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S. J. Digriz |
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What about level non-magical items? What kinds of high level melee weapons, armor, and other gadgets (artillery, howdahs, coaches, clockwork gizmos, spy devices, etc.) are there?
How many new types alchemical devices are there? What are some particularly cool ones?
Will there ever be a bastard sword with a point that can do piercing damage? If not, how is it that smiths are unable to put a point on a great sword, but not a bastard sword? What does this say about the crafting abilities of the smiths of Golarion?
Is the default 1st level gun a matchlock, a wheellock, or what? What are the higher level guns like? What is a particularly cool high level gun?
Will guns and gear include the errata for alchemists (because they have some pretty significant changes in the errata)?
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WWHsmackdown |
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I almost forgot to ask this - Did the Inventor retain the martial class framework or is it now more of a support class like the Alchemist?
Here's hoping we never see another martial without martial proficiency and without a martial main stat. The playtest inventor seemed just right as far its ability to smack things
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Laclale♪ |
Can I make an inventor with a one-of-a-kind self-reloading repeating awesome crossbow yet?
I worked really hard during the playtest to make this work and sadly it did not.
Me too, but Ammo-less(improved version of self-reloading repeating) air gun.
One of Human's feat may allows to make advanced weapon as innovation then.
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For anyone who hasn't seen it, The-Magic-Sword did a great summary of the Ask the Experts panel where we gave a lot of info on Guns & Gears. Thread here.
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Personally I would love to know how Gunblades work. I'm a huge Final Fantasy fan, and I've got machinations (hah) to pitch a Gunblade wielding Magus to my DM when SoM comes out and I'd like to be able to do so without homebrewing, or at least as little as possible.
You might also be interested in this little tidbit from the link Michael provided just above (and thanks again to TMS) :
[7:35 PM]"What kind of support for magical gunslingers?" There were two new Gunslinger ways... one is vanguard, the other is part of the answer for magical gunslingers, its called the "Spellshot"
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Laclale♪ |
***[7:14 PM]***one of the things they didn't include in the playtest was gadgets, there are feats that let inventors get a few gadgets for free each day, they do neat things, you could put gadgets on your boots that do rocket jumps, or protect your shield from taking damage, lots of different niches.
Is gadgets added to Innovation? I found Investigator's strategic strike with shortbow will make 2d6, over extreme of level 1 monster. What if monster can have it through...
***[7:42 PM]***Guns and Gears won't have support for Numeria, its too high tech for the scope of this book, which is black powder and steam punk oriented. That would have to be a new book, one that isn't currently being planned at all.
Oh, it's about Numeria thing.
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Laclale♪ |
Thread here.
In thread, there is mention about Iconic Inventor. And in reply, there is link to Funbus... Goblin alchemist's "Meet the Iconic" blog post.
half-orc Pathfinder named Droven
So this is Iconic Inventor's name...
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Capn Cupcake wrote:Personally I would love to know how Gunblades work. I'm a huge Final Fantasy fan, and I've got machinations (hah) to pitch a Gunblade wielding Magus to my DM when SoM comes out and I'd like to be able to do so without homebrewing, or at least as little as possible.You might also be interested in this little tidbit from the link Michael provided just above (and thanks again to TMS) :
[7:35 PM]"What kind of support for magical gunslingers?" There were two new Gunslinger ways... one is vanguard, the other is part of the answer for magical gunslingers, its called the "Spellshot"
Can Snipers use bows now?
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Laclale♪ |
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The Raven Black wrote:Can Snipers use bows now?Capn Cupcake wrote:Personally I would love to know how Gunblades work. I'm a huge FF fan, and I've got machinations (hah) to pitch a Gunblade wielding Magus to my DM when SoM comes out and I'd like to be able to do so without homebrewing, or at least as little as possible.You might also be interested in this little tidbit from the link Michael provided just above (and thanks again to TMS) :
[7:35 PM]"What kind of support for magical gunslingers?" There were two new Gunslinger ways... one is vanguard, the other is part of the answer for magical gunslingers, its called the "Spellshot"
Cross bow, or non-cross bow?
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Rysky wrote:Cross bow, or non-cross bow?The Raven Black wrote:Can Snipers use bows now?Capn Cupcake wrote:Personally I would love to know how Gunblades work. I'm a huge FF fan, and I've got machinations (hah) to pitch a Gunblade wielding Magus to my DM when SoM comes out and I'd like to be able to do so without homebrewing, or at least as little as possible.You might also be interested in this little tidbit from the link Michael provided just above (and thanks again to TMS) :
[7:35 PM]"What kind of support for magical gunslingers?" There were two new Gunslinger ways... one is vanguard, the other is part of the answer for magical gunslingers, its called the "Spellshot"
Non-cross bow aka bow.
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nephandys |
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Laclale♪ wrote:Non-cross bow aka bow.Rysky wrote:Cross bow, or non-cross bow?The Raven Black wrote:Can Snipers use bows now?Capn Cupcake wrote:Personally I would love to know how Gunblades work. I'm a huge FF fan, and I've got machinations (hah) to pitch a Gunblade wielding Magus to my DM when SoM comes out and I'd like to be able to do so without homebrewing, or at least as little as possible.You might also be interested in this little tidbit from the link Michael provided just above (and thanks again to TMS) :
[7:35 PM]"What kind of support for magical gunslingers?" There were two new Gunslinger ways... one is vanguard, the other is part of the answer for magical gunslingers, its called the "Spellshot"
From what it looks like was shared on Discord that's a no, but GM/PC could adjust the rules for bows.