DM Greg's Red Hand of Doom

Game Master Algar Lysandris

ADD 3.5 Red Hand of Doom set in the March of Sterich - Elsir Vale

Map Elsir Vale
Map Drelin's Ferry
Map The Witchwood

Current Party Loot

Current Combat


1,051 to 1,100 of 2,741 << first < prev | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | next > last >>

[LE] StoryTeller

Round 8 Top

Borrum first swing of his axe barely catch the dragon and nicks one of his legs as it strikes him. The back swing is way off the mark

Galdamore claw finishes the already wounded soldier but his second attack is way off the mark

Swilm mist launches flames and they burn to a crisp the bugbear

The creeping cold seems to barely have an effect on the dragon

Rufa trows fire again at the hobgoblin who take the full burn

Reflex: 1d20 + 2 ⇒ (2) + 2 = 4
Reflex: 1d20 + 3 ⇒ (10) + 3 = 13

Reil does a CLW an move forward


[LE] StoryTeller

Round 8 Bottom

S Bastard Sword: 1d20 + 7 ⇒ (4) + 7 = 111d10 + 2 ⇒ (1) + 2 = 3 Vs Reil
W8 Longsword: 1d20 + 8 ⇒ (2) + 8 = 101d8 + 2 ⇒ (2) + 2 = 4 vs Reil

W1 Longbow: 1d20 + 6 ⇒ (5) + 6 = 111d8 + 2 ⇒ (7) + 2 = 9 vs Swirl
W2 Longbow: 1d20 + 6 ⇒ (15) + 6 = 211d8 + 2 ⇒ (8) + 2 = 10 vs Swirl

W7 Reflex: 1d20 + 2 ⇒ (1) + 2 = 3 Fail as he tries to stand up he slips again in the grease

The dragon Breath Weapon DC 18: 6d6 ⇒ (4, 4, 1, 1, 4, 2) = 161d4 ⇒ 1 and flies away. (Borrum you get an Aoo) in a cone that gets Borrum , the ape and possibly the druid (i don't have the 30ft cone template with me so i'll rely on you to tell me if your inside)

------

Round 9

All Heroes go !


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

AoO on Dragon

Reflex: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19 Half Damage, 8hp acid

Waraxe, PA0: 1d20 + 10 ⇒ (17) + 10 = 27
Damage, Waraxe, Inspired: 2d8 + 6 + 1 ⇒ (2, 4) + 6 + 1 = 13

The spray of blood, gore and corrisive gases continue to envelop the dwarf and dragon, just before the dragon flees.

Flies away, like leaves the battle or flies to a new location?
Can you mark the square of origin on the map, that may help on who is included in the cone. Additionally here are templates for spell effects on this page. Luckly they did not change between 3.5 and Pathfinder.

Edit: Nevermind, I see it cowering on the ground behind the tower.

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 40 rds; Shield of Faith (+2 Def AC), 39 rds; Fly (70ft, good), 39 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 39 rds; Magic Weapon (+1/+1 Waraxe), 28 rds; Extended Haste (+1 Atk, +1 Dodge, 1 Attack), 2 rds; Lesser Vigor (Fast Heal 1), 1 rds; Inspire Courage (+1 Damage), 2 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;


[LE] StoryTeller

you are one lucky dwarf :) in both hits and saves


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Hextor protects his own, just ask our Cleric. :)

I had seen I had a 16 on the AoO hit earlier, and then I saw you changed it to a breath weapon instead of an attack. I was like crap, watch me roll a miss on the AoO now.

I think I have counted Borrum's flight movement correctly. With a 40' drop in elevation, Borrum will get a total of 90 feet of movement.


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Round 9

Not wanting the dragon to get away and either alert others or recoup strength, Borrum flies after the dragon as renewed vigor sweeps through his body one final time.

"Comes backs here yous flyin' gecko." He taunts it as he flies.

Rounding the corner of the tower, he swings again.

Waraxe, PA0: 1d20 + 10 ⇒ (1) + 10 = 11
Damage, Waraxe, Inspired: 2d8 + 6 + 1 ⇒ (8, 2) + 6 + 1 = 17

Of course I roll a 1.

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 39 rds; Shield of Faith (+2 Def AC), 38 rds; Fly (70ft, good), 38 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 38 rds; Magic Weapon (+1/+1 Waraxe), 27 rds; Extended Haste (+1 Atk, +1 Dodge, 1 Attack), 1 rds; Inspire Courage (+1 Damage), 1 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9


There is no way that I can see where the dragon can get Borrum, Catches Crows and Swirls mist in one cone. he's already stated to have breathed on the dwarf So Swirls mist is likely to be the one outside of the effect.
But you melted my Animal companion so whatever, Swirls mist is still hurt.

Swirls mist clenches his hands, watching as the wave of death passes by. There was nothing he could do as it rolled over and enveloped Catches Crows, the cloud melting the apes face and arm into rapidly expanding puddles of gore.
This creature is likely to come for me next, I need a place to hide while I complete my spell.
Swirls mist looks to his fallen companion
I am sorry my friend.
With a swift motion the lizardman slides to the gore caked floor and with a gasp of held breath moves underneath his fallen ally. He casts his spell while holding back his tears.
Prone casting has no penalties, I'm using my dead animal companion as cover should the dragon come my way. Concealment should be decent as well. I'm casting Summon natures Ally 3.
The curse of cold progresses on the dragons hide, its ancient scales resilient to the effects.
Creeping cold: 3d6 ⇒ (5, 5, 2) = 12 6 damage
but with surprising swiftness the frost begins to advance on the dragons hide.


[LE] StoryTeller

well the dragon still have that lucky Dwarf on his tail before coming around to extract his vengeance. But you here on the top of his list.


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

Which I'm going to figure this is enough to distract him as he has no conceivable reason to believe i'm casting until after he has moved away from that tower. Climbing and having to bank 45% or more is going to mean wherever he ends up with range to strike me is also with charge range of Borrum. The dwarf is more agile in the air than the dragon even if he is slower. As it stands I'm a difficult to reach target in an awkward spot who has just been dealt a significant blow. Better to deal with the dwarf in a place far from his allies and significant defenses then to once again spread the damage. Leaving the warrior standing who has been carving chunks of of the dragons scaley hide each round to continue to do it.


[LE] StoryTeller

Indeed, this round he takes care of the Dwarf then he comes after you next (or at least that is his game plan) :)


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Galdamor continued to fight with his claw to use one last time the effect of haste and Reill's inspire courage

Seeing the big armor and shield the soldier had, Galdamor change his tactics and stop using power attack.

Claw with haste and Inspire Courage: 1d20 + 7 + 1 + 1 ⇒ (20) + 7 + 1 + 1 = 291d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Claw with haste and Inspire Courage: 1d20 + 7 + 1 + 1 ⇒ (6) + 7 + 1 + 1 = 151d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Confirm: 1d20 + 7 + 1 + 1 ⇒ (6) + 7 + 1 + 1 = 151d4 + 4 + 1 ⇒ (2) + 4 + 1 = 7

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 31 rds; Extended Haste (+1 Atk, +1 Dodge, 1 Attack), 0 rds; Law Devotion (+3AC), 3 rds;


[LE] StoryTeller

missing rufa's fort save and actions


{HP 26/26 | AC16 T16 FF14 | F/R/W +4/+4/+4 | Spot -1 Listen -1 Inish +6}

Round 9

Stats:

HP 26/26
AC 16 T16 FF14
F/R/W 4/4/4
Spells
0th - Detect Magic, Prestidigitation, Disrupt Undead, Ray of Frost
1st - Enlarge Person (Cast), Sleep, Burning Hands (Cast), Mage Armor (Cast)
2nd - Scorching Ray, Web (Cast), See Invisibility
3rd - Haste (Cast), Fly (Cast)
Effects
Mage Armor
Blindness

Fort Save against blindness: 1d20 + 4 ⇒ (7) + 4 = 11

Rufa suddenly sees the world go dark, unable to see the events around her. "Reil, oh gods, I believe I've been cursed with blindness." Not wanting to risk hitting her friends, she attempts to stay on guard.

Total defense.


[LE] StoryTeller

Round 9

Reill sweeps his arm around her gently and puts her hand agains the rail of the bridge allowing her to take a 5ft step back

(total defense)


[LE] StoryTeller

Round 9 top

Borrum's attack misses the dragon as he comes flying after him and

Swril's mist starts casting a rather long and complex spell meanwhile the creeping cold progress on the scales of the dragon

Galdamor's first claw gets the hobgoblin in the neck

Reil and Rufa now blinded both go on full defense.

-----

round 9 Bottom

W1 Longbow: 1d20 + 6 ⇒ (3) + 6 = 91d8 + 2 ⇒ (2) + 2 = 4 vs Swirl Mist
W2 Longbow: 1d20 + 6 ⇒ (17) + 6 = 231d8 + 2 ⇒ (3) + 2 = 5 vs Swirl Mist

W8 Longsword: 1d20 + 8 ⇒ (2) + 8 = 101d8 + 2 ⇒ (3) + 2 = 5 vs Galdamore
S Bastard Sword: 1d20 + 7 ⇒ (9) + 7 = 161d10 + 2 ⇒ (5) + 2 = 7 vs Galdamore

The dragon now firmly planted on land raises his upper torso and launches a fully of attacks on the dwarf

Bite: 1d20 + 16 ⇒ (10) + 16 = 261d8 + 5 ⇒ (2) + 5 = 7
Claw: 1d20 + 14 ⇒ (11) + 14 = 251d6 + 3 ⇒ (5) + 3 = 8
Claw: 1d20 + 14 ⇒ (3) + 14 = 171d6 + 3 ⇒ (6) + 3 = 9
Wings: 1d20 + 14 ⇒ (17) + 14 = 311d4 + 3 ⇒ (1) + 3 = 4
Wings: 1d20 + 14 ⇒ (14) + 14 = 281d4 + 3 ⇒ (4) + 3 = 7

Claw Rapid : 1d20 + 9 ⇒ (12) + 9 = 211d6 + 3 ⇒ (6) + 3 = 9

-------

Round 10

All Heroes go !


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Round 10
Borrum swings at the dragon, knowing that it is down to kill it or be killed.

Waraxe, PA0: 1d20 + 10 ⇒ (11) + 10 = 21
Damage, Waraxe: 2d8 + 6 ⇒ (5, 2) + 6 = 13

Waraxe, PA0, Hasted: 1d20 + 10 ⇒ (3) + 10 = 13
Damage, Waraxe: 2d8 + 6 ⇒ (3, 7) + 6 = 16

And whiff, whiff, as the haste goes away now also.

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 38 rds; Shield of Faith (+2 Def AC), 37 rds; Fly (70ft, good), 37 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 37 rds; Magic Weapon (+1/+1 Waraxe), 26 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

borrum, don't suppose Flanking would help much? Swirls mist finished his SNA spell and we seem to have lost the initiative order at some point. Ok, summoning 2 hippogriffs. Hippogriffs have wingover, which means they can make a single change of direction on a Dive. (that is to say an aerial charge. So what is happening is that they are charging past the tower spotting the dragon and changing direction to swoop down on it. One flanks with Borrum Two other blocks off the last two squares around the dragon. Neither provoke and now have the dragon in a Medium sized box in the center of all three of them.

Summon!: 1d6 ⇒ 4 (divvy 2)
With a crack of power two heavily muscled eagle winged horses appear
"Slay the dragon, it hides behind the tower!"
The beasts snort once before screeching and dropping from the skies onto the scaled beast.
Griff 1 Dive: 1d20 + 10 ⇒ (14) + 10 = 242d4 + 8 ⇒ (2, 2) + 8 = 12
Griff 2 Dive: 1d20 + 8 ⇒ (2) + 8 = 102d4 + 8 ⇒ (3, 2) + 8 = 13
Creeping cold: 4d6 ⇒ (4, 1, 3, 6) = 14

That done the Swirls mist begins Chanting more words to the last of his power. Burning enrage animal for SNA1. Can't think of much else Swirls mist can be doing right now. Wand of vigor is too slow to affect much in this situation.


[LE] StoryTeller

Swirl Mist: Isn't the normal damage of a Claw 1d4+4 how does it does 2d4+8 on a charge?


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9
Dive attack - from the flight rules wrote:
A creature that flies can make dive attacks. A dive attack works just like a charge, but the diving creature must move a minimum of 30 feet and descend at least 10 feet. It can make only claw or talon attacks, but these deal double damage .

As such, 2d4+8


[LE] StoryTeller

tks :)


[LE] StoryTeller

missing Galdamore and rufa's actions


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Galdamor drop his shield move action and attack the hobgoblin on his right W8

Claw: 1d20 + 7 ⇒ (7) + 7 = 141d4 + 4 ⇒ (3) + 4 = 7

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 30 rds; Law Devotion (+3AC), 2 rds;


[LE] StoryTeller

Round 10

And Whiff is the sound of the two attacks as they try to catch the dragon off guard with no success

The tow summoned Hippofriff swoop in and dive on the dragon but only one is able to go trough the hard hide

Swirl mist starts casting and other summoning spell as the creeping cold encase a bity more the dragon

Galdamore drops his shield but the movement leave him slightly unbalanced and he misses his target

Reil Stay and full Defense

A blinded rufa does the same

-----

Round 10 Bottom

W8 Longsword: 1d20 + 8 ⇒ (11) + 8 = 191d8 + 2 ⇒ (5) + 2 = 7 Vs Galdamor
S Bastardsword: 1d20 + 7 ⇒ (17) + 7 = 241d10 + 2 ⇒ (6) + 2 = 8 Vs Galdamor

W1 Longbow: 1d20 + 6 - 4 + 1 ⇒ (12) + 6 - 4 + 1 = 151d8 + 2 ⇒ (6) + 2 = 8 vs Grif 1
W2 Longbow: 1d20 + 6 - 4 + 1 ⇒ (15) + 6 - 4 + 1 = 181d8 + 2 ⇒ (3) + 2 = 5 vs Griff 1

Bite: 1d20 + 16 ⇒ (9) + 16 = 251d8 + 5 ⇒ (3) + 5 = 8 Vs Borrum
Claw: 1d20 + 14 ⇒ (1) + 14 = 151d6 + 3 ⇒ (2) + 3 = 5 Vs Griff 1
Claw: 1d20 + 14 ⇒ (1) + 14 = 151d6 + 3 ⇒ (6) + 3 = 9 Vs Griff 1
Claw: 1d20 + 14 ⇒ (14) + 14 = 281d6 + 3 ⇒ (5) + 3 = 8 Vs Griff 1
Claw: 1d20 + 14 ⇒ (9) + 14 = 231d6 + 3 ⇒ (2) + 3 = 5 Vs Griff 1

Claw: 1d20 + 9 ⇒ (6) + 9 = 151d6 + 3 ⇒ (6) + 3 = 9 vs Griff 1

Should Griff 1 go under zero the Dragon will apply the rest of his attacks to griff 2

W7 Reflex: 1d20 + 2 ⇒ (16) + 2 = 18 And the warrior is finally able to stand up and moves Balance: 1d20 + 2 ⇒ (2) + 2 = 4 out of the grease but fails to move and fall down again
------

Round 11

All Heroes Go !


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Round 11

Galdamor took his beloved Heavy Flail, and smash the hobgoblin with an evil smile.

SMASH ! (with PA 1): 1d20 + 9 - 1 ⇒ (14) + 9 - 1 = 221d10 + 6 + 2 ⇒ (1) + 6 + 2 = 9

Now, we can talk !

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 29 rds; Law Devotion (+3AC), 1 rds;


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Round 11

Borrum does a face plant as the dragon bites into his shoulder.

Stabilize: 1d100 ⇒ 29

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 37 rds; Shield of Faith (+2 Def AC), 36 rds; Fly (70ft, good), 36 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 36 rds; Magic Weapon (+1/+1 Waraxe), 25 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;


[LE] StoryTeller

Round 11

Reil will guide rufa and tell her to take an other 5ft step back

and will Withdraw saying: I am going to get Borrum back on his feet


[LE] StoryTeller

Wing: 1d4 + 3 ⇒ (4) + 3 = 7
Wing: 1d4 + 3 ⇒ (3) + 3 = 6

if Griff 1 falls apply damage to Griff 2


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

Longbows+wings KO Griff1. Griff 2 takes 9 damage from the claw.

The dragons fury destroyed the Hippogriff fortunate enough to strike it but its attacks do not manage to destroy both.

With the last ergs of his divine power Swirls mist summons a Wolf. Pointing in the direction of the ongoing battle behind the tower, he commands the creature to attack.
Wolf is summoned in square H34, Moves around the tower to C35 and moves 5ft forward to reach the dragon. I'm pretty sure that it only spends 50 ft movement that way and can make an attack. If so, cool. If not it moves forward and flanks the dragon with the hippogriff, the hippogriff does so by making a 5ft step to take the place griff 1 was in. Idea rendered moot below average rolls. disregard as flanking or not all of those attacks just missed from what I've seen of borrum's attacks.

Swirls mist stands and draws his sling from behind the cover his dead animal companion is providing him.

Griff2
Claw: 1d20 + 8 ⇒ (8) + 8 = 161d4 + 4 ⇒ (3) + 4 = 7
Claw: 1d20 + 8 ⇒ (2) + 8 = 101d4 + 4 ⇒ (3) + 4 = 7
Bite: 1d20 + 3 ⇒ (3) + 3 = 61d8 + 2 ⇒ (5) + 2 = 7

bite: 1d20 + 5 ⇒ (16) + 5 = 211d6 + 2 ⇒ (1) + 2 = 3

Creeping cold: 5d6 ⇒ (2, 6, 6, 2, 4) = 20
*sigh* yay for more dice suck. whatever, the dragon still takes 10 damage from the C.C spell.


[LE] StoryTeller

Round 11

Galdamor Cracks the hobgoblin's skull open and he fall dead at his feet.

As Borrum bites the dust from the onslaught of attacks

Swirls mist conjure the help of Wolf who takes to the filed and rush toward the place where the dragon is fighting

Reill withdraw from the current combat near galdamor to go provide assistance

Rufa move backward

-----

Round 11 Bottom

Feeling the Cold getting stronger on his scales the dragon abandons the fight and flee. With a quick burst of he wings the flies away (you do get your Aoo)

W1 Longbow: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 141d8 + 2 ⇒ (5) + 2 = 7 vs Griff 2
W2 Longbow: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 191d8 + 2 ⇒ (4) + 2 = 6 vs Griff 2

S Bastard Sword: 1d20 + 7 ⇒ (5) + 7 = 121d10 + 2 ⇒ (10) + 2 = 12 vs Galdamore

W7 Reflex: 1d20 + 2 ⇒ (19) + 2 = 21 vs Grease he gets up and is able to take the last step out of the grease

-----

Round 12
All Heroes Go !


[LE] StoryTeller

Reil will cast a CLW: 1d8 + 5 ⇒ (2) + 5 = 7 and go touch Borrum


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Round 12

Galdamor continued to smash the hobgoblin, targeting the sergent.

SMASH ! (with PA 1): 1d20 + 9 - 1 ⇒ (6) + 9 - 1 = 141d10 + 6 + 2 ⇒ (3) + 6 + 2 = 11

But this time he was unable to hit.

Don't worry, Hextor will come for you soon !

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 28 rds; Law Devotion (+3AC), last rd;


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

AOO's
Hippogriff and wolf both strike at the dragons retreating flank
Griff2: 1d20 + 8 ⇒ (12) + 8 = 201d4 + 4 ⇒ (4) + 4 = 8
wolf: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 1 ⇒ (6) + 1 = 7

Round 12
The curse of cold expands explosively before the temperature around the dragon returns to a more bearable climate.
Creeping cold: 6d6 ⇒ (2, 4, 4, 1, 6, 6) = 23
And that's done rounding down that should be 11 more damage to the dragon

"That's right you cowering lizard, flee! May you die slowly of infection and rot!" the lizardfolk shouts at the retreating creatures back, hurling a sling rock in blind desire to strike it.

as the dragon is 300ft away Swirls mist is fishing for a 20 to hit the thing. Not like my piddly little rock is going to do much elsewhere.
Sling rock+7 -12 range: 1d20 - 5 ⇒ (3) - 5 = -21d4 ⇒ 4

The hippogriff, seeing its target retreating soars upward, reaching above the bridges towers in height before changing direction with a screech and lunging toward the hobgoblin archer Diving charge attack on W2 talons outstretched searching for the creatures eyes.
Diving talon: 1d20 + 8 ⇒ (14) + 8 = 222d4 + 8 ⇒ (2, 4) + 8 = 14
Hippogriff moves up 40ft before using wingover to change direction on its diving charge, ends up in squares K-J 16-17

The wolf huffs once before moving toward the sounds of violence, backing up Galdamor on the bridge and growling dangerously at the hobgoblins.
Wolf double moves to I26

Minion damage taken
Griff2: 15/25
Wolf 0/13


[LE] StoryTeller

Both Aoo miss the dragon as he leave and flies low in the Goerge, but a few seconds later even tough he is over 300ft away those still conscious can see that he suddenly goes limp and his body plunges like a frozen rock toward the river.

Waiting on Borrum and Galdamor's actions


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

you mean Rufa's ? I've already played Galdamor ;-)


[LE] StoryTeller

indeed :)


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Round 12

The healing brings Borrum back around. He grabs his weapon and stands ready to continue his fight with the dragon, only to find it gone.

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 36 rds; Shield of Faith (+2 Def AC), 35 rds; Fly (70ft, good), 35 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 35 rds; Magic Weapon (+1/+1 Waraxe), 24 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;


[LE] StoryTeller

Round 12

The Last Hippogriff Makes a diving attack on one of the Hobgoblin and hits him fair and square while Galdamor Holds the Line

Reill cast his CLW and the sturdy dwarf opens up an eye and stands up with weapon in hand and Revenge in his mind

Round 12 Bottom

W2 5ft back

W1 Longbow: 1d20 + 6 ⇒ (19) + 6 = 251d8 + 2 ⇒ (8) + 2 = 10 vs Griff 2
W2 Longbow: 1d20 + 6 ⇒ (20) + 6 = 261d8 + 2 ⇒ (1) + 2 = 3 vs Griff 2

Crit W2 Longbow: 1d20 + 6 ⇒ (20) + 6 = 262d8 + 4 ⇒ (2, 5) + 4 = 11 vs Griff 2

The warrior on the bridge ft step forward
W7 Longsword: 1d20 + 8 ⇒ (4) + 8 = 121d8 + 2 ⇒ (5) + 2 = 7 vs Wolf
S Bastard Sword: 1d20 + 7 ⇒ (14) + 7 = 211d10 + 2 ⇒ (5) + 2 = 7 vs Wolf

----------

Round 13

All Heroes Go !


[LE] StoryTeller

Round 13

Reil will CLW: 1d8 + 5 ⇒ (1) + 5 = 6 on the Brave Dwarf


[LE] StoryTeller

waiting on swirl mist / galdamor / borrum :)


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Round 13

Hextor's protection came out but Galdamor continued trying to smash the hogob sergent.

SMASH ! (with PA 1): 1d20 + 9 - 1 ⇒ (10) + 9 - 1 = 181d10 + 6 + 2 ⇒ (6) + 6 + 2 = 14

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 27 rds;


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Round 13

Borrum thanks Reill, and flies back to the bridge as fast as he can.

Double Move Fly to G22/H23

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 35 rds; Shield of Faith (+2 Def AC), 34 rds; Fly (40ft, good), 34 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 34 rds; Magic Weapon (+1/+1 Waraxe), 23 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;


[LE] StoryTeller

missing Swirl mist's action


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

Sorry, holiday weekend started giving me crap to do and work decided to join in. S.M. + the wolf will attack. those arrows wrecked the hippogriff.

with a heavy sound the arrows land in the hippogiff, it cries to the heavens as it vanished back to where it came.
Swirls mist steps to the nearest wall and hurls a stone at the already damage archer. The lizardfolk then takes cover best as he can.
move to 31M, standard action to attack, fall prone as a free action.
Sling(-2range): 1d20 + 5 ⇒ (7) + 5 = 121d4 ⇒ 1

The wolf lunges at the sword wielding hobgoblin.
Bite: 1d20 + 3 ⇒ (14) + 3 = 171d6 + 1 ⇒ (1) + 1 = 2


[LE] StoryTeller

don't sweat it Swirl, Its summer i fully expect the game to slow down :)


[LE] StoryTeller

Round 13

Reill heals the brave dwarf who listening only to his courage takes off flying to enter the fray once gain his body still badly wounded.

Galdamor feeling the part of the divine power helping him spent misses the Hobgoblin Sergeant But the flying dwarf standing now close to him leave the sergeant unable to fully defend himself, so its a hit

Swirl mist takes cover after his sling trow and the wolf tries to bit his assailant but to no avail.

Round 13 Bottom

W1 Longbow: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 171d8 + 2 ⇒ (1) + 2 = 3 vs Borrum
W2 Longbow: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 121d8 + 2 ⇒ (4) + 2 = 6 vs Borrum

W7 Long sword: 1d20 + 8 ⇒ (4) + 8 = 121d8 + 2 ⇒ (1) + 2 = 3 vs Wolf
S Bastard Sword: 1d20 + 7 ⇒ (13) + 7 = 201d10 + 2 ⇒ (5) + 2 = 7 vs Wolf

Neither side wanting to flee the battle Continues

------

Round 14

All Heroes Go !


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Round 14

Borrum shifts to block escape on the bridge, sizes up the hobgob sergeant and swings to demoralize his opponent.

"No escape fur yous, hobgobs!"

5' step and land on the bridge, H22/I23
Waraxe, PA0, IS0, flank : 1d20 + 13 - 4 + 2 ⇒ (10) + 13 - 4 + 2 = 21
Waraxe Damage: 2d8 + 10 - 4 ⇒ (8, 1) + 10 - 4 = 15
Intimidate: 1d20 + 8 ⇒ (1) + 8 = 9

what a crappy time for a 1...

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 49min; Barkskin (+2 Nat AC), 49 min; Aid (+1 Atk, +1 vs Fear), 34 rds; Shield of Faith (+2 Def AC), 33 rds; Fly (40ft, good), 33 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 33 rds; Magic Weapon (+1/+1 Waraxe), 22 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Round 13

With Borrum's help Galdamor continued trying to attack the hogob sergent.

SMASH ! (with PA 1): 1d20 + 9 - 1 + 2 ⇒ (17) + 9 - 1 + 2 = 271d10 + 6 + 2 ⇒ (7) + 6 + 2 = 15

----------------------------------------------
Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 27 rds;


[LE] StoryTeller

With the combined attack of the two strong warriors the Sergeant fall dead on his knees

missing Swirl's mist action to end the round. No hurry


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

dodging the blade of the first warrior the wolf is felled by the sergeants second blow, evaporating quickly leaving only a mist with the scent of untouched lands and a few scattered reeds to mark its passing.

Swirls mist glares at the archers "The only warriors that look to be capable of escape right now are the archers, we should slay them swiftly!
Reill, if you have any skill with that longbow of yours use it now and strike at the archer my hippogriff ally harmed."

Whirling his sling the scaled man glances to his downed ally, blood pooling on the stones before returning his eyes to his foes "I intend to leave no survivors on this day." the druid states bitterly.

Sling(-2range): 1d20 + 5 ⇒ (15) + 5 = 201d4 ⇒ 2
move action stand, standard action attack, go prone as a free action. current AC to hit me with a ranged weapon is 25. Aiming at W2


[LE] StoryTeller

non of the hobgoblin tries to flee and all of them fight to the death even if they know they can't win. It will eventualy take you a few round but you will win the fight so i am ending it.

And with the death of the last hobgoblin the bridge now is controlled by the heroes.

1,051 to 1,100 of 2,741 << first < prev | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM Greg's Red Hand of Death All Messageboards

Want to post a reply? Sign in.