
magnuskn |

The Acrobat archetype has the wonderful Tumbling Strike action compression feat at level 8. However, I ask myself if by RAW you can use the Strike you get out of Tumbling Strike for a finisher, given that they normally are considered their own action (like Confident Finisher). On the other hand, Confident Finisher, as the example mentioned, says "Make a Strike", so it is possible that you indeed can use your Strike you get from Tumbling Strike for a Confident Finisher.
I'm still new to the exact use of these rules, so I hope for some clarification here.

Nelzy |
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No when an action tell you to make a strike as a subordinate action, it only the regular strike action.
you cant replace a subordinate strike, with another action that also have a subordinate strike
An action might allow you to use a simpler action—usually one of the Basic Actions—in a different circumstance or with different effects. This subordinate action still has its normal traits and effects, but it's modified in any ways listed in the larger action. For example, an activity that tells you to Stride up to half your Speed alters the normal distance you can move in a Stride. The Stride would still have the move trait, would still trigger reactions that occur based on movement, and so on. The subordinate action doesn't gain any of the traits of the larger action unless specified. The action that allows you to use a subordinate action doesn't require you to spend more actions or reactions to do so; that cost is already factored in.Using an activity is not the same as using any of its subordinate actions. For example, the quickened condition you get from the haste spell lets you spend an extra action each turn to Stride or Strike, but you couldn't use the extra action for an activity that includes a Stride or Strike. As another example, if you used an action that specified, “If the next action you use is a Strike,” an activity that includes a Strike wouldn't count, because the next thing you are doing is starting an activity, not using the Strike basic action

magnuskn |

No when an action tell you to make a strike as a subordinate action, it only the regular strike action.
you cant replace a subordinate strike, with another action that also have a subordinate strike
Subordinate Actions wrote:
An action might allow you to use a simpler action—usually one of the Basic Actions—in a different circumstance or with different effects. This subordinate action still has its normal traits and effects, but it's modified in any ways listed in the larger action. For example, an activity that tells you to Stride up to half your Speed alters the normal distance you can move in a Stride. The Stride would still have the move trait, would still trigger reactions that occur based on movement, and so on. The subordinate action doesn't gain any of the traits of the larger action unless specified. The action that allows you to use a subordinate action doesn't require you to spend more actions or reactions to do so; that cost is already factored in.Using an activity is not the same as using any of its subordinate actions. For example, the quickened condition you get from the haste spell lets you spend an extra action each turn to Stride or Strike, but you couldn't use the extra action for an activity that includes a Stride or Strike. As another example, if you used an action that specified, “If the next action you use is a Strike,” an activity that includes a Strike wouldn't count, because the next thing you are doing is starting an activity, not using the Strike basic action
Alright, thank you. I guess it was too good to be true. :)

magnuskn |

Okay, I just looked at the Sudden Charge ability of Barbarians and, if I read that correctly, you also cannot Leap while using Sudden Charge, however you could Fly.
I'm beginning the RAW reading of that rule about subordinate actions is getting absurd, but there it is.

Perses13 |
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Frankly, Sudden Charge is one of the most generous compression feats in my experience since it specifies you can use other speeds if you have them.
If you want to Leap and attack, there's always Flying Kick.