Patol |
I'm building a level 10 Deception domain melee cleric whose goal is to be decent both in casting & melee, and spam mirror image with the deception domain.
What spell would you prioritize for this sort of build?
I have some feat slots available so i was wondering if taking Spell focus and Greater Spell Focus (Enchantement) to concentrate on hold person/confusion was a good idea.
lvl 10 Dual talent Human (Umonk 1/Ecclesitheurge 9)
STATS
STR: 18+2, DEX: 14, CON: 12, INT: 10, WIS: 18+2, CHA: 8.
FEATS
1: Weapon Focus, Dodge (Monk)
3: Power Attack
5: ?
7: ?
9: Vital Strike
11: Improved Critical
13: ?
15: Improved Vital Strike
17: ?
19: ?
Artofregicide |
Thank the gods you went Ecclesitheurge for this build.
My big question is: what are you getting out of Umonk that is worth losing a level of spellcasting? Don't get me wrong, it's a cool idea, but I'm just trying to understand what you're building too.
Personally, I'm not sure dual talent is really better than a bonus feat.
Also: why the focus on vital strike? What weapon are you planning on using?
The more info uppity can give the better advice you'll get.
Patol |
My big question is: what are you getting out of Umonk that is worth losing a level of spellcasting? Don't get me wrong, it's a cool idea, but I'm just trying to understand what you're building too.
It's mostly about the armorless WIS scaling AC + Dodge. I really want to stick to the melee ecclesitheurge.
Also: why the focus on vital strike? What weapon are you planning on using?
I'll be using a scythe, i know it's not a good weapon but it's for flavor, and we have a fey bloodline sorcerer in our group that'll focus on enchantment, who will probably give me a lot of occasions to coup de grace with hold person/monster. Also, way of hunger is a thing :)
I chose vital strike because i don't really know what to take to increase my damage
Artofregicide |
Artofregicide wrote:My big question is: what are you getting out of Umonk that is worth losing a level of spellcasting? Don't get me wrong, it's a cool idea, but I'm just trying to understand what you're building too.It's mostly about the armorless WIS scaling AC + Dodge. I really want to stick to the melee ecclesitheurge.
Artofregicide wrote:Also: why the focus on vital strike? What weapon are you planning on using?I'll be using a scythe, i know it's not a good weapon but it's for flavor, and we have a fey bloodline sorcerer in our group that'll focus on enchantment, who will probably give me a lot of occasions to coup de grace with hold person/monster. Also, way of hunger is a thing :)
I chose vital strike because i don't really know what to take to increase my damage
Fair enough, it sounds cool. Not optimized, but you're playing a 9th level caster with only 1 level behind, I wouldn't worry too much.
Scythe isn't a bad weapon. Other than improved critical or keen, you won't need to bother investing in crits.
If you already have an enchanter and plan to be in melee anyway, I'd suggest against spell focus, though there are some really great cleric enchantment spells across the levels.
I'd forgo bracers of armor if you can and just have an arcane caster hit you with mage armor (or get a wand).
A lot of your damage bonuses will come from spells, but enlarge person will pair well with vital strike.
For feats:
Combat casting isn't a bad idea if you're going to be in melee a lot. Some will disagree with this.
Toughness isn't a bad idea either, especially if you use your FCB for something else.
I'd suggest channel smite, but your channels will be abysmal.
JiaYou |
Ecclesithurge changes your weapon proficiencies (and it doesn't say you keep proficiency with your deity's weapons) and scythes aren't Monk weapons so you'd have to blow a feat on proficiency, no? So then you can't ever use Crusader's Flurry with it...
Getting the bonded item is great but if you want an even bigger AC bonus you could go with the Sacred Attendant Cleric and get I think an extra +3 dodge bonus for level 9. Ecclesithurge is arguably best if you're going to brew potions or scribe scrolls of spells you ordinarily wouldn't get on your class list.
Patol |
Ecclesithurge changes your weapon proficiencies (and it doesn't say you keep proficiency with your deity's weapons) and scythes aren't Monk weapons so you'd have to blow a feat on proficiency, no? So then you can't ever use Crusader's Flurry with it...
Getting the bonded item is great but if you want an even bigger AC bonus you could go with the Sacred Attendant Cleric and get I think an extra +3 dodge bonus for level 9. Ecclesithurge is arguably best if you're going to brew potions or scribe scrolls of spells you ordinarily wouldn't get on your class list.
The heirloom weapon trait gives you proficiency with one weapon so it's ok. Also, yes, i plan on casting a lot of spells from my primary domain (preferably the deception domain for mirror image).
Going back to spells, what would be some good ones for such a build?
Chell Raighn |
Hmmm.... I've never interpreted the Ecclesitheurge as losing favoured weapon
Weapon and Armor Proficiency
Clerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Clerics are also proficient with the favored weapon of their deities.
Weapon and Armor Proficiency
An ecclesitheurge is proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but he’s not proficient with any type of armor or shield. This replaces the cleric’s weapon and armor proficiencies.
There is no room for interpretation to be had there... it replaces the normal weapon and armor proficiency, it doesn’t alter them. In other words you ignore the original in its entirety and use only what the archetype says you can.