wujenta |
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I´m going to GM this AP, and from what I am hearing from my players, there will be not be any Druid or Wizard, because of the free archtype rule... Im hearing a fighter/druid, a Bard/wizard a rogue/wizard a ranger/druid and perhaps a sorcerer/druid... but it seems off for me... would you allow a wizard or druid character to get the free archtype for things like loremaster, elementalist and so on... because I find it curious that in a Magical academy for wizards and druids, no one will be playing one
Rysky |
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You're looking at this the wrong way, everyone will be playing one.
You're letting mechanics override the lore when there's no need to. It's a school for the blending of Arcane and Primal magic for the betterment of all, they don't have a sign that says "Druids and Wizards only", it's just for the longest time those were the mechanics that backed up the lore.
wujenta |
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You're looking at this the wrong way, everyone will be playing one.
You're letting mechanics override the lore when there's no need to. It's a school for the blending of Arcane and Primal magic for the betterment of all, they don't have a sign that says "Druids and Wizards only", it's just for the longest time those were the mechanics that backed up the lore.
I know that every 1 will be playing one, but it does not feel that way... Every 1 will be playing his primary class and his second class is a bonus, it's good the blending and cooperation between all ways of life, but no one will be able to cast 9 lvl arcane or primal spells... Or get the high lvl feats available to druids or wizards... Wildshaping druids are not viable if they cannot get elemental form or dragon form for example... Just my opinion, I understand what you say, that all will be wizards or druids, but no one will a masterfull one
PossibleCabbage |
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So the appeal of playing a Wizard or a Druid is that as a caster, you will get even more casting. That seems like enough of a selling point to me since "I'd like more spell slots" is high on the wishlist of most casters.
I guess the basic question is "why would you play a druid who gets wizard spells from the archetype, when you could play a cleric who gets druid spells, or a witch that gets wizard spells" if one were inclined to double up on casters.
Our game has a Summoner Druid (Plant Eidolon, Leaf Order) and a Magus Wizard (Twisting Tree) in terms of people with two casting classes (to go with a Rogue Wizard (Eldritch Trickster) and a Monk Druid (Stone Order).)
Flambe |
I made sure to explain to my players that any player who played a wizard or druid (or witch or magus) would get to choose anything they wanted for their free archetype. It lured 2 of my players into playing those classes. It allowed my druid player to pick up the beastmaster archetype. It felt punishing to force the two main classes to choose the other one as their free archetype.
AlastarOG |
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My GM allowed us FA with the understanding that each one of us must have either full or FA primal or arcane casting.
Party is:
Me: sprite druid with familiar master FA (planning to go halcyon)
RangeR/Phoenix sorcerer FA (going eldritch archer at 8 with back and forth between both)
Dragon summoner/dragon bloodline sorcerer FA
Inventor/wizard FA
Witch/wizard FA
So far it doesn't feel as silly as full FA and I kinda like how its made our party turn out.
Would have probly went for more magambyan attendant feats if not for awesome corgi familiar.