Question on Metaplot Adventures


Organized Play General Discussion


Hi there! I started playing with a local group at an FLGS a few months ago. They're all long-time Society Players (PF1S, PF2S, and SFS). I'm a long (seriously) time D&D DM, and I'm comfortable enough with Starfinder to have started running the games to give the normal GMs a break.

Tonight one of the GMs ran a PF2S Quest, Falcon's Descent. It was the first time anyone had run a quest that I knew of, and... it was short. Seriously short. It got me to thinking however, that I might be more comfortable with running PF2 than I thought. However, the biggest issue is that since they've played a lot of the different adventures in the various systems, it's difficult for me to find adventures that give them credit that they haven't played or run themselves. Recently in our Starfinder sessions I ran two Scenarios that none of them had played before, and everybody had fun.

I'd like to broaden my horizons now, but I have some concerns, and some questions on how everything links together.

I understand the idea of the Metaplot. Each year has an overarching theme. But, how do the various Scenarios, Quests, and Adventure Paths interconnect? Or do they? Is there a... list that lets one start a group at level one, and run them through the Metaplot for a given year (in any system) ending at whatever level?

Following up, given the experience disparity between the rest of the group and I, if they've already played/run a given Path/Scenario/Quest would they not get credit even with a different character (I'm super unclear on how the character reporting system actually works despite having used it)?

Thanks for your time!

Pharfig Neugan
(Say the Word)

4/5 ****

Yarr.

So metaplot isn't expected to be played through with a single character but if you the player want the whole story of the season those are the scenarios you need to make that happen.

There's occasional tie ins to various APs and the like, but those aren't specifically Organized Play material although you can get rewards for playing/GMing them for your Organized Play Characters. (It's like the ice cream shop will clip your frequent cone card even if you buy a sandwich instead.)

As for credit: You can get a chronicle sheet twice for each adventure. Once for GMing and once for playing.

Some scenarios are repeatable and don't have that restriction.

A character however can never have 2 copies of the same sheet, so you'd need to apply copies to different characters.


Pirate Rob wrote:

Yarr.

There's occasional tie ins to various APs and the like, but those aren't specifically Organized Play material although you can get rewards for playing/GMing them for your Organized Play Characters. (It's like the ice cream shop will clip your frequent cone card even if you buy a sandwich instead.)

So what's the difference Metaplot/Themewise between Adventure Paths, Scenarios, and Quests?

2/5 5/5 *****

Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

That question doesn't really make sense, but I'll see if I can provide enough information to help figure out what question you're trying to ask.

Scenarios and Quests (at least Series 1 Quests, not sure about Series 2 Quests) are all written by the Organized Play team, specifically for Organized Play. They have a fairly standard structure, of an in-world Venture Captain giving the agents a mission to accomplish, along with secondary goals. They are all set in a shared, common, canonical world and tend to use recurring characters when possible, even if not part of the current Metaplot. There's some arcs that cross multiple seasons (The Pallid Peaks arc, the Dacilane arc, etc). About 1/4 to 1/3rd of the actual scenarios in a season are part of the Metaplot for that season that have a more connected plot-line connecting them, designed to tell a longer than one-session story, while still being consumable in a single session.

Bounties, on the other hand, are very similar to Quests -- short, single hour missions. However they lack the explicit tie in to the in-world Pathfinder Society. They are still developed by the Organized Play team, but are targeting a broader audience. They won't tend to tie in to existing stories as a result and tend to be much more stand-alone. The might mention events in passing that happen in the background that call back to an Adventure Path, etc, but its not the focus.

Adventure Paths (and the shorter Adventures) are not developed by the Organized Play staff, but by a different team at Paizo. They are designed to be long, multi-session (multi-year in most APs) games for a static player base, rather than the drop-in/drop-out play of society. APs are the main thing that move the history/story of Golarian along. Society scenarios may reference the expected/canonical ending of an adventure path, but society storylines will almost never impact future APs.


I see. That actually answers my question perfectly. Scenarios are the primary O.P. Metaplot driver then, with some Scenario Arcs crossing seasons. Quests are O.P., but may or may not have anything to do with the seasons' Metaplot.

So I really just need to examine the different Scenarios to find the ones with the Meta tag and run those in some semblance of order, filled in by Quests and other Scenarios if I want the same characters to run through them.

Wayfinders 4/5 5/55/55/55/5 **** Contributor

Let's make this easier, Pharig. Doug H has compiled a list of Pathfinder Society Arcs that can help you find related adventures and storylines.

It's missing some things. For example, I would include 1-15 Blooming Catastrophe as a precursor to the Iobaria Arc that dominated Season 2. On the other hand, it's a great place to start if you want to find interconnected scenarios.

Hmm


Thanks all! I appreciate the assistance!

Pharfig

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