DM Greg |
Round 8 Top
Borrum first swing of his axe barely catch the dragon and nicks one of his legs as it strikes him. The back swing is way off the mark
Galdamore claw finishes the already wounded soldier but his second attack is way off the mark
Swilm mist launches flames and they burn to a crisp the bugbear
The creeping cold seems to barely have an effect on the dragon
Rufa trows fire again at the hobgoblin who take the full burn
Reflex: 1d20 + 2 ⇒ (2) + 2 = 4
Reflex: 1d20 + 3 ⇒ (10) + 3 = 13
Reil does a CLW an move forward
DM Greg |
Round 8 Bottom
S Bastard Sword: 1d20 + 7 ⇒ (4) + 7 = 111d10 + 2 ⇒ (1) + 2 = 3 Vs Reil
W8 Longsword: 1d20 + 8 ⇒ (2) + 8 = 101d8 + 2 ⇒ (2) + 2 = 4 vs Reil
W1 Longbow: 1d20 + 6 ⇒ (5) + 6 = 111d8 + 2 ⇒ (7) + 2 = 9 vs Swirl
W2 Longbow: 1d20 + 6 ⇒ (15) + 6 = 211d8 + 2 ⇒ (8) + 2 = 10 vs Swirl
W7 Reflex: 1d20 + 2 ⇒ (1) + 2 = 3 Fail as he tries to stand up he slips again in the grease
The dragon Breath Weapon DC 18: 6d6 ⇒ (4, 4, 1, 1, 4, 2) = 161d4 ⇒ 1 and flies away. (Borrum you get an Aoo) in a cone that gets Borrum , the ape and possibly the druid (i don't have the 30ft cone template with me so i'll rely on you to tell me if your inside)
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Round 9
All Heroes go !
Borrum Orcbane |
AoO on Dragon
Reflex: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19 Half Damage, 8hp acid
Waraxe, PA0: 1d20 + 10 ⇒ (17) + 10 = 27
Damage, Waraxe, Inspired: 2d8 + 6 + 1 ⇒ (2, 4) + 6 + 1 = 13
The spray of blood, gore and corrisive gases continue to envelop the dwarf and dragon, just before the dragon flees.
Flies away, like leaves the battle or flies to a new location?
Can you mark the square of origin on the map, that may help on who is included in the cone. Additionally here are templates for spell effects on this page. Luckly they did not change between 3.5 and Pathfinder.
Edit: Nevermind, I see it cowering on the ground behind the tower.
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Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 40 rds; Shield of Faith (+2 Def AC), 39 rds; Fly (70ft, good), 39 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 39 rds; Magic Weapon (+1/+1 Waraxe), 28 rds; Extended Haste (+1 Atk, +1 Dodge, 1 Attack), 2 rds; Lesser Vigor (Fast Heal 1), 1 rds; Inspire Courage (+1 Damage), 2 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;
Borrum Orcbane |
Hextor protects his own, just ask our Cleric. :)
I had seen I had a 16 on the AoO hit earlier, and then I saw you changed it to a breath weapon instead of an attack. I was like crap, watch me roll a miss on the AoO now.
I think I have counted Borrum's flight movement correctly. With a 40' drop in elevation, Borrum will get a total of 90 feet of movement.
Borrum Orcbane |
Round 9
Not wanting the dragon to get away and either alert others or recoup strength, Borrum flies after the dragon as renewed vigor sweeps through his body one final time.
"Comes backs here yous flyin' gecko." He taunts it as he flies.
Rounding the corner of the tower, he swings again.
Waraxe, PA0: 1d20 + 10 ⇒ (1) + 10 = 11
Damage, Waraxe, Inspired: 2d8 + 6 + 1 ⇒ (8, 2) + 6 + 1 = 17
Of course I roll a 1.
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Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 39 rds; Shield of Faith (+2 Def AC), 38 rds; Fly (70ft, good), 38 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 38 rds; Magic Weapon (+1/+1 Waraxe), 27 rds; Extended Haste (+1 Atk, +1 Dodge, 1 Attack), 1 rds; Inspire Courage (+1 Damage), 1 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;
Swirls Mist |
There is no way that I can see where the dragon can get Borrum, Catches Crows and Swirls mist in one cone. he's already stated to have breathed on the dwarf So Swirls mist is likely to be the one outside of the effect.
But you melted my Animal companion so whatever, Swirls mist is still hurt.
Swirls mist clenches his hands, watching as the wave of death passes by. There was nothing he could do as it rolled over and enveloped Catches Crows, the cloud melting the apes face and arm into rapidly expanding puddles of gore.
This creature is likely to come for me next, I need a place to hide while I complete my spell.
Swirls mist looks to his fallen companion
I am sorry my friend.
With a swift motion the lizardman slides to the gore caked floor and with a gasp of held breath moves underneath his fallen ally. He casts his spell while holding back his tears.
Prone casting has no penalties, I'm using my dead animal companion as cover should the dragon come my way. Concealment should be decent as well. I'm casting Summon natures Ally 3.
The curse of cold progresses on the dragons hide, its ancient scales resilient to the effects.
Creeping cold: 3d6 ⇒ (5, 5, 2) = 12 6 damage
but with surprising swiftness the frost begins to advance on the dragons hide.
Swirls Mist |
Which I'm going to figure this is enough to distract him as he has no conceivable reason to believe i'm casting until after he has moved away from that tower. Climbing and having to bank 45% or more is going to mean wherever he ends up with range to strike me is also with charge range of Borrum. The dwarf is more agile in the air than the dragon even if he is slower. As it stands I'm a difficult to reach target in an awkward spot who has just been dealt a significant blow. Better to deal with the dwarf in a place far from his allies and significant defenses then to once again spread the damage. Leaving the warrior standing who has been carving chunks of of the dragons scaley hide each round to continue to do it.
Galdamor Graak |
Galdamor continued to fight with his claw to use one last time the effect of haste and Reill's inspire courage
Seeing the big armor and shield the soldier had, Galdamor change his tactics and stop using power attack.
Claw with haste and Inspire Courage: 1d20 + 7 + 1 + 1 ⇒ (20) + 7 + 1 + 1 = 291d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Claw with haste and Inspire Courage: 1d20 + 7 + 1 + 1 ⇒ (6) + 7 + 1 + 1 = 151d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Confirm: 1d20 + 7 + 1 + 1 ⇒ (6) + 7 + 1 + 1 = 151d4 + 4 + 1 ⇒ (2) + 4 + 1 = 7
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Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 31 rds; Extended Haste (+1 Atk, +1 Dodge, 1 Attack), 0 rds; Law Devotion (+3AC), 3 rds;
Rufa Damnatio |
Round 9
HP 26/26
AC 16 T16 FF14
F/R/W 4/4/4
Spells
0th - Detect Magic, Prestidigitation, Disrupt Undead, Ray of Frost
1st - Enlarge Person (Cast), Sleep, Burning Hands (Cast), Mage Armor (Cast)
2nd - Scorching Ray, Web (Cast), See Invisibility
3rd - Haste (Cast), Fly (Cast)
Effects
Mage Armor
Blindness
Fort Save against blindness: 1d20 + 4 ⇒ (7) + 4 = 11
Rufa suddenly sees the world go dark, unable to see the events around her. "Reil, oh gods, I believe I've been cursed with blindness." Not wanting to risk hitting her friends, she attempts to stay on guard.
Total defense.
DM Greg |
Round 9 top
Borrum's attack misses the dragon as he comes flying after him and
Swril's mist starts casting a rather long and complex spell meanwhile the creeping cold progress on the scales of the dragon
Galdamor's first claw gets the hobgoblin in the neck
Reil and Rufa now blinded both go on full defense.
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round 9 Bottom
W1 Longbow: 1d20 + 6 ⇒ (3) + 6 = 91d8 + 2 ⇒ (2) + 2 = 4 vs Swirl Mist
W2 Longbow: 1d20 + 6 ⇒ (17) + 6 = 231d8 + 2 ⇒ (3) + 2 = 5 vs Swirl Mist
W8 Longsword: 1d20 + 8 ⇒ (2) + 8 = 101d8 + 2 ⇒ (3) + 2 = 5 vs Galdamore
S Bastard Sword: 1d20 + 7 ⇒ (9) + 7 = 161d10 + 2 ⇒ (5) + 2 = 7 vs Galdamore
The dragon now firmly planted on land raises his upper torso and launches a fully of attacks on the dwarf
Bite: 1d20 + 16 ⇒ (10) + 16 = 261d8 + 5 ⇒ (2) + 5 = 7
Claw: 1d20 + 14 ⇒ (11) + 14 = 251d6 + 3 ⇒ (5) + 3 = 8
Claw: 1d20 + 14 ⇒ (3) + 14 = 171d6 + 3 ⇒ (6) + 3 = 9
Wings: 1d20 + 14 ⇒ (17) + 14 = 311d4 + 3 ⇒ (1) + 3 = 4
Wings: 1d20 + 14 ⇒ (14) + 14 = 281d4 + 3 ⇒ (4) + 3 = 7
Claw Rapid : 1d20 + 9 ⇒ (12) + 9 = 211d6 + 3 ⇒ (6) + 3 = 9
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Round 10
All Heroes go !
Borrum Orcbane |
Round 10
Borrum swings at the dragon, knowing that it is down to kill it or be killed.
Waraxe, PA0: 1d20 + 10 ⇒ (11) + 10 = 21
Damage, Waraxe: 2d8 + 6 ⇒ (5, 2) + 6 = 13
Waraxe, PA0, Hasted: 1d20 + 10 ⇒ (3) + 10 = 13
Damage, Waraxe: 2d8 + 6 ⇒ (3, 7) + 6 = 16
And whiff, whiff, as the haste goes away now also.
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Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 38 rds; Shield of Faith (+2 Def AC), 37 rds; Fly (70ft, good), 37 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 37 rds; Magic Weapon (+1/+1 Waraxe), 26 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;
Swirls Mist |
borrum, don't suppose Flanking would help much? Swirls mist finished his SNA spell and we seem to have lost the initiative order at some point. Ok, summoning 2 hippogriffs. Hippogriffs have wingover, which means they can make a single change of direction on a Dive. (that is to say an aerial charge. So what is happening is that they are charging past the tower spotting the dragon and changing direction to swoop down on it. One flanks with Borrum Two other blocks off the last two squares around the dragon. Neither provoke and now have the dragon in a Medium sized box in the center of all three of them.
Summon!: 1d6 ⇒ 4 (divvy 2)
With a crack of power two heavily muscled eagle winged horses appear
"Slay the dragon, it hides behind the tower!"
The beasts snort once before screeching and dropping from the skies onto the scaled beast.
Griff 1 Dive: 1d20 + 10 ⇒ (14) + 10 = 242d4 + 8 ⇒ (2, 2) + 8 = 12
Griff 2 Dive: 1d20 + 8 ⇒ (2) + 8 = 102d4 + 8 ⇒ (3, 2) + 8 = 13
Creeping cold: 4d6 ⇒ (4, 1, 3, 6) = 14
That done the Swirls mist begins Chanting more words to the last of his power. Burning enrage animal for SNA1. Can't think of much else Swirls mist can be doing right now. Wand of vigor is too slow to affect much in this situation.
Swirls Mist |
A creature that flies can make dive attacks. A dive attack works just like a charge, but the diving creature must move a minimum of 30 feet and descend at least 10 feet. It can make only claw or talon attacks, but these deal double damage .
As such, 2d4+8
Galdamor Graak |
Galdamor drop his shield move action and attack the hobgoblin on his right W8
Claw: 1d20 + 7 ⇒ (7) + 7 = 141d4 + 4 ⇒ (3) + 4 = 7
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Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 30 rds; Law Devotion (+3AC), 2 rds;
DM Greg |
Round 10
And Whiff is the sound of the two attacks as they try to catch the dragon off guard with no success
The tow summoned Hippofriff swoop in and dive on the dragon but only one is able to go trough the hard hide
Swirl mist starts casting and other summoning spell as the creeping cold encase a bity more the dragon
Galdamore drops his shield but the movement leave him slightly unbalanced and he misses his target
Reil Stay and full Defense
A blinded rufa does the same
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Round 10 Bottom
W8 Longsword: 1d20 + 8 ⇒ (11) + 8 = 191d8 + 2 ⇒ (5) + 2 = 7 Vs Galdamor
S Bastardsword: 1d20 + 7 ⇒ (17) + 7 = 241d10 + 2 ⇒ (6) + 2 = 8 Vs Galdamor
W1 Longbow: 1d20 + 6 - 4 + 1 ⇒ (12) + 6 - 4 + 1 = 151d8 + 2 ⇒ (6) + 2 = 8 vs Grif 1
W2 Longbow: 1d20 + 6 - 4 + 1 ⇒ (15) + 6 - 4 + 1 = 181d8 + 2 ⇒ (3) + 2 = 5 vs Griff 1
Bite: 1d20 + 16 ⇒ (9) + 16 = 251d8 + 5 ⇒ (3) + 5 = 8 Vs Borrum
Claw: 1d20 + 14 ⇒ (1) + 14 = 151d6 + 3 ⇒ (2) + 3 = 5 Vs Griff 1
Claw: 1d20 + 14 ⇒ (1) + 14 = 151d6 + 3 ⇒ (6) + 3 = 9 Vs Griff 1
Claw: 1d20 + 14 ⇒ (14) + 14 = 281d6 + 3 ⇒ (5) + 3 = 8 Vs Griff 1
Claw: 1d20 + 14 ⇒ (9) + 14 = 231d6 + 3 ⇒ (2) + 3 = 5 Vs Griff 1
Claw: 1d20 + 9 ⇒ (6) + 9 = 151d6 + 3 ⇒ (6) + 3 = 9 vs Griff 1
Should Griff 1 go under zero the Dragon will apply the rest of his attacks to griff 2
W7 Reflex: 1d20 + 2 ⇒ (16) + 2 = 18 And the warrior is finally able to stand up and moves Balance: 1d20 + 2 ⇒ (2) + 2 = 4 out of the grease but fails to move and fall down again
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Round 11
All Heroes Go !
Galdamor Graak |
Round 11
Galdamor took his beloved Heavy Flail, and smash the hobgoblin with an evil smile.
SMASH ! (with PA 1): 1d20 + 9 - 1 ⇒ (14) + 9 - 1 = 221d10 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Now, we can talk !
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Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 29 rds; Law Devotion (+3AC), 1 rds;
Borrum Orcbane |
Round 11
Borrum does a face plant as the dragon bites into his shoulder.
Stabilize: 1d100 ⇒ 29
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Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 37 rds; Shield of Faith (+2 Def AC), 36 rds; Fly (70ft, good), 36 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 36 rds; Magic Weapon (+1/+1 Waraxe), 25 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;
Swirls Mist |
Longbows+wings KO Griff1. Griff 2 takes 9 damage from the claw.
The dragons fury destroyed the Hippogriff fortunate enough to strike it but its attacks do not manage to destroy both.
With the last ergs of his divine power Swirls mist summons a Wolf. Pointing in the direction of the ongoing battle behind the tower, he commands the creature to attack.
Wolf is summoned in square H34, Moves around the tower to C35 and moves 5ft forward to reach the dragon. I'm pretty sure that it only spends 50 ft movement that way and can make an attack. If so, cool. If not it moves forward and flanks the dragon with the hippogriff, the hippogriff does so by making a 5ft step to take the place griff 1 was in. Idea rendered moot below average rolls. disregard as flanking or not all of those attacks just missed from what I've seen of borrum's attacks.
Swirls mist stands and draws his sling from behind the cover his dead animal companion is providing him.
Griff2
Claw: 1d20 + 8 ⇒ (8) + 8 = 161d4 + 4 ⇒ (3) + 4 = 7
Claw: 1d20 + 8 ⇒ (2) + 8 = 101d4 + 4 ⇒ (3) + 4 = 7
Bite: 1d20 + 3 ⇒ (3) + 3 = 61d8 + 2 ⇒ (5) + 2 = 7
bite: 1d20 + 5 ⇒ (16) + 5 = 211d6 + 2 ⇒ (1) + 2 = 3
Creeping cold: 5d6 ⇒ (2, 6, 6, 2, 4) = 20
*sigh* yay for more dice suck. whatever, the dragon still takes 10 damage from the C.C spell.
DM Greg |
Round 11
Galdamor Cracks the hobgoblin's skull open and he fall dead at his feet.
As Borrum bites the dust from the onslaught of attacks
Swirls mist conjure the help of Wolf who takes to the filed and rush toward the place where the dragon is fighting
Reill withdraw from the current combat near galdamor to go provide assistance
Rufa move backward
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Round 11 Bottom
Feeling the Cold getting stronger on his scales the dragon abandons the fight and flee. With a quick burst of he wings the flies away (you do get your Aoo)
W1 Longbow: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 141d8 + 2 ⇒ (5) + 2 = 7 vs Griff 2
W2 Longbow: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 191d8 + 2 ⇒ (4) + 2 = 6 vs Griff 2
S Bastard Sword: 1d20 + 7 ⇒ (5) + 7 = 121d10 + 2 ⇒ (10) + 2 = 12 vs Galdamore
W7 Reflex: 1d20 + 2 ⇒ (19) + 2 = 21 vs Grease he gets up and is able to take the last step out of the grease
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Round 12
All Heroes Go !
Galdamor Graak |
Round 12
Galdamor continued to smash the hobgoblin, targeting the sergent.
SMASH ! (with PA 1): 1d20 + 9 - 1 ⇒ (6) + 9 - 1 = 141d10 + 6 + 2 ⇒ (3) + 6 + 2 = 11
But this time he was unable to hit.
Don't worry, Hextor will come for you soon !
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Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 28 rds; Law Devotion (+3AC), last rd;
Swirls Mist |
AOO's
Hippogriff and wolf both strike at the dragons retreating flank
Griff2: 1d20 + 8 ⇒ (12) + 8 = 201d4 + 4 ⇒ (4) + 4 = 8
wolf: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 1 ⇒ (6) + 1 = 7
Round 12
The curse of cold expands explosively before the temperature around the dragon returns to a more bearable climate.
Creeping cold: 6d6 ⇒ (2, 4, 4, 1, 6, 6) = 23
And that's done rounding down that should be 11 more damage to the dragon
"That's right you cowering lizard, flee! May you die slowly of infection and rot!" the lizardfolk shouts at the retreating creatures back, hurling a sling rock in blind desire to strike it.
as the dragon is 300ft away Swirls mist is fishing for a 20 to hit the thing. Not like my piddly little rock is going to do much elsewhere.
Sling rock+7 -12 range: 1d20 - 5 ⇒ (3) - 5 = -21d4 ⇒ 4
The hippogriff, seeing its target retreating soars upward, reaching above the bridges towers in height before changing direction with a screech and lunging toward the hobgoblin archer Diving charge attack on W2 talons outstretched searching for the creatures eyes.
Diving talon: 1d20 + 8 ⇒ (14) + 8 = 222d4 + 8 ⇒ (2, 4) + 8 = 14
Hippogriff moves up 40ft before using wingover to change direction on its diving charge, ends up in squares K-J 16-17
The wolf huffs once before moving toward the sounds of violence, backing up Galdamor on the bridge and growling dangerously at the hobgoblins.
Wolf double moves to I26
Minion damage taken
Griff2: 15/25
Wolf 0/13
Borrum Orcbane |
Round 12
The healing brings Borrum back around. He grabs his weapon and stands ready to continue his fight with the dragon, only to find it gone.
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Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 36 rds; Shield of Faith (+2 Def AC), 35 rds; Fly (70ft, good), 35 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 35 rds; Magic Weapon (+1/+1 Waraxe), 24 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;
DM Greg |
Round 12
The Last Hippogriff Makes a diving attack on one of the Hobgoblin and hits him fair and square while Galdamor Holds the Line
Reill cast his CLW and the sturdy dwarf opens up an eye and stands up with weapon in hand and Revenge in his mind
Round 12 Bottom
W2 5ft back
W1 Longbow: 1d20 + 6 ⇒ (19) + 6 = 251d8 + 2 ⇒ (8) + 2 = 10 vs Griff 2
W2 Longbow: 1d20 + 6 ⇒ (20) + 6 = 261d8 + 2 ⇒ (1) + 2 = 3 vs Griff 2
Crit W2 Longbow: 1d20 + 6 ⇒ (20) + 6 = 262d8 + 4 ⇒ (2, 5) + 4 = 11 vs Griff 2
The warrior on the bridge ft step forward
W7 Longsword: 1d20 + 8 ⇒ (4) + 8 = 121d8 + 2 ⇒ (5) + 2 = 7 vs Wolf
S Bastard Sword: 1d20 + 7 ⇒ (14) + 7 = 211d10 + 2 ⇒ (5) + 2 = 7 vs Wolf
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Round 13
All Heroes Go !
Galdamor Graak |
Round 13
Hextor's protection came out but Galdamor continued trying to smash the hogob sergent.
SMASH ! (with PA 1): 1d20 + 9 - 1 ⇒ (10) + 9 - 1 = 181d10 + 6 + 2 ⇒ (6) + 6 + 2 = 14
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Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 27 rds;
Borrum Orcbane |
Round 13
Borrum thanks Reill, and flies back to the bridge as fast as he can.
Double Move Fly to G22/H23
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Current On-Going Effects: Resist Energy (Fire 10), 50min; Barkskin (+2 Nat AC), 50 min; Aid (+1 Atk, +1 vs Fear), 35 rds; Shield of Faith (+2 Def AC), 34 rds; Fly (40ft, good), 34 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 34 rds; Magic Weapon (+1/+1 Waraxe), 23 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;
Swirls Mist |
Sorry, holiday weekend started giving me crap to do and work decided to join in. S.M. + the wolf will attack. those arrows wrecked the hippogriff.
with a heavy sound the arrows land in the hippogiff, it cries to the heavens as it vanished back to where it came.
Swirls mist steps to the nearest wall and hurls a stone at the already damage archer. The lizardfolk then takes cover best as he can.
move to 31M, standard action to attack, fall prone as a free action.
Sling(-2range): 1d20 + 5 ⇒ (7) + 5 = 121d4 ⇒ 1
The wolf lunges at the sword wielding hobgoblin.
Bite: 1d20 + 3 ⇒ (14) + 3 = 171d6 + 1 ⇒ (1) + 1 = 2
DM Greg |
Round 13
Reill heals the brave dwarf who listening only to his courage takes off flying to enter the fray once gain his body still badly wounded.
Galdamor feeling the part of the divine power helping him spent misses the Hobgoblin Sergeant But the flying dwarf standing now close to him leave the sergeant unable to fully defend himself, so its a hit
Swirl mist takes cover after his sling trow and the wolf tries to bit his assailant but to no avail.
Round 13 Bottom
W1 Longbow: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 171d8 + 2 ⇒ (1) + 2 = 3 vs Borrum
W2 Longbow: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 121d8 + 2 ⇒ (4) + 2 = 6 vs Borrum
W7 Long sword: 1d20 + 8 ⇒ (4) + 8 = 121d8 + 2 ⇒ (1) + 2 = 3 vs Wolf
S Bastard Sword: 1d20 + 7 ⇒ (13) + 7 = 201d10 + 2 ⇒ (5) + 2 = 7 vs Wolf
Neither side wanting to flee the battle Continues
------
Round 14
All Heroes Go !
Borrum Orcbane |
Round 14
Borrum shifts to block escape on the bridge, sizes up the hobgob sergeant and swings to demoralize his opponent.
"No escape fur yous, hobgobs!"
5' step and land on the bridge, H22/I23
Waraxe, PA0, IS0, flank : 1d20 + 13 - 4 + 2 ⇒ (10) + 13 - 4 + 2 = 21
Waraxe Damage: 2d8 + 10 - 4 ⇒ (8, 1) + 10 - 4 = 15
Intimidate: 1d20 + 8 ⇒ (1) + 8 = 9
what a crappy time for a 1...
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Current On-Going Effects: Resist Energy (Fire 10), 49min; Barkskin (+2 Nat AC), 49 min; Aid (+1 Atk, +1 vs Fear), 34 rds; Shield of Faith (+2 Def AC), 33 rds; Fly (40ft, good), 33 rds; Enlarge Person (+2 str, -2 dex, +1 Size Cat), 33 rds; Magic Weapon (+1/+1 Waraxe), 22 rds; Ray of Enfeeblement (-8 Str, (-4 Atk, -4 Dam)), 6+ min;
Galdamor Graak |
Round 13
With Borrum's help Galdamor continued trying to attack the hogob sergent.
SMASH ! (with PA 1): 1d20 + 9 - 1 + 2 ⇒ (17) + 9 - 1 + 2 = 271d10 + 6 + 2 ⇒ (7) + 6 + 2 = 15
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Current On-Going Effects: Resist Energy (Fire 10), 50min;Resist Energy (Electricity 10), 40min; Shield of Faith (+2 Def AC), 27 rds;
Swirls Mist |
dodging the blade of the first warrior the wolf is felled by the sergeants second blow, evaporating quickly leaving only a mist with the scent of untouched lands and a few scattered reeds to mark its passing.
Swirls mist glares at the archers "The only warriors that look to be capable of escape right now are the archers, we should slay them swiftly!
Reill, if you have any skill with that longbow of yours use it now and strike at the archer my hippogriff ally harmed."
Whirling his sling the scaled man glances to his downed ally, blood pooling on the stones before returning his eyes to his foes "I intend to leave no survivors on this day." the druid states bitterly.
Sling(-2range): 1d20 + 5 ⇒ (15) + 5 = 201d4 ⇒ 2
move action stand, standard action attack, go prone as a free action. current AC to hit me with a ranged weapon is 25. Aiming at W2