Monk Crit Spec


Rules Discussion


Does it seem odd to anybody else that Monks have to take a feat to get access to Crit weapon effects? While all the other martial classes essentially get it for free?

Rangers, Fighters, Barbs, Champions just get their effect for free from class features.

Rangers get it vs their Hunted Prey at lvl 5.

Fighters get it with every wep they have Master prof with, at lvl 5.

Barbs get it with every wep they can use while raging, at lvl 5.

Champions get it as an extra rider on their Blade Ally, at lvl 5.

Monks can get it at lvl 2 if they use a Feat to take Brawling Focus, and that's all the Feat does.

Clerics and Bards, get crit effects for free at lvl 7,13

So Monk's, the masters of unarmed combat, have to take a feat to get something that every other martial class + Bards? gets for free.

It's weird to me, not sure why Monks just didn't get "you gain weapon crit spec in brawling attacks" attached to their weapon expertise. Could even give it a restriction of only when using an attack granted via a Stance if it needs a limiter.


That is... Weird. I don't know why it wasn't given to monk. Odd that. The chance at slowing your enemy on a crit doesn't seem that broken to give the monk, especially considering the wide variety of Crit Effects that Fighters can gain access to.


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Vlorax wrote:

Does it seem odd to anybody else that Monks have to take a feat to get access to Crit weapon effects? While all the other martial classes essentially get it for free?

Rangers, Fighters, Barbs, Champions just get their effect for free from class features.

Rangers get it vs their Hunted Prey at lvl 5.

Fighters get it with every wep they have Master prof with, at lvl 5.

Barbs get it with every wep they can use while raging, at lvl 5.

Champions get it as an extra rider on their Blade Ally, at lvl 5.

Monks can get it at lvl 2 if they use a Feat to take Brawling Focus, and that's all the Feat does.]

It's not weird at all.

1. Monks are getting access to Crit specialization at level 2. No one else gets it until level 5. Obviously Paizo thinks that's part of the fair trade. Get it 3 levels earlier, but you have to pay for it.

2. Paizo would probably argue that because it is a feat, you don't have to have it on your build if you don't think it's worth it and consequently, it could also be argued that the absence of auto crit spec, opened the door for Paizo to grant Monk the lvl 5 increase to Perception. Given that the crit spec for Brawling is not the compelling, there's a solid argument this works to the Monk's benefit.

So one way to look at it is that you avoid an arguably mediocre crit benefit and get a boost to Initiative instead. If you really want the Crit Spec, it's there 3 levels earlier. That feels very PF2, to me.


N N 959 wrote:
Vlorax wrote:

Does it seem odd to anybody else that Monks have to take a feat to get access to Crit weapon effects? While all the other martial classes essentially get it for free?

Rangers, Fighters, Barbs, Champions just get their effect for free from class features.

Rangers get it vs their Hunted Prey at lvl 5.

Fighters get it with every wep they have Master prof with, at lvl 5.

Barbs get it with every wep they can use while raging, at lvl 5.

Champions get it as an extra rider on their Blade Ally, at lvl 5.

Monks can get it at lvl 2 if they use a Feat to take Brawling Focus, and that's all the Feat does.]

It's not weird at all.

1. Monks are getting access to Crit specialization at level 2. No one else gets it until level 5. Obviously Paizo thinks that's part of the fair trade. Get it 3 levels earlier, but you have to pay for it.

2. Paizo would probably argue that because it is a feat, you don't have to have it on your build if you don't think it's worth it and consequently, it could also be argued that the absence of auto crit spec, opened the door for Paizo to grant Monk the lvl 5 increase to Perception. Given that the crit spec for Brawling is not the compelling, there's a solid argument this works to the Monk's benefit.

So one way to look at it is that you avoid an arguably mediocre crit benefit and get a boost to Initiative instead. If you really want the Crit Spec, it's there 3 levels earlier. That feels very PF2, to me.

I'd argue that since brawling crit spec is not compelling and crits are inherently unreliable forcing Monks to take a feat to get it is poor design. Getting them 3 levels earlier doesn't change anything, Monks are still getting the same % of crits regardless of level since it doesn't change the math.

No other class that gets access to crit effects has to waste a specific feat to get them. Since they're unreliable it makes sense to have them be part of normal progression like other classes.

It's more useful for Monks using Monastic Weaponry, but for just punching things it's a terrible feat. It's made more terrible by the fact that it's on the same tier as Stunning Fist which is actually good.

If it was traded out for getting a bonus to Perception that's not as bad, the feat itself is just so lackluster. Monks have to take a feat to get crit spec in unarmed strikes, while Barbs and Fighters just get it for existing, whose the actual master of unarmed combat?


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Am I missing something about champion critical specialization?

Don't they unlock it by lvl 3 with divine blade perk?


K1 wrote:

Am I missing something about champion critical specialization?

Don't they unlock it by lvl 3 with divine blade perk?

oh shit that is level 3 not 5! Sadly can't edit.


However, could be because of the wide number of weapons crit spec unlocked with 2 feats.

Unarmed + 7 monk weapons.

I do agree it is unfair.

Feats would have been meant to diversify the gameplay.

Maybe starting by lvl 5, but only while using a stance.


K1 wrote:


Maybe starting by lvl 5, but only while using a stance.

Yea that would match the other martials more closely.

Just add

"you gain the Brawling group crit effect when using an Unarmed Strike granted via a Stance"

To the class feature giving expert wep prof.

As is the feat seems tremendously weak unless you're a Monastic weps Monk and even in that case it's only marginally better.

Just not sure how 5% chance to Slow 1, is comparable to the "55% chance to make enemy have to pass a Fort save or be Stunned 1, Stunned 3 on crit fail"

Stunning Fist is so much better there's no reason to take Brawling Focus over it.


Vlorax wrote:
No other class that gets access to crit effects has to waste a specific feat to get them.

Not entirely true. The Barbarian is the only class that gets innate access to unarmed crit specializations. Anyone else who wants to fight unarmed has to pay into it, specifically with this feat.


Vlorax wrote:
I'd argue that since brawling crit spec is not compelling and crits are inherently unreliable forcing Monks to take a feat to get it is poor design.

You know, I feel that way about a great many of the things Paizo did with the Ranger, Wild Empathy is a perfect example. With no way to Speak with Animals, the ability is seemingly worthless, yet, Rangers have to pay a feat for it when it use to be free. Paizo obviously thinks its good design. Welcome to PF2.

Quote:
Getting them 3 levels earlier doesn't change anything, Monks are still getting the same % of crits regardless of level since it doesn't change the math.

It changes the fact that you are getting the benefit of a Crit Spec on your fist or your Monk Weapons way earlier than most.

Quote:
No other class that gets access to crit effects has to waste a specific feat to get them.

I'd argue that the Champion is having to use a feat. A Champion gets one shot at getting a weapon crit benefit and it comes at the cost of a Steed Ally or a Shield Ally. The Champion doesn't get to go back and pick it up at a later level. The Monk does, if the player thinks it's actually worth it. So once again, when I tilt my head sideways, this feels very familiar: remove something from a class, offer it as a feat, market it as a customization feature.

K1 wrote:

However, could be because of the wide number of weapons crit spec unlocked with 2 feats.

Unarmed + 7 monk weapons.

Except you have to use a Monk feat to get Monastic Weaponry, so you're actually spending two feats to get crit effects on Monastic weapons. Barbarians get Crit Spec on all Melee and Unarmed. So it doesn't seem like that is the reason it costs a feat. I'm sticking with the PF2 paradigm of commoditizing everything in the belief that it allows more/better customization. Again, other classes have to deal with this type of design approach. Paizo butchered the Ranger with this.


N N 959 wrote:

I'd argue that the Champion is having to use a feat. A Champion gets one shot at getting a weapon crit benefit and it comes at the cost of a Steed Ally or a Shield Ally. The Champion doesn't get to go back and pick it up at a later level.

That's mostly true. The Champion can take Second Ally at level 8 to pick up Blade Ally.


You know, when I was looking at the Champion, I figured that there would be a Second Ally, but I didn't see it in the baked in powers. Forgot to check the feats.


The crit effects for the most part are kind of disappointing to me. I feel like it was an opportunity to do a lot more but they are kind of minimal. Also I think monks should of got like style specific ones.

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