Barbarian - Blood Totem


Homebrew and House Rules


I've got a Vargulf for an upcoming game that I created using the Werewolf (Afflicted) Template and Vampire Spawn. He's a Barbarian that I want to have a thematic Totem rage power for, for his level 4 Rage power. Depending on the success of this encounter, may need ideas for the next 2 levels of the Totem power...

He looks bad-ass, but with his Reckless Abandon stance, and Wild Fighting (Wild Rager archetype), he should be a bit of a Glass Cannon...

Lesser Blood Totem (Su)
Prerequisite: Barbarian 4, must be a vampire or werewolf

Effect: When the barbarian successfully hits with a bite attack while raging, the target must succeed on a Fortitude save (DC 10 + 1/2 the barbarian's level + the barbarian's Constitution modifier) or take 1d6 points of bleed damage. The duration of the bleed is 1 round plus half the amount rolled on the bleed damage dice (rounded up). Additionally, the barbarian heals previously lost temporary hit points equal to the initial bleed damage dealt. This, obviously, cannot take the temporary hit points of the barbarian to a number higher than what he gets from raging.

The bleed damage can be stopped by a successful DC 15 Heal check or through any magical healing.

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