Does anyone know of any special gems or a suppliment that has them?


Pathfinder First Edition General Discussion

Scarab Sages

I was looking for special ingredients (part of item crafting flavour or mechanic adjustments) and I realized there's no special gems only rare ones. That is you have metals like mithral and woods like wyrwood but not gems. You have rare ones like rubies, sapphires, etc but no gems that have special properties and are hard to find. So does anyone know of any suppliments or lists of special gems that could be used in items? Things like Elessar, Black Dahlia, the chaos emeralds or the like. Though preferably less powerful as those variants as they're more individual artifacts than rare gems with special properties.


The Forgotten Realms have some interesting ones.


No gems with unique properties that translate to game mechanics, no, but in the 1st Ed DMG from D&D on pages 26 and 27 there's a table called Reputed Magical Properties of Gems. Said table indicates that Crystaline "wards off spells" and Sard "benefits Wisdom." Again, no game mechanics but there you go.

The only unique gems in PF1 I think are magic items like Ioun Stones or other wondrous items. A couple of the special materials are stone, not metal or wood, so they might be adapted to what you want but I don't know.


That is because for the most part you do not create items out of gems. You might add gems to an item, but you don’t use them to construct items. Most special gems are going to be more of a magic item than a special material. The closest you will probably come to something like this is material components for spells. Black Onyx for example is often used for necromancy. I would suggest looking over spell descriptions for some inspiration.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

You may also find the Ars Magica shape and material bonuses useful for inspiration.

Scarab Sages

Senko wrote:
I was looking for special ingredients (part of item crafting flavour or mechanic adjustments) and I realized there's no special gems only rare ones. That is you have metals like mithral and woods like wyrwood but not gems. You have rare ones like rubies, sapphires, etc but no gems that have special properties and are hard to find. So does anyone know of any suppliments or lists of special gems that could be used in items? Things like Elessar, Black Dahlia, the chaos emeralds or the like. Though preferably less powerful as those variants as they're more individual artifacts than rare gems with special properties.

There is D&D's Gem of Brightness.

IIRC, it's supposed to add to the value of other gems you might have if they're exposed to it or something?

It's been a while.


I want to run a campaign based on the other bits of the Starstone that must have been produced when Acavna and Amaznen "shattered the world-killing projectile into thousands of pieces" (wiki). I figure that there must be loads of little pebbles scattered all over Golarion, and these things have magical properties, which make them useful for making magic items.

The plot would be that the PCs find such an item, and Bad Guys (tm) try to steal it off them. The PCs uncover a plot by said Bad Guys to collect enough Starstone pieces to attain divinity, which would be a Bad Thing. Cue a race to find lots of magic items which are, naturally enough, in the possession of assorted monsters, nobles, temples, libraries and extra-planar weirdos of all CRs.

It would probably make a passable AP.

Scarab Sages

Thanks for the advice and links.


Mudfoot wrote:

I want to run a campaign based on the other bits of the Starstone that must have been produced when Acavna and Amaznen "shattered the world-killing projectile into thousands of pieces" (wiki). I figure that there must be loads of little pebbles scattered all over Golarion, and these things have magical properties, which make them useful for making magic items.

....

generally these kind of things are 600m+ in diameter in space, so a mere 113,097,600 cubic meters or so... Shattering it would imply that its aboleth directed golarion bound velocity was reduced and parts stopped as well as deflected to more oblique flight paths...

as luck would have it 20d6 is the maximum falling damage and objects have hardness...


other campaigns and games did gems and I presume that's why Paizo kinda passed on the topic. Forgotten Realms Magic of Faerûn had Attune Gem and Gem Magic (IMO a great resource and FR had A LOT of high powered magic). D&D had the Reported Magical Properties list and I'm sure Dragon Magazine expanded on that. In PF1 it appeared as Alchemical Power Components.

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