Colossiborn confusion


Rules Questions


The Colossiborn is a new playable alien race detailled in Mechageddon.

It's basically a Tokusatsu creature heavily inspired by Super Sentai, Power Rangers, Kamen Rider, Ultra Man and the other 1,001 Kaiju movies out there. The BIGGEST selling point of this race is how it can transform into a Huge version of itself, using the Mech-building rules.

This is... where I have issues, because I feel like some infos are missing...

1) There's this part:

Quote:
A colossiborn has a heart instead of a power core, and a brain instead of a computer.

However, it doesn't explain anything else... Does the mech form come with either a Mk 0 Dynamo or Mk 0 Eternal power core? Does it get stronger as you level up? Do you need to spend Mech points to upgrade it? Please note that the "computer" goes up a tier per 4 levels of the mech.

2) How long can a colossiborn stay in living mech form? Mechs require fuel to function, as per any vehicle, but since it's living, can it stay indefinitely? I assume "no", but it would kinda dumb that it can transform... only to be immobilized by having its tanks empty ^^;

3) What happens to a colossiborn's regular gear and even abilities? That's probably more on the mech side of things, but can a colossiborn use its own class abilities in living mech form?

Any help would be appreciated, thank you ^_^


It's such a cool idea, but so many missing points about how it should function.

Paizo Employee Community & Social Media Specialist

We don't have more details on this at the moment, but I'm curious to see some more theories here!


Well, here are my hopes:

1) The heart, or core, should level like the brain, or computer, because that would save a LOT of Mech Points when designing the form.

2) I just realized that no vehicle has a "duration", even in SF1E. Maybe in Starfinder, they discovered an ever-refilling technology for fuel.

3) Apparently, if you cannot use your own abilities while piloting a mech, the colossiborn shouldn't be able to either. I personally think it's weird that most class abilities cannot be utilized in a mech. There isn't any extra module/upgrade to use them either, such as "Spellcaster Core" or "Solarian Crystal Node".

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