Ways to make a Synthesist


Summoner Class


So I was watching the trailer for the new final fantasy xvi and it showcased probably the coolest way I could making a synthesist to work in a balanced way.

From what I can tell from the trailer summoners can manifest their summons power through their combat, manifesting fist of titans, wings of phoenix as a move sets. Obviously what I can also tell from the trailer is that summoners can fully manifest their summoner but that is going to be limited by gameplay/narrative mechanics (limit break, only boss encounters etc).

So how imagine that working work in pathfinder 2e is a synthesist as full martial with their damage add (like rage,sneak etc) being enhanced moves that do something neat and your eidolons element to your damage.

With the option to fully manifest your eidolon being something you might do a limited number of time a day for a enhanced effect.

Obviously I don't expect anything like this in practice because it would pretty much need a nearly entirely separate class from the summoner. But I think the their is certainly a case for making the syntheist a more involved model than a single feat.

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