| Heather 540 |
I'm putting my archery focused inquisitor into one of my group games. This group has a houserule that gives everyone a Martial Tradition from Spheres even if the character doesn't qualify for it or the player doesn't plan to use Spheres in any other part of the build.
I have chose to take the base Barrage and Sniper as part of my tradition. This gives me Point-Blank Shot, Precise Shot, and Rapid Shot. So now I have 3 empty feat slots. And now I'm wondering what to put into those slots. I can't move up Clustered Shots or Manyshot due to BAB requirement.
I'm also wondering what Equipment talents I should take as the rest of my tradition. I saw one that acts as Empty Quiver Style. I'm wondering if it would qualify as having Empty Quiver Style for the other style feats. (Probably an 'ask the GM' question.)
I'm using a half-orc and the archetypes Ravener Hunter and Sanctified Slayer. This gives me an Oracle Mystery with 2 Revelations and some Slayer talents. I went with the Battle Mystery and the Weapon Mastery revelation to net Weapon Focus at level 1, Improved Critical at level 8, and Greater Weapon Focus at level 12.
Any thoughts?
| Mightypion |
You are an inquisitor, extra bane/extra judgement stuff?
Improved init is always great!
Swift Iron style is one tier of armor training kind of, if your dex already is past a breastplates max.
3 feats also gets you an animal companion if you want.
If you are going for extra traits, there is a trait for use wisdom instead of dex for one dex skill, not sure if thats releveant for you though.
There is a sniping feat chain but its kind of eh.
Do you qualify for extra revelaion feats? Battle has a lot of cool stuff in it, surprising charge in particular is great, since it is an immidiate action, and moving during the enemies turn is great on a ranged character!
Nothing wrong with rerolling initiative either!
| Heather 540 |
Spheres of Power and Might are a 3pp system meant to be used alongside base Pathfinder. The different Spheres have different effects and they all have talents that you can take. Many of the Spheres and their talents replicate feats.
Basically in this case, I'm getting the equivalent of Point-Blank Shot, Precise Shot, and Rapid Shot all at level one. So I don't actually have to take them as feats.
| Heather 540 |
Ok, apparently Barrage only applies the effects of Rapid Shot to the attack action and not a regular full attack. I've asked my GM and since EITR rules are in place, having the Sniper Sphere acts as having not only Precise Shot, but also Point-Blank Shot for feats. So I'm going to drop the Barrage Sphere and take the Athletic Sphere Run package instead. And just take Rapid Shot as a normal feat at level one.
Archery Bash does not call out as covering Empty Quiver so it can't qualify me as it for other feats. I'm going to take it anyway since it's really good and just not go for the Empty Quiver line. And Huntsman Training as well. I don't need the proficiencies but it also covers Far Shot so it's a decent choice.
I still need to fill in the slots for level 3, 5, and 7 though. I think I'm covered on being able to shoot well.