So... I made a bunch of NPC using the Monster creation guidelines


Homebrew and House Rules


So I have been working for some time with the monster creation guidelines provided by Paizo, and I ended up making a bunch of NPC statblocks. I thought it could be worth it to share them so you guys can maybe playtest them in your own games, or at least provide thoughts and feedback.

I am aware I am not using the official format for monster statblock, and this was initially intended for personal use only, so the text for monster abilities and features was cut to the bare minimum. Still, I think it should be pretty intelligible. I am also willing to provide more details if a particular monster/NPC raises some questions.

At this point, I am pretty sure I have a tendency to make my NPC a little too skilled compared to the monsters seen in the bestiary, but with less extreme skill modifiers in many cases. If you spot other weird quirks in my design, feel free to share your thoughts.

Also, if you want access to the Word document to change my formatting, Here it is


I was just thinking about how I won't make enough NPCs in time for the game and will have to improvise on the fly, but it seems like you saved me! I haven't studied the whole document yet, but I've already noticed the quirky additional actions that you've given to the NPCs (and I love it!)

Can we just take this opportunity to appreciate Pathfinder 2's new unique monster actions? It really gives the more boring fights some much-needed character.


Pathfinder Rulebook Subscriber

Very nice. Here are some more combat focused ones if anyone finds that useful (I pull from a combination of this list for when I need some humanoids for an unplanned fight.)

Humanoids

Liberty's Edge

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Mark Seifter once noted (primarily in response to me voicing worries on the subject) that the in house NPC Guidelines going forward (AoA was done before these could be fully applied) are that the Ability Scores of 'NPC' monsters will generally max out at 'Moderate' for their level by the monster creation chart.

This has almost no mechanical effect (a few enemies do a couple less points of damage, though not if you improve their other bonuses, and untrained Skills are effected very slightly) but makes PCs feel a lot less incompetent when and if it comes up.

I highly recommend you do the same.


I was already trying to go for slightly lower Ability Scores than the ones suggested by the NPC guidelines, but I see I could double down on that idea. Thank you for your comment! I am still expanding my list of NPC, so if there is interest I will eventually update the link with my most recent additions.

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