Help! CC Adventure 6A Confusion


Rules Questions and Gameplay Discussion


Hello All-

The instructions for 6A state that when you close a location, any non-veteran story banes get shuffled into a random other location. We defeated and displayed the first villain and chased the other to the final open location. Then we defeated a henchmen there and made the check to close. on closing we found 2 non-henchmen story banes and the other villain.

My question: since there are no other open location there seems to be no where for those two henchmen to go, so I believe I would banish them and we'd just have the villain left. Is that right? or do they escape right back to the same location? The instructions definitely say "random other" location.

Any help is appreciated, thanks.


Yes that is the correct interpretation. Since there is no other location they get banished.


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path Subscriber

The above is correct. The rules citation for that is found on page 3 of the rulebook in The Golden Rules sidebar: “If you are instructed to do something impossible, like draw a card from an empty deck, ignore that instruction.” (There are a couple of exceptions to that rule with respect to character decks and the hourglass so the entire sidebar is worth a read.)

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