga (with 3 mirror images remaining) before he plunges into the water.

Does Harlan have air walk of his own? I thought he had it on Skygni for riding. Or was it both?

Actions for R2?

Dice:
Dispel vs Heng: 1d20 + 7 ⇒ (16) + 7 = 23


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

I believe I just had it on Skygni, so I'll be treading water until he shows up. I'll make the ride roll to mount now.
Round 2

Status:

HP = 67/82
AC/T/FF = 22/14/19 (+2 BoF)(25% ignore sneak/critical)
Weapon Equipped = +1 Light Crossbow
Bolts = 35/35
Speed = 15'
Channel = 1/6 (6d6)
Energy Body = 11/11
Oracle Spells Known (CL 10):
5 2/4 Cure Light Wounds, Mass, Break Enchantment*, Breath of Life*, Wall of Stone
4 1/6 Blessing of Fervor, Cure Critical Wounds*, Restoration*, Air Walk, Holy Smite*
3 1/7 Cure Serious Wounds*, Dispel Magic, Invisibility Purge, Neutralize Poison*, Stone Shape, Magic Circle Against Evil
2 1/7 Aid, Restoration, Lesser*, Resist Energy*, Cure Moderate Wounds*, Shield Other*, Spiritual Weapon, Ghostbane Dirge*
1 4/8 Bless, Detect Evil, Detect Undead, Command*, Cure Light Wounds*, Burning Disarm*, Sun Metal*
0 Stabilize, Purify Food and Drink*, Create Water, Detect Magic, Mending, Guidance, Light, Spark*
* Save DC = 15 + Level
Status Effects = Bless

Ride: 1d20 + 9 ⇒ (15) + 9 = 24


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Charm Person will save!: 1d20 + 8 ⇒ (15) + 8 = 23

Kiyomi feels for a moment as if she is falling into those eyes, then just as suddenly she snaps free of them, frowns and fires three arrows at the snake woman!

Attack: 1d20 + 12 ⇒ (6) + 12 = 18 for 1d6 + 2 + 1d6 ⇒ (2) + 2 + (3) = 7 acid damage!
Attack: 1d20 + 12 ⇒ (20) + 12 = 32 for 1d6 + 2 + 1d6 ⇒ (1) + 2 + (2) = 5 acid damage!
Attack: 1d20 + 7 ⇒ (11) + 7 = 18 for 1d6 + 2 + 1d6 ⇒ (1) + 2 + (6) = 9 acid damage!

Crit Confirm Attack: 1d20 + 12 ⇒ (17) + 12 = 29 for 3d6 + 6 ⇒ (3, 6, 4) + 6 = 19 damage!


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

"Finally!"

Parity moves into the nearest snake-thing, and lunges from 10 feet away with a vital strike, 1-handed with shield in hand.

AC: 22 this round

To hit: 1d20 + 10 ⇒ (19) + 10 = 29
Miss: 1d100 ⇒ 85; 1d100 ⇒ 56
Damage: 2d8 + 1d6 + 14 ⇒ (4, 3) + (3) + 14 = 24

Crit confirm: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 2d8 + 1d10 + 16 ⇒ (6, 5) + (3) + 16 = 30

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round 2
AC:23, hp:100/100, Ki 4/10, Stun 3/10, Fire 6/10, airwalk, dragon style

Another illusory snake lady disappears as Heng falls into the water.

AoO: 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
damage: 1d10 + 8 + 1 + 3 ⇒ (9) + 8 + 1 + 3 = 21 + cold: 1d6 ⇒ 1

1d4 ⇒ 3

bah. now I gotta go look up swimming and fighting

Liberty's Edge

M Half-Orc Holy Mystic Monk

swim: 1d20 + 8 ⇒ (1) + 8 = 9
well, crap. off balance AC 20.

Dropped into the water, Heng struggles to correct himself as he flails at the snake lady.

image: 1d3 ⇒ 2
Flurry 1: 1d20 + 14 + 1 - 2 ⇒ (9) + 14 + 1 - 2 = 22
pop

image: 1d2 ⇒ 2
Flurry 2: 1d20 + 14 + 1 - 2 ⇒ (2) + 14 + 1 - 2 = 15
pop?

image: 1d2 ⇒ 2
Flurry 3: 1d20 + 9 + 1 - 2 ⇒ (8) + 9 + 1 - 2 = 16

image: 1d2 ⇒ 1
Flurry 4: 1d20 + 14 + 1 - 2 ⇒ (17) + 14 + 1 - 2 = 30
damage?: 1d10 + 6 + 1 ⇒ (6) + 6 + 1 = 13halved cold: 1d6 ⇒ 6


Anything for Malnival?


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Thought I was still swimming?


Round Two
Initiative Order: Malnival [21], Kiyomi, Harlan [20], Heng, Kelda [16], Parity [12] \\ Naga [23]

Malnival and Kelda swim through the rest of the tunnel and come up into the silent air above. Kelda steps up onto air and draws her blade.

Kiyomi throws off charming gaze and fires her bow. Two of her arrows miss the agile serpent, but one hits it right below the head, sinking deep. Parity moves over, making a lunging slash at the same foe, and cutting a deep wound into its body. The serpent woman hisses and retreats, withdrawing into the water and out of sight to the north.

As Skygni swims up and takes to the air, Harlan quickly hops on the wolf's sodden back. "Where to? Skygni asks.

Heng splashes into the water unceremoniously. Struggling to swim and fight at the same time, he still manages to connect with one fist. Ignoring the splashing monk, the first serpent woman casts another spell, detonating a blast of fire around the main group.

All but Heng: Fireball: 7d6 ⇒ (1, 3, 6, 5, 3, 6, 4) = 28 (DC 16 Ref save for half)

The first naga still has 1 mirror image remaining. The second is currently out of sight, but it has a blur in effect (for future reference).

Actions for R3?

Dice:

Kiyomi Miss Chance: 1d100 ⇒ 73


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity will use an immediate action to attempt to block and grapple the fireball (the portion that affects him).

Spell Block: 1d20 + 11 ⇒ (20) + 11 = 31; if successful, stores the fireball in his sword

He will follow that with a move over to the next naga and another lunging vital strike.

To hit: 1d20 + 10 ⇒ (5) + 10 = 15
miss: 1d100 ⇒ 41, 1d100 ⇒ 88
Damage: 2d8 + 1d6 + 14 ⇒ (8, 1) + (6) + 14 = 29

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round
AC:23, hp:100/100, Ki 4/10, Stun 3/10, Fire 6/10, water dragon style

swim: 1d20 + 8 ⇒ (17) + 8 = 25

Heng rights himself in the water and continues to press the snake lady.

image: 1d2 ⇒ 2
Flurry 1: 1d20 + 14 + 1 - 2 ⇒ (3) + 14 + 1 - 2 = 16

image: 1d2 ⇒ 1
Flurry 2: 1d20 + 14 + 1 - 2 ⇒ (8) + 14 + 1 - 2 = 21
half damage: 1d10 + 6 + 1 ⇒ (4) + 6 + 1 = 11 + cold: 1d6 ⇒ 6

image: 1d2 ⇒ 2
Flurry 3: 1d20 + 9 + 1 - 2 ⇒ (5) + 9 + 1 - 2 = 13
half damage: 1d10 + 6 + 1 ⇒ (8) + 6 + 1 = 15 + cold: 1d6 ⇒ 6

image: 1d2 ⇒ 2
Flurry 4: 1d20 + 9 + 1 - 2 ⇒ (7) + 9 + 1 - 2 = 15
half damage: 1d10 + 6 + 1 ⇒ (2) + 6 + 1 = 9 + cold: 1d6 ⇒ 6


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Malnival swims towards the snake woman Heng is fighting and slashes at it with his scimitar.

Attack :1d20 + 14 ⇒ (18) + 14 = 32 [ooc]Pos Crit:
Confirm Crit 1d20 + 14 ⇒ (9) + 14 = 23

Damage: 1d6 + 15 ⇒ (2) + 15 = 17
Crit Damage: 1d6 + 15 ⇒ (4) + 15 = 19


Malnival, include a 1d2 for the mirror image.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

1d2 ⇒ 2


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Round 3

Status:

HP = 67/82
AC/T/FF = 22/14/19 (+2 BoF)(25% ignore sneak/critical)
Weapon Equipped = +1 Light Crossbow
Bolts = 35/35
Speed = 15'
Channel = 1/6 (6d6)
Energy Body = 11/11
Oracle Spells Known (CL 10):
5 2/4 Cure Light Wounds, Mass, Break Enchantment*, Breath of Life*, Wall of Stone
4 1/6 Blessing of Fervor, Cure Critical Wounds*, Restoration*, Air Walk, Holy Smite*
3 1/7 Cure Serious Wounds*, Dispel Magic, Invisibility Purge, Neutralize Poison*, Stone Shape, Magic Circle Against Evil
2 1/7 Aid, Restoration, Lesser*, Resist Energy*, Cure Moderate Wounds*, Shield Other*, Spiritual Weapon, Ghostbane Dirge*
1 4/8 Bless, Detect Evil, Detect Undead, Command*, Cure Light Wounds*, Burning Disarm*, Sun Metal*
0 Stabilize, Purify Food and Drink*, Create Water, Detect Magic, Mending, Guidance, Light, Spark*
* Save DC = 15 + Level
Status Effects = Bless

Harlan frowns at the sounds of combat, unable to see the attackers from his current location.

"Let's ride to the north, and see if we can distract it with a flank."

Ride to O23.


Kiyomi? Also need Ref saves from her, Harlan and Malnival (per fireball above).


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Reflex: 1d20 + 6 ⇒ (16) + 6 = 22

HP 76/90

Kiyomi sends three more arrows at the snake thing she can see!

Attack: 1d20 + 11 ⇒ (19) + 11 = 30 for 1d6 + 1 + 1d6 ⇒ (4) + 1 + (5) = 10 acid!
Attack: 1d20 + 11 ⇒ (12) + 11 = 23 for 1d6 + 1 + 1d6 ⇒ (4) + 1 + (5) = 10 acid!
Attack: 1d20 + 6 ⇒ (2) + 6 = 8 for 1d6 + 1 + 1d6 ⇒ (5) + 1 + (3) = 9 acid!


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Reflex: 1d20 + 10 ⇒ (20) + 10 = 30


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Reflex DC 16: 1d20 + 8 ⇒ (8) + 8 = 16


Alrighty... thanks for being patient. Game on!

Round Three
Initiative Order: Malnival [21], Kiyomi, Harlan [20], Heng, Kelda [16], Parity [12] \\ Naga [23]

Malnival dives, avoiding most of the fiery blast, swimming quickly across the chamber. He slashes his blade, but just hits the last illusory double, dispelling it at least. Kiyomi fires her bow rapidly, managing to connect with one arrow on the elusive target.

Riding over the thrashing water, Harlan and Skygni move through the columns to the north.

Splashing in the water beside the serpent, Heng attempts a flurry of strikes, but fails to hit effectively with any of them. Kelda runs across the room, looking for an opening. Parity stands just over Malnival, making a lunging attack with Suishen. The creature coils away, avoiding the deadly blade.

Engaged by several foes, the serpent retreats into the water, disappearing into the dark water, headed east.

The second serpent woman pops up between the columns to the northeast, visible only to Harlan, though the others hear her cast a curse at the halfling.

Bestow curse: DC 16 Will save or 50% chance to make no action each round.

Actions for R4?

Dice:
Skygni Reflex save vs fireball: 1d20 + 6 ⇒ (18) + 6 = 24 {success}
Kelda Reflex save vs fireball: 1d20 + 8 ⇒ (19) + 8 = 27 {success}

Yasu bestow curse touch: 1d20 + 11 ⇒ (12) + 11 = 23

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round 4
AC:23, hp:100/100, Ki 4/10, Stun 3/10, Fire 6/10, water dragon style

Heng frowns as the serpent lady disappears down the hole and following the eastern wall swims north toward the sounds of curses.

take 10 swim for 18


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Malnival curses as he swims after Heng.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity follows the sound of the serpent thing, moving to fight defensively (defending activated as well) .. +4 AC.


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi spends her round moving northeast, watching for danger and hopefully leaving the silent zone!


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Round 4

Status:

HP = 67/82
AC/T/FF = 22/14/19 (+2 BoF)(25% ignore sneak/critical)
Weapon Equipped = +1 Light Crossbow
Bolts = 35/35
Speed = 15'
Channel = 1/6 (6d6)
Energy Body = 11/11
Oracle Spells Known (CL 10):
5 2/4 Cure Light Wounds, Mass, Break Enchantment*, Breath of Life*, Wall of Stone
4 1/6 Blessing of Fervor, Cure Critical Wounds*, Restoration*, Air Walk, Holy Smite*
3 1/7 Cure Serious Wounds*, Dispel Magic, Invisibility Purge, Neutralize Poison*, Stone Shape, Magic Circle Against Evil
2 1/7 Aid, Restoration, Lesser*, Resist Energy*, Cure Moderate Wounds*, Shield Other*, Spiritual Weapon, Ghostbane Dirge*
1 4/8 Bless, Detect Evil, Detect Undead, Command*, Cure Light Wounds*, Burning Disarm*, Sun Metal*
0 Stabilize, Purify Food and Drink*, Create Water, Detect Magic, Mending, Guidance, Light, Spark*
* Save DC = 15 + Level
Status Effects = Bless

Will DC 16: 1d20 + 9 ⇒ (18) + 9 = 27

Harlan frowns at the new serpent woman.

"No cursing allowed!"

Urging Skygni back he takes aim and fires.

+1 X-Bow PBS RS Mounted: 1d20 + 14 - 2 + 1 - 4 ⇒ (17) + 14 - 2 + 1 - 4 = 26
Damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7

+1 X-Bow PBS RS Mounted: 1d20 + 14 - 2 + 1 - 4 ⇒ (12) + 14 - 2 + 1 - 4 = 21
Damage: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6

+1 X-Bow PBS RS Mounted: 1d20 + 9 - 2 + 1 - 4 ⇒ (15) + 9 - 2 + 1 - 4 = 19
Damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4


Round Four
Initiative Order: Malnival [21], Kiyomi, Harlan [20], Heng, Kelda [16], Parity [12] \\ Naga [23]

The group air walks and swims north, towards Harlan and the remaining woman-headed serpent. Heng and Parity get close enough to engage in melee, while Kiyomi gets a clear line of fire over Harlan.

Harlan rapid fires his crossbow, but the foe weaves and dodges them. One well-aimed bolt barely misses, deflected off her magical shield.

Hissing in rage, realizing all avenues of retreat are blocked, she spins on Heng and flashes her venomous fangs before snapping. Heng ducks into the water to avoid the bite.

Actions for R5?

Dice:
Yasu bite vs Heng: 1d20 + 10 ⇒ (7) + 10 = 17 {miss}

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round 5
AC:23, hp:100/100, Ki 4/10, Stun 3/10, Fire 6/10, water dragon style

swim: 1d20 + 8 ⇒ (2) + 8 = 10

Glad to have only one target, Heng resurfaces, manages to right himself and lays into the creature with a flurry of splashing strikes.
flank with Parity if possible.

Flurry 1: 1d20 + 14 + 1 - 2 ⇒ (7) + 14 + 1 - 2 = 20 (Add flank bonus if applies)
half damage: 1d10 + 8 + 1 ⇒ (2) + 8 + 1 = 11 + cold: 1d6 ⇒ 6

Flurry 2: 1d20 + 14 + 1 - 2 ⇒ (20) + 14 + 1 - 2 = 33
half damage: 1d10 + 6 + 1 ⇒ (10) + 6 + 1 = 17 + cold: 1d6 ⇒ 6

Flurry 3: 1d20 + 9 + 1 - 2 ⇒ (15) + 9 + 1 - 2 = 23
half damage: 1d10 + 6 + 1 ⇒ (1) + 6 + 1 = 8 + cold: 1d6 ⇒ 3

Flurry 4: 1d20 + 9 + 1 - 2 ⇒ (12) + 9 + 1 - 2 = 20
half damage: 1d10 + 6 + 1 ⇒ (2) + 6 + 1 = 9 + cold: 1d6 ⇒ 4

Crit Flurry 2?: 1d20 + 14 + 1 - 2 ⇒ (20) + 14 + 1 - 2 = 33
half damage: 1d10 + 6 + 1 ⇒ (10) + 6 + 1 = 17 + cold: 1d6 ⇒ 6

honestly don't know how I got the exact same roll, but OK.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity takes a step to the NW and attacks. Don't think we can quite call that a flank yet?

To hit: 1d20 + 12 ⇒ (11) + 12 = 23
Miss: 1d100 ⇒ 18, 1d100 ⇒ 45
Damage: 1d8 + 1d6 + 16 ⇒ (5) + (6) + 16 = 27

To hit Iterative: 1d20 + 7 ⇒ (6) + 7 = 13
Miss: 1d100 ⇒ 53, 1d100 ⇒ 83
Damage: 1d8 + 1d6 + 16 ⇒ (1) + (3) + 16 = 20


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Attack :1d20 + 14 ⇒ (18) + 14 = 32 Possible Crit!
Confirm Crit :1d20 + 14 ⇒ (10) + 14 = 24

Damage: 1d6 + 15 ⇒ (6) + 15 = 21
Crit Damage: 1d6 + 15 ⇒ (1) + 15 = 16


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Round 5

Status:

HP = 67/82
AC/T/FF = 22/14/19 (+2 BoF)(25% ignore sneak/critical)
Weapon Equipped = +1 Light Crossbow
Bolts = 32/35
Speed = 15'
Channel = 1/6 (6d6)
Energy Body = 11/11
Oracle Spells Known (CL 10):
5 2/4 Cure Light Wounds, Mass, Break Enchantment*, Breath of Life*, Wall of Stone
4 1/6 Blessing of Fervor, Cure Critical Wounds*, Restoration*, Air Walk, Holy Smite*
3 1/7 Cure Serious Wounds*, Dispel Magic, Invisibility Purge, Neutralize Poison*, Stone Shape, Magic Circle Against Evil
2 1/7 Aid, Restoration, Lesser*, Resist Energy*, Cure Moderate Wounds*, Shield Other*, Spiritual Weapon, Ghostbane Dirge*
1 4/8 Bless, Detect Evil, Detect Undead, Command*, Cure Light Wounds*, Burning Disarm*, Sun Metal*
0 Stabilize, Purify Food and Drink*, Create Water, Detect Magic, Mending, Guidance, Light, Spark*
* Save DC = 15 + Level
Status Effects = Bless

Seeing just how well protected the snake woman appears to be, and unable to dismount in the water, Harlan fires again anyway.

+1 X-Bow PBS RS Mounted: 1d20 + 14 - 2 + 1 - 4 ⇒ (15) + 14 - 2 + 1 - 4 = 24
Damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

+1 X-Bow PBS RS Mounted: 1d20 + 14 - 2 + 1 - 4 ⇒ (10) + 14 - 2 + 1 - 4 = 19
Damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7

+1 X-Bow PBS RS Mounted: 1d20 + 9 - 2 + 1 - 4 ⇒ (17) + 9 - 2 + 1 - 4 = 21
Damage: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi's lips curl distastefully at the water-worm. As a move action she begins to inspire courage (+3 to everyone!) while firing her bow at the worm!

Attack: 1d20 + 17 ⇒ (13) + 17 = 30 for 1d6 + 5 + 1d6 ⇒ (2) + 5 + (2) = 9 damage!

Liberty's Edge

M Half-Orc Holy Mystic Monk

ooh, I'm inspired. +3 to all the above rolls : )


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)
Heng wrote:
ooh, I'm inspired. +3 to all the above rolls : )

Same


Round Five

Malnival swims over, slashing hard and cutting a deep wound into the serpent body. As it gushes black blood into the water, Kiyomi starts her song and fires her bow, striking true. Harlan hits with one of his crossbow bolts, then Heng lands the final, crushing hit. With a screeching hiss, the serpent-woman dies.

End of Combat!

Dice:
Malnival blur Miss Chance: 1d100 ⇒ 57
Kiyomi blur Miss Chance: 1d100 ⇒ 84
Harlan blur Miss Chance: 1d100 ⇒ 54
Heng blur Miss Chance: 1d100 ⇒ 73


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi lets her song finish, but keeps her bow out, just in case.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Heng treads water, "The other escaped down the hole. We should pursue quickly." He swims back toward the outlet.


Moving back over to where the first serpent disappeared, you can spot a darker hole in the dark water, in the eastern wall, several feet underwater. Unlike the last passage, this one is completely submerged.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Heng looks to the others. "A similar strategy as before? I do not see that we have any other option." He secures a rope around his waist.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity groans.

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