Idea: Overflow as an optional enchancement


Kineticist Class


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What is Overflow was a choice? That is, you have impulses where you could expend your gathered element for greater effect?

As an example - Aerial Boomerang. Make the return strike happen only if you expend your element. Tidal Hands could be set up as either the AoE or the damage is from overflow (that is, without overflow it gives you a single 15' cone, with overflow you get to choose its current flexible shapes. The other option is a more straightforward "if overflow, use d6 instead of d4" format).

This still doesn't completely address the issues of damage on impulses, as many of them would still underperform currently. It also allows more specialization in impulses, since you can have increased damage on some, increased AoE on others, etc. to make them attractive for different purposes, whereas right now a lot of them feel like it's just "how much does this hit for".

Other options:
Hurtling Rockfall - make it deal X damage to everything in the area. Overflow causes additional damage to the primary target specifically.

Flame Eruption - Make this deal 2d4 (+1d4/2 levels) in a 5' burst/30' column, with the current hazardous terrain. Overflow condenses it into a single 5' square, but the column is twice as tall and you use larger dice (i.e. you've compressed the explosion).

It's possible that some impulses might remain overflow-only? The level 18 ones in particular come to mind here - some of them (Ignite the Sun, Crowned in Tempest's Fury) are kind of a big bundle of effects - the only issue is balancing them to be worth the action cost, but it's hard to decide what you'd make part of overflow or not. (And I guess overflow on something that's already 3 actions is a lower cost than on 2?)

This does get into some interesting questions though with existing feats. Cyclic Blast at 6 actually negates the cost of overflow to a degree, since it's basically Quick Draw for kineticists if you choose to do Gather Power>Elemental Blast (also, as written you could actually use the element you just overflowed this way, but) to do a standard Strike>Cantrip type turn. And of course overflow isn't much of a cost if you were thinking about swapping element anyways because you're a multi-element build and want to bring out something different. Both of these, however, don't apply to Dedicated Gate, which doesn't get any mitigation of overflow until 19 (kind of just reflects the issue of overflow more than anything, and my proposed change makes the playing field a little more even there I think)

Edit: Further variation! What if each gate had its own overflow you could always use? E.g. dedicated gate gets Overflow: Increase the die size of a blast by one step. Dual Gate gets an overflow that lets them change to their other element (so rather than empowering that impulse, it removes the action cost they'd normally incur in swapping elements, letting them use both more freely). Not sure what I'd do for Universal gate? Edit 2: Swap damage type of the blast out maybe? A focus on flexibility... though it still feels like it may be iffier on its own.


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Having your gathered element work similarly to a Swashbuckler's panache where you maintain it for a small bonus or expend it for a big boost of damage that you have to "recharge" as an action would be neat. Though it'd be important to make sure Kineticist doesn't just play like a reskinned Swashbuckler and feels distinct enough. Shouldn't be too hard though considering how wildly different the aesthetics of a Zorro and an Aang type character are.


But isn't the cost of the Overflow that you lose your Gathered Element? So how would the Dual Gate switching element work with that?


Well, the dual gate switching idea is kind of subverting the idea of it being a cost - it lets you act as if you had both gathered as long as you're alternating between them. It's why that section's spitballing a different take on the basic idea of it just being an extra text section on some impulses:

Overflow: X

just something at the bottom indicating you can overflow it and what it does if you do.

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