Inner Sea Average Depth (Darklands Reference Need)


Lost Omens Campaign Setting General Discussion

Grand Lodge

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I'm working on Darklands stuff and I really need the average depth of The Inner Sea.

Ultimately I am thinking about Nar Voth or Sekamina locations that could have been carved or dug or drilled to the Absalom Undercity. (We can assume that when Aroden lifted Starstone Isle there was not likely caverns or tunnels that stayed intact to the Darklands below -- but over the millennia maybe inhabitants of Sekamina reconstructed them?)

Doing no more than three or four minutes of Google, here's what I learned -- as a guide to get me thinking about the sea floor around Starstone Isle & Absalom:

Mediterranean Sea -- average depth 5,000' (deepest trench 17,000')

Atlantic Ocean -- average depth 11,000'

Gulf of Mexico -- average depth 5,300'

Persian Gulf -- average depth 150' (deepest 300')

Red Sea -- average depth 1,600' (deepest 10,000')

Arabian Sea -- average depth heading out to the Indian Ocean 9,000'

Okay.
'Into the Darklands' suggests that even Sekamina only goes 8,000 feet below the surface, let alone how 'shallow'(?) Nar Voth is.

It seems that inhabitants of the deepest reaches of Sekamina under Thuvia & Osirian, under Andoran, perhaps under Cassomir or Ostenso, could have dug, drilled, tunneled or magicked their way, over decades or centuries or millennia, toward the 'unnatural' spire that Aroden raised as Starstone Isle.

Bottom line -- is there canon that includes ways to Sekamina under Absalom?

How deep is the Inner Sea?

And, for that matter, the oceans of Golaria?

ALL THOUGHTS AND OPINIONS WELCOME, THANKS!

Paizo Employee Creative Director

We've never revealed what the depths of the oceans are, but you can use the Darklands information to estimate, as you have done so.

There are ways to the Darklands under Absalom, but since Absalom was raised up from below, the Darklands below Absalom are mostly self-contained.

Grand Lodge

James Jacobs wrote:
The Darklands below Absalom are mostly self-contained.

.

That's the critical information, thanks! (Though the adverb "mostly" throws me for a loop.)

So the Darklands under Absalom would be quite unique. In a pre-Rise-of-the-Starstone time it would have been, like, a Vault of Orv that got shifted upward toward the surface, likely sundering and splintering in the movement. A huge number of the inhabitants would have been killed and now are Undead. .... There would be no Drow or Caligni as they are isolated to other parts of the Darklands. Unless. Unless, in an age after Aroden raised Starstone Isle, the survivors of the Vault that, as an innocent bystander (of sorts) got pulled up with the earth above them, dug or drilled a tunnel(s) to Sekamina. Or. Or the inhabitants somehow made a Gate, not extraplanar but to Sekamina, allowing for more traditional Underdark species to reach the sundered-Vault-now-like-Nar Voth to be part of a Darklands gaming experience under Absalom. .... Another way would be to say there was no Vault of Orv that inadvertently got inadvertently pulled up by Aroden but rather Nex, or any one of a gazillion other 'siegeers-of-Absalom' just used divinations to find some open pockets of space deep, deep under Absalom -- Teleport down there, and slowly use Stonehape and Move Earth magics to expand and build. Finally making a Gate to Sekamina to bring in reinforcements. .... I don't like this nearly as much; Absalom would have destroyed their tunnels up to the Absalom Undercity long, long ago and would have likely destroyed the Gate too.
.... But I love the idea of a 'Sieger-of-Absalom' Teleporting to the previously-unknown Vault-now-like-Nar Voth with the intention of conquering it, and then tunneling up to the Absalom Undercity. The Sieger could have made a Gate to Sekamina to bring in reinforcements and food & water. But, of course, something went wrong and the Broken-Vault-inhabitants killed him before the tunnels were completed. .... Now, unbeknownst to the residents of Absalom, a few tunnels very, very near to the Absalom Undercity lead to a sundered and splintered Vault, filled with ancient Undead (who died when Aroden raised the earth for Starstone Isle), and also feature areas where traditional Sekamina and Nar Voth monsters live who arrived from a Gate.

Anyway, good to think upon.
.

EDIT:
I also have the image of Luke falling down Cloud City having learned about Daddy Vader -- like a Test of the Starstone hopeful falling down the chasm after trying to jump to Starstone Cathedral (a funny moment at the end of one of the PFS Scenarios). Luke allows himself to fall down the shaft and the next thing he knows he's falling in a chute to a place completely different, and far more terrifying. So I have this image of a powerful, high level, high magic-itemed Character boldly jumping across the chasm to take the Test of the Starstone -- falling -- and all the sudden finding himself sliding at lightning speed down a shaft to, Hello!, a Vault of Orv.

Paizo Employee Creative Director

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W E Ray wrote:
That's the critical information, thanks! (Though the adverb "mostly" throws me for a loop.)

The "mostly" is that there's surely portals connecting the Absalom Darklands with the rest, and over the past several thousand years, surely some burrowing or tunneling creatures or people have made tunnels that go under the lake in Sekamina to come up to create very obscure connections, but for the most part the Absalom Darklands are their own microcosm.

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