Alternative Ancestry feat for Leshies


Homebrew and House Rules


Hi!

I'm designing a new character. It'd be a leshy druid, more specifically a fungus leshy. They are based on the Psylocibe genus, i. e. hallucinogenic mushrooms.

They' are a chaotic good druid of the Leaf Order, not the most devout guy but admiring of Desna, Gozreh, and not specifically opposed to Cyth-V'sug (although they view rot and decay just as a part of the cycle of life and a way to nourish new life, not a as a way to destroy everything).

The thing is, I'm thinking of an alternative Ancestry feat to represent the special qualities of their metabolism. As they'd be not exactly a mushroom themselves, their "blood" wouldn't be constantly filled with hallucinogenic substances, but they may concentrate them for protection.

Similarly to the Aasimar "Blessed Blood" feat, this one would be HALLUCINOGENIC SCLEROTIUM.
Tags: Leshy, Poison
Trigger: You suffer piercing or slashing damage.
Effect: You concentrate the substances in your blood that make animals see strange things. The foe that dealt damage must make a Fortitude save. If they fail, they become dazzled for 1d4 rounds. If they critically fail, they instead become blinded for 1d4 rounds. If the foe attacked with their jaws, fangs or similar, the result of the Fortitude save is considered to be one step worse.

What do you think? Do you thing this would imbalance the game too much?


Depends on its frequency. Sounds like a once a day thing and probably a level 5 ancestry feat. Blinded is a pretty powerful condition, I'd say reduce it to 1 round on a critical failure and dazzled for the remaining rounds.


That "one step worse" is pretty rough. That's effectively a +10 to the DC.

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