Fighting Mhar


Return of the Runelords

Shadow Lodge

Pathfinder Adventure Path Subscriber

I'm going to start this AP sometime in the next few months, and my players want to end the trilogy by fighting Mhar.
They did accidentally end up contributing to the Rise of Mhar in the first AP.
The problem is, I've never done anything Mythical before, and neither have my players. I have an idea of how to set this up, which I'll tinker with as the AP goes on.

Spoiler:
I plan to give them their first Mythic Tier via deicide at the end of Chapter 4; their second after their meeting in Stethelos; and the third at the very end of the AP.
Mhar is CR 28, but the PCs will hopefully have an alliance with Sorshen, Belimarius, and their other PCs directing Hellknights of the Nail firing at Mhar with their +5 Freezing Burst Catapults.

Am I on the right track here?

Grand Lodge

I'm glad you're on the same track! I've also been planning to end our Runelord careers with a final battle against Mhar, especially given some of my players have been obsessed with the idea of using the Leng Device since they first found out about it.

CR specifics:
I think you're on the right track: 4 Lv. 20 MR 3 PCs will be CR 25 when combined. Sorshen herself is CR 27, putting the party + Sorshen at CR 28, making Mhar a lethal (APL + 4) encounter. If you beef up the party's side a little with help from Belimarius and others, you'll be able to throw in some Moon-Beast Clerics or other mooks to keep it from just being a fight of wailing on the big guy.

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