Area of effect / instaneous duration Enchantment spells?


Advice


So I really want to use the Apocalyptic Spell metamagic on an Enchantment spell... for reasons. Those reasons being the Noble Drow have alternative racial features that increase the DC's of Enchantment spells (by +1), and spells with the Evil descriptor (by +2)... Apocalyptic Spell happens to add the Evil descriptor to any spell it modifies. I couldn't find any evil Enchantment spells when I looked.

Any way to combine Apocalyptic Spell with Enchantment spells?

Shadow Lodge

Yeah, instantaneous area effects aren't really Enchantment's sort of thing: Closest I could come up with is Psychic Surgery as an instantaneous spell, but no area of effect (Target: one willing and living creature).

Out of Sight kinda has an instantaneous duration, but not really (and still doesn't have an area).

Enchantment Spells with 'area' per AoN:
[PFS Legal] Alluring Light: Affected creatures are compelled to move closer to you
[PFS Legal] Antipathy: Object or location affected by spell repels certain creatures.
[PFS Legal] Aura of Distraction: Aura of psychic noise makes concentration difficult
[PFS Legal] Aura of the Unremarkable: Make actions seem mundane to nearby creatures.
[PFS Legal] Binding(M): Utilizes an array of techniques to imprison a creature.
[PFS Legal] Bleed for your Master: Compel a companion to take damage for you
[PFS Legal] Blessing of the Watch(R): Functions as bless, except lasts for 1 hour/level but only in the caster’s home city.
[PFS Legal] Burst of Glory(R): Increase your allie’s attack rolls, saves against fear, and hit points.
[PFS Legal] Call Animal(Y): Makes an animal come to you.
[PFS Legal] Compelling Rant: People believe your ridiculous speech as long as you keep talking
[PFS Legal] Covetous Urge: Target is compelled to steal valuable objects
Damnation of Memory(F)(R): Excise memories involving a single creature from others.
[PFS Legal] Denounce: Worsens creatures' attitudes.
[PFS Legal] Enthrall: Captivates all within 100 ft. + 10 ft./level.
[PFS Legal] Forbid Action: Target obeys command to not do something.
[PFS Legal] Frozen Note: Paralyzes creatures listening to your song.
[PFS Legal] Lost Locale(R): As lost passage, except covering a much larger area.
[PFS Legal] Lost Passage(R): Enchant an area to confuse those who travel within it.
[PFS Legal] Lullaby: Makes subject drowsy: –5 on Perception checks, –2 on Will saves against sleep.
[PFS Legal] Miasmal Dread(R): Spew a cloud of sickly green mist to demoralize all it contacts.
[PFS Legal] Mind Maze: Target must act as though they are wandering through a maze.
[PFS Legal] Nixie's Lure(R): Create a seductive song to lure all nearby creatures.
[PFS Legal] Pied Piping: Compel similar creatures to follow you.
[PFS Legal] Planeslayer's Call: Allies gain benefits against outsiders of an alignment you choose.
[PFS Legal] Reinvigorating Wind: Magical wind invigorates your allies
[PFS Legal] Song of Discord: Forces targets to attack each other.
[PFS Legal] Spirit Call: Increase the power of spells related to your spirit/domain.
[PFS Legal] Symbol of Debauchery(M): Conjure a symbol that makes all who see it lust for each other.
[PFS Legal] Symbol of Distraction(M): Fascinates all creatures within 60 ft.
[PFS Legal] Symbol of Strife(M): Triggered rune makes creatures attack.
[PFS Legal] Sympathy(M): Object or location attracts certain creatures.
[PFS Legal] Zone of Truth: Subjects within range cannot lie.

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