The Hellbane Ghoul

Game Master Belac93

The stories of Braydn Hellbane.


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Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Dexterity Check: 1d20 ⇒ 16


You manage to easily dodge around the children but Veras, much less nimble, slows down to step around them.

Round 2

Braydn is 1 unit ahead!

As you celebrate your victory, it comes to your attention that there is a very large wall approaching at very high speeds, directly in front of you.

DC 10 Dexterity check to avoid running into the wall.

Secret:
Veras Dex: 1d20 - 1 ⇒ (15) - 1 = 14


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Dexterity CHECK: 1d20 ⇒ 14


Both you and Veras manage to easily avoid the inanimate object, and keep running.

Round 3

Bradn is 1 unit ahead.

A crowd blocks the way ahead, a group of several dozen adults focused on a game of some sort.

DC 12 Strength check to shove your way through, Dexterity to slide through, or Charisma to scare through. Expertise applies because of bodyguard background if you choose strength or charisma.

Secret:
Valiran Charisma: 1d20 + 2 ⇒ (7) + 2 = 9


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Strength Check: 1d20 + 1 ⇒ (17) + 1 = 18


You are in the lead, sending several people tumbling as you race through the crowd. Valiran yells "Out of the way!" But in the wake of your chaos, nobody listens, and the two fall behind even more.

Round 4

Braydn is 2 units ahead

A group of slaves stands at the edge of the mud field, carrying construction material across their backs. There are too many of them to get by easily, but you can try!

DC 15 Strength check to push through.

Secret:
Veras Strength: 1d20 + 4 ⇒ (12) + 4 = 16


You easily break through them. Although Veras manages it as well, he is too far behind to catch up. You make it through the mud field, and wait for them on the other side. Valiran arrives, and dismounts, marching up to you with all the formality of a dictator, and places a silver coin in your hand.

"Thanks for playing with us!" She says. "We have to try again sometime."


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

"That was fun. If you don't mind, I'd like to go meet more of the villagers. He graciously accepts the coin and waves at Valiran, before returning to the village.


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

RAndom CHECK: 1d20 + 1 ⇒ (13) + 1 = 14


Everything is the same at the village, except that Carthun and Pixis are back, accompanied by 3 teenage girls. The five of them are chatting while rolling dice.


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn walks over to the tired man and nods in greeting.
"Afternoon sir. You're looking quite tired today. Work a lot in the sun?"


He gives you a look of surprise. It seems he doesn't get asked that question much. He invites you He waves at you to sit beside him. "Name's Pile." He says. "Working, of a sort." He waves around himself. "This is the windiest part of the desert. More sandstorms than anywhere else in Inkal. You know why we're alright?" Pile asks. A small child comes up to him, holding out a bit of bread and water. He accepts it gratefully. "Me. I keep the sands back. I deal with the Dust-runners who try to come through here. I'm the only reason this place isn't a desert right now."


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Bradyn looks impressed.
"That's quite a job. Protecting the entire village and the fields from sandstorms can't be easy." He smiles down at the child. "I can't imagine how taxing that must be. How long have you been protecting this place?"


"Since I was quite young. You should have seen me when I was your age!" He laughs. "I could do this all day, and still do the job of a dozen warriors at night! And now?" He spreads his hands helplessly. "Well, now I'm like a glorified wall. I keep the bad stuff out, and keep this place our own little paradise."


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn nods and laughs.
"I suppose we can't be in our prime forever. Still, it's quite impressive what you do."


"Thank you." He says.

The light is dimming, and people are gathering in the center of the town, for what seems to be a feast.

"Festival of Zarah." Pile explains. "City folk don't take her as seriously as they should, but we make sure to pay her homage at least once a month. It's good that you're here." He says. "A good omen. Will you come to the feast?" He asks.


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Brayden nods enthusiastically.
"Always smart to respect traditions. You never know what might happen if you don't."


Pile leads you to the festival. Tuhati is sitting at the head of a table, looking very pleased with himself. He stands, and makes a toast.

"To new friends!" He roars, pointing at you. The crowd cheers, their drinks banging. "To new opportunities, fallen from the sky! And, as always, to Pile!"

"TO PILE!" The whole crowd roars. They scuff the dirt around their feet, a gentle gesture, apologizing to Zarah for their tromping and running around for the past month. Everyone begins drinking, and laughing, and smoking Ko-resin.

So, you have a ton of options here. Join in with the partying, explore more, get to know someone, gamble... the possibilities are endless!

Ko-resin:
You know what Ko-resin is, even if you have never tried it yourself. it is a liquid produced by a type of cactus that, when put in a bowl in the sun, dried into a rubbery sort of half-sphere, which is then cut up and smoked. It provides a slight feeling of giddiness, strange dreams, and is entirely non-addictive, except for how people will continue doing anything they enjoy. However, you will most likely wake up with a headache, and someone who smokes a lot of it may gain permanent migraines.


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn joins in with the feasting, while keeping an eye out for anything interesting. He searches for more people to converse with, while making light conversation as he walks around.


Pixis, Cathun, and the three girls are playing the same game as before. While a large man and an old lady both wander around drunkenly, loudly proclaiming their combat prowess to anyone who wanders near, and making threatening motions towards everyone who isn't a child. You can see large calluses on the old lady's hands, and the man is carrying a club.


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn walks over to the kids and watches the game for a moment.
"What's this game you're playing?"


"Vault and Robber." The smallest girl says. She explains the game, apparently having heard of you from Cathun or Pixis.

Vault and Robber:
The game is simple. There is a Vault, and a robber, who rolls for everyone except the vault. A stake is specified, and the robber rolls three six-sided dice. If he gets below 10, him, and all the players, must give the stake to the vault. If he gets 10 or higher, the vault must give every other player in the game double the stake. After each roll, the Vault player is swapped. After the Robber loses 3 times, the robber position is swapped. This continues until all players drop out.

"Want to play? You can be the robber first." She says, holding the dice out in your direction.

"I ain't playin' against a foreigner." One of the other girls says. "Don't trust he ain't a mage." She sits back, and Pixis goes with her. Leaving two of the girls and Cathun in the game.


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn smiles.
"Sounds fun. What are the stakes?" He sits down with the children.


"Well, we're not made of money. How does 5 iron bits sounds?"


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

"Perfect. I can't say I'm made of money right now either."
He pulls out his coin purse and rolls the dice.

Vault and the Robber:
Robber: 3d6 ⇒ (2, 4, 5) = 11


Monies:
Braydn (robber): 2 silver 5 copper.
Small Girl: 6 copper.
Cathun: 9 copper
Large Girl (Vault): 7 copper.
Stake: 5 iron

"Damn." The large girl says, staring down at the dice. She grins ruefully, passing out money. "I should've quit."

Monies at the end of the round:
Braydn (robber): 2 silver 5 copper 10 iron
Small Girl: 6 copper 10 iron
Cathun: 9 copper 10 iron
Large Girl (Vault): 4 copper.
Stake: 5 iron


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn smiles at the children.
"I'm surprised. Usually my luck with dice isn't so great."
He rolls again.

Vault and the Robber:
Robber: 3d6 ⇒ (2, 1, 3) = 6


The Vault passes to the small girl, and the game continues! You lose, and it's time for people to pay the piper!

Monies at the end of the round:
Braydn (robber 1 loss): 2 silver 5 copper 5 iron
Small Girl: 6 copper 25 iron
Cathun: 9 copper 5 iron
Large Girl (Vault): 3 copper 5 iron.
Stake: 5 iron


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Bradyn rolls again.

Vault and the Robber:
Robber: 3d6 ⇒ (6, 1, 2) = 9


The vault passes to Cathun. "I suppose it was just beginners luck then, eh, Braydn?"

Money:
Braydn (robber 2 loss): 2 silver 5 copper
Small Girl: 6 copper 20 iron
Cathun: 9 copper 20 iron
Large Girl: 3 copper.
Stake: 5 iron


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn grins.
"I told you my luck with dice isn't great."
He rolls once again.

Vault and the Robber:
Robber: 3d6 ⇒ (3, 6, 6) = 15


"I think you just have it in for me." The large girl complains as she hands out her remaining money. "You managed to clean me out." She stands, stretching.

Game over.

Money:

Braydn (robber 2 loss): 2 silver 5 copper, 10 iron.
Small Girl: 6 copper 30 iron
Cathun: 9 copper 30 iron
Large Girl: -
Stake: 5 iron

"Well, I'm happy." The small girl says. "Me and Cathun gained three copper each. Not a bad haul." She claps you on the back. "Good job. What's your name again?"


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

"Braydn. I've been tasked with keeping the village safe from harm. Pleased to meet you." He smiles at the small girl. "And your name is...?"


"Ferro." the girl grins, shaking your hand. "I'm Pile's acolyte-in-training. Nice to meet you."


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn returns the hand shake graciously.
"Wow, that's going to be a big responsibility. But it looks like you're up to the challenge Ferro. Perhaps we'll play the Vault and the Robber again sometime."
He nods at the children, before wandering off in search of more conversation.


The only thing of interest now seems to be the old lady and large man, who are still walking around yelling. Most people are eating, or drunk, or both.


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn approaches the old lady in good spirits.
"Having a good night ma'am?"


"Sonny boy," the old lady cackles, throwing her arms n the air, "any day where I get to drink and make merry is a good day! You should've seen me in me youth! I was called 'Alister the Arm-breaker!' Renown from here to that fancy pish-posh country up north!"


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

"Alister the Arm-breaker? That's quite a name. Have you been around this village a long while?"
Braydn's smile remains, as always.


"My whole life. I used to have your job, you know. Protectin' the village. Was born and raised here." She takes another swig of her drink. "I could outfight anyone, and drink any warrior under the table! Still can!"


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

"Still can? I don't suppose you'd like to make a small wager then? Warrior against warrior?" His smile widens.


"Sure, why the f%&+ not?" Alister says, her smile going wide. "Drink first, or fight?"


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

"Drink first! A fight's always more interesting with drink in the veins!" Braydn grins joyously.


The old lady recruits some helpers to gather a table, and some drinks. She flips a coin. "Heads I go first, tails you go first." 1d2 ⇒ 2 The coin lands tails, and you are handed a drink.

You can stomach 1 drink before you have to start making checks, so we'll just say the first round passes without incident. After that, you have to make a Constitution check with expertise, starting at DC 5, and increasing each round. Failure means you lose. You go first.


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn downs the drink.

Dice:
Constitution Check: 1d20 + 1 ⇒ (15) + 1 = 16


Braydn still seeming in control of his functions, the old lady drinks. She still stands, and it's Braydn's turn again.
Constitution: 1d20 + 1 ⇒ (16) + 1 = 17


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn grins and drinks again.

Dice:
Constitution Check: 1d20 + 1 ⇒ (13) + 1 = 14


Constitution: 1d20 + 1 ⇒ (17) + 1 = 18

The old lady still seems in total control of her functions, and she matches your grin with her own.


Male Ghoul Warrior Lvl 3, HP:23, AC:11, STR+2, DEX+0, CON+1, INT-1, WIS+0, CHA+0, Champion Strike 3

Braydn downs what is hopefully not his last drink of the night.

Dice:
Constitution Check: 1d20 + 1 ⇒ (9) + 1 = 10


The old lady laughs as Braydn falls out of his chair, taking another swig. She still seems fine, but sways as she stands.

"Ya ready -hic- to fight?" She picks up a large staff from the side of the building, holding it out in front of her. "I sure's am. To first blood."

Constitution: 1d20 + 1 ⇒ (20) + 1 = 21

So, normally, a fight while drunk gives disadvantages. However, you are both drunk, so I'm going to say nothing happens.

Alister Init: 1d20 - 1 ⇒ (18) - 1 = 17

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