Chapter 4 spoilers - Teraktinus’ statblock looks...off.


Rise of the Runelords


Hey all, I’m about to run the back half of Stones over Sandpoint, and my party is engaging Teraktinus at the beginning of next session (I’ve got about a week, don’t worry lol). While I was looking at his stats, I noticed some very strange things; I’ve been referencing the SRD stats because I heard that the book version has his attack bonus calculated incorrectly, but if I remember correctly these problems are present in the book as well; https://www.d20pfsrd.com/bestiary/unique-monsters/cr-10/teraktinus/

1: His HP seems inflated. Normal giants have 102 HP, and he has 151, after only 2 levels of ranger. Where did these 49 HP coming from?
2: What’s up with his attack damage? His heavy pick does 1d8+11, but his strength bonus is only +8, and it’s only a +1 weapon. Where are the additional 2 points of damage coming from? He does not have weapon specialization either, which is what I initially thought must be the case.
3: He has way too many feats! After 2 levels of ranger, he would gain 2 additional feats, one of which is a TWF style feat from the Ranger style ability. So why does he have 5 more feats than the normal stone giant?

There may be a good explanation for these things! But I don’t know it (this is my first Pathfinder campaign). So, does the math check out and I just don’t fully know the rules behind it? Or is the statblock busted and I’m better off stating him up myself?

Grand Lodge

I'd check in with the Community Errata document to find suggestions on how to fix this, but you may just be better off statting him up yourself.

https://docs.google.com/document/d/1VgbhygtP9ftd51cBxQBjAs2YuTVfVHBZnxxXT0o Fx2w/edit


MaxTheDM wrote:

Hey all, I’m about to run the back half of Stones over Sandpoint, and my party is engaging Teraktinus at the beginning of next session (I’ve got about a week, don’t worry lol). While I was looking at his stats, I noticed some very strange things; I’ve been referencing the SRD stats because I heard that the book version has his attack bonus calculated incorrectly, but if I remember correctly these problems are present in the book as well; https://www.d20pfsrd.com/bestiary/unique-monsters/cr-10/teraktinus/

1: His HP seems inflated. Normal giants have 102 HP, and he has 151, after only 2 levels of ranger. Where did these 49 HP coming from?
2: What’s up with his attack damage? His heavy pick does 1d8+11, but his strength bonus is only +8, and it’s only a +1 weapon. Where are the additional 2 points of damage coming from? He does not have weapon specialization either, which is what I initially thought must be the case.
3: He has way too many feats! After 2 levels of ranger, he would gain 2 additional feats, one of which is a TWF style feat from the Ranger style ability. So why does he have 5 more feats than the normal stone giant?

There may be a good explanation for these things! But I don’t know it (this is my first Pathfinder campaign). So, does the math check out and I just don’t fully know the rules behind it? Or is the statblock busted and I’m better off stating him up myself?

Simple, the entry you're linking to is an attempt at a fan conversion of the 3.5 version of T to the PF rules and has his stats listed incorrectly. Possibly a copy and paste error.

In the book T's strength is 31, his Con is 23. He is also receiving 2 additional HP from having Ranger as his Favored Class.

Those make up for the difference in their HP and attack bonus. His +10 STR mod and the +1 Magic from the weapon, likewise, add up to 11 damage with his Heavy Pick.

Why are his stats higher? Important Monsters and NPCs (those with PC class levels) are built using the Elite Array as their base (15/14/13/12/10/8) for their stats, while most monsters and NPCs without class levels are built using an array of 13/12/11/10/9/8) as the base this is already accounted for in their CR calculation (an Elite Array Monster 1 CR higher).

As to feats, I'm not sure where you're counting 5 more feats. T has 8 feats listed, a normal Stone Giant has 6. The official version in the AE has some different feat selections than what this linked version has.

There is indeed a mistake (or possibly misleading line)in his stat block that list iterative attacks with his light pick, which he should not receive when Two-Weapon Fighting as he does not have the Improved or Greater TWF feats. So when he makes a full attack he gets the 3 listed attacks(+20/+15/+10) with his heavy pick AND 1 attack with his light pick at +20.

For the record his attack bonuses already have the -2 penalty for two weapon fighting added in, so if you make a standard action attack with either of his Picks it would be at +22 (the official version has the Vital Strike feat, so would roll an extra damage die).

He should also have the option to make 2 slam attacks instead of his weapon attacks, they would be at +20 to hit and deal 1d8+10 damage.

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