Bonus Feats by Class


Advice


I'd like a special feat. I don't want to burn a feat slot so I opt to dip into a class to get it. My problem is I don't know which classes offer my special feat as a bonus feat.

Has a table been compiled that lists class/archetype/order/etc by bonus feat? For example I want Combat Reflexes. What would I have to dip to get it?


Monk.

Unchained monk preserves BAB. I just kind've memorize the stuff. Most feats you'd want to take are combat feats, so fighter works. Nice thing about monk though is that it can boost unarmed strike and save an extra feat. Great for high WIS characters.

For dips here's what I have:
Ranger: two levels for combat style; skip prerequisites
Monk: Bunch of stuff. Remember archetypes too.
Fighter: any combat feat. Two levels, two feats. Solid.
Unchained Rogue: Weapon Finesse
Cavalier: Teamwork feats. Fighter's better.
Occult Classes: essentially psychic sensitivity for any of those feats
Gunslinger: Firearm proficiency. Musket master also gives rapid reload. Three level dip let's you reload as a move action.
Swashbuckler: Weapon Finesse (Inspired Blade gets weapon focus rapier, so you can nab fencing grace)
Brawler: Like monk. I find monk better unless you like brawler's cunning.
War priest: Weapon focus and boosts damage with sacred weapon. Most commonly abused wit martial versatility and natural attacks.

All I can think off. Probably missed some. Fighter is just the best for dips.

Grand Lodge

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Perhaps the easiest way to fond this kind of information is to use Archive of Nethys, specifically the search feature. You can search the feat you are hunting, tick the "Class" box, and return all classes (and archetypes) that would give you that feat. Search also for feat types (combat, teamwork, metamagic etc).

Liberty's Edge

Cavalier (Gendarme) replaces Teamwork Feats with bonus Feats from a list (which includes Power Attack). So that's also an option, especially for a 1 level dip.

Several other Classes have a specific Bonus Feat or three at specific levels. Dawnflower Dervish gives Dervish Dance with a one level dip and no need for Weapon Finesse, for example. And Vigilante can give one of a wide variety of Bonus Feats plus extra awesomeness with a two level dip.


Kensai magus gives you a martial or exotic weapon prof. and weapon focus in it at level 1. Spire defender magus gives you dodge and combat expertise at level 1. Just a couple I remember because they're two feats for one level.

Sovereign Court RPG Superstar 2009 Top 32

Numerous classes offer a familiar, including wizard, witch, bloodrager (by dumping your L1 bloodline power), and certain archetypes of sorcerer and arcanist. A familiar effectively gives you Alertness as a bonus feat, plus your choice of Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, or Skill Focus.

Liberty's Edge

Kurald Galain wrote:
Numerous classes offer a familiar, including wizard, witch, bloodrager (by dumping your L1 bloodline power), and certain archetypes of sorcerer and arcanist. A familiar effectively gives you Alertness as a bonus feat, plus your choice of Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, or Skill Focus.

Most of those are actually better than the Feat because they stack with it. The skill boosts are worse than Skill Focus, though, since they don't double at 10 ranks.


The Unbreakable Fighter Archetype can give you Diehard. Best for Half-Orcs IMO.


What class are you playing? For the most part spending a feat slot is preferable to dipping into a class that gets it as a bonus feat. Unless your class does not have many class features you are probably better off sticking with your class. The only classes that are not really hurt by dipping are the fighter and rouge. Since the fighter only real class feature are bonus feats I assume you are not playing a fighter. Any caster especially a full caster is better off staying single class. About the only exception would be if you are getting more than a single feat for the dip. I could see dipping a single level of fighter to get better armor and weapon proficiencies, but no just a single bonus feat.

There are of course exceptions.


This would be a mixed martial character. A bit of this, a bit of that. Dipping is fun. PFS.

On the other hand I'm considering an aid based character. Helpful, Bard, Bodyguard, Honor Guard, Order of the Dragon stuff. Maybe get to Combat Patrol and figure out if there is a way to use a whip to threaten. Maybe butterfly sting, outflank and such. Haven't nailed anything down yet, just exploring what's possible.

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