Wildborn Magic


Rules Discussion


Hi,

Just a quick question on this feat. It says:

Quote:
You have learned to access the old magic of wild places. Choose one cantrip from the primal spell list (Pathfinder Core Rulebook 314). You can cast this cantrip as an innate primal spell at will. A cantrip is heightened to a spell level equal to half your level rounded up.

At the same time, the core book says this about the Innate Spells:

core,p302 wrote:
...You also can’t heighten innate spells...

Does this feat description imply that this innate spell does get heightened? If this is the case then why didn't the feat just say "you get one more cantrip even if you are not a spellcaster"?

Any input would be greatly appreciated.


From my understanding with out access to my book at this moment to check the context of the second part. All cantrips are auto heightened. Any spells you get as innate are set at a level and not able to be heightened if you have spell slots. Since spells and cantrips are separate there is no need to specify that cantrips are not included in the second part.


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Zhamer00 wrote:

Hi,

Just a quick question on this feat. It says:

Quote:
You have learned to access the old magic of wild places. Choose one cantrip from the primal spell list (Pathfinder Core Rulebook 314). You can cast this cantrip as an innate primal spell at will. A cantrip is heightened to a spell level equal to half your level rounded up.

At the same time, the core book says this about the Innate Spells:

core,p302 wrote:
...You also can’t heighten innate spells...

Does this feat description imply that this innate spell does get heightened? If this is the case then why didn't the feat just say "you get one more cantrip even if you are not a spellcaster"?

Any input would be greatly appreciated.

This is for Innate Spells that are not Cantrips. Pg 302 says a lot more than what you quoted.

Quote:

Innate Spells

Certain spells are natural to your character, typically coming from your ancestry or a magic item rather than your class. You can cast your innate spells even if you aren’t a member of a spellcasting class. The ability that gives you an innate spell tells you how often you can cast it—usually once per day—and its magical tradition. Innate spells are refreshed during your daily preparations. Innate cantrips are cast at will and automatically heightened as normal for cantrips (see Cantrips on page 300) unless otherwise specified.You’re always trained in spell attack rolls and spell DCs for your innate spells, even if you aren’t otherwise trained in spell attack rolls or spell DCs. If your proficiency in spell attack rolls or spell DCs is expert or better, apply that proficiency to your innate spells, too. You use your Charisma modifier as your spellcasting ability modifier for innate spells unless otherwise specified.If you have an innate spell, you can cast it, even if it’s not of a spell level you can normally cast. This is especially common for monsters, which might be able to cast innate spells far beyond what a character of the same level could use.You can’t use your spell slots to cast your innate spells, but you might have an innate spell and also be able to prepare or cast the same spell through your class. You also can’t heighten innate spells, but some abilities that grant innate spells might give you the spell at a higher level than its base level or change the level at which you cast the spell.


My gaming group has a general practice we call, "Keep Reading". If you are unclear about a rule, before you bring it to the floor to discuss it with the rest of the group you should definitely read the entire section you are having issue with, and any relevant sections of the book first. Especially traits and general rules, as those often fix the issue you had in the first place. Then if the rule is still unclear or there is an odd or unintended interaction happening, bring it to the group for a discussion.

We usually do this over discord or by PM during the week between sessions, that way it is handled before we get back together.


Aratorin wrote:
Zhamer00 wrote:

Hi,

Just a quick question on this feat. It says:

Quote:
You have learned to access the old magic of wild places. Choose one cantrip from the primal spell list (Pathfinder Core Rulebook 314). You can cast this cantrip as an innate primal spell at will. A cantrip is heightened to a spell level equal to half your level rounded up.

At the same time, the core book says this about the Innate Spells:

core,p302 wrote:
...You also can’t heighten innate spells...

Does this feat description imply that this innate spell does get heightened? If this is the case then why didn't the feat just say "you get one more cantrip even if you are not a spellcaster"?

Any input would be greatly appreciated.

This is for Innate Spells that are not Cantrips. Pg 302 says a lot more than what you quoted.

Quote:

Innate Spells

Certain spells are natural to your character, typically coming from your ancestry or a magic item rather than your class. You can cast your innate spells even if you aren’t a member of a spellcasting class. The ability that gives you an innate spell tells you how often you can cast it—usually once per day—and its magical tradition. Innate spells are refreshed during your daily preparations. Innate cantrips are cast at will and automatically heightened as normal for cantrips (see Cantrips on page 300) unless otherwise specified.You’re always trained in spell attack rolls and spell DCs for your innate spells, even if you aren’t otherwise trained in spell attack rolls or spell DCs. If your proficiency in spell attack rolls or spell DCs is expert or better, apply that proficiency to your innate spells, too. You use your Charisma modifier as your spellcasting ability modifier for innate spells unless otherwise specified.If you have an innate spell, you can cast it, even if it’s not of a spell level you can normally cast. This is especially common for monsters, which might be able to cast innate spells far beyond what a character of the same
...

Well.. don't I feel silly. I guess the moral of this story is; "Don't interrupt yourself reading the same paragraph 10 times because you forget what you read in the beginning."

Thanks all!

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