EvilAardvark's page

Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Pathfinder Accessories, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber. Organized Play Member. 9 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Greetings, junior colleague.


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I'm not an optimizer, but I'm not sure you really want to play a fighter class. Your character idea seems to be someone who is skilled in both melee and social skills.

That's a perfectly sensible goal, but trying to get a fighter to fill that role will be hard. You've got so few skill points that you'll have to sacrifice everything to try to be even half-way competent and you're still likely to end up being poor at social skills or poor at fighting. There are other classes that you could play that might help you create a character that aligns more closely with your concept.

Bard, Rogue, Skald, Swashbuckler and Slayer might all be better ways to express your ideas.


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Brawler with Shield Champion archetype is a fun thrown weapons character and you can double-hand throw shields. You do have to wait until 5 before it really comes on line but it is still fun before then.

It is nice, in that you are also a pretty good melee combatant. That removes the full-attack or movement quandary - you get full flurries of attacks each round whether opponents are in melee reach or not... they're fair game.

By level 8 you can also have toppling bash, so you get free trip attacks when you hit things.

May not be the most optimized build out there, but it is a lot of fun to play.


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This build is largely independent of stats and equipment:

https://rpg.stackexchange.com/questions/41778/how-to-build-a-blaster-damage -wizard-or-sorcerer-in-pathfinder


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How about a Human Vigilante (Warlock) who floats around using Magic Trick (Floating Disk) blasting people with TWF touch-attack Mystic Bolts and spells.

When you have to move you have a pretty good AC, when you stand still you can open up with a barrage of bolts and when you feel like it you can use spells like grease to mess up terrain in ways that don't affect you whilst you're on your hover-board.


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Claxon wrote:
Elven Branched Spear can use dex to hit.

Spear Dancing Spiral, from the Weapon Master's Handbook lets you Weapon Finesse with a spear.


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GreyWolfLord wrote:
Samy wrote:

I will rather stop gaming entirely than be forced to go back to bleeping elves and dwarves and halflings.

I want my tiefling, I want my changeling, I want my catfolk, I want my ganzi, I want my shabti, I want my android, I want my lashunta, I want my samsaran.

I have a game system with them. Maybe 2e will have them someday -- then I'll take a look at it.

I think that can be part of the problem though. People look at Pathfinder currently and all the options that a group demands people be able to use and simply shrug their shoulders and give up.

They then see that 5e only has 1 PHB required, and at most only the PHB and one additional rulebook allowed and that is FAR more digestible to a new player than needing to get the rules in the CRB, the APG, UC, UM, ACG, and others.

By reducing the buy-in to a new CRB, Paizo automatically makes it easier for a new player buy-in to the game.

I think it is safe to say that the situation where there will be only a single book will be, at most, a temporary condition. Unless we believe that Paizo are moving to a business model where they release dramatically fewer books than they do today. Which is possible, but seems unlikely.


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FWIW I'm in the "I wish they weren't doing this" camp. I don't expect that to have any effect on the situation, though. Paizo want to do this, and they're perfectly entitled to do so.

I play Pathfinder because I want an old-school system with useable mechanics and a stream of high quality products to keep my attention. Yeah, there are warts. No I don't really care. If I want a modern game, I've got a ton of great choices and an updated version of Pathfinder isn't going to be one of them; if it is recognisable as Pathfinder - as we're told it will be - it can't be, the gulf between Pathfinder and a modern game is too large.

So what does that leave us with? I have 98+% of the books published for Pathfinder both physical and PDF copies, and they're about to become obsolete for a notional chance at better mechanics. That's not something that makes me happy.

Why do I say notional? They'll definitely be different. To some people, they'll be better, to some people they'll be worse. How many people will fall into each camp? Only time will tell that.

I'm sure I'll hear, "your existing books won't stop working, you can keep using them" and that's true. But the energy of new releases is part of what sustains my interest. Now, I can have that stream of releases, or I can have the game I enjoy today. I can't have both.

We've heard a lot from Paizo over the last couple of years: business is better than ever, we've only been cutting back on product releases because of Starfinder, Pathfinder is doing great. If all that's true, I find the situation bewildering. Are Paizo really betting the company on the idea that a reboot and some improved mechanics will transform an already, allegedly, healthy bottom line? We're not privy to the underlying financial story, nor do we have any right to be. But I'm sure there must be more going on than we can see.

I regret that this decision has been made, and I will be using the cutover as a point to decide if I should jump off the subscriptions that I've got; it does make a nice clean break-point. I don't know if I will, I'll need to see how I feel at the time.

I think the people at Paizo all seem like kind, decent, thoughtful people. I hope they don't regret it as much as I do.


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Fear the Boot is very good.

BearSwarm is terrible, but still entertaining; mostly because it is a 'cast by gamers for gamers.