SilvercatMoonpaw |
The "Pathfinder 1.5 musings" thread doesn't allow adding third-party content. This one does.
You should still try to maintain some amount of backward compatibility. I won't dictate how much, but maybe start a "Divergent Pathfinder 2e" thread if you want to radically redesign.
My thoughts:
* Incorporate the monster/NPC design rules from Rogue Genius Games' Talented Bestiary.
* Incorporate Drop Dead Studios' Spheres of Might talents. While I'd also like to incorporate Spheres of Power, SoM is easier to slot in without breaking backwards compatibility as much.
* Slot in the multiple-choice beastfolk from Silver Games LLC's Hybrid Blood. Heck, maybe use their rules for race-mixing for all the core choices (which would mean half-elves and half-orcs don't need full write-ups, while orcs would join the core).
* Change out Ranger's Favored Enemy for the Quarry system from Legendary Games' Legendary Ranger. Oh, also the Wildspeak feature because talking to nature is cool.
* Put the Shifter in core, but use the Legendary Shifter (Legendary Games).
* Make Automatic Bonus Progression core, but don't adjust Wealth By Level. But also make WBL a hard cap.
* Do away with "masterwork" and DR-bypassing special materials, or make then something that can be added later. I've had the idea that instead of a weapon needing to be "masterwork" to be enchanted the weapon might need to be "anointed", "sanctified", or "engloried". Do the same with DR-bypass. No more golf-bags!
That's all I can think of right now.
Melkiador |
Do the 3rd party sources have an open document for adding/using their materials to make your own? I'm not sure how open Pathfinder 1 is compared to DnD 3.x, but I'd assumed it was similar.
Ultimately, any new "standard" for Pathfinder 1.x would need a place to live. This message board is terrible for collecting all of the rules we will eventually need to integrate into a complete game.
I don't think we should automatically discount using anything that's in PF2 either. A good idea is a good idea, no matter what you think of what else it's usually associated with. If it can be incorporated, then it should be incorporated. My only concern is infringing on copyright.
SilvercatMoonpaw |
I don't think we should automatically discount using anything that's in PF2 either. A good idea is a good idea, no matter what you think of what else it's usually associated with. If it can be incorporated, then it should be incorporated. My only concern is infringing on copyright.
I'm sorry if I gave anyone the idea that I was saying you can't use things from PF2e.
My only concern is that if we want to turn this into "Pathfinder 1.(whatever)" that it should remain a certain amount similar to PF1e.
SheepishEidolon |
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This message board is terrible for collecting all of the rules we will eventually need to integrate into a complete game.
If you want to advance the process beyond brainstorming and some discussion, a more methodical approach would be needed anyway. I agree the forum as a platform isn't perfect, but IMO the question of the best platform comes after deciding on the process. For example, more people involved in the actual decision making means they need more refined ways to commnicate.
Some thoughts on the process:
1) The project is too big to be solved as a whole. Splitting and further splitting is in order, until questions are of a size a team can handle.
2) And I'd absolutely go for teams, since individual persons tend to focus on certain things and ignore others. Even if they try to cover everything and be unbiased.
3) There is some science about optimum team size, it's supposed to be 2 to 7. Bigger groups tend to split into subgroups, fighting each other. However, as a project of volunteers a lot of people will drop out over time, so you might want reserves or to start with somewhat bigger teams.
4) In addition to the teams you need a least one dedicated person who supervises the entire process, with very low risk of dropping out.
5) Make sure there is some visible progress soon, to keep people motivated. For example it should be relatively easy to decide on whether to incorporate ABP and whether to tweak it.
EDIT: 6) Finally do some expectation management: There will have to be compromises and a few decisions won't be perfect in retrospect. So people with strong opinions on rules won't be 100% content with the result. But likely happier than with the current system...
Artofregicide |
Melkiador wrote:I don't think we should automatically discount using anything that's in PF2 either. A good idea is a good idea, no matter what you think of what else it's usually associated with. If it can be incorporated, then it should be incorporated. My only concern is infringing on copyright.I'm sorry if I gave anyone the idea that I was saying you can't use things from PF2e.
My only concern is that if we want to turn this into "Pathfinder 1.(whatever)" that it should remain a certain amount similar to PF1e.
I have my own assumptions, but how similiar are you wanting to keep your 1.3rd version?
Artofregicide |
Um.....For the record, I didn't start this thread intending to ever actually make this into an official document. I just wanted a place where I didn't have to restrict myself to only Paizo-based ideas.
Don't let me stop anyone who wants to actually make this thing.
My thread's parameters didn't restrict anyone to Paizo based ideas?
It just says don't use anything that is copyrighted, including 3pp copyrighted content.
SilvercatMoonpaw |
SilvercatMoonpaw wrote:Um.....For the record, I didn't start this thread intending to ever actually make this into an official document. I just wanted a place where I didn't have to restrict myself to only Paizo-based ideas.
Don't let me stop anyone who wants to actually make this thing.
My thread's parameters didn't restrict anyone to Paizo based ideas?
It just says don't use anything that is copyrighted, including 3pp copyrighted content.
It wasn't clear to me when I read your OP, but I can see that. (I have that problem: sometimes if no one writes their exact intention out-loud I don't clue in on it.)