"The Hangover" Session


Advice


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It's been a little while since I ran my last "The Hangover" session. The basic premise is that the party wakes up hungover and cannot remember what they did last night. The session is all about piecing together the events of the previous evening. Usually they have to find a missing item or partymate (who conveniently had scheduling issues that week).

I describe the setup in further detail over here. My question is this though: What are the most implausible shenanigans for a party of Pathfinders on a drinking binge? I could use a bit of help with the brainstorm.


--The party weakened the big bad enough that something else backstabbed and killed him
--It recieved a "party voucher" to "Interplanar party town". It failed is knowledge planes check to know that the "all the Litheria blossoms you can snort" clause provided a pretty good indiciation of which interplanar party town it was
--Funnily enough, other then profane gift related statboosts, succesfull con checks against Demon Cocaine, and an accidental Karaoke-related Balor death throes chain reaction, courtesy of Barbarians singing skills (or lack thereoff), nothing bad happened.
--The problems actually started with the return to the material plane. Upon gating back the Cheliax, the party sang the national anthem of the Midnight isles in its central plaza, tried to sell demon cocaine to an Erinye (without a license!), accidentally warcrimed a criminal gang that, on account of its frequent contributions to the city watches budget, was rather well regarded and then proceeded to deface the local monastery fortress of the order of the rack.
--Their sentencing is still in progress, because of a prison length overflow error.


The test of the Starstone? No wait, somebody already did that.


Perhaps a high stakes poker game with a motley cast of demigods, then someone pulls out a Deck of Many Things…


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Nobody is entirely sure what happened, all they definitely remember is that it all went pear shaped when they challenged an Arch Duke of Hell to a game of truth or dare.


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Why are we on a ship?
What is that massive storm ahead?
Why is there a Chellish warfleet on the horizon?
Er… whose crown is this?
There’s a voice in my head.. it’s saying ‘come to me my minion’ and I have this difficult to resist urge to jump overboard.
There’s this spell I’ve got memorised and I have no idea what it does, but it’s a biggie.


An entire adventure path, but starting with the Player Characters waking up massively hung over in the final boss location after their epic victory party. Every episode in the path, which is unrealistically compressed to a series of events occurring within a few drunken days and nights, is then told as a series of flashbacks.


Urg My head it spinning.- after looking all my body i see 2 paper in my hands- the first paper said " i abadar give all my fortune to the oner of this contract because I lose a poker game" and the other paper say " that was a good night let's do it again whit love lamatsu"


Neriathale wrote:
There’s this spell I’ve got memorised and I have no idea what it does, but it’s a biggie.

That is excellent. Make it like a single use or something.

Hmmm... Ride the lighting could be suitably awesome.

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