
Belac93 |

You manage to easily dodge around the children but Veras, much less nimble, slows down to step around them.
Round 2
Braydn is 1 unit ahead!
As you celebrate your victory, it comes to your attention that there is a very large wall approaching at very high speeds, directly in front of you.
DC 10 Dexterity check to avoid running into the wall.

Belac93 |

Both you and Veras manage to easily avoid the inanimate object, and keep running.
Round 3
Bradn is 1 unit ahead.
A crowd blocks the way ahead, a group of several dozen adults focused on a game of some sort.
DC 12 Strength check to shove your way through, Dexterity to slide through, or Charisma to scare through. Expertise applies because of bodyguard background if you choose strength or charisma.

Belac93 |

You are in the lead, sending several people tumbling as you race through the crowd. Valiran yells "Out of the way!" But in the wake of your chaos, nobody listens, and the two fall behind even more.
Round 4
Braydn is 2 units ahead
A group of slaves stands at the edge of the mud field, carrying construction material across their backs. There are too many of them to get by easily, but you can try!
DC 15 Strength check to push through.

Belac93 |

You easily break through them. Although Veras manages it as well, he is too far behind to catch up. You make it through the mud field, and wait for them on the other side. Valiran arrives, and dismounts, marching up to you with all the formality of a dictator, and places a silver coin in your hand.
"Thanks for playing with us!" She says. "We have to try again sometime."

Belac93 |

He gives you a look of surprise. It seems he doesn't get asked that question much. He invites you He waves at you to sit beside him. "Name's Pile." He says. "Working, of a sort." He waves around himself. "This is the windiest part of the desert. More sandstorms than anywhere else in Inkal. You know why we're alright?" Pile asks. A small child comes up to him, holding out a bit of bread and water. He accepts it gratefully. "Me. I keep the sands back. I deal with the Dust-runners who try to come through here. I'm the only reason this place isn't a desert right now."

Braydn Hellbane |

Bradyn looks impressed.
"That's quite a job. Protecting the entire village and the fields from sandstorms can't be easy." He smiles down at the child. "I can't imagine how taxing that must be. How long have you been protecting this place?"

Belac93 |

"Since I was quite young. You should have seen me when I was your age!" He laughs. "I could do this all day, and still do the job of a dozen warriors at night! And now?" He spreads his hands helplessly. "Well, now I'm like a glorified wall. I keep the bad stuff out, and keep this place our own little paradise."

Belac93 |

"Thank you." He says.
The light is dimming, and people are gathering in the center of the town, for what seems to be a feast.
"Festival of Zarah." Pile explains. "City folk don't take her as seriously as they should, but we make sure to pay her homage at least once a month. It's good that you're here." He says. "A good omen. Will you come to the feast?" He asks.

Belac93 |

Pile leads you to the festival. Tuhati is sitting at the head of a table, looking very pleased with himself. He stands, and makes a toast.
"To new friends!" He roars, pointing at you. The crowd cheers, their drinks banging. "To new opportunities, fallen from the sky! And, as always, to Pile!"
"TO PILE!" The whole crowd roars. They scuff the dirt around their feet, a gentle gesture, apologizing to Zarah for their tromping and running around for the past month. Everyone begins drinking, and laughing, and smoking Ko-resin.
So, you have a ton of options here. Join in with the partying, explore more, get to know someone, gamble... the possibilities are endless!

Belac93 |

Pixis, Cathun, and the three girls are playing the same game as before. While a large man and an old lady both wander around drunkenly, loudly proclaiming their combat prowess to anyone who wanders near, and making threatening motions towards everyone who isn't a child. You can see large calluses on the old lady's hands, and the man is carrying a club.

Belac93 |

"Vault and Robber." The smallest girl says. She explains the game, apparently having heard of you from Cathun or Pixis.
"Want to play? You can be the robber first." She says, holding the dice out in your direction.
"I ain't playin' against a foreigner." One of the other girls says. "Don't trust he ain't a mage." She sits back, and Pixis goes with her. Leaving two of the girls and Cathun in the game.

Belac93 |

Small Girl: 6 copper.
Cathun: 9 copper
Large Girl (Vault): 7 copper.
Stake: 5 iron
"Damn." The large girl says, staring down at the dice. She grins ruefully, passing out money. "I should've quit."
Small Girl: 6 copper 10 iron
Cathun: 9 copper 10 iron
Large Girl (Vault): 4 copper.
Stake: 5 iron

Belac93 |

"I think you just have it in for me." The large girl complains as she hands out her remaining money. "You managed to clean me out." She stands, stretching.
Game over.
Braydn (robber 2 loss): 2 silver 5 copper, 10 iron.
Small Girl: 6 copper 30 iron
Cathun: 9 copper 30 iron
Large Girl: -
Stake: 5 iron
"Well, I'm happy." The small girl says. "Me and Cathun gained three copper each. Not a bad haul." She claps you on the back. "Good job. What's your name again?"

Braydn Hellbane |

Braydn returns the hand shake graciously.
"Wow, that's going to be a big responsibility. But it looks like you're up to the challenge Ferro. Perhaps we'll play the Vault and the Robber again sometime."
He nods at the children, before wandering off in search of more conversation.

Belac93 |

The old lady recruits some helpers to gather a table, and some drinks. She flips a coin. "Heads I go first, tails you go first." 1d2 ⇒ 2 The coin lands tails, and you are handed a drink.
You can stomach 1 drink before you have to start making checks, so we'll just say the first round passes without incident. After that, you have to make a Constitution check with expertise, starting at DC 5, and increasing each round. Failure means you lose. You go first.

Belac93 |

The old lady laughs as Braydn falls out of his chair, taking another swig. She still seems fine, but sways as she stands.
"Ya ready -hic- to fight?" She picks up a large staff from the side of the building, holding it out in front of her. "I sure's am. To first blood."
Constitution: 1d20 + 1 ⇒ (20) + 1 = 21
So, normally, a fight while drunk gives disadvantages. However, you are both drunk, so I'm going to say nothing happens.
Alister Init: 1d20 - 1 ⇒ (18) - 1 = 17