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BPorter |
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PF2 continues to delight in the "ease of GMing" category and I've found that the 3 modes of play are intuitive for old and new players alike -- for the most part.
Downtime has been the one with the highest incidence of "player paralysis", which isn't incredibly surprising as most of a typical campaign's focus is on Exploration and Encounter activities. I've always found downtime activities enrich a campaign and help invest the players in the story and setting, so I'm looking to get better use out of Downtime. I really like PF2's approach to codifying Downtime activities as providing players a list of options provides examples of what's possible and helps GMs come up with their own ideas.
In the PF2 CRB, there's an understandably limited selection of Downtime activities. I know some others have been introduced in the Adventure Path installments and Players Guides, but aside from the Age of Ashes Players Guide I don't know of any specific Downtime activities and the issues where they were added. I haven't been able to find a consolidated list online anywhere, either.
So, if you know of or have access to a product that contains Downtime activities, please list the name and the product that contains them here for a running total. Don't reprint the activity in total as I assume that would violate Paizo's rules, but it would be nice to know what activities are available and where they're located.
Pathfinder 2 Core Rulebook:
Craft
Create Forgery
Earn Income
Long-term Rest
Retraining
Subsist
Treat Disease
Undefined examples/suggestions: Acquire property, manage a business, join a guild or civic group, curry favor, command an army, acquire an apprentice, start a family, minister to a congregation.
Age of Ashes Players Guide:
Befriend a Local
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Captain Morgan |
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Age of Ashes book 2 might have the most robust set with it's castle rebuilding stuff, and it probably qualifies best as downtime as optional activities done between adventures. But books 4 and 5 have extensive downtime activities built in as parts of the adventure. Book 5 gives you a full month of it I think to prepare for an operation.
PF2 uses also uses a really nicely formatted presentation of plot specifics actions and activities that really pop out when you read one of the books.
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BPorter |
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Thanks, Captain Morgan. I'd forgotten how many were in AoA #2. While they're more story-specific than general-use, I still like how they demonstrate ways to codify Downtime activities.
Befriend a Local - AoA PG
Administer - AoA #2
Organize Labor - AoA #2
Clean (a ruined structure) - AoA #2
Clear Courtyard (ruined structure) - AoA #2
Make General Repairs (structure) - AoA #2
Rebuild Battlements (structure) - AoA #2
Rebuild Collapsed Stairs (structure) - AoA #2
Repair Crumbled Walls (structure) - AoA #2
Build Infirmary (structure) - AoA #2
Build Library (structure) - AoA #2
Build Training Facility (structure) - AoA #2
Build Workshop (structure) - AoA #2
Upgrade Defenses (structure) - AoA #2