Shaydira |
I have made a Stalker brutal slayer fear Monger. And I know some one is going to try and negate demoralizing.
For example. If a dread, anti-paladin, PoW character with jailer of damned or black seraph annihilation, encounters an undead, by the listed ability they would be able to fear them.
But what if the undead had a magic item that gave it a second fear immunity. Would it also be negated or would the secon immunity protect it.
zza ni |
I seem to remember somewhere that the antipaladin aura that remove fear immunity only work on things that used to be able to get frightened but gained an immunity from some source( such as paladins) but not things that never had any ability to be effected by fear (such as skeletons). but for the life of me I can't find where I have seen it...
happykj |
I seem to remember somewhere that the antipaladin aura that remove fear immunity only work on things that used to be able to get frightened but gained an immunity from some source( such as paladins) but not things that never had any ability to be effected by fear (such as skeletons). but for the life of me I can't find where I have seen it...
do you mean immunity to mind-affecting effects? Normally if something is unable to feel emotion, then its immunity will be "mind-affecting effects".
happykj |
Shaydira |
Dread
Aura of Fear (Su): At 3rd level, a dread radiates a palpably daunting aura that causes all enemies within 10 feet to take a –4 penalty on saving throws against fear effects. Creatures that are normally immune to fear lose that immunity while within 10 feet of a dread with this ability. This ability functions only while the dread remains conscious, not if she is unconscious or dead.
Anti paladin
Aura of Cowardice (Su)
At 3rd level, an antipaladin radiates a palpably daunting aura that causes all enemies within 10 feet to take a –4 penalty on saving throws against fear effects. Creatures that are normally immune to fear lose that immunity while within 10 feet of an antipaladin with this ability. This ability functions only while the antipaladin remains conscious, not if he is unconscious or dead.
Jailer of the Damned
You adopt the stance of the wardens which guard the gates of death. While you maintain this stance, your maneuvers and other abilities treat creatures that are normally immune to mind-affecting effects and fear effects as if they were not immune. Such creatures gain a +5 resistance bonus on saving throws against these effects, rather than ignoring them outright.
Black Seraph Annihilation
Benefit: Creatures within 30 feet of you can be affected by fear effects even if they are normally immune to fear. Creatures within 30 feet of you that are normally immune to mind-affecting effects can still be affected by fear effects, although they gain a +5 resistance bonus on saves against such effects.
So as to the original question. Yes black seraph annihilation can fear a skelly. Would adding a second source of fear immunity disable fear effect
Mysterious Stranger |
Neither Dread nor Aura of Cowardice affect immunity to mind affecting effects.
Black Seraph Annihilation is 3rd party feat. I cannot find any information on Jailer of the Damned since its wording is identical I am assuming it is also 3rd party. This should be in the third party forum not the rules forum.
But as a general rule when something removes an immunity it removes all instances of that immunity.
Anguish |
Belafon wrote:For those of us not familiar with 3rd party, what does "PoW" stand for?
flagged for movement to 3rd party forum
Path of War
The thing with martial spheres.Basically the PF version of "The Weaboo Book of fightin' magicks"
Careful. Path of War isn't spheres content. That's Spheres of Might. PoW is full of martial maneuvers and stances.