Gms of pf2e what upcoming books are you excited for as Gms?


Pathfinder Second Edition General Discussion


what books are you excited for and why as dms. ?

myself 1 book of the dead (new undead new magic new lore to use even new campaign opportunities with pics bieng able to be full vampires ghouls skeletons & liches. I hope geb (the wizard gets a statblock)

2guns & gears firearms firearms firearms! siege engines. steampunk gadgets new viechles this changes what kind of campaign we can run more than any other

3 kingmaker 2e. kingdom building & management rules nuff said

4 lost omens monsters of myth. fafnhier stats

adventure paths/ stand alone I'm really only hyped for night of the grey death

high lvl gothic horror French revolution adventure hell yeah!

I hope in the future they release mythic rules for 2e . 1 having pcs be full on demigods Is awesome! 2 the devs said in order to get 2e stats for stuff like the 4 horsemen of the apocalypse & tar-baphron mythic rules have to come out first


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You went through a top five and didn't touch on Lost Omens: Mwangi Expanse? I feel like we've been waiting decades for a good African-inspired fantasy setting book with diverse writers and a nice art budget. The new spins on the core Ancestries and how wild the new ones are (Gnolls! Goloma!!) have me absolutely stoked.

Other than that, Book of the Dead for Geb lore and the Geb-Nex AP I'm dearly hoping it comes with, the Akiton gazetteer in the back of Strength of Thousands volume 5 (more space stuff, please!), and the Arcadian setting material coming in G&G. I'm a big nerd for anything that gets us out of Avistan, so I'm hoping the coming year is just a taste of more good stuff to come.

EDIT: I am curious what metaplot changes to Galt we might see in Night of Grey Death, and I wanna know what the Dominion tie to Malevolence looks like.


Probably Kingmaker 2e.


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Weirdly enough, the books I would be most excited about as a GM I'm more excited about as a player. Mwangi Expanse and Strength of Thousands sound great, but I'm still angling to be a player in Strength of Thousands and the games I'm GMing (both currently and upcoming) aren't going to be near the Mwangi Expanse.

For the games I'm running, Secrets of Magic and Guns and Gears are tied. I've got a setting that has had Ley Lines and Firearms in the background for months, super excited to get official rules instead of what I've haphazardly cobbled together. Also I might get use out of True Names as I have players who have expressed an interest in leveraging Research more heavily, and while I don't love the trope of true names I do love ways to make Research more mechanically impactful.

After that, Super hyped for more Geb lore in Book of the Dead, but keeping my excitement down because it's a long ways out. Pretty excited for Quest for the Frozen Flame, seems like something I'd like to GM. More excited for the unannounced AP right after it just for the mystery of it, a high-level campaign released after we have a decent supply of support for Alkenstar(Guns and Gears), Geb(Book of the Dead), Lands of the Linnorm Kings(Monsters of Myth), and probably a bunch of other places from that last one has a lot of support if it's in part a response to other product releases. Monsters of Myth is neat enough but I don't really need the stats nearly as much as I do the lore.


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Paradozen wrote:


After that, Super hyped for more Geb lore in Book of the Dead, but keeping my excitement down because it's a long ways out. Pretty excited for Quest for the Frozen Flame, seems like something I'd like to GM. More excited for the unannounced AP right after it just for the mystery of it, a high-level campaign released after we have a decent supply of support for Alkenstar(Guns and Gears), Geb(Book of the Dead), Lands of the Linnorm Kings(Monsters of Myth), and probably a bunch of other places from that last one has a lot of support if it's in part a response to other product releases. Monsters of Myth is neat enough but I don't really need the stats nearly as much as I do the lore.

I'm completely convinced myself that Secrets of Magic is a Nex book, Guns & Gears is an Alkenstar book, and Book of the Dead is a Geb book, which makes an AP that embroils the whole Impossible Lands feel likely.

Maybe we get a book with occult options for the long-rumored "Vudrani psychics" to help out Jalmeray? :p


keftiu wrote:

You went through a top five and didn't touch on Lost Omens: Mwangi Expanse? I feel like we've been waiting decades for a good African-inspired fantasy setting book with diverse writers and a nice art budget. The new spins on the core Ancestries and how wild the new ones are (Gnolls! Goloma!!) have me absolutely stoked.

Other than that, Book of the Dead for Geb lore and the Geb-Nex AP I'm dearly hoping it comes with, the Akiton gazetteer in the back of Strength of Thousands volume 5 (more space stuff, please!), and the Arcadian setting material coming in G&G. I'm a big nerd for anything that gets us out of Avistan, so I'm hoping the coming year is just a taste of more good stuff to come.

EDIT: I am curious what metaplot changes to Galt we might see in Night of Grey Death, and I wanna know what the Dominion tie to Malevolence looks like.

brand new to pf in general as well as Golarion so don't have any ties to the setting as the veterans do lol


Pathfinder Starfinder Society Subscriber

As a GM, I am most excited for the volume of the Strength of Thousands adventure path that describes the NPC faculty members. I have some ideas for tinkering with them that I am looking forward to trying out, depending on how they are described.


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Two figures, fighting, surrounded by a crowd. A punch lands and the camera pans up...

FISTS OF THE RUBY PHEONIX

It's Street Fighter. It"s Enter the Dragon. Zit"s Battle Royale. Maybe even a little Godzilla. There hasn't been an adventure path this up my alley since Strange Aeons.

Even putting aside all the GM stuff, I feel like they will have good character options. I (obviously) like martial arts in both fictiom and practice, so I hope this gives us some weapons to make martial arts characters.

Dark Archive

All books to some extend(even as gm I'm excited by player options in case my players will use them and even in case of when I'm planning to be player I'm still excited by gm books), but mostly Mwangi Expanse and Book of the Dead. I'm the type often fascinated by possible future books(such as Arcadia, Azlant, southern Garund, Casmaron, Tian Xia focused books), but Mwangi Expanse and Book of the Dead will fill in lore gabs I've always wanted to see :3 Secret of magics I'm cautiously excited on that regard as well since I'm under impression it will finally flesh out magical lore


Strength of Thousands and Fist of the Ruby Phoenix. They're both styles of campaign that I haven't been in or gotten to run and I'm looking forward to giving them both a shot.


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All of them really. Mwangi Expanse is probably number 1 followed by Secrets of Magic. After that anything that fills out gap in lore from the setting is most welcome. I'd love to have a book on Nex or Arcadia most of all.


As a GM, I'm probably most interested in any book that gives new options for items, like the Grand Bazaar and SoM. Right now the selection is rather limited. What I am missing is the really weird and specific stuff that I can throw at my players. And more consumables that are actually worth the resources (actions and money) you invest in them, so my players actually use them.

As we have just started book 2 of Agents of Edgewatch, so I'm probably going to get a lot of value out of Lost Omens Absalom as well.

I'm not sure how much stuff from the Book of Unlimited Magic part of SoM I'm going to use, but the pervasive magic (or something) system might be interesting.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Still gotta be SoM and GoG, from systems like Ley Lines and True Naming that I get to use to flesh out the world to all the new magic items and gunpowder stuff for NPCs that are gonna be available.


I'd have to say the three big upcoming rulebooks. Secrets of Magic because tons of new spells, as well as subsystems for incorporating magic into the world (like leylines). Guns and Gears because I love firearms in fantasy and GoG seems to perfectly represent the level of tech I like in my games. And Book of the Dead because my next homebrew game is set in Ustalav and a couple PCs have ties to the Gravelands so anything that can give me info on that area (or at least give me new undead to play with) will be very useful.

I'm excited for basically everything that's coming up, but those are what I know will be useful to me.


I'd say SoM and G&G for gm facing world building stuff/ campaign mechanics and kingmaker. I'm playing the owlcat version of it on PC and it seems like a grand sandbox. The rare campaign that works as a sandbox. Plus, I've got greedy blackhearted players that would love the conceit of being rulers and building their own kingdom. Hopefully the the open nature of the campaign beyond the main mission stuff cuts down on prep. Who knows, but I'm excited to run it.


Definitely Book of the Dead. And I'm really hoping they make that a line. Similar to 3.5 where they had Lords of Madness: The Book of Aberrations, Libris Mortis: The Book of the Undead, Draconomicon: The Book of Dragons, and so forth. That would be incredible!

Kingmaker 2E for sure.

When the Mwangi book comes out, I might finally seriously revisit Serpent's Skull AP.

And I have been a fan of epic/mythic since way back in the day. I feel like PF2 might lend itself even better to a system like that.
I love having PCs get to incredible heights of power. And face monsters worthy of them.

Dark Archive

Secrets of Magic is about all I can think about. New spells (most of my Big Baddies are spellcasters) along with the different magic types to add to the world will be fantastic. Not to mention all the additional lore and understanding of Magic in the world. I'm also exited for the new classes as my players will certainly want to play them and I want to see them in all their glory.


Ruby Phoenix is probably the official AP I'm most interested in running; high level start fighting tournament? Hell yeah hell yeah.


For me it’s

1) SoM
2) Mwangi expanse and Bazaar
3) Kingmaker 2e for the kingdom building rules

Book of the Dead an honourable mention.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

1. Secrets of Magic.

2. Strength of Thousands.

3. Guns and Gears.

Sovereign Court

1. Absalom Book. Always have had a love for the city and was excited as heck when the book was announced. Been quite the delay but I'm sure it will be worth the wait.

2. Ruby Phoenix . Gmed the 1e module so excited to see the tournament expanded into a 3 part AP.

3. Everything Else. Really love how the core line is expanding and experimenting and looking forward to Secrets of Magic, Guns and Gears and Book of the Dead and how they will add and expand 2e. The Lost Omens line has wonderful as well and looking forward to anything that comes out of that.


I'll let you know once I've figured out how to squeeze six or seven books into three numbers.


1) Secrets of Magic to really be able to tell great stories about characters discovering different types of magic.

2) Guns and Gears so I can really push the steam-punk angle, also siege engines and all that jazz.

3) Kingmaker 2e for the kingdom building rules

Honourable mention for the Bazaar book.


The new Mwangie book. I'm running a conversion of River into Darkness as the first part of my campaign. When I saw that book coming out I put in a pre-order through my Local Gaming Store.


1) Mwangi Expanse! So. Much. HYPE!
2) Secrets of Magic
3) G&G: mostly for the arcadia lore
4) All the adventures! But especially Strength of Thousands and the Night of Grey Death!
5) Anything secret that has stuff about Arcadia that I don't know about

But TBH basically everything they've announced I'm excited for (except maybe the Grand Bazaar and the Absalom book, not quite sure what these entail)

Horizon Hunters

The book I'm most looking forward to is Lost Omens: Mwangi Expanse without a doubt. First because of representation it is really important to me, but if it were just that it wouldn't be funny, right? i also want to dive into this region and explore all it has to offer such as places, culture, magic, creatures and important personalities.

The same goes for Book of the Dead because it explores one of the themes I love the most UNDEAD!

If I were to choose two other books (Not counting the adventure paths, because I would choose them all) It would be Secrets of Magic for finally talking about magic beyond a list of spells and lastly and obviously Guns and Gears just because of that: "A gazetteer of Golarion revealing how firearms and technology fit into the Age of the Lost Omens, including a look at the technology of the continents of Arcadia and Tian Xia and never-before-revealed secrets of the rough-and-tumble, gritty city of Alkenstar" . I really appreciate this mix of more options for players and at the same time expanding the setting.

I want to make an honorable mention here because Quest for the Frozen Flame surprises me and I really enjoy this idea of ​​low tech and magic mixed with community survival and if you still need to face a Frost Troll at the end of the day even better.


Pathfinder Adventure, Lost Omens, Rulebook Subscriber

I was so into the books and adventures coming out this year that I finally just subscribed to them all

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