Supporting Resources in 2020


Council of Thieves


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

I'm planning to start running CoT in the next few weeks, and I was wondering what supporting resources people would suggest looking up now that we're a decade on from original publication.

I'm interested in anything that'd add depth and color - source books, modules, PFS scenarios... whatever you think is interesting and worthwhile including.

Sovereign Court

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Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Tieflings of Golarion is the main book to consider for this campaign. My group will have two tieflings and this Player Companion is a must have for any tiefling character.

Path of the Hellknight from the Campaign Setting line comes to my mind, to flesh out the Hellknights.

You need to change the intro to the campaign from "We are going to be rebels" to "We are Batman, we want to make Westcrown a better place to live in". This will save your players from disillusioned anger because the campaign promised something other. The order of the Rack is zealous enough to consider vigilantism as a kind of rebellion against the normal lawful policing groups.

In order to accomplish that you need to rewrite Janivens intro to the group in the tavern (I have done that for my campaign, but in German).

Two other changes I'd suggest:

1) Sidonais motive for starting this mess is unclear. Make it a harrow reading by a Varisian fortune teller, that he would never sire a male offspring.

2) The Bastards of Erebus offer the perfect opportunity to introduce the main villain fairly early and bring some foreshadowing into the campaign. Make it that he is the founder of that group and a picture of his likeness (in all his tiefling glory) hangs on the wall in Palaveen's room.

The Adventurer's Guide has the Council of Thieves as an organization, but it also contains spoilers to the campaign itself.

Some elements of the campaign may be interesting for rules elements from Occult Adventures (i.e. speaking with the ghosts in the third chapter).


Oliver von Spreckelsen wrote:

1) Sidonais motive for starting this mess is unclear. Make it a harrow reading by a Varisian fortune teller, that he would never sire a male offspring.

God bless you, I was almost in pain trying to figure out why S. would want an infernal child and then being shocked when he had it.

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